n64/CMakeLists.txt
Dillon Beliveau e399220ba7 GTK UI
2020-11-28 13:02:54 -05:00

28 lines
No EOL
913 B
CMake

cmake_minimum_required (VERSION 3.10)
message("Detecting system: ${CMAKE_HOST_SYSTEM_NAME}")
if (${CMAKE_HOST_SYSTEM_NAME} MATCHES "Darwin")
set(MACOSX TRUE)
endif()
ADD_COMPILE_OPTIONS(-Wall -mssse3)
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DN64_DEBUG_MODE")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DN64_DEBUG_MODE")
if (MACOSX)
message("Building on MacOS")
ADD_COMPILE_DEFINITIONS(N64_MACOS)
else()
message("Building on Linux? TODO: detect windows")
ADD_LINK_OPTIONS(-export-dynamic) # TODO this works on GCC, need to figure out something for clang on Linux
endif()
# Uncomment me if building on a big endian system (good luck!)
# ADD_COMPILE_DEFINITIONS(N64_BIG_ENDIAN)
project (N64)
set(N64_TARGET n64)
set(N64_GTK_TARGET n64-gtk)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/modules")
include(CTest)
add_subdirectory(src)
add_subdirectory(tests)