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README updates
Although it is unfortunate, macOS support for the FLTK port is still not up to par with Linux and BSD. Changes in recent versions of macOS seem to completely break frame pacing in FLTK, and seemingly also Qt after some basic testing. It could be that some workarounds are necessary, since SDL has no problem here, but it could also be the long term effects of Apple hating OpenGL and leaving it to die on the vine. Until this can be sorted out, macOS can't really be considered fully supported, even with all of the effort put into it recently.
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@ -12,10 +12,10 @@ Contributing/Issues:
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* When not using a tagged release, please understand that the code is volatile and nothing is set in stone.
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The following platforms are supported:
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* Linux, BSD, macOS, Windows
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* Linux, BSD, Windows
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This project depends on the following libraries:
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FLTK 1.3 (1.4 on macOS), SDL2, libarchive, libepoxy, libsamplerate, zlib
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FLTK 1.3 (1.4 preferred), SDL2, libarchive, libepoxy, libsamplerate, zlib
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## Installing Dependencies
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Install dependencies required for building on Debian-based Linux distributions:
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make install
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```
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## macOS Build
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## macOS Build (Experimental)
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```
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# Install dependencies
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brew install autoconf automake autoconf-archive pkg-config libarchive libepoxy libsamplerate fltk sdl2
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