/* Copyright (c) 2017-2023 Hans-Kristian Arntzen * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "arena_allocator.hpp" #include "bitops.hpp" #include namespace Util { void LegionAllocator::allocate(uint32_t num_blocks, uint32_t &out_mask, uint32_t &out_offset) { assert(NumSubBlocks >= num_blocks); assert(num_blocks != 0); uint32_t block_mask; if (num_blocks == NumSubBlocks) block_mask = ~0u; else block_mask = ((1u << num_blocks) - 1u); uint32_t mask = free_blocks[num_blocks - 1]; uint32_t b = trailing_zeroes(mask); assert(((free_blocks[0] >> b) & block_mask) == block_mask); uint32_t sb = block_mask << b; free_blocks[0] &= ~sb; update_longest_run(); out_mask = sb; out_offset = b; } void LegionAllocator::free(uint32_t mask) { assert((free_blocks[0] & mask) == 0); free_blocks[0] |= mask; update_longest_run(); } void LegionAllocator::update_longest_run() { uint32_t f = free_blocks[0]; longest_run = 0; while (f) { free_blocks[longest_run++] = f; f &= f >> 1; } } }