move SDL library

This commit is contained in:
gen2brain 2013-09-28 19:54:24 +02:00
parent 86467e958e
commit bcc7edcbec
41 changed files with 367 additions and 367 deletions

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@ -27,26 +27,26 @@ __version__ = '$Id: $'
import ctypes
import sys
import SDL.dll
from SDL.active import *
from SDL.audio import *
from SDL.cdrom import *
from SDL.constants import *
from SDL.endian import *
from SDL.error import *
from SDL.events import *
from SDL.joystick import *
from SDL.keyboard import *
from SDL.mouse import *
from SDL.quit import *
from SDL.rwops import *
from SDL.timer import *
from SDL.version import *
from SDL.video import *
from .dll import private_function, function
from .active import *
from .audio import *
from .cdrom import *
from .constants import *
from .endian import *
from .error import *
from .events import *
from .joystick import *
from .keyboard import *
from .mouse import *
from .quit import *
from .rwops import *
from .timer import *
from .version import *
from .video import *
# SDL.h
_SDL_Init = SDL.dll.private_function('SDL_Init',
_SDL_Init = private_function('SDL_Init',
arg_types=[ctypes.c_uint],
return_type=ctypes.c_int)
@ -81,7 +81,7 @@ def SDL_Init(flags):
SDL.darwin.init()
return _SDL_Init(flags)
_SDL_InitSubSystem = SDL.dll.private_function('SDL_InitSubSystem',
_SDL_InitSubSystem = private_function('SDL_InitSubSystem',
arg_types=[ctypes.c_uint],
return_type=ctypes.c_int)
@ -100,7 +100,7 @@ def SDL_InitSubSystem(flags):
SDL.darwin.init()
return _SDL_InitSubSystem(flags)
SDL_QuitSubSystem = SDL.dll.function('SDL_QuitSubSystem',
SDL_QuitSubSystem = function('SDL_QuitSubSystem',
'''Clean up specific SDL subsystems.
:Parameters:
@ -112,7 +112,7 @@ SDL_QuitSubSystem = SDL.dll.function('SDL_QuitSubSystem',
arg_types=[ctypes.c_uint],
return_type=None)
SDL_WasInit = SDL.dll.function('SDL_WasInit',
SDL_WasInit = function('SDL_WasInit',
'''Return a mask of the specified subsystems which have been
initialized.
@ -129,7 +129,7 @@ SDL_WasInit = SDL.dll.function('SDL_WasInit',
arg_types=[ctypes.c_uint],
return_type=ctypes.c_int)
SDL_Quit = SDL.dll.function('SDL_Quit',
SDL_Quit = function('SDL_Quit',
'''Clean up all initialized subsystems.
You should call this function upon all exit conditions.

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@ -8,9 +8,9 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.dll
from .dll import function
SDL_GetAppState = SDL.dll.function('SDL_GetAppState',
SDL_GetAppState = function('SDL_GetAppState',
'''Return the current state of the application.
The return value is a bitwise combination of `SDL_APPMOUSEFOCUS`,

