Commit graph

352 commits

Author SHA1 Message Date
Ryan Danbrook
05f01abde9 Fullscreen OpenGL is centered 2014-04-01 18:12:43 -04:00
Ryan Danbrook
8e17fcc909 More minor fixes 2014-03-31 17:23:46 -04:00
Ryan Danbrook
3e188fff88 Fixed segfault 2014-03-31 17:13:28 -04:00
Ryan Danbrook
696df05ec7 Refactoring 2014-03-31 07:47:46 -04:00
Ryan Danbrook
a5411fe5de Fullscreen toggle in GUI 2014-03-30 20:51:54 -04:00
Ryan Danbrook
bbdca5e7c5 Added State Save/Load functionality to GUI 2014-03-30 17:18:03 -04:00
Ryan Danbrook
769e93d3b2 Added menu items for reset, pause, and continue 2014-03-30 16:48:04 -04:00
Ryan Danbrook
ba217ce1d6 GUI resizes with the game output 2014-03-30 16:07:38 -04:00
Ryan Danbrook
334d56ce0b Family Circuit '91 (Japan) fixes (plasturion) 2014-03-30 12:22:57 -04:00
Ryan Danbrook
b665c3a13e Cleaned up input 2014-03-29 21:41:40 -04:00
Ryan Danbrook
18049a2c21 Renamed MINGW define 2014-03-29 18:49:03 -04:00
Ryan Danbrook
63c2ee0828 Modified ROM loading routine 2014-03-29 11:25:59 -04:00
Ryan Danbrook
253547d61d Rewrote keyboard input 2014-03-29 11:11:58 -04:00
Ryan Danbrook
a96b093132 Added file open dialog 2014-03-24 21:52:45 -04:00
Ryan Danbrook
72da505f1c Added experimental GUI stub 2014-03-24 21:11:44 -04:00
Ryan Danbrook
43824511c1 Renamed variables for libao 2014-03-23 19:36:33 -04:00
Ryan Danbrook
82db08b06c Appended _t to typedefs 2014-03-22 10:38:34 -04:00
Ryan Danbrook
c3ace57131 Removed legacy cheat engine code 2014-03-22 10:22:47 -04:00
Ryan Danbrook
bf05b57bec Added comments to config file 2014-03-22 10:12:45 -04:00
Ryan Danbrook
e719d02090 Cleaned up main 2014-03-20 22:41:35 -04:00
Ryan Danbrook
fcebf9b925 Cleaned audio up a bit more 2014-03-17 20:51:15 -04:00
Ryan Danbrook
ae192af960 Added Fast-forward to SDL audio driver 2014-03-09 13:10:41 -04:00
Ryan Danbrook
c95ee1ebf0 Fixed libao audio 2014-03-08 22:13:28 -05:00
Ryan Danbrook
7076a98c28 Fixed SDL Audio 2014-03-08 21:30:59 -05:00
Ryan Danbrook
60cc290f5d Fixes for MinGW 2014-03-02 17:26:55 -05:00
Ryan Danbrook
7f28ae9ca8 Improved SDL audio 2014-03-02 16:31:55 -05:00
Ryan Danbrook
413915cd96 DIP Switches 2014-03-02 13:06:22 -05:00
Ryan Danbrook
f80d225b0b More pruning 2014-03-02 11:33:04 -05:00
Ryan Danbrook
39fd9cc73c Removed last traces of GTK+ 2014-03-01 14:31:30 -05:00
Ryan Danbrook
649d6899d0 More pruning and cleanups 2014-03-01 14:30:16 -05:00
Ryan Danbrook
3ad9f3616b Added event callback (unix) 2014-03-01 11:14:28 -05:00
Ryan Danbrook
5942049df6 Pruning 2014-02-23 19:45:18 -05:00
Ryan Danbrook
426df65134 Game Genie sound distortion option added 2014-02-23 16:40:08 -05:00
Ryan Danbrook
349e7ef32a Turbo button pulse control added (unix) 2014-02-23 11:15:29 -05:00
Ryan Danbrook
81341549dc Cleaned up turbo input code (unix) 2014-02-23 11:15:29 -05:00
Ryan Danbrook
9b96e21f8c Finished adding turbo buttons (unix) 2014-02-23 11:15:29 -05:00
Ryan Danbrook
bc32741c6e Started adding turbo buttons (unix) 2014-02-23 11:15:29 -05:00
Ryan Danbrook
8f65dd01b0 Experimental fix for Hard Drivin (dragon2snow) 2014-02-23 00:59:53 +01:00
Ryan Danbrook
44156a6ec7 Changed default palette (unix) 2014-02-23 00:59:53 +01:00
Ryan Danbrook
6922ecf8fc Massive cleanup (unix) 2014-02-23 00:59:53 +01:00
Ryan Danbrook
46974f9994 Region detection works, major cleanups (unix) 2014-02-23 00:59:53 +01:00
Ryan Danbrook
725f008a34 Fixed segfault on FreeBSD (unix) 2014-01-21 21:07:25 -05:00
Ryan Danbrook
75062ebbfe Fixed compiler warning (unix) 2014-01-20 17:36:43 -05:00
Ryan Danbrook
93418d67ae Added horrible timing function back to SDL audio (unix) 2014-01-19 23:14:37 -05:00
Ryan Danbrook
4e6965acce Added stereo back (unix) 2014-01-19 22:40:46 -05:00
Ryan Danbrook
9b91323a80 Audio specs now printed (unix) 2014-01-19 21:23:25 -05:00
Ryan Danbrook
da3d9c1fa6 Added more volume controls (unix) 2014-01-19 19:25:15 -05:00
Ryan Danbrook
667ce9ce9d Merged timing into audio (unix) 2014-01-19 16:42:06 -05:00
Ryan Danbrook
40e222838e Added libao output (unix) 2014-01-19 14:36:31 -05:00
Ryan Danbrook
70188aa619 Removed "sound effect" code (unix) 2014-01-18 12:09:29 -05:00