//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Nestopia is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Nestopia; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////////////// #ifndef NST_IO_STREAM_H #define NST_IO_STREAM_H #pragma once #include #include "NstCollectionVector.hpp" #include "NstString.hpp" namespace Nestopia { namespace Io { class File; namespace Stream { class Out; class In { public: explicit In(const File&); explicit In(GenericString); explicit In(const Collection::Buffer&); In(const void*,uint); ~In(); private: friend class Out; class FileStream; class BufferStream; std::istream& stream; public: operator std::istream& () { return stream; } }; class InOut; class Out { public: explicit Out(const File&); explicit Out(GenericString); explicit Out(Collection::Buffer&); ~Out(); private: friend class InOut; class FileStream; class BufferStream; std::ostream& stream; public: operator std::ostream& () { return stream; } }; class InOut { public: enum { READ = 0x1, WRITE = 0x2, TRUNCATE = 0x4 }; explicit InOut(const File&); explicit InOut(GenericString,uint=READ|WRITE); ~InOut(); operator std::istream& (); operator std::ostream& (); private: class FileStream; std::iostream& stream; public: operator std::iostream& () { return stream; } }; } } } #endif