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@ -7,12 +7,11 @@ __docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from ctypes import *
import sys
import SDL.array
import SDL.constants
import SDL.dll
import SDL.rwops
from .array import SDL_array, to_ctypes
from .constants import AUDIO_U8, AUDIO_S8, AUDIO_U16LSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_S16MSB
from .dll import function, private_function
from .rwops import SDL_RWops, SDL_RWFromFile
_SDL_AudioSpec_fn = \
CFUNCTYPE(POINTER(c_ubyte), POINTER(c_ubyte), POINTER(c_ubyte), c_int)
@ -93,7 +92,7 @@ SetPointerType(_SDL_AudioCVT_p, SDL_AudioCVT)
# SDL_AudioInit and SDL_AudioQuit marked private
_SDL_AudioDriverName = SDL.dll.private_function('SDL_AudioDriverName',
_SDL_AudioDriverName = private_function('SDL_AudioDriverName',
arg_types=[c_char_p, c_int],
return_type=c_char_p)
@ -114,18 +113,18 @@ def SDL_AudioDriverName(maxlen=1024):
return None
def _ctype_audio_format(fmt):
if fmt == SDL.constants.AUDIO_U8:
if fmt == AUDIO_U8:
return c_ubyte
elif fmt == SDL.constants.AUDIO_S8:
elif fmt == AUDIO_S8:
return c_char
elif fmt in (SDL.constants.AUDIO_U16LSB, SDL.constants.AUDIO_U16MSB):
elif fmt in (AUDIO_U16LSB, AUDIO_U16MSB):
return c_ushort
elif fmt in (SDL.constants.AUDIO_S16LSB, SDL.constants.AUDIO_S16MSB):
elif fmt in (AUDIO_S16LSB, AUDIO_S16MSB):
return c_short
else:
raise TypeError, 'Unsupported format %r' % fmt
_SDL_OpenAudio = SDL.dll.private_function('SDL_OpenAudio',
_SDL_OpenAudio = private_function('SDL_OpenAudio',
arg_types=[POINTER(SDL_AudioSpec), POINTER(SDL_AudioSpec)],
return_type=c_int,
error_return=-1)
@ -202,7 +201,7 @@ def SDL_OpenAudio(desired, obtained):
ctype = [_ctype_audio_format(desired.format)] # List, so mutable
def cb(data, stream, len):
ar = SDL.array.SDL_array(stream, len/sizeof(ctype[0]), ctype[0])
ar = SDL_array(stream, len/sizeof(ctype[0]), ctype[0])
callback(userdata, ar)
desired._callback = _SDL_AudioSpec_fn(cb)
@ -212,7 +211,7 @@ def SDL_OpenAudio(desired, obtained):
obtained.callback = desired.callback
ctype[0] = _ctype_audio_format(obtained.format)
SDL_GetAudioStatus = SDL.dll.function('SDL_GetAudioStatus',
SDL_GetAudioStatus = function('SDL_GetAudioStatus',
'''Get the current audio state.
:rtype: int
@ -222,7 +221,7 @@ SDL_GetAudioStatus = SDL.dll.function('SDL_GetAudioStatus',
arg_types=[],
return_type=c_int)
SDL_PauseAudio = SDL.dll.function('SDL_PauseAudio',
SDL_PauseAudio = function('SDL_PauseAudio',
'''Pause and unpause the audio callback processing.
It should be called with a parameter of 0 after opening the audio
@ -238,8 +237,8 @@ SDL_PauseAudio = SDL.dll.function('SDL_PauseAudio',
arg_types=[c_int],
return_type=None)
_SDL_LoadWAV_RW = SDL.dll.private_function('SDL_LoadWAV_RW',
arg_types=[POINTER(SDL.rwops.SDL_RWops),
_SDL_LoadWAV_RW = private_function('SDL_LoadWAV_RW',
arg_types=[POINTER(SDL_RWops),
c_int,
POINTER(SDL_AudioSpec),
POINTER(POINTER(c_ubyte)),
@ -272,7 +271,7 @@ def SDL_LoadWAV_RW(src, freesrc):
_SDL_LoadWAV_RW(src, freesrc, spec, byref(audio_buf), byref(audio_len))
ctype = _ctype_audio_format(spec.format)
return (spec,
SDL.array.SDL_array(audio_buf, audio_len.value/sizeof(ctype), ctype))
SDL_array(audio_buf, audio_len.value/sizeof(ctype), ctype))
def SDL_LoadWAV(file):
'''Load a WAVE from a file.
@ -283,9 +282,9 @@ def SDL_LoadWAV(file):
:rtype: (`SDL_AudioSpec`, `SDL_array`)
:see: `SDL_LoadWAV_RW`
'''
return SDL_LoadWAV_RW(SDL.rwops.SDL_RWFromFile(file, 'rb'), 1)
return SDL_LoadWAV_RW(SDL_RWFromFile(file, 'rb'), 1)
_SDL_FreeWAV = SDL.dll.private_function('SDL_FreeWAV',
_SDL_FreeWAV = private_function('SDL_FreeWAV',
arg_types=[POINTER(c_ubyte)],
return_type=None)
@ -299,7 +298,7 @@ def SDL_FreeWAV(audio_buf):
'''
_SDL_FreeWAV(audio_buf.as_bytes().as_ctypes())
_SDL_BuildAudioCVT = SDL.dll.private_function('SDL_BuildAudioCVT',
_SDL_BuildAudioCVT = private_function('SDL_BuildAudioCVT',
arg_types=[POINTER(SDL_AudioCVT), c_ushort, c_ubyte, c_uint,
c_ushort, c_ubyte, c_uint],
return_type=c_int,
@ -328,7 +327,7 @@ def SDL_BuildAudioCVT(src_format, src_channels, src_rate,
dst_format, dst_channels, dst_rate)
return cvt
SDL_ConvertAudio = SDL.dll.function('SDL_ConvertAudio',
SDL_ConvertAudio = function('SDL_ConvertAudio',
'''Convert audio data in-place.
Once you have initialized the 'cvt' structure using
@ -354,7 +353,7 @@ SDL_ConvertAudio = SDL.dll.function('SDL_ConvertAudio',
arg_types=[POINTER(SDL_AudioCVT)],
return_type=c_int)
_SDL_MixAudio = SDL.dll.private_function('SDL_MixAudio',
_SDL_MixAudio = private_function('SDL_MixAudio',
arg_types=[POINTER(c_ubyte), POINTER(c_ubyte), c_uint, c_int],
return_type=None)
@ -378,15 +377,15 @@ def SDL_MixAudio(dst, src, length, volume):
- `volume`: int
'''
dstref, dst = SDL.array.to_ctypes(dst, len(dst), c_ubyte)
srcref, src = SDL.array.to_ctypes(src, len(src), c_ubyte)
dstref, dst = to_ctypes(dst, len(dst), c_ubyte)
srcref, src = to_ctypes(src, len(src), c_ubyte)
if len(dst) < length:
raise TypeError, 'Destination buffer too small'
elif len(src) < length:
raise TypeError, 'Source buffer too small'
_SDL_MixAudio(dst, src, length, volume)
SDL_LockAudio = SDL.dll.function('SDL_LockAudio',
SDL_LockAudio = function('SDL_LockAudio',
'''Guarantee the callback function is not running.
The lock manipulated by these functions protects the callback function.
@ -398,7 +397,7 @@ SDL_LockAudio = SDL.dll.function('SDL_LockAudio',
arg_types=[],
return_type=None)
SDL_UnlockAudio = SDL.dll.function('SDL_UnlockAudio',
SDL_UnlockAudio = function('SDL_UnlockAudio',
'''Release the audio callback lock.
:see: `SDL_LockAudio`
@ -407,7 +406,7 @@ SDL_UnlockAudio = SDL.dll.function('SDL_UnlockAudio',
arg_types=[],
return_type=None)
SDL_CloseAudio = SDL.dll.function('SDL_CloseAudio',
SDL_CloseAudio = function('SDL_CloseAudio',
'''Shut down audio processing and close the audio device.
''',
args=[],

