nestopia/source/win32/NstDialogAbout.cpp
2025-03-23 09:32:48 -06:00

91 lines
2.5 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#include "resource/resource.h"
#include "NstResourceCursor.hpp"
#include "NstWindowParam.hpp"
#include "NstDialogAbout.hpp"
#include "NstApplicationInstance.hpp"
#include <ShellAPI.h>
namespace Nestopia
{
namespace Window
{
struct About::Handlers
{
static const MsgHandler::Entry<About> messages[];
static const MsgHandler::Entry<About> commands[];
};
const MsgHandler::Entry<About> About::Handlers::messages[] =
{
{ WM_INITDIALOG, &About::OnInitDialog },
{ WM_SETCURSOR, &About::OnSetCursor }
};
const MsgHandler::Entry<About> About::Handlers::commands[] =
{
{ IDC_ABOUT_URL, &About::OnCmdClick }
};
About::About()
: dialog(IDD_ABOUT,this,Handlers::messages,Handlers::commands) {}
ibool About::OnInitDialog(Param&)
{
dialog.SetItemIcon( IDC_ABOUT_ICON, Application::Instance::GetIconStyle() == Application::Instance::ICONSTYLE_NES ? IDI_APP : IDI_APP_J );
dialog.Control( IDC_ABOUT_NAMEVERSION ).Text() << "Nestopia UE 1.53.1";
return true;
}
ibool About::OnSetCursor(Param& param)
{
HCURSOR hCursor;
hCursor = Resource::Cursor::GetArrow();
::SetCursor( hCursor );
::SetWindowLongPtr( dialog, DWLP_MSGRESULT, true );
return true;
}
ibool About::OnCmdClick(Param& param)
{
if (param.Button().Clicked())
{
HeapString cmd;
if (dialog.Control( param.Button().GetId() ).Text() >> cmd)
{
cmd.Insert( 0, L"http://" );
::ShellExecute( NULL, L"open", cmd.Ptr(), NULL, NULL, SW_SHOWNORMAL );
}
}
return true;
}
}
}