//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Nestopia is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Nestopia; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////////////// #ifndef NST_API_MOVIE_H #define NST_API_MOVIE_H #include #include "NstApi.hpp" #ifdef NST_PRAGMA_ONCE #pragma once #endif #if NST_ICC >= 810 #pragma warning( push ) #pragma warning( disable : 304 444 ) #elif NST_MSVC >= 1200 #pragma warning( push ) #pragma warning( disable : 4512 ) #endif namespace Nes { namespace Api { /** * Movie playing/recording interface. */ class Movie : public Base { struct EventCaller; public: /** * Interface constructor. * * @param instance emulator instance */ template Movie(T& instance) : Base(instance) {} /** * Recording procedure. */ enum How { /** * Overwrite any previous content. */ CLEAN, /** * Keep any previous content. */ APPEND }; /** * Plays movie. * * @param stream input stream to movie * @return result code */ Result Play(std::istream& stream) throw(); /** * Records movie. * * @param stream stream to record movie to * @param how CLEAN to erase any previous content, APPEND to keep content, default is CLEAN * @return result code */ Result Record(std::iostream& stream,How how=CLEAN) throw(); /** * Stops movie. */ void Stop() throw(); /** * Ejects movie. * * @deprecated */ void Eject() {} /** * Checks if a movie is being played. * * @return true if playing */ bool IsPlaying() const throw(); /** * Checks if a movie is being recorded. * * @return true if recording */ bool IsRecording() const throw(); /** * Checks if a movie has stopped playing or recording. * * @return true if stopped */ bool IsStopped() const throw(); /** * Movie event. */ enum Event { /** * Movie has started playing. */ EVENT_PLAYING, /** * Movie has stopped playing. */ EVENT_PLAYING_STOPPED, /** * Movie has started recording. */ EVENT_RECORDING, /** * Movie has stopped recording. */ EVENT_RECORDING_STOPPED }; enum { NUM_EVENT_CALLBACKS = 4 }; /** * Movie event callback prototype. * * @param userData optional user data * @param event type of event * @param result result code of event */ typedef void (NST_CALLBACK *EventCallback) (UserData userData,Event event,Result result); /** * Movie event callback manager. * * Static object used for adding the user defined callback. */ static EventCaller eventCallback; }; /** * Movie event callback invoker. * * Used internally by the core. */ struct Movie::EventCaller : Core::UserCallback { void operator () (Event event,Result result=RESULT_OK) const { if (function) function( userdata, event, result ); } }; } } #if NST_MSVC >= 1200 || NST_ICC >= 810 #pragma warning( pop ) #endif #endif