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@ -12,8 +12,8 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.constants
import SDL.dll
from .constants import SDL_MAX_TRACKS, CD_FPS
from .dll import function
class SDL_CDtrack(Structure):
'''Structure describing a single CD track.
@ -61,7 +61,7 @@ class SDL_CD(Structure):
('numtracks', c_int),
('cur_track', c_int),
('cur_frame', c_int),
('track', SDL_CDtrack * (SDL.constants.SDL_MAX_TRACKS + 1))]
('track', SDL_CDtrack * (SDL_MAX_TRACKS + 1))]
def CD_INDRIVE(status):
'''Given a status, returns True if there's a disk in the drive.
@ -82,8 +82,8 @@ def FRAMES_TO_MSF(frames):
:rtype: (int, int, int)
:return: tuple of (minutes, seconds, frames)
'''
F = frames % SDL.constants.CD_FPS
frames /= SDL.constants.CD_FPS
F = frames % CD_FPS
frames /= CD_FPS
S = frames % 60
frames /= 60
M = frames
@ -99,9 +99,9 @@ def MSF_TO_FRAMES(minutes, seconds, frames):
:rtype: int
'''
return SDL.constants.CD_FPS(minutes * 60 + seconds) + frames
return CD_FPS(minutes * 60 + seconds) + frames
SDL_CDNumDrives = SDL.dll.function('SDL_CDNumDrives',
SDL_CDNumDrives = function('SDL_CDNumDrives',
'''Return the number of CD-ROM drives on the system.
:rtype: int
@ -111,7 +111,7 @@ SDL_CDNumDrives = SDL.dll.function('SDL_CDNumDrives',
return_type=c_int,
error_return=-1)
SDL_CDName = SDL.dll.function('SDL_CDName',
SDL_CDName = function('SDL_CDName',
'''Return a human-readable, system-dependent identifier for the
CD-ROM.
@ -133,7 +133,7 @@ SDL_CDName = SDL.dll.function('SDL_CDName',
return_type=c_char_p,
require_return=True)
SDL_CDOpen = SDL.dll.function('SDL_CDOpen',
SDL_CDOpen = function('SDL_CDOpen',
'''Open a CD-ROM drive for access.
It returns a drive handle on success, or raises an exception if the
@ -155,7 +155,7 @@ SDL_CDOpen = SDL.dll.function('SDL_CDOpen',
dereference_return=True,
require_return=True)
SDL_CDStatus = SDL.dll.function('SDL_CDStatus',
SDL_CDStatus = function('SDL_CDStatus',
'''Return the current status of the given drive.
If the drive has a CD in it, the table of contents of the CD and
@ -178,7 +178,7 @@ SDL_CDStatus = SDL.dll.function('SDL_CDStatus',
return_type=int,
error_return=-1)
SDL_CDPlayTracks = SDL.dll.function('SDL_CDPlayTracks',
SDL_CDPlayTracks = function('SDL_CDPlayTracks',
'''Play the given CD.
Plays the given CD starting at `start_track` and `start_frame` for
@ -214,7 +214,7 @@ SDL_CDPlayTracks = SDL.dll.function('SDL_CDPlayTracks',
return_type=c_int,
error_return=-1)
SDL_CDPlay = SDL.dll.function('SDL_CDPlay',
SDL_CDPlay = function('SDL_CDPlay',
'''Play the given CD.
Plays the given CD starting at `start` frame for `length` frames.
@ -230,7 +230,7 @@ SDL_CDPlay = SDL.dll.function('SDL_CDPlay',
return_type=c_int,
error_return=-1)
SDL_CDPause = SDL.dll.function('SDL_CDPause',
SDL_CDPause = function('SDL_CDPause',
'''Pause play.
:Parameters:
@ -242,7 +242,7 @@ SDL_CDPause = SDL.dll.function('SDL_CDPause',
return_type=c_int,
error_return=-1)
SDL_CDResume = SDL.dll.function('SDL_CDResume',
SDL_CDResume = function('SDL_CDResume',
'''Resume play.
:Parameters:
@ -254,7 +254,7 @@ SDL_CDResume = SDL.dll.function('SDL_CDResume',
return_type=c_int,
error_return=-1)
SDL_CDStop = SDL.dll.function('SDL_CDStop',
SDL_CDStop = function('SDL_CDStop',
'''Stop play.
:Parameters:
@ -266,7 +266,7 @@ SDL_CDStop = SDL.dll.function('SDL_CDStop',
return_type=c_int,
error_return=-1)
SDL_CDEject = SDL.dll.function('SDL_CDEject',
SDL_CDEject = function('SDL_CDEject',
'''Eject CD-ROM.
:Parameters:
@ -278,7 +278,7 @@ SDL_CDEject = SDL.dll.function('SDL_CDEject',
return_type=c_int,
error_return=-1)
SDL_CDClose = SDL.dll.function('SDL_CDClose',
SDL_CDClose = function('SDL_CDClose',
'''Close the handle for the CD-ROM drive.
:Parameters:

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@ -17,8 +17,8 @@ from AppKit import *
import objc
import MacOS
import SDL.dll
import SDL.events
from .dll import version_compatible
from .events import SDL_Event, SDL_PushEvent
__all__ = ['init']
@ -47,14 +47,14 @@ def setupWindowMenu(app):
# Used to cleanly terminate
class SDLAppDelegate(NSObject):
def applicationShouldTerminate_(self, app):
event = SDL.events.SDL_Event()
event = SDL_Event()
event.type = SDL_QUIT
SDL.events.SDL_PushEvent(event)
SDL_PushEvent(event)
return NSTerminateLater
def windowUpdateNotification_(self, notification):
win = notification.object()
if not SDL.dll.version_compatible((1, 2, 8)) and isinstance(win, objc.lookUpClass('SDL_QuartzWindow')):
if not version_compatible((1, 2, 8)) and isinstance(win, objc.lookUpClass('SDL_QuartzWindow')):
# Seems to be a retain count bug in SDL.. workaround!
win.retain()
NSNotificationCenter.defaultCenter().removeObserver_name_object_(

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@ -82,8 +82,8 @@ class SDL_DLL:
def assert_version_compatible(self, name, since):
'''Raises an exception if `since` is later than the loaded library.'''
if not version_compatible(since):
import SDL.error
raise SDL.error.SDL_NotImplementedError, \
from .error import SDL_NotImplementedError
raise SDL_NotImplementedError, \
'%s requires SDL version %s; currently using version %s' % \
(name, _version_string(since), _version_string(self._version))
@ -145,8 +145,8 @@ class SDL_DLL:
# Check for version compatibility first
if since and not self.version_compatible(since):
def _f(*args, **kwargs):
import SDL.error
raise SDL.error.SDL_NotImplementedError, \
from .error import SDL_NotImplementedError
raise SDL_NotImplementedError, \
'%s requires %s %s; currently using version %s' % \
(name, self.library_name, _version_string(since),
_version_string(self._version))
@ -171,8 +171,8 @@ class SDL_DLL:
result = func(*args, **kwargs)
if result:
return result.contents
import SDL.error
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
from .error import SDL_Exception, SDL_GetError
raise SDL_Exception, SDL_GetError()
else:
# Construct a function which dereferences the pointer result,
# or returns None if NULL is returned.
@ -187,8 +187,8 @@ class SDL_DLL:
def _f(*args, **kwargs):
result = func(*args, **kwargs)
if result != success_return:
import SDL.error
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
from .error import SDL_Exception, SDL_GetError
raise SDL_Exception, SDL_GetError()
return result
elif error_return is not None:
# Construct a function which returns None, but raises an exception
@ -196,8 +196,8 @@ class SDL_DLL:
def _f(*args, **kwargs):
result = func(*args, **kwargs)
if result == error_return:
import SDL.error
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
from .error import SDL_Exception, SDL_GetError
raise SDL_Exception, SDL_GetError()
return result
elif require_return:
# Construct a function which returns the usual result, or returns
@ -205,8 +205,8 @@ class SDL_DLL:
def _f(*args, **kwargs):
result = func(*args, **kwargs)
if not result:
import SDL.error
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
from .error import SDL_Exception, SDL_GetError
raise SDL_Exception, SDL_GetError()
return result
else:
# Construct a function which returns the C function's return

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@ -8,7 +8,7 @@ __version__ = '$Id: $'
import sys
import SDL.constants
from .constants import SDL_BIG_ENDIAN, SDL_LIL_ENDIAN
def SDL_Swap16(x):
return (x << 8 & 0xff00) | \
@ -28,7 +28,7 @@ def _noop(x):
return x
if sys.byteorder == 'big':
SDL_BYTEORDER = SDL.constants.SDL_BIG_ENDIAN
SDL_BYTEORDER = SDL_BIG_ENDIAN
SDL_SwapLE16 = SDL_Swap16
SDL_SwapLE32 = SDL_Swap32
SDL_SwapLE64 = SDL_Swap64
@ -36,7 +36,7 @@ if sys.byteorder == 'big':
SDL_SwapBE32 = _noop
SDL_SwapBE64 = _noop
else:
SDL_BYTEORDER = SDL.constants.SDL_LIL_ENDIAN
SDL_BYTEORDER = SDL_LIL_ENDIAN
SDL_SwapLE16 = _noop
SDL_SwapLE32 = _noop
SDL_SwapLE64 = _noop

