#include "libretro.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define NST_VERSION "1.47-WIP" #ifdef _WIN32 #define snprintf _snprintf #endif using namespace Nes; static retro_log_printf_t log_cb; static retro_video_refresh_t video_cb; static retro_audio_sample_t audio_cb; static retro_audio_sample_batch_t audio_batch_cb; static retro_environment_t environ_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; static uint32_t video_buffer[Api::Video::Output::NTSC_WIDTH * Api::Video::Output::HEIGHT]; static int16_t audio_buffer[(44100 / 50)]; static int16_t audio_stereo_buffer[2 * (44100 / 50)]; static Api::Emulator emulator; static Api::Machine *machine; static Api::Fds *fds; static char g_basename[256]; static char g_rom_dir[256]; static bool use_overscan; static unsigned blargg_ntsc; int16_t video_width = Api::Video::Output::WIDTH; size_t pitch; static Api::Video::Output *video; static Api::Sound::Output *audio; static Api::Input::Controllers *input; static void *sram; static unsigned long sram_size; static bool is_pal; int crossx = 0; int crossy = 0; void draw_crosshair(int x, int y) { uint32_t w = 0xFFFFFFFF; uint32_t b = 0x00000000; for(int i = -3; i < 4; i++) { video_buffer[256 * y + x + i] = b; video_buffer[256 * (y + i) + x] = b; } for(int i = -2; i < 3; i += 2) { video_buffer[256 * y + x + i] = w; video_buffer[256 * (y + i) + x] = w; } } static void NST_CALLBACK file_io_callback(void*, Api::User::File &file) { const void *addr; unsigned long addr_size; char slash; #ifdef _WIN32 slash = '\\'; #else slash = '/'; #endif switch (file.GetAction()) { case Api::User::File::LOAD_BATTERY: case Api::User::File::LOAD_EEPROM: case Api::User::File::LOAD_TAPE: case Api::User::File::LOAD_TURBOFILE: file.GetRawStorage(sram, sram_size); break; case Api::User::File::SAVE_BATTERY: case Api::User::File::SAVE_EEPROM: case Api::User::File::SAVE_TAPE: case Api::User::File::SAVE_TURBOFILE: file.GetContent(addr, addr_size); if (addr != sram || sram_size != addr_size) if (log_cb) log_cb(RETRO_LOG_INFO, "[Nestopia]: SRAM changed place in RAM!\n"); break; case Api::User::File::LOAD_FDS: { char base[256]; snprintf(base, sizeof(base), "%s%c%s.sav", g_rom_dir, slash, g_basename); if (log_cb) log_cb(RETRO_LOG_INFO, "Want to load FDS sav from: %s\n", base); std::ifstream in_tmp(base,std::ifstream::in|std::ifstream::binary); if (!in_tmp.is_open()) return; file.SetPatchContent(in_tmp); } break; case Api::User::File::SAVE_FDS: { char base[256]; snprintf(base, sizeof(base), "%s%c%s.sav", g_rom_dir, slash, g_basename); if (log_cb) log_cb(RETRO_LOG_INFO, "Want to save FDS sav to: %s\n", base); std::ofstream out_tmp(base,std::ifstream::out|std::ifstream::binary); if (out_tmp.is_open()) file.GetPatchContent(Api::User::File::PATCH_UPS, out_tmp); } break; default: break; } } static void check_system_specs(void) { unsigned level = 6; environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); } void retro_init(void) { struct retro_log_callback log; machine = new Api::Machine(emulator); input = new Api::Input::Controllers; Api::User::fileIoCallback.Set(file_io_callback, 0); if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) log_cb = log.log; else log_cb = NULL; check_system_specs(); } void retro_deinit(void) { if (machine->Is(Nes::Api::Machine::DISK)) { if (fds) delete fds; fds = 0; } delete machine; delete video; delete audio; delete input; machine = 0; video = 0; audio = 0; input = 0; } unsigned retro_api_version(void) { return RETRO_API_VERSION; } void retro_set_controller_port_device(unsigned, unsigned) { } void retro_get_system_info(struct retro_system_info *info) { memset(info, 0, sizeof(*info)); info->library_name = "Nestopia"; info->library_version = "v" NST_VERSION; info->need_fullpath = false; info->valid_extensions = "nes|fds"; } void retro_get_system_av_info(struct retro_system_av_info *info) { const retro_system_timing timing = { is_pal ? 50.0 : 60.0, 44100.0 }; info->timing = timing; // It's better if the size is based on NTSC_WIDTH if the filter is on const retro_game_geometry geom = { Api::Video::Output::WIDTH - (use_overscan ? 0 : 16), Api::Video::Output::HEIGHT - (use_overscan ? 