nestopia/source/core/board/NstBoardBmcT262.cpp
2012-09-02 13:13:55 -04:00

91 lines
2.5 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#include "NstBoard.hpp"
#include "NstBoardBmcT262.hpp"
namespace Nes
{
namespace Core
{
namespace Boards
{
namespace Bmc
{
#ifdef NST_MSVC_OPTIMIZE
#pragma optimize("s", on)
#endif
void T262::SubReset(bool)
{
Map( 0x8000U, 0xFFFFU, &T262::Poke_8000 );
mode = false;
NES_DO_POKE(8000,0x8001,0x00);
mode = false;
}
void T262::SubLoad(State::Loader& state,const dword baseChunk)
{
NST_VERIFY( baseChunk == (AsciiId<'B','T','6'>::V) );
if (baseChunk == AsciiId<'B','T','6'>::V)
{
while (const dword chunk = state.Begin())
{
if (chunk == AsciiId<'R','E','G'>::V)
mode = state.Read8() & 0x1;
state.End();
}
}
}
void T262::SubSave(State::Saver& state) const
{
state.Begin( AsciiId<'B','T','6'>::V ).Begin( AsciiId<'R','E','G'>::V ).Write8( mode ).End().End();
}
#ifdef NST_MSVC_OPTIMIZE
#pragma optimize("", on)
#endif
NES_POKE_AD(T262,8000)
{
if (mode || address == 0x8000)
{
prg.SwapBank<SIZE_16K,0x0000>( (prg.GetBank<SIZE_16K,0x0000>() & 0x38) | (data & 0x07) );
}
else
{
mode = true;
data = (address >> 3 & 0x20) | (address >> 2 & 0x18);
prg.SwapBanks<SIZE_16K,0x0000>( data | (prg.GetBank<SIZE_16K,0x0000>() & 0x07), data | 0x07 );
ppu.SetMirroring( (address & 0x2) ? Ppu::NMT_H : Ppu::NMT_V );
}
}
}
}
}
}