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@ -8,7 +8,7 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.dll
from .dll import function
class SDL_Exception(Exception):
'''Exception raised for all SDL errors.
@ -26,7 +26,7 @@ class SDL_NotImplementedError(NotImplementedError):
requested function.'''
pass
SDL_SetError = SDL.dll.function('SDL_SetError',
SDL_SetError = function('SDL_SetError',
'''Set the static error string.
:Parameters:
@ -38,7 +38,7 @@ SDL_SetError = SDL.dll.function('SDL_SetError',
arg_types=[c_char_p],
return_type=None)
SDL_GetError = SDL.dll.function('SDL_GetError',
SDL_GetError = function('SDL_GetError',
'''Return the last error string set.
:rtype: string
@ -47,7 +47,7 @@ SDL_GetError = SDL.dll.function('SDL_GetError',
arg_types=[],
return_type=c_char_p)
SDL_ClearError = SDL.dll.function('SDL_ClearError',
SDL_ClearError = function('SDL_ClearError',
'''Clear any error string set.
''',
args=[],

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@ -8,9 +8,10 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.constants
import SDL.dll
import SDL.keyboard
from .constants import *
from .dll import function, private_function
from .keyboard import SDL_keysym
from .error import SDL_Exception, SDL_GetError
class SDL_ActiveEvent(Structure):
'''Application visibility event structure.
@ -48,7 +49,7 @@ class SDL_KeyboardEvent(Structure):
_fields_ = [('type', c_ubyte),
('which', c_ubyte),
('state', c_ubyte),
('keysym', SDL.keyboard.SDL_keysym)]
('keysym', SDL_keysym)]
class SDL_MouseMotionEvent(Structure):
'''Mouse motion event structure.
@ -279,21 +280,21 @@ class SDL_Event(Union):
('syswm', SDL_SysWMEvent)]
types = {
SDL.constants.SDL_ACTIVEEVENT: (SDL_ActiveEvent, 'active'),
SDL.constants.SDL_KEYDOWN: (SDL_KeyboardEvent, 'key'),
SDL.constants.SDL_KEYUP: (SDL_KeyboardEvent, 'key'),
SDL.constants.SDL_MOUSEMOTION: (SDL_MouseMotionEvent, 'motion'),
SDL.constants.SDL_MOUSEBUTTONDOWN: (SDL_MouseButtonEvent, 'button'),
SDL.constants.SDL_MOUSEBUTTONUP: (SDL_MouseButtonEvent, 'button'),
SDL.constants.SDL_JOYAXISMOTION: (SDL_JoyAxisEvent, 'jaxis'),
SDL.constants.SDL_JOYBALLMOTION: (SDL_JoyBallEvent, 'jball'),
SDL.constants.SDL_JOYHATMOTION: (SDL_JoyHatEvent, 'jhat'),
SDL.constants.SDL_JOYBUTTONDOWN: (SDL_JoyButtonEvent, 'jbutton'),
SDL.constants.SDL_JOYBUTTONUP: (SDL_JoyButtonEvent, 'jbutton'),
SDL.constants.SDL_VIDEORESIZE: (SDL_ResizeEvent, 'resize'),
SDL.constants.SDL_VIDEOEXPOSE: (SDL_ExposeEvent, 'expose'),
SDL.constants.SDL_QUIT: (SDL_QuitEvent, 'quit'),
SDL.constants.SDL_SYSWMEVENT: (SDL_SysWMEvent, 'syswm')
SDL_ACTIVEEVENT: (SDL_ActiveEvent, 'active'),
SDL_KEYDOWN: (SDL_KeyboardEvent, 'key'),
SDL_KEYUP: (SDL_KeyboardEvent, 'key'),
SDL_MOUSEMOTION: (SDL_MouseMotionEvent, 'motion'),
SDL_MOUSEBUTTONDOWN: (SDL_MouseButtonEvent, 'button'),
SDL_MOUSEBUTTONUP: (SDL_MouseButtonEvent, 'button'),
SDL_JOYAXISMOTION: (SDL_JoyAxisEvent, 'jaxis'),
SDL_JOYBALLMOTION: (SDL_JoyBallEvent, 'jball'),
SDL_JOYHATMOTION: (SDL_JoyHatEvent, 'jhat'),
SDL_JOYBUTTONDOWN: (SDL_JoyButtonEvent, 'jbutton'),
SDL_JOYBUTTONUP: (SDL_JoyButtonEvent, 'jbutton'),
SDL_VIDEORESIZE: (SDL_ResizeEvent, 'resize'),
SDL_VIDEOEXPOSE: (SDL_ExposeEvent, 'expose'),
SDL_QUIT: (SDL_QuitEvent, 'quit'),
SDL_SYSWMEVENT: (SDL_SysWMEvent, 'syswm')
}
def __init__(self, typecode=0):
@ -302,7 +303,7 @@ class SDL_Event(Union):
def __repr__(self):
if self.type in self.types:
return self.types[self.type][0].__repr__(self)
elif self.type >= SDL.constants.SDL_USEREVENT:
elif self.type >= SDL_USEREVENT:
# SDL_MAXEVENTS not defined
return SDL_UserEvent.__repr__(self)
return 'SDLEvent(type=%d)' % self.type
@ -315,12 +316,12 @@ class SDL_Event(Union):
'''
if self.type in self.types:
return getattr(self, self.types[self.type][1])
elif self.type >= SDL.constants.SDL_USEREVENT:
elif self.type >= SDL_USEREVENT:
# SDL_MAXEVENTS not defined
return self.user
return self
SDL_PumpEvents = SDL.dll.function('SDL_PumpEvents',
SDL_PumpEvents = function('SDL_PumpEvents',
'''Pumps the event loop, gathering events from the input devices.
This function updates the event queue and internal input device state.
@ -330,7 +331,7 @@ SDL_PumpEvents = SDL.dll.function('SDL_PumpEvents',
arg_types=[],
return_type=None)
_SDL_PeepEvents = SDL.dll.private_function('SDL_PeepEvents',
_SDL_PeepEvents = private_function('SDL_PeepEvents',
arg_types=[POINTER(SDL_Event), c_int, c_int, c_uint],
return_type=c_int)
@ -362,12 +363,12 @@ def SDL_PeepEvents(numevents, action, mask):
:return: list of SDL_Event (or subclass)
:see: `SDL_PushEvent`, `SDL_HaveEvents`
'''
if action == SDL.constants.SDL_ADDEVENT:
if action == SDL_ADDEVENT:
raise NotImplementedError, 'Use SDL_PushEvent to add events'
ar = (SDL_Event * numevents)()
num = _SDL_PeepEvents(ar, numevents, action, mask)
if num == -1:
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
raise SDL_Exception, SDL_GetError()
return list([e.specialize() for e in ar[:num]])
def SDL_HaveEvents(mask):
@ -384,10 +385,10 @@ def SDL_HaveEvents(mask):
:return: True if at least one event matches the mask in the event
queue.
'''
num = _SDL_PeepEvents(None, 1, SDL.constants.SDL_PEEKEVENT, mask)
num = _SDL_PeepEvents(None, 1, SDL_PEEKEVENT, mask)
return num > 0
_SDL_PollEvent = SDL.dll.private_function('SDL_PollEvent',
_SDL_PollEvent = private_function('SDL_PollEvent',
arg_types=[POINTER(SDL_Event)],
return_type=c_int)
@ -415,7 +416,7 @@ def SDL_PollEventAndReturn():
return e.specialize()
return None
_SDL_WaitEvent = SDL.dll.private_function('SDL_WaitEvent',
_SDL_WaitEvent = private_function('SDL_WaitEvent',
arg_types=[POINTER(SDL_Event)],
return_type=c_int)
@ -428,7 +429,7 @@ def SDL_WaitEvent():
:see: `SDL_WaitEventAndReturn`
'''
if _SDL_WaitEvent(None) == 0:
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
raise SDL_Exception, SDL_GetError()
def SDL_WaitEventAndReturn():
'''Wait indefinitely for the next event and return it.
@ -441,9 +442,9 @@ def SDL_WaitEventAndReturn():
if result == 1:
return ev.specialize()
else:
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
raise SDL_Exception, SDL_GetError()
SDL_PushEvent = SDL.dll.function('SDL_PushEvent',
SDL_PushEvent = function('SDL_PushEvent',
'''Add an event to the event queue.
:Parameters:
@ -457,7 +458,7 @@ SDL_PushEvent = SDL.dll.function('SDL_PushEvent',
_SDL_EventFilter = CFUNCTYPE(c_int, POINTER(SDL_Event))
_SDL_SetEventFilter = SDL.dll.private_function('SDL_SetEventFilter',
_SDL_SetEventFilter = private_function('SDL_SetEventFilter',
arg_types=[_SDL_EventFilter],
return_type=None)
@ -496,7 +497,7 @@ def SDL_SetEventFilter(filter):
_eventfilter_ref = _SDL_EventFilter()
_SDL_SetEventFilter(_eventfilter_ref)
SDL_GetEventFilter = SDL.dll.function('SDL_GetEventFilter',
SDL_GetEventFilter = function('SDL_GetEventFilter',
'''Return the current event filter.
This can be used to "chain" filters. If there is no event filter set,
@ -508,7 +509,7 @@ SDL_GetEventFilter = SDL.dll.function('SDL_GetEventFilter',
arg_types=[],
return_type=_SDL_EventFilter)
SDL_EventState = SDL.dll.function('SDL_EventState',
SDL_EventState = function('SDL_EventState',
'''Ignore or enable the processing of certain events.
The behaviour of this function depends on `state`

