//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Nestopia is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Nestopia; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////////////// #include #include "NstInpDevice.hpp" #include "NstInpBarcodeWorld.hpp" namespace Nes { namespace Core { namespace Input { #ifdef NST_MSVC_OPTIMIZE #pragma optimize("s", on) #endif BarcodeWorld::BarcodeWorld(const Cpu& cpu) : Device(cpu,Api::Input::BARCODEWORLD) { BarcodeWorld::Reset(); } void BarcodeWorld::Reset() { reader.Reset(); } void BarcodeWorld::LoadState(State::Loader& loader,const dword id) { reader.LoadState( loader, id ); } void BarcodeWorld::SaveState(State::Saver& saver,const byte id) const { reader.SaveState( saver, id ); } void BarcodeWorld::Reader::Reset() { stream = data; std::memset( data, END, MAX_DATA_LENGTH ); } bool BarcodeWorld::Reader::IsDigitsSupported(uint count) const { return count == NUM_DIGITS; } bool BarcodeWorld::Reader::IsTransferring() const { return *stream != END; } void BarcodeWorld::Reader::LoadState(State::Loader& loader,const dword id) { if (id == AsciiId<'B','W'>::V) { Reset(); while (const dword chunk = loader.Begin()) { switch (chunk) { case AsciiId<'P','T','R'>::V: stream = data + (loader.Read8() & (MAX_DATA_LENGTH-1)); break; case AsciiId<'D','A','T'>::V: loader.Uncompress( data ); data[MAX_DATA_LENGTH-1] = END; break; } loader.End(); } } } void BarcodeWorld::Reader::SaveState(State::Saver& saver,const byte id) const { saver.Begin( AsciiId<'B','W'>::R(0,0,id) ); if (Reader::IsTransferring()) { saver.Begin( AsciiId<'P','T','R'>::V ).Write8( stream - data ).End(); saver.Begin( AsciiId<'D','A','T'>::V ).Compress( data ).End(); } saver.End(); } bool BarcodeWorld::Reader::Transfer(cstring const string,const uint length) { NST_COMPILE_ASSERT( MAX_DATA_LENGTH >= 191 ); Reset(); if (!string || length != NUM_DIGITS) return false; byte code[NUM_DIGITS+7]; for (uint i=0; i < NUM_DIGITS; ++i) { const int c = string[i]; if (c >= '0' && c <= '9') code[i] = c - '0' + Ascii<'0'>::V; else return false; } code[NUM_DIGITS+0] = Ascii<'S'>::V; code[NUM_DIGITS+1] = Ascii<'U'>::V; code[NUM_DIGITS+2] = Ascii<'N'>::V; code[NUM_DIGITS+3] = Ascii<'S'>::V; code[NUM_DIGITS+4] = Ascii<'O'>::V; code[NUM_DIGITS+5] = Ascii<'F'>::V; code[NUM_DIGITS+6] = Ascii<'T'>::V; byte* NST_RESTRICT output = data; *output++ = 0x04; for (uint i=0; i < NUM_DIGITS+7; ++i) { *output++ = 0x04; for (uint j=0x01, c=code[i]; j != 0x100; j <<= 1) *output++ = (c & j) ? 0x00 : 0x04; *output++ = 0x00; } return true; } #ifdef NST_MSVC_OPTIMIZE #pragma optimize("", on) #endif uint BarcodeWorld::Reader::Read() { if (Reader::IsTransferring()) { uint next = *stream; stream += (next != END); return next; } else { return 0; } } uint BarcodeWorld::Peek(uint port) { return port == 1 ? reader.Read() : 0; } } } }