//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Nestopia is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Nestopia; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////////////// #ifndef NST_API_DIPSWITCHES_H #define NST_API_DIPSWITCHES_H #include "NstApi.hpp" #ifdef NST_PRAGMA_ONCE #pragma once #endif #if NST_ICC >= 810 #pragma warning( push ) #pragma warning( disable : 444 ) #elif NST_MSVC >= 1200 #pragma warning( push ) #pragma warning( disable : 4512 ) #endif namespace Nes { namespace Core { class DipSwitches; } namespace Api { /** * DIP switches interface. */ class DipSwitches : public Base { Core::DipSwitches* Query() const; public: /** * Interface constructor. * * @param instance emulator instance */ template DipSwitches(T& instance) : Base(instance) {} enum { INVALID = -1 }; /** * Returns the number of available DIP switches. * * @return number */ uint NumDips() const throw(); /** * Returns the number of values that can be chosen for a DIP switch. * * @param dip DIP switch ID * @return number */ uint NumValues(uint dip) const throw(); /** * Checks if the DIP switches can be changed at this time. * * @return true if DIP switches can be changed */ bool CanModify() const throw(); /** * Returns the name of a DIP switch. * * @param dip DIP switch ID * @return DIP switch name or NULL if unavailable */ const char* GetDipName(uint dip) const throw(); /** * Returns the name of a DIP switch value. * * @param dip DIP switch ID * @param value value ID * @return value name or NULL if unavailable */ const char* GetValueName(uint dip,uint value) const throw(); /** * Returns the current DIP switch value. * * @param dip DIP switch ID * @return value ID or INVALID if unavailable */ int GetValue(uint dip) const throw(); /** * Sets a DIP switch value. * * @param dip DIP switch ID * @param value value ID * @return result code */ Result SetValue(uint dip,uint value) throw(); }; } } #if NST_MSVC >= 1200 || NST_ICC >= 810 #pragma warning( pop ) #endif #endif