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src/m64py/SDL/events.pyc Normal file

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@ -19,13 +19,13 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.dll
import SDL.error
import SDL.rwops
import SDL.version
import SDL.video
from .dll import SDL_DLL
from .error import SDL_NotImplementedError
from .rwops import SDL_RWops
from .version import SDL_version
from .video import SDL_Surface
_dll = SDL.dll.SDL_DLL('SDL_image', 'IMG_Linked_Version')
_dll = SDL_DLL('SDL_image', 'IMG_Linked_Version')
IMG_Linked_Version = _dll.function('IMG_Linked_Version',
'''Get the version of the dynamically linked SDL_image library.
@ -34,7 +34,7 @@ IMG_Linked_Version = _dll.function('IMG_Linked_Version',
''',
args=[],
arg_types=[],
return_type=POINTER(SDL.version.SDL_version),
return_type=POINTER(SDL_version),
dereference_return=True,
require_return=True,
since=(1,2,5))
@ -59,8 +59,8 @@ IMG_LoadTyped_RW = _dll.function('IMG_LoadTyped_RW',
:rtype: `SDL_Surface`
''',
args=['src', 'freesrc', 'type'],
arg_types=[POINTER(SDL.rwops.SDL_RWops), c_int, c_char_p],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops), c_int, c_char_p],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -81,7 +81,7 @@ IMG_Load = _dll.function('IMG_Load',
''',
args=['file'],
arg_types=[c_char_p],
return_type=POINTER(SDL.video.SDL_Surface),
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -103,8 +103,8 @@ IMG_Load_RW = _dll.function('IMG_Load_RW',
:rtype: `SDL_Surface`
''',
args=['src', 'freesrc'],
arg_types=[POINTER(SDL.rwops.SDL_RWops), c_int],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops), c_int],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -120,7 +120,7 @@ IMG_isBMP = _dll.function('IMG_isBMP',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
IMG_isGIF = _dll.function('IMG_isGIF',
@ -133,7 +133,7 @@ IMG_isGIF = _dll.function('IMG_isGIF',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
@ -147,7 +147,7 @@ IMG_isJPG = _dll.function('IMG_isJPG',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
@ -161,7 +161,7 @@ IMG_isLBM = _dll.function('IMG_isLBM',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
@ -175,7 +175,7 @@ IMG_isPCX = _dll.function('IMG_isPCX',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
@ -189,7 +189,7 @@ IMG_isPNG = _dll.function('IMG_isPNG',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
@ -203,7 +203,7 @@ IMG_isPNM = _dll.function('IMG_isPNM',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
@ -217,7 +217,7 @@ IMG_isTIF = _dll.function('IMG_isTIF',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
@ -231,7 +231,7 @@ IMG_isXCF = _dll.function('IMG_isXCF',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
@ -245,7 +245,7 @@ IMG_isXPM = _dll.function('IMG_isXPM',
:rtype: int
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int)
@ -261,13 +261,13 @@ if hasattr(_dll._dll, 'IMG_isXV'):
:since: SDL_image 1.2.5
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
arg_types=[POINTER(SDL_RWops)],
return_type=c_int,
since=(1,2,5))
else:
# Broken build of SDL_image 1.2.5 on OS X does define xv.c symbols
def IMG_isXV(src):
raise SDL.error.SDL_NotImplementedError, 'Linked version of ' + \
raise SDL_NotImplementedError, 'Linked version of ' + \
'SDL_image does not define IMG_isXV'
IMG_LoadBMP_RW = _dll.function('IMG_LoadBMP_RW',
@ -280,8 +280,8 @@ IMG_LoadBMP_RW = _dll.function('IMG_LoadBMP_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -295,8 +295,8 @@ IMG_LoadGIF_RW = _dll.function('IMG_LoadGIF_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -310,8 +310,8 @@ IMG_LoadJPG_RW = _dll.function('IMG_LoadJPG_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -325,8 +325,8 @@ IMG_LoadLBM_RW = _dll.function('IMG_LoadLBM_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -340,8 +340,8 @@ IMG_LoadPCX_RW = _dll.function('IMG_LoadPCX_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -355,8 +355,8 @@ IMG_LoadPNG_RW = _dll.function('IMG_LoadPNG_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -370,8 +370,8 @@ IMG_LoadPNM_RW = _dll.function('IMG_LoadPNM_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -385,8 +385,8 @@ IMG_LoadTGA_RW = _dll.function('IMG_LoadTGA_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -400,8 +400,8 @@ IMG_LoadTIF_RW = _dll.function('IMG_LoadTIF_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -415,8 +415,8 @@ IMG_LoadXCF_RW = _dll.function('IMG_LoadXCF_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -430,8 +430,8 @@ IMG_LoadXPM_RW = _dll.function('IMG_LoadXPM_RW',
:rtype: `SDL_Surface`
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -447,15 +447,15 @@ if hasattr(_dll._dll, 'IMG_LoadXV_RW'):
:since: SDL_image 1.2.5
''',
args=['src'],
arg_types=[POINTER(SDL.rwops.SDL_RWops)],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[POINTER(SDL_RWops)],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True,
since=(1,2,5))
else:
# Broken build of SDL_image 1.2.5 on OS X does define xv.c symbols
def IMG_LoadXV_RW(src):
raise SDL.error.SDL_NotImplementedError, 'Linked version of ' + \
raise SDL_NotImplementedError, 'Linked version of ' + \
'SDL_image does not define IMG_LoadXV_RW'
# IMG_ReadXPMFromArray cannot be implemented.

