nestopia/source/win32/NstCtrlTreeView.hpp

95 lines
2.1 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_CTRL_TREEVIEW_H
#define NST_CTRL_TREEVIEW_H
#pragma once
#include "NstCtrlStandard.hpp"
#include "NstString.hpp"
namespace Nestopia
{
namespace Window
{
namespace Control
{
class TreeView : public Generic
{
class Item
{
const Window::Generic root;
void* const hItem;
const int index;
public:
Item(Window::Generic w,void* h,int i)
: root(w), hItem(h), index(i) {}
void Select() const;
int GetIndex() const
{
return index;
}
};
public:
TreeView(HWND hWnd=NULL)
: Generic( hWnd ) {}
TreeView(HWND hWnd,uint id)
: Generic( hWnd, id ) {}
class ImageList
{
friend class TreeView;
void* const handle;
enum {SELECTED,UNSELECTED};
public:
ImageList(uint,uint,uint,uint);
~ImageList();
};
void SetImageList(const ImageList&) const;
void Add(GenericString) const;
Item Selection() const;
void SetBackgroundColor(uint) const;
void SetTextColor(uint) const;
int GetIndex(void*) const;
Item operator [] (uint) const;
};
}
}
}
#endif