0 : 16), Api::Video::Output::NTSC_WIDTH, Api::Video::Output::HEIGHT, 4.0 / 3.0, }; info->geometry = geom; } void retro_set_environment(retro_environment_t cb) { environ_cb = cb; static const struct retro_variable vars[] = { { "blargg_ntsc_filter", "Blargg NTSC filter; disabled|composite|svideo|rgb" }, { "palette", "Palette; canonical|consumer|alternative|rgb" }, { "nospritelimit", "Remove 8-sprites-per-scanline hardware limit; disabled|enabled" }, { NULL, NULL }, }; cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); } void retro_set_audio_sample(retro_audio_sample_t cb) { audio_cb = cb; } void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_reset(void) { machine->Reset(false); if (machine->Is(Nes::Api::Machine::DISK)) { fds->EjectDisk(); fds->InsertDisk(0, 0); } } typedef struct { unsigned retro; unsigned nes; } keymap; static const keymap bindmap[] = { { RETRO_DEVICE_ID_JOYPAD_A, Core::Input::Controllers::Pad::A }, { RETRO_DEVICE_ID_JOYPAD_B, Core::Input::Controllers::Pad::B }, { RETRO_DEVICE_ID_JOYPAD_SELECT, Core::Input::Controllers::Pad::SELECT }, { RETRO_DEVICE_ID_JOYPAD_START, Core::Input::Controllers::Pad::START }, { RETRO_DEVICE_ID_JOYPAD_UP, Core::Input::Controllers::Pad::UP }, { RETRO_DEVICE_ID_JOYPAD_DOWN, Core::Input::Controllers::Pad::DOWN }, { RETRO_DEVICE_ID_JOYPAD_LEFT, Core::Input::Controllers::Pad::LEFT }, { RETRO_DEVICE_ID_JOYPAD_RIGHT, Core::Input::Controllers::Pad::RIGHT }, }; static void update_input() { input_poll_cb(); input->pad[0].buttons = 0; input->pad[1].buttons = 0; input->zapper.fire = 0; input->vsSystem.insertCoin = 0; if (Api::Input(emulator).GetConnectedController(1) == 5) { static int zapx = use_overscan ? 0 : 8; static int zapy = use_overscan ? 0 : 8; zapx += input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_X); zapy += input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_Y); if (zapx >= 256) { crossx = 255; } else if (zapx <= 0) { crossx = 0; } else {crossx = zapx; } if (zapy >= 240) { crossy = 239; } else if (zapy <= 0) { crossy = 0; } else {crossy = zapy; } if (input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER)) { input->zapper.x = zapx; input->zapper.y = zapy; input->zapper.fire = 1; } if (input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TURBO)) { input->zapper.x = ~1U; input->zapper.fire = 1; } } for (unsigned p = 0; p < 2; p++) for (unsigned bind = 0; bind < sizeof(bindmap) / sizeof(bindmap[0]); bind++) input->pad[p].buttons |= input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[bind].retro) ? bindmap[bind].nes : 0; if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) input->vsSystem.insertCoin |= Core::Input::Controllers::VsSystem::COIN_1; if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) input->vsSystem.insertCoin |= Core::Input::Controllers::VsSystem::COIN_2; if (machine->Is(Nes::Api::Machine::DISK)) { if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y) && fds->CanChangeDiskSide()) fds->ChangeSide(); if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X) && (fds->GetNumDisks() > 1)) { int currdisk = fds->GetCurrentDisk(); fds->EjectDisk(); fds->InsertDisk(!currdisk, 0); } } } static void check_variables(void) { static bool last_ntsc_val_same; struct retro_variable var = {0}; retro_reset(); Api::Video video(emulator); Api::Video::RenderState renderState; Api::Machine machine( emulator ); Api::Video::RenderState::Filter filter; var.key = "nospritelimit"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) { if (strcmp(var.value, "disabled") == 0) video.EnableUnlimSprites(false); else if (strcmp(var.value, "enabled") == 0) video.EnableUnlimSprites(true); } var.key = "blargg_ntsc_filter"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) { if (strcmp(var.value, "disabled") == 0) blargg_ntsc = 0; else if (strcmp(var.value, "composite") == 0) blargg_ntsc = 2; else if (strcmp(var.value, "svideo") == 0) blargg_ntsc = 3; else if (strcmp(var.value, "rgb") == 0) blargg_ntsc = 4; } switch(blargg_ntsc) { case 0: filter = Api::Video::RenderState::FILTER_NONE; video_width = Api::Video::Output::WIDTH; break; case 1: filter = Api::Video::RenderState::FILTER_NTSC; video_width = Api::Video::Output::NTSC_WIDTH; break; case 2: filter = Api::Video::RenderState::FILTER_NTSC; video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_COMP); video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_COMP); video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_COMP); video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_COMP); video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_COMP); video_width = Api::Video::Output::NTSC_WIDTH; break; case 3: filter = Api::Video::RenderState::FILTER_NTSC; video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_SVIDEO); video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_SVIDEO); video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_SVIDEO); video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_SVIDEO); video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_SVIDEO); video_width = Api::Video::Output::NTSC_WIDTH; break; case 4: filter = Api::Video::RenderState::FILTER_NTSC; video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_RGB); video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_RGB); video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_RGB); video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_RGB); video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_RGB); video_width = Api::Video::Output::NTSC_WIDTH; break; } var.key = "palette"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) { if (strcmp(var.value, "canonical") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV); video.SetDecoder(Api::Video::DECODER_CANONICAL); } else if (strcmp(var.value, "consumer") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV); video.SetDecoder(Api::Video::DECODER_CONSUMER); } else if (strcmp(var.value, "alternative") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV); video.SetDecoder(Api::Video::DECODER_ALTERNATIVE); } else if (strcmp(var.value, "rgb") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_RGB); } } pitch = video_width * 4; renderState.filter = filter; renderState.width = video_width; renderState.height = Api::Video::Output::HEIGHT; renderState.bits.count = 32; renderState.bits.mask.r = 0x00ff0000; renderState.bits.mask.g = 0x0000ff00; renderState.bits.mask.b = 0x000000ff; if (NES_FAILED(video.SetRenderState( renderState )) && log_cb) log_cb(RETRO_LOG_INFO, "Nestopia core rejected render state\n");; } void retro_run(void) { update_input(); emulator.Execute(video, audio, input); if (Api::Input(emulator).GetConnectedController(1) == 5) draw_crosshair(crossx, crossy); unsigned frames = is_pal ? 44100 / 50 : 44100 / 60; for (unsigned i = 0; i < frames; i++) audio_stereo_buffer[(i << 1) + 0] = audio_stereo_buffer[(i << 1) + 1] = audio_buffer[i]; audio_batch_cb(audio_stereo_buffer, frames); bool updated = false; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) { check_variables(); delete video; video = 0; video = new Api::Video::Output(video_buffer, video_width * sizeof(uint32_t)); } bool overscan = blargg_ntsc || use_overscan; video_cb(video_buffer + (overscan ? 0 : (8 + 256 * 8)), video_width - (overscan ? 0 : 16), Api::Video::Output::HEIGHT - (overscan ? 0 : 16), pitch); } static void extract_basename(char *buf, const char *path, size_t size) { const char *base = strrchr(path, '/'); if (!base) base = strrchr(path, '\\'); if (!base) base = path; if (*base == '\\' || *base == '/') base++; strncpy(buf, base, size - 1); buf[size - 1] = '\0'; char *ext = strrchr(buf, '.'); if (ext) *ext = '\0'; } static void extract_directory(char *buf, const char *path, size_t size) { strncpy(buf, path, size - 1); buf[size - 1] = '\0'; char *base = strrchr(buf, '/'); if (!base) base = strrchr(buf, '\\'); if (base) *base = '\0'; else buf[0] = '\0'; } bool retro_load_game(const struct retro_game_info *info) { const char *dir; char slash; char db_path[256]; #if defined(_WIN32) slash = '\\'; #else slash = '/'; #endif if (!environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) || !dir) return false; if (!environ_cb(RETRO_ENVIRONMENT_GET_OVERSCAN, &use_overscan)) use_overscan = true; snprintf(db_path, sizeof(db_path), "%s%cNstDatabase.xml", dir, slash); if (log_cb) log_cb(RETRO_LOG_INFO, "NstDatabase.xml path: %s\n", db_path); Api::Cartridge::Database database(emulator); std::ifstream *db_file = new std::ifstream(db_path, std::ifstream::in|std::ifstream::binary); if (db_file->is_open()) { database.Load(*db_file); database.Enable(true); } else { if (log_cb) log_cb(RETRO_LOG_WARN, "NstDatabase.xml required to detect region and some mappers.\n"); delete db_file; } if (info->path != NULL) { extract_basename(g_basename, info->path, sizeof(g_basename)); extract_directory(g_rom_dir, info->path, sizeof(g_rom_dir)); } enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { if (log_cb) log_cb(RETRO_LOG_ERROR, "XRGB8888 is not supported.\n"); return false; } std::stringstream ss(std::string(reinterpret_cast(info->data), reinterpret_cast(info->data) + info->size)); /*if (info->path && (strstr(info->path, "(E)") || strstr(info->path, "(Europe)"))) { if (log_cb) log_cb(RETRO_LOG_INFO, "[Nestopia]: Favoring PAL.\n"); system = Api::Machine::FAVORED_NES_PAL; is_pal = true; } else if (info->path && (strstr(info->path, "(J)") || strstr(info->path, "(Japan)"))) { if (log_cb) log_cb(RETRO_LOG_INFO, "[Nestopia]: Favoring Famicom.\n"); system = Api::Machine::FAVORED_FAMICOM; }*/ if (info->path && (strstr(info->path, ".fds") || strstr(info->path, ".FDS"))) { fds = new Api::Fds(emulator); if (fds) { char fds_bios_path[256]; /* search for BIOS in system directory */ bool found = false; snprintf(fds_bios_path, sizeof(fds_bios_path), "%s%cdisksys.rom", dir, slash); if (log_cb) log_cb(RETRO_LOG_INFO, "FDS BIOS path: %s\n", fds_bios_path); std::ifstream *fds_bios_file = new std::ifstream(fds_bios_path, std::ifstream::in|std::ifstream::binary); if (fds_bios_file->is_open()) fds->SetBIOS(fds_bios_file); else { delete fds_bios_file; return false; } } else return false; } Api::Machine::FavoredSystem system = Api::Machine::FAVORED_NES_NTSC; is_pal = false; if (machine->Load(ss, system)) return false; // If you have no Database, no region detection for you. if (database.IsLoaded()) { machine->SetMode(machine->GetDesiredMode()); if (machine->GetMode() == Api::Machine::PAL) is_pal = true; } else machine->SetMode(Api::Machine::NTSC); if (machine->Is(Nes::Api::Machine::DISK)) fds->InsertDisk(0, 0); if (log_cb) log_cb(RETRO_LOG_INFO, "[Nestopia]: Machine is %s.\n", is_pal ? "PAL" : "NTSC"); audio = new Api::Sound::Output(audio_buffer, is_pal ? 44100 / 50 : 44100 / 60); Api::Video ivideo(emulator); ivideo.SetSharpness(Api::Video::DEFAULT_SHARPNESS_RGB); ivideo.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_RGB); ivideo.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_RGB); ivideo.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_RGB); ivideo.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_RGB); Api::Video::RenderState state; state.filter = Api::Video::RenderState::FILTER_NONE; state.width = 256; state.height = 240; state.bits.count = 32; state.bits.mask.r = 0x00ff0000; state.bits.mask.g = 0x0000ff00; state.bits.mask.b = 0x000000ff; ivideo.SetRenderState(state); Api::Sound isound(emulator); isound.SetSampleBits(16); isound.SetSampleRate(44100); isound.SetSpeaker(Api::Sound::SPEAKER_MONO); //Api::Input(emulator).ConnectController(0, Api::Input::PAD1); //Api::Input(emulator).ConnectController(1, Api::Input::PAD2); Api::Input(emulator).AutoSelectController(0); Api::Input(emulator).AutoSelectController(1); //Api::Input(emulator).ConnectController(1, Api::Input::ZAPPER); machine->Power(true); check_variables(); video = new Api::Video::Output(video_buffer, video_width * sizeof(uint32_t)); return true; } void retro_unload_game(void) { machine->Unload(); sram = 0; sram_size = 0; } unsigned retro_get_region(void) { return is_pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC; } bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t) { return false; } size_t retro_serialize_size(void) { std::stringstream ss; if (machine->SaveState(ss, Api::Machine::NO_COMPRESSION)) return 0; return ss.str().size(); } bool retro_serialize(void *data, size_t size) { std::stringstream ss; if (machine->SaveState(ss, Api::Machine::NO_COMPRESSION)) return false; std::string state = ss.str(); if (state.size() > size) return false; std::copy(state.begin(), state.end(), reinterpret_cast(data)); return true; } bool retro_unserialize(const void *data, size_t size) { std::stringstream ss(std::string(reinterpret_cast(data), reinterpret_cast(data) + size)); return !machine->LoadState(ss); } void *retro_get_memory_data(unsigned id) { if (id != RETRO_MEMORY_SAVE_RAM) return 0; return sram; } size_t retro_get_memory_size(unsigned id) { if (id != RETRO_MEMORY_SAVE_RAM) return 0; return sram_size; } void retro_cheat_reset(void) {} void retro_cheat_set(unsigned, bool, const char *) {}