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@ -10,15 +10,14 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.constants
import SDL.dll
from .dll import function, private_function
class _SDL_Joystick(Structure):
_fields_ = [('_dummy', c_void_p)]
SDL_Joystick_p = POINTER(_SDL_Joystick)
SDL_NumJoysticks = SDL.dll.function('SDL_NumJoysticks',
SDL_NumJoysticks = function('SDL_NumJoysticks',
'''Count the number of joysticks attached to the system.
:rtype: int
@ -27,7 +26,7 @@ SDL_NumJoysticks = SDL.dll.function('SDL_NumJoysticks',
arg_types=[],
return_type=c_int)
SDL_JoystickName = SDL.dll.function('SDL_JoystickName',
SDL_JoystickName = function('SDL_JoystickName',
'''Get the implementation dependent name of a joystick.
This can be called before any joysticks are opened. If no name can be
@ -42,7 +41,7 @@ SDL_JoystickName = SDL.dll.function('SDL_JoystickName',
arg_types=[c_int],
return_type=c_char_p)
SDL_JoystickOpen = SDL.dll.function('SDL_JoystickOpen',
SDL_JoystickOpen = function('SDL_JoystickOpen',
'''Open a joystick for use.
The index passed as an argument refers to the N'th joystick on the
@ -61,7 +60,7 @@ SDL_JoystickOpen = SDL.dll.function('SDL_JoystickOpen',
return_type=SDL_Joystick_p,
require_return=True)
SDL_JoystickOpened = SDL.dll.function('SDL_JoystickOpened',
SDL_JoystickOpened = function('SDL_JoystickOpened',
'''Determine if a joystick has been opened.
:Parameters:
@ -74,7 +73,7 @@ SDL_JoystickOpened = SDL.dll.function('SDL_JoystickOpened',
arg_types=[c_int],
return_type=c_int)
SDL_JoystickIndex = SDL.dll.function('SDL_JoystickIndex',
SDL_JoystickIndex = function('SDL_JoystickIndex',
'''Get the device index of an opened joystick.
:Parameters:
@ -86,7 +85,7 @@ SDL_JoystickIndex = SDL.dll.function('SDL_JoystickIndex',
arg_types=[SDL_Joystick_p],
return_type=c_int)
SDL_JoystickNumAxes = SDL.dll.function('SDL_JoystickNumAxes',
SDL_JoystickNumAxes = function('SDL_JoystickNumAxes',
'''Get the number of general axis controls on a joystick.
:Parameters:
@ -98,7 +97,7 @@ SDL_JoystickNumAxes = SDL.dll.function('SDL_JoystickNumAxes',
arg_types=[SDL_Joystick_p],
return_type=c_int)
SDL_JoystickNumBalls = SDL.dll.function('SDL_JoystickNumBalls',
SDL_JoystickNumBalls = function('SDL_JoystickNumBalls',
'''Get the number of trackballs on a joystick.
Joystick trackballs have only relative motion events associated with
@ -113,7 +112,7 @@ SDL_JoystickNumBalls = SDL.dll.function('SDL_JoystickNumBalls',
arg_types=[SDL_Joystick_p],
return_type=c_int)
SDL_JoystickNumHats = SDL.dll.function('SDL_JoystickNumHats',
SDL_JoystickNumHats = function('SDL_JoystickNumHats',
'''Get the number of POV hats on a joystick.
:Parameters:
@ -125,7 +124,7 @@ SDL_JoystickNumHats = SDL.dll.function('SDL_JoystickNumHats',
arg_types=[SDL_Joystick_p],
return_type=c_int)
SDL_JoystickNumButtons = SDL.dll.function('SDL_JoystickNumButtons',
SDL_JoystickNumButtons = function('SDL_JoystickNumButtons',
'''Get the number of buttons on a joystick.
:Parameters:
@ -137,7 +136,7 @@ SDL_JoystickNumButtons = SDL.dll.function('SDL_JoystickNumButtons',
arg_types=[SDL_Joystick_p],
return_type=c_int)
SDL_JoystickUpdate = SDL.dll.function('SDL_JoystickUpdate',
SDL_JoystickUpdate = function('SDL_JoystickUpdate',
'''Update the current state of the open joysticks.
This is called automatically by the event loop if any joystick events
@ -147,7 +146,7 @@ SDL_JoystickUpdate = SDL.dll.function('SDL_JoystickUpdate',
arg_types=[],
return_type=None)
SDL_JoystickEventState = SDL.dll.function('SDL_JoystickEventState',
SDL_JoystickEventState = function('SDL_JoystickEventState',
'''Enable/disable joystick event polling.
If joystick events are disabled, you must call `SDL_JoystickUpdate`
@ -166,7 +165,7 @@ SDL_JoystickEventState = SDL.dll.function('SDL_JoystickEventState',
return_type=c_int)
SDL_JoystickGetAxis = SDL.dll.function('SDL_JoystickGetAxis',
SDL_JoystickGetAxis = function('SDL_JoystickGetAxis',
'''Get the current state of an axis control on a joystick.
The axis indices start at index 0.
@ -182,7 +181,7 @@ SDL_JoystickGetAxis = SDL.dll.function('SDL_JoystickGetAxis',
arg_types=[SDL_Joystick_p, c_int],
return_type=c_short)
SDL_JoystickGetHat = SDL.dll.function('SDL_JoystickGetHat',
SDL_JoystickGetHat = function('SDL_JoystickGetHat',
'''Get the current state of POV hat on a joystick.
The hat indices start at index 0.
@ -201,7 +200,7 @@ SDL_JoystickGetHat = SDL.dll.function('SDL_JoystickGetHat',
arg_types=[SDL_Joystick_p, c_int],
return_type=c_ubyte)
_SDL_JoystickGetBall = SDL.dll.private_function('SDL_JoystickGetBall',
_SDL_JoystickGetBall = private_function('SDL_JoystickGetBall',
arg_types=[SDL_Joystick_p, c_int, POINTER(c_int), POINTER(c_int)],
return_type=c_int,
error_return=-1)
@ -222,7 +221,7 @@ def SDL_JoystickGetBall(joystick, ball):
_SDL_JoystickGetBall(joystick, ball, byref(x), byref(y))
return dx.value, dy.value
SDL_JoystickGetButton = SDL.dll.function('SDL_JoystickGetButton',
SDL_JoystickGetButton = function('SDL_JoystickGetButton',
'''Get the current state of a button on a joystick.
The button indices start at index 0.
@ -238,7 +237,7 @@ SDL_JoystickGetButton = SDL.dll.function('SDL_JoystickGetButton',
arg_types=[SDL_Joystick_p, c_int],
return_type=c_ubyte)
SDL_JoystickClose = SDL.dll.function('SDL_JoystickClose',
SDL_JoystickClose = function('SDL_JoystickClose',
'''Close a joystick previously opened with `SDL_JoystickOpen`.
:Parameters:

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@ -10,7 +10,7 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.dll
from .dll import function, private_function
class SDL_keysym(Structure):
'''Keysym structure
@ -44,7 +44,7 @@ class SDL_keysym(Structure):
return unichr(self._unicode)
raise AttributeError
SDL_EnableUNICODE = SDL.dll.function('SDL_EnableUNICODE',
SDL_EnableUNICODE = function('SDL_EnableUNICODE',
'''Enable or disable Unicode translation of keyboard input.
This translation has some overhead, so translation defaults off.
@ -62,7 +62,7 @@ SDL_EnableUNICODE = SDL.dll.function('SDL_EnableUNICODE',
arg_types=[c_int],
return_type=c_int)
SDL_EnableKeyRepeat = SDL.dll.function('SDL_EnableKeyRepeat',
SDL_EnableKeyRepeat = function('SDL_EnableKeyRepeat',
'''Enable keyboard repeat.
Keyboard repeat defaults to off.
@ -82,7 +82,7 @@ SDL_EnableKeyRepeat = SDL.dll.function('SDL_EnableKeyRepeat',
arg_types=[c_int, c_int],
return_type=c_int)
_SDL_GetKeyRepeat = SDL.dll.private_function('SDL_GetKeyRepeat',
_SDL_GetKeyRepeat = private_function('SDL_GetKeyRepeat',
arg_types=[POINTER(c_int), POINTER(c_int)],
return_type=None,
since=(1,2,10))
@ -99,7 +99,7 @@ def SDL_GetKeyRepeat():
_SDL_GetKeyRepeat(byref(delay), byref(interval))
return delay.value, interval.value
_SDL_GetKeyState = SDL.dll.private_function('SDL_GetKeyState',
_SDL_GetKeyState = private_function('SDL_GetKeyState',
arg_types=[POINTER(c_int)],
return_type=POINTER(c_ubyte))
@ -120,7 +120,7 @@ def SDL_GetKeyState():
keystate_ar = cast(keystate, POINTER(c_ubyte * numkeys.value)).contents
return list(keystate_ar)
SDL_GetModState = SDL.dll.function('SDL_GetModState',
SDL_GetModState = function('SDL_GetModState',
'''Get the current key modifier state.
:rtype: int
@ -129,7 +129,7 @@ SDL_GetModState = SDL.dll.function('SDL_GetModState',
arg_types=[],
return_type=c_int)
SDL_SetModState = SDL.dll.function('SDL_SetModState',
SDL_SetModState = function('SDL_SetModState',
'''Set the current key modifier state.
This does not change the keyboard state, only the key modifier flags.
@ -142,7 +142,7 @@ SDL_SetModState = SDL.dll.function('SDL_SetModState',
arg_types=[c_int],
return_type=None)
_SDL_GetKeyName = SDL.dll.private_function('SDL_GetKeyName',
_SDL_GetKeyName = private_function('SDL_GetKeyName',
arg_types=[c_int],
return_type=c_char_p)

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@ -24,19 +24,19 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.array
import SDL.dll
import SDL.rwops
import SDL.version
from .array import SDL_array, to_ctypes
from .dll import SDL_DLL
from .rwops import SDL_RWops, SDL_RWFromFile
from .version import SDL_version
_dll = SDL.dll.SDL_DLL('SDL_mixer', 'Mix_Linked_Version')
_dll = SDL_DLL('SDL_mixer', 'Mix_Linked_Version')
Mix_Linked_Version = _dll.function('Mix_Linked_Version',
'''Get the version of the dynamically linked SDL_mixer library.
''',
args=[],
arg_types=[],
return_type=POINTER(SDL.version.SDL_version),
return_type=POINTER(SDL_version),
dereference_return=True,
require_return=True)
@ -61,7 +61,7 @@ class Mix_Chunk(Structure):
def __getattr__(self, attr):
if attr == 'abuf':
return SDL.array.SDL_array(self._abuf, self.alen, c_ubyte)
return SDL_array(self._abuf, self.alen, c_ubyte)
raise AttributeException, attr
# opaque type
@ -128,7 +128,7 @@ Mix_LoadWAV_RW = _dll.function('Mix_LoadWAV_RW',
:rtype: `Mix_Chunk`
''',
args=['src', 'freesrc'],
arg_types=[POINTER(SDL.rwops.SDL_RWops), c_int],
arg_types=[POINTER(SDL_RWops), c_int],
return_type=POINTER(Mix_Chunk),
dereference_return=True,
require_return=True)
@ -142,7 +142,7 @@ def Mix_LoadWAV(file):
:rtype: `Mix_Chunk`
'''
return Mix_LoadWAV_RW(SDL.rwops.SDL_RWFromFile(file, 'rb'), 1)
return Mix_LoadWAV_RW(SDL_RWFromFile(file, 'rb'), 1)
Mix_LoadMUS = _dll.function('Mix_LoadMUS',
'''Load a WAV, MID, OGG, MP3 or MOD file.
@ -188,7 +188,7 @@ def Mix_QuickLoad_WAV(mem):
:rtype: `Mix_Chunk`
'''
ref, mem = SDL.array.to_ctypes(mem, len(mem), c_ubyte)
ref, mem = to_ctypes(mem, len(mem), c_ubyte)
return _Mix_QuickLoad_WAV(mem)
_Mix_QuickLoad_RAW = _dll.private_function('Mix_QuickLoad_RAW',
@ -206,7 +206,7 @@ def Mix_QuickLoad_RAW(mem):
:rtype: `Mix_Chunk`
'''
l = len(mem)
ref, mem = SDL.array.to_ctypes(mem, len(mem), c_ubyte)
ref, mem = to_ctypes(mem, len(mem), c_ubyte)
return _Mix_QuickLoad_RAW(mem, l)
Mix_FreeChunk = _dll.function('Mix_FreeChunk',
@ -251,7 +251,7 @@ _Mix_FilterFunc = CFUNCTYPE(None, c_void_p, POINTER(c_ubyte), c_int)
def _make_filter(func, udata):
if func:
def f(ignored, stream, len):
stream = SDL.array.SDL_array(stream, len, c_ubyte)
stream = SDL_array(stream, len, c_ubyte)
func(udata, stream)
return _Mix_FilterFunc(f)
else:
@ -369,7 +369,7 @@ _Mix_EffectFunc = CFUNCTYPE(None, c_int, POINTER(c_ubyte), c_int, c_void_p)
def _make_Mix_EffectFunc(func, udata):
if func:
def f(chan, stream, len, ignored):
stream = SDL.array.SDL_array(stream, len, c_ubyte)
stream = SDL_array(stream, len, c_ubyte)
func(chan, stream, udata)
return _Mix_EffectFunc(f)
else:

