mirror of
https://github.com/0ldsk00l/nestopia.git
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142 lines
3.4 KiB
C++
142 lines
3.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#include "NstWindowCustom.hpp"
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#include "NstWindowParam.hpp"
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#include "NstCtrlStandard.hpp"
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#include "NstString.hpp"
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namespace Nestopia
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{
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namespace Window
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{
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namespace Control
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{
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bool Generic::FixedFont() const
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{
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bool fixed = false;
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if (HFONT const hFontNew = reinterpret_cast<HFONT>(control.Send( WM_GETFONT )))
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{
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if (HDC const hdc = ::GetDC( control ))
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{
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if (HFONT const hFontOld = reinterpret_cast<HFONT>(::SelectObject( hdc, hFontNew )))
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{
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TEXTMETRIC tm;
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if (::GetTextMetrics( hdc, &tm ) && !(tm.tmPitchAndFamily & TMPF_FIXED_PITCH))
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fixed = true;
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::SelectObject( hdc, hFontOld );
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}
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::ReleaseDC( control, hdc );
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}
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}
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return fixed;
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}
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Point Generic::GetMaxTextSize() const
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{
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Point size;
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if (HFONT const hFontNew = reinterpret_cast<HFONT>(control.Send( WM_GETFONT )))
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{
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if (HDC const hdc = ::GetDC( control ))
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{
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if (HFONT const hFontOld = reinterpret_cast<HFONT>(::SelectObject( hdc, hFontNew )))
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{
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TEXTMETRIC tm;
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if (::GetTextMetrics( hdc, &tm ))
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{
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const uint width = control.Coordinates().Width();
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HeapString text;
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control.Text() >> text;
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for (wcstring s=text.Ptr(), n=s; *s; s=n, ++n)
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{
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while (*n && *n != '\n')
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++n;
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SIZE tsize;
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if (::GetTextExtentExPoint( hdc, s, n-s, width, NULL, NULL, &tsize ))
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size.x = NST_MAX(size.x,tsize.cx);
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size.y += tm.tmHeight;
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}
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if (size.x)
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size.x += 4*4;
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if (size.y)
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size.y += 4*2;
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}
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::SelectObject( hdc, hFontOld );
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}
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::ReleaseDC( control, hdc );
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}
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}
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return size;
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}
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NotificationHandler::NotificationHandler(const uint id,MsgHandler& m)
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: control(id), msgHandler(m)
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{
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Initialize();
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}
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NotificationHandler::~NotificationHandler()
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{
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msgHandler.Hooks().Remove( this );
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}
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void NotificationHandler::Initialize()
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{
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msgHandler.Hooks().Add( WM_NOTIFY, this, &NotificationHandler::OnNotify );
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}
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void NotificationHandler::OnNotify(Param& param)
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{
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NST_ASSERT( param.lParam );
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const NMHDR& nmhdr = *reinterpret_cast<const NMHDR*>(param.lParam);
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if (control == nmhdr.idFrom)
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{
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Items::iterator it(items.find( nmhdr.code ));
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if (it != items.end())
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it->second( nmhdr );
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}
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}
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}
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}
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}
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