mirror of
https://github.com/0ldsk00l/nestopia.git
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169 lines
3.3 KiB
C++
169 lines
3.3 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_CTRL_LISTBOX_H
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#define NST_CTRL_LISTBOX_H
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#pragma once
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#include "NstCtrlStandard.hpp"
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namespace Nestopia
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{
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namespace Window
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{
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namespace Control
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{
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class ListBox : public Generic
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{
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class Item : public ImplicitBool<Item>
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{
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class DataProxy
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{
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const Item& item;
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public:
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DataProxy(const Item& i)
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: item(i) {}
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operator ULONG_PTR () const;
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void operator = (ULONG_PTR) const;
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};
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class TextProxy
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{
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const Item& item;
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public:
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TextProxy(const Item& i)
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: item(i) {}
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void operator << (wcstring) const;
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template<typename T>
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uint operator >> (T&) const;
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};
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const Window::Generic control;
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const int index;
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public:
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Item(Window::Generic w,uint i)
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: control(w), index(i) {}
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void Remove() const;
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void Select() const;
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int GetIndex() const
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{
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return index;
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}
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bool operator ! () const
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{
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return index < 0;
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}
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DataProxy Data() const
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{
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return *this;
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}
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TextProxy Text() const
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{
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return *this;
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}
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};
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public:
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ListBox(HWND hWnd=NULL)
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: Generic( hWnd ) {}
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ListBox(HWND hWnd,uint id)
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: Generic( hWnd, id ) {}
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Item Add(wcstring) const;
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Item Insert(uint,wcstring) const;
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Item Selection() const;
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bool AnySelection() const;
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void Reserve(uint) const;
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uint Size() const;
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void Clear() const;
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template<typename T>
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void Add(T* list,uint count) const
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{
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Reserve( count );
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for (uint i=0; i < count; ++i)
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Add( list[i] );
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}
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Item operator [] (uint i) const
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{
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return Item( control, i );
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}
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class HScrollBar
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{
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long width;
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HWND const hWnd;
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HDC const hDC;
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public:
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HScrollBar(HWND);
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~HScrollBar();
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void Update(wcstring,uint);
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};
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};
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template<typename T>
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uint ListBox::Item::TextProxy::operator >> (T& string) const
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{
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NST_VERIFY( item.control );
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const int size = item.control.Send( LB_GETTEXTLEN, item.index, 0 );
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if (size > 0)
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{
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string.Resize( size );
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if (item.control.Send( LB_GETTEXT, item.index, static_cast<wchar_t*>(string.Ptr()) ) > 0)
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return string.Validate();
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}
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string.Clear();
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return 0;
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}
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}
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}
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}
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#endif
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