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@ -8,9 +8,10 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.array
import SDL.dll
import SDL.video
from .array import SDL_array, to_ctypes
from .dll import function, private_function
from .video import SDL_Rect
from .constants import SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT
class SDL_Cursor(Structure):
'''Cursor structure.
@ -24,7 +25,7 @@ class SDL_Cursor(Structure):
Y coordinate of the tip of the cursor
'''
_fields_ = [('area', SDL.video.SDL_Rect),
_fields_ = [('area', SDL_Rect),
('hot_x', c_short),
('hot_y', c_short),
('_data', POINTER(c_ubyte)),
@ -35,12 +36,12 @@ class SDL_Cursor(Structure):
def __getattr__(self, name):
w, h = self.area.w, self.area.h
if name == 'data':
return SDL.array.SDL_array(self._data, w * h / 8, c_ubyte)
return SDL_array(self._data, w * h / 8, c_ubyte)
elif name == 'mask':
return SDL.array.SDL_array(self._mask, w * h / 8, c_ubyte)
return SDL_array(self._mask, w * h / 8, c_ubyte)
raise AttributeError, name
_SDL_GetMouseState = SDL.dll.private_function('SDL_GetMouseState',
_SDL_GetMouseState = private_function('SDL_GetMouseState',
arg_types=[POINTER(c_int), POINTER(c_int)],
return_type=c_ubyte)
@ -64,7 +65,7 @@ def SDL_GetMouseState():
return state, x.value, y.value
_SDL_GetRelativeMouseState = \
SDL.dll.private_function('SDL_GetRelativeMouseState',
private_function('SDL_GetRelativeMouseState',
arg_types=[POINTER(c_int), POINTER(c_int)],
return_type=c_ubyte)
@ -82,7 +83,7 @@ def SDL_GetRelativeMouseState():
state = _SDL_GetRelativeMouseState(byref(dx), byref(dy))
return state, dx.value, dy.value
SDL_WarpMouse = SDL.dll.function('SDL_WarpMouse',
SDL_WarpMouse = function('SDL_WarpMouse',
'''Set the position of the mouse cursor.
Generates a mouse motion event.
@ -96,7 +97,7 @@ SDL_WarpMouse = SDL.dll.function('SDL_WarpMouse',
arg_types=[c_ushort, c_ushort],
return_type=None)
_SDL_CreateCursor = SDL.dll.private_function('SDL_CreateCursor',
_SDL_CreateCursor = private_function('SDL_CreateCursor',
arg_types=[POINTER(c_ubyte), POINTER(c_ubyte), c_int, c_int, c_int, c_int],
return_type=POINTER(SDL_Cursor),
dereference_return=True,
@ -132,11 +133,11 @@ def SDL_CreateCursor(data, mask, w, h, hot_x, hot_y):
:rtype: `SDL_Cursor`
'''
dataref, data = SDL.array.to_ctypes(data, len(data), c_ubyte)
maskref, mask = SDL.array.to_ctypes(mask, len(mask), c_ubyte)
dataref, data = to_ctypes(data, len(data), c_ubyte)
maskref, mask = to_ctypes(mask, len(mask), c_ubyte)
return _SDL_CreateCursor(data, mask, w, h, hot_x, hot_y)
SDL_SetCursor = SDL.dll.function('SDL_SetCursor',
SDL_SetCursor = function('SDL_SetCursor',
'''Set the currently active cursor to the specified one.
If the cursor is currently visible, the change will be immediately
@ -150,7 +151,7 @@ SDL_SetCursor = SDL.dll.function('SDL_SetCursor',
arg_types=[POINTER(SDL_Cursor)],
return_type=None)
SDL_GetCursor = SDL.dll.function('SDL_GetCursor',
SDL_GetCursor = function('SDL_GetCursor',
'''Return the currently active cursor.
:rtype: `SDL_Cursor`
@ -160,7 +161,7 @@ SDL_GetCursor = SDL.dll.function('SDL_GetCursor',
return_type=POINTER(SDL_Cursor),
dereference_return=True)
SDL_FreeCursor = SDL.dll.function('SDL_FreeCursor',
SDL_FreeCursor = function('SDL_FreeCursor',
'''Deallocate a cursor created with `SDL_CreateCursor`
:Parameters:
@ -170,7 +171,7 @@ SDL_FreeCursor = SDL.dll.function('SDL_FreeCursor',
arg_types=[POINTER(SDL_Cursor)],
return_type=None)
SDL_ShowCursor = SDL.dll.function('SDL_ShowCursor',
SDL_ShowCursor = function('SDL_ShowCursor',
'''Toggle whether or not the curosr is shown on the screen.
The cursor starts off displayed, but can be turned off.
@ -193,6 +194,6 @@ def SDL_BUTTON(X):
'''
return 1 << (X-1)
SDL_BUTTON_LMASK = SDL_BUTTON(SDL.constants.SDL_BUTTON_LEFT)
SDL_BUTTON_MMASK = SDL_BUTTON(SDL.constants.SDL_BUTTON_MIDDLE)
SDL_BUTTON_RