LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) NST_DIR = ../.. LOCAL_MODULE := libretro ifeq ($(TARGET_ARCH),arm) LOCAL_CXXFLAGS += -DANDROID_ARM LOCAL_ARM_MODE := arm endif ifeq ($(TARGET_ARCH),x86) LOCAL_CXXFLAGS += -DANDROID_X86 endif ifeq ($(TARGET_ARCH),mips) LOCAL_CXXFLAGS += -DANDROID_MIPS endif OBJS := $(NST_DIR)/source/core/NstZlib.cpp ## Yes, I didn't type all this out ... # core objs OBJS += $(NST_DIR)/source/core/NstApu.cpp $(NST_DIR)/source/core/NstFds.cpp $(NST_DIR)/source/core/NstPpu.cpp $(NST_DIR)/source/core/NstVector.cpp OBJS += $(NST_DIR)/source/core/NstAssert.cpp $(NST_DIR)/source/core/NstFile.cpp $(NST_DIR)/source/core/NstProperties.cpp $(NST_DIR)/source/core/NstVideoFilter2xSaI.cpp OBJS += $(NST_DIR)/source/core/NstCartridge.cpp $(NST_DIR)/source/core/NstImage.cpp $(NST_DIR)/source/core/NstRam.cpp $(NST_DIR)/source/core/NstVideoFilterHqX.cpp OBJS += $(NST_DIR)/source/core/NstCartridgeInes.cpp $(NST_DIR)/source/core/NstImageDatabase.cpp $(NST_DIR)/source/core/NstSha1.cpp $(NST_DIR)/source/core/NstVideoFilterNone.cpp OBJS += $(NST_DIR)/source/core/NstCartridgeRomset.cpp $(NST_DIR)/source/core/NstLog.cpp $(NST_DIR)/source/core/NstSoundPcm.cpp OBJS += $(NST_DIR)/source/core/NstCartridgeUnif.cpp $(NST_DIR)/source/core/NstMachine.cpp $(NST_DIR)/source/core/NstSoundPlayer.cpp $(NST_DIR)/source/core/NstVideoFilterScaleX.cpp OBJS += $(NST_DIR)/source/core/NstCheats.cpp $(NST_DIR)/source/core/NstMemory.cpp $(NST_DIR)/source/core/NstSoundRenderer.cpp $(NST_DIR)/source/core/NstVideoRenderer.cpp OBJS += $(NST_DIR)/source/core/NstChecksum.cpp $(NST_DIR)/source/core/NstNsf.cpp $(NST_DIR)/source/core/NstState.cpp $(NST_DIR)/source/core/NstVideoScreen.cpp OBJS += $(NST_DIR)/source/core/NstChips.cpp $(NST_DIR)/source/core/NstPatcher.cpp $(NST_DIR)/source/core/NstStream.cpp $(NST_DIR)/source/core/NstXml.cpp OBJS += $(NST_DIR)/source/core/NstCore.cpp $(NST_DIR)/source/core/NstPatcherIps.cpp $(NST_DIR)/source/core/NstTracker.cpp OBJS += $(NST_DIR)/source/core/NstCpu.cpp $(NST_DIR)/source/core/NstPatcherUps.cpp $(NST_DIR)/source/core/NstTrackerMovie.cpp OBJS += $(NST_DIR)/source/core/NstCrc32.cpp $(NST_DIR)/source/core/NstPins.cpp $(NST_DIR)/source/core/NstTrackerRewinder.cpp OBJS += $(NST_DIR)/source/core/NstVideoFilterNtscCfg.cpp $(NST_DIR)/source/core/NstVideoFilterNtsc.cpp # core/api OBJS += $(NST_DIR)/source/core/api/NstApiBarcodeReader.cpp $(NST_DIR)/source/core/api/NstApiEmulator.cpp $(NST_DIR)/source/core/api/NstApiMovie.cpp $(NST_DIR)/source/core/api/NstApiTapeRecorder.cpp OBJS += $(NST_DIR)/source/core/api/NstApiCartridge.cpp $(NST_DIR)/source/core/api/NstApiFds.cpp $(NST_DIR)/source/core/api/NstApiNsf.cpp $(NST_DIR)/source/core/api/NstApiUser.cpp OBJS += $(NST_DIR)/source/core/api/NstApiCheats.cpp $(NST_DIR)/source/core/api/NstApiInput.cpp $(NST_DIR)/source/core/api/NstApiRewinder.cpp $(NST_DIR)/source/core/api/NstApiVideo.cpp OBJS += $(NST_DIR)/source/core/api/NstApiDipSwitches.cpp $(NST_DIR)/source/core/api/NstApiMachine.cpp $(NST_DIR)/source/core/api/NstApiSound.cpp # core/board OBJS += $(NST_DIR)/source/core/board/NstBoardAe.cpp $(NST_DIR)/source/core/board/NstBoardBtlPikachuY2k.cpp $(NST_DIR)/source/core/board/NstBoardNihon.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardAgci.cpp $(NST_DIR)/source/core/board/NstBoardBtlShuiGuanPipe.cpp $(NST_DIR)/source/core/board/NstBoardNitra.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardAveD1012.cpp $(NST_DIR)/source/core/board/NstBoardBtlSmb2a.cpp $(NST_DIR)/source/core/board/NstBoardNtdec.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardAveNina.cpp $(NST_DIR)/source/core/board/NstBoardBtlSmb2b.cpp $(NST_DIR)/source/core/board/NstBoardOpenCorp.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardAxRom.cpp $(NST_DIR)/source/core/board/NstBoardBtlSmb2c.cpp $(NST_DIR)/source/core/board/NstBoardQj.