cmake_minimum_required (VERSION 3.10) message("Detecting system: ${CMAKE_HOST_SYSTEM_NAME}") if (${CMAKE_HOST_SYSTEM_NAME} MATCHES "Darwin") set(MACOSX TRUE) endif() set(DEFAULT_C_COMP_OPTIONS -Werror=switch -Werror=format) set(DEFAULT_C_LINK_OPTIONS "") # Asan #set(DEFAULT_C_COMP_OPTIONS ${DEFAULT_C_COMP_OPTIONS} -fsanitize=address) #set(DEFAULT_C_LINK_OPTIONS ${DEFAULT_C_LINK_OPTIONS} -fsanitize=address) # Ubsan #set(DEFAULT_C_COMP_OPTIONS ${DEFAULT_C_COMP_OPTIONS} -fsanitize=undefined) #set(DEFAULT_C_LINK_OPTIONS ${DEFAULT_C_LINK_OPTIONS} -fsanitize=undefined) # Thread sanitizer #set(DEFAULT_C_COMP_OPTIONS ${DEFAULT_C_COMP_OPTIONS} -fsanitize=thread) #set(DEFAULT_C_LINK_OPTIONS ${DEFAULT_C_LINK_OPTIONS} -fsanitize=thread) set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DN64_DEBUG_MODE") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DN64_DEBUG_MODE") if (MACOSX) message("Building on MacOS") ADD_COMPILE_DEFINITIONS(N64_MACOS) elseif(WIN32) message("Building on Windows") ADD_COMPILE_DEFINITIONS(N64_WIN NOMINMAX _CRT_SECURE_NO_WARNINGS) ADD_COMPILE_OPTIONS(/EHa) else() message("Building on Linux") endif() INCLUDE(CheckCCompilerFlag) # Uncomment me if building on a big endian system (good luck!) # ADD_COMPILE_DEFINITIONS(N64_BIG_ENDIAN) project (N64) set(CMAKE_CXX_STANDARD 17) set(N64_TARGET n64) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/modules") include(CTest) message("CMAKE_C_COMPILER_ID: ${CMAKE_C_COMPILER_ID}") check_c_compiler_flag("-mssse3" HAS_SSSE3) check_c_compiler_flag("-msse4.1" HAS_SSE4_1) if (HAS_SSSE3 AND HAS_SSE4_1) set(DEFAULT_C_COMP_OPTIONS ${DEFAULT_C_COMP_OPTIONS} -mssse3 -msse4.1) ADD_COMPILE_DEFINITIONS(N64_USE_SIMD) endif() add_compile_options("$<$:${DEFAULT_C_COMP_OPTIONS}>") add_compile_options("$<$:${DEFAULT_C_COMP_OPTIONS}>") add_link_options("$<$:${DEFAULT_C_LINK_OPTIONS}>") add_link_options("$<$:${DEFAULT_C_LINK_OPTIONS}>") add_subdirectory(src) add_subdirectory(tests)