MacOSX and MinGW don't provide gl.pc or glu.pc to find the cflags or libs using
pkg-config. Removing this search and replacing it with an hardcoded value is
easier on these platforms.
The POSTFIX make option is useful for distributions to compile different
versions of the plugin in parallel. The object files will be stored in a
directory with the postfix appended and the linker result will also have this
postfix appended.
The CROSS_COMPILE make option can be used to automatically prepend the prefix
to all build relevant tools to seamlessly allow cross compilation without
setting each tool name separately.
Cross compiling for MinGW32 would can be done using
$ make -C projects/unix/ CROSS_COMPILE=i686-pc-mingw32- HOST_CPU=i686 UNAME=MINGW
nogagplz tested mupen64plus on 32-bit ppc and didn't detect any big show
stoppers with interpreter cores and the mupen64plus example rom. This makes the
PowerPC an interesting target for further tests and may reveal other endianness
problems.
nogagplz noticed on ppc32 that PIC is necessary to compile everything as shared
object. Therefore, it seems to be a better idea to have architecture specific
PIC default settings instead of checking only whether it is a 32 or 64 bit
architecture.
The g++ also exports symbols of implicit instantiations of templates. These
aren't part of the api and must not be accessed by any other part of
mupen64plus. We can use version-scripts to surpress these symbols without using
explicit instantiations of all templates we use.
Every time a header is changed, the user had to cleanup the whole project and
then rebuild it. It is quite easy to fix and should help a lot when working on
the project. The dependency files will be created at the first run (when
dependency tracking isn't useful anyway) and should create nearly no overhead.