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBandai24c0x.cpp $(NST_DIR)/source/core/board/NstBoardBtlSmb3.cpp $(NST_DIR)/source/core/board/NstBoardRcm.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBandaiAerobicsStudio.cpp $(NST_DIR)/source/core/board/NstBoardBtlSuperBros11.cpp $(NST_DIR)/source/core/board/NstBoardRexSoftDb5z.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBandaiDatach.cpp $(NST_DIR)/source/core/board/NstBoardBtlT230.cpp $(NST_DIR)/source/core/board/NstBoardRexSoftSl1632.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBandaiKaraokeStudio.cpp $(NST_DIR)/source/core/board/NstBoardBtlTobidaseDaisakusen.cpp $(NST_DIR)/source/core/board/NstBoardRumbleStation.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBandaiLz93d50.cpp $(NST_DIR)/source/core/board/NstBoardBxRom.cpp $(NST_DIR)/source/core/board/NstBoardSachen74x374.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBandaiLz93d50ex.cpp $(NST_DIR)/source/core/board/NstBoardCaltron.cpp $(NST_DIR)/source/core/board/NstBoardSachenS8259.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBandaiOekaKids.cpp $(NST_DIR)/source/core/board/NstBoardCamerica.cpp $(NST_DIR)/source/core/board/NstBoardSachenSa0036.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBenshengBs5.cpp $(NST_DIR)/source/core/board/NstBoardCneDecathlon.cpp $(NST_DIR)/source/core/board/NstBoardSachenSa0037.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc110in1.cpp $(NST_DIR)/source/core/board/NstBoardCnePsb.cpp $(NST_DIR)/source/core/board/NstBoardSachenSa72007.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc1200in1.cpp $(NST_DIR)/source/core/board/NstBoardCneShlz.cpp $(NST_DIR)/source/core/board/NstBoardSachenSa72008.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc150in1.cpp $(NST_DIR)/source/core/board/NstBoardCony.cpp $(NST_DIR)/source/core/board/NstBoardSachenStreetHeroes.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc15in1.cpp $(NST_DIR)/source/core/board/NstBoard.cpp $(NST_DIR)/source/core/board/NstBoardSachenTca01.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc20in1.cpp $(NST_DIR)/source/core/board/NstBoardCxRom.cpp $(NST_DIR)/source/core/board/NstBoardSachenTcu.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc21in1.cpp $(NST_DIR)/source/core/board/NstBoardDiscrete.cpp $(NST_DIR)/source/core/board/NstBoardSomeriTeamSl12.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc22Games.cpp $(NST_DIR)/source/core/board/NstBoardDreamtech.cpp $(NST_DIR)/source/core/board/NstBoardSubor.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc31in1.cpp $(NST_DIR)/source/core/board/NstBoardEvent.cpp $(NST_DIR)/source/core/board/NstBoardSunsoft1.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc35in1.cpp $(NST_DIR)/source/core/board/NstBoardFb.cpp $(NST_DIR)/source/core/board/NstBoardSunsoft2.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc36in1.cpp $(NST_DIR)/source/core/board/NstBoardFfe.cpp $(NST_DIR)/source/core/board/NstBoardSunsoft3.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc64in1.cpp $(NST_DIR)/source/core/board/NstBoardFujiya.cpp $(NST_DIR)/source/core/board/NstBoardSunsoft4.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc72in1.cpp $(NST_DIR)/source/core/board/NstBoardFukutake.cpp $(NST_DIR)/source/core/board/NstBoardSunsoft5b.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc76in1.cpp $(NST_DIR)/source/core/board/NstBoardFutureMedia.cpp $(NST_DIR)/source/core/board/NstBoardSunsoftDcs.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc800in1.cpp $(NST_DIR)/source/core/board/NstBoardGouder.cpp $(NST_DIR)/source/core/board/NstBoardSunsoftFme7.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc8157.cpp $(NST_DIR)/source/core/board/NstBoardGxRom.cpp $(NST_DIR)/source/core/board/NstBoardSuperGameBoogerman.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmc9999999in1.cpp $(NST_DIR)/source/core/board/NstBoardHenggedianzi.cpp $(NST_DIR)/source/core/board/NstBoardSuperGameLionKing.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcA65as.cpp $(NST_DIR)/source/core/board/NstBoardHes.cpp $(NST_DIR)/source/core/board/NstBoardSuperGamePocahontas2.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcBallgames11in1.cpp $(NST_DIR)/source/core/board/NstBoardHosenkan.cpp $(NST_DIR)/source/core/board/NstBoardTaitoTc0190fmc.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcCh001.cpp $(NST_DIR)/source/core/board/NstBoardIremG101.cpp $(NST_DIR)/source/core/board/NstBoardTaitoTc0190fmcPal16r4.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcCtc65.cpp $(NST_DIR)/source/core/board/NstBoardIremH3001.cpp $(NST_DIR)/source/core/board/NstBoardTaitoX1005.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcFamily4646B.cpp $(NST_DIR)/source/core/board/NstBoardIremHolyDiver.cpp $(NST_DIR)/source/core/board/NstBoardTaitoX1017.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcFk23c.cpp $(NST_DIR)/source/core/board/NstBoardIremKaiketsu.cpp $(NST_DIR)/source/core/board/NstBoardTengen.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcGamestarA.cpp $(NST_DIR)/source/core/board/NstBoardIremLrog017.cpp $(NST_DIR)/source/core/board/NstBoardTengenRambo1.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcGamestarB.cpp $(NST_DIR)/source/core/board/NstBoardJalecoJf11.cpp $(NST_DIR)/source/core/board/NstBoardTxc.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcGolden190in1.cpp $(NST_DIR)/source/core/board/NstBoardJalecoJf13.cpp $(NST_DIR)/source/core/board/NstBoardTxcMxmdhtwo.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcGoldenCard6in1.cpp $(NST_DIR)/source/core/board/NstBoardJalecoJf16.cpp $(NST_DIR)/source/core/board/NstBoardTxcPoliceman.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcGoldenGame260in1.cpp $(NST_DIR)/source/core/board/NstBoardJalecoJf17.cpp $(NST_DIR)/source/core/board/NstBoardTxcTw.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcHero.cpp $(NST_DIR)/source/core/board/NstBoardJalecoJf19.cpp $(NST_DIR)/source/core/board/NstBoardTxRom.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcMarioParty7in1.cpp $(NST_DIR)/source/core/board/NstBoardJalecoSs88006.cpp $(NST_DIR)/source/core/board/NstBoardUnlA9746.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcNovelDiamond.cpp $(NST_DIR)/source/core/board/NstBoardJyCompany.cpp $(NST_DIR)/source/core/board/NstBoardUnlCc21.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcPowerjoy84in1.cpp $(NST_DIR)/source/core/board/NstBoardKaiser.cpp $(NST_DIR)/source/core/board/NstBoardUnlEdu2000.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcResetBased4in1.cpp $(NST_DIR)/source/core/board/NstBoardKasing.cpp $(NST_DIR)/source/core/board/NstBoardUnlKingOfFighters96.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcSuper22Games.cpp $(NST_DIR)/source/core/board/NstBoardKayH2288.cpp $(NST_DIR)/source/core/board/NstBoardUnlKingOfFighters97.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcSuper24in1.cpp $(NST_DIR)/source/core/board/NstBoardKayPandaPrince.cpp $(NST_DIR)/source/core/board/NstBoardUnlMortalKombat2.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcSuper40in1.cpp $(NST_DIR)/source/core/board/NstBoardKonamiVrc1.cpp $(NST_DIR)/source/core/board/NstBoardUnlN625092.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcSuper700in1.cpp $(NST_DIR)/source/core/board/NstBoardKonamiVrc2.cpp $(NST_DIR)/source/core/board/NstBoardUnlSuperFighter3.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcSuperBig7in1.cpp $(NST_DIR)/source/core/board/NstBoardKonamiVrc3.cpp $(NST_DIR)/source/core/board/NstBoardUnlTf1201.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcSuperGun20in1.cpp $(NST_DIR)/source/core/board/NstBoardKonamiVrc4.cpp $(NST_DIR)/source/core/board/NstBoardUnlWorldHero.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcSuperHiK300in1.cpp $(NST_DIR)/source/core/board/NstBoardKonamiVrc6.cpp $(NST_DIR)/source/core/board/NstBoardUnlXzy.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcSuperHiK4in1.cpp $(NST_DIR)/source/core/board/NstBoardKonamiVrc7.cpp $(NST_DIR)/source/core/board/NstBoardUxRom.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcSuperVision16in1.cpp $(NST_DIR)/source/core/board/NstBoardKonamiVsSystem.cpp $(NST_DIR)/source/core/board/NstBoardVsSystem.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcT262.cpp $(NST_DIR)/source/core/board/NstBoardMagicSeries.cpp $(NST_DIR)/source/core/board/NstBoardWaixing.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcVrc4.cpp $(NST_DIR)/source/core/board/NstBoardMmc1.cpp $(NST_DIR)/source/core/board/NstBoardWaixingFfv.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcVt5201.cpp $(NST_DIR)/source/core/board/NstBoardMmc2.cpp $(NST_DIR)/source/core/board/NstBoardWaixingPs2.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBmcY2k64in1.cpp $(NST_DIR)/source/core/board/NstBoardMmc3.cpp $(NST_DIR)/source/core/board/NstBoardWaixingSecurity.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBtl2708.cpp $(NST_DIR)/source/core/board/NstBoardMmc4.cpp $(NST_DIR)/source/core/board/NstBoardWaixingSgz.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBtl6035052.cpp $(NST_DIR)/source/core/board/NstBoardMmc5.cpp $(NST_DIR)/source/core/board/NstBoardWaixingSgzlz.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBtlAx5705.cpp $(NST_DIR)/source/core/board/NstBoardMmc6.cpp $(NST_DIR)/source/core/board/NstBoardWaixingSh2.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBtlDragonNinja.cpp $(NST_DIR)/source/core/board/NstBoardNamcot163.cpp $(NST_DIR)/source/core/board/NstBoardWaixingZs.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardNamcot175.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBtlGeniusMerioBros.cpp $(NST_DIR)/source/core/board/NstBoardNamcot34xx.cpp $(NST_DIR)/source/core/board/NstBoardWhirlwind.cpp OBJS += $(NST_DIR)/source/core/board/NstBoardBtlMarioBaby.cpp $(NST_DIR)/source/core/board/NstBoardNanjing.cpp $(NST_DIR)/source/core/board/NstBoardZz.cpp # core/input OBJS += $(NST_DIR)/source/core/input/NstInpAdapter.cpp $(NST_DIR)/source/core/input/NstInpKonamiHyperShot.cpp $(NST_DIR)/source/core/input/NstInpPowerGlove.cpp OBJS += $(NST_DIR)/source/core/input/NstInpBandaiHyperShot.cpp $(NST_DIR)/source/core/input/NstInpMahjong.cpp $(NST_DIR)/source/core/input/NstInpPowerPad.cpp OBJS += $(NST_DIR)/source/core/input/NstInpBarcodeWorld.cpp $(NST_DIR)/source/core/input/NstInpMouse.cpp $(NST_DIR)/source/core/input/NstInpRob.cpp OBJS += $(NST_DIR)/source/core/input/NstInpCrazyClimber.cpp $(NST_DIR)/source/core/input/NstInpOekaKidsTablet.cpp $(NST_DIR)/source/core/input/NstInpSuborKeyboard.cpp OBJS += $(NST_DIR)/source/core/input/NstInpDoremikkoKeyboard.cpp $(NST_DIR)/source/core/input/NstInpPachinko.cpp $(NST_DIR)/source/core/input/NstInpTopRider.cpp OBJS += $(NST_DIR)/source/core/input/NstInpExcitingBoxing.cpp $(NST_DIR)/source/core/input/NstInpPad.cpp $(NST_DIR)/source/core/input/NstInpTurboFile.cpp OBJS += $(NST_DIR)/source/core/input/NstInpFamilyKeyboard.cpp $(NST_DIR)/source/core/input/NstInpPaddle.cpp $(NST_DIR)/source/core/input/NstInpZapper.cpp OBJS += $(NST_DIR)/source/core/input/NstInpFamilyTrainer.cpp $(NST_DIR)/source/core/input/NstInpPartyTap.cpp OBJS += $(NST_DIR)/source/core/input/NstInpHoriTrack.cpp $(NST_DIR)/source/core/input/NstInpPokkunMoguraa.cpp # core/vssystem OBJS += $(NST_DIR)/source/core/vssystem/NstVsRbiBaseball.cpp $(NST_DIR)/source/core/vssystem/NstVsSuperXevious.cpp $(NST_DIR)/source/core/vssystem/NstVsSystem.cpp $(NST_DIR)/source/core/vssystem/NstVsTkoBoxing.cpp OBJS += ../libretro.cpp LOCAL_SRC_FILES := $(OBJS) LOCAL_CXXFLAGS += -DINLINE=inline -DHAVE_STDINT_H -DHAVE_INTTYPES_H -DLSB_FIRST -D__LIBRETRO__ -DNST_NO_ZLIB -fexceptions LOCAL_C_INCLUDES = $(NST_DIR) $(NST_DIR)/source include $(BUILD_SHARED_LIBRARY)