mirror of
https://github.com/0ldsk00l/nestopia.git
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123 lines
3.4 KiB
C++
123 lines
3.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#include "../NstMachine.hpp"
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#include "../input/NstInpDevice.hpp"
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#include "../input/NstInpFamilyKeyboard.hpp"
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#include "NstApiTapeRecorder.hpp"
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#include "NstApiMachine.hpp"
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namespace Nes
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{
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namespace Api
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{
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#ifdef NST_MSVC_OPTIMIZE
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#pragma optimize("s", on)
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#endif
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TapeRecorder::EventCaller TapeRecorder::eventCallback;
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Core::Input::FamilyKeyboard* TapeRecorder::Query() const
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{
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if (emulator.expPort->GetType() == Input::FAMILYKEYBOARD)
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return static_cast<Core::Input::FamilyKeyboard*>(emulator.expPort);
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else
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return NULL;
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}
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bool TapeRecorder::IsPlaying() const throw()
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{
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if (Core::Input::FamilyKeyboard* const familyKeyboard = Query())
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return familyKeyboard->IsTapePlaying();
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return false;
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}
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bool TapeRecorder::IsRecording() const throw()
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{
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if (Core::Input::FamilyKeyboard* const familyKeyboard = Query())
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return familyKeyboard->IsTapeRecording();
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return false;
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}
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bool TapeRecorder::IsStopped() const throw()
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{
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if (Core::Input::FamilyKeyboard* const familyKeyboard = Query())
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return familyKeyboard->IsTapeStopped();
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return true;
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}
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bool TapeRecorder::IsPlayable() const throw()
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{
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if (Core::Input::FamilyKeyboard* const familyKeyboard = Query())
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return familyKeyboard->IsTapePlayable();
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return false;
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}
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Result TapeRecorder::Play() throw()
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{
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if (Core::Input::FamilyKeyboard* const familyKeyboard = Query())
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{
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if (emulator.Is(Machine::ON) && !emulator.tracker.IsLocked())
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return emulator.tracker.TryResync( familyKeyboard->PlayTape() );
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}
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return RESULT_ERR_NOT_READY;
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}
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Result TapeRecorder::Record() throw()
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{
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if (Core::Input::FamilyKeyboard* const familyKeyboard = Query())
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{
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if (emulator.Is(Machine::ON) && !emulator.tracker.IsLocked())
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return emulator.tracker.TryResync( familyKeyboard->RecordTape() );
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}
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return RESULT_ERR_NOT_READY;
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}
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Result TapeRecorder::Stop() throw()
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{
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if (Core::Input::FamilyKeyboard* const familyKeyboard = Query())
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{
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if (familyKeyboard->IsTapePlaying() || familyKeyboard->IsTapeRecording())
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{
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if (emulator.tracker.IsLocked())
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return RESULT_ERR_NOT_READY;
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return emulator.tracker.TryResync( familyKeyboard->StopTape() );
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}
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}
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return RESULT_NOP;
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}
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#ifdef NST_MSVC_OPTIMIZE
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#pragma optimize("", on)
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#endif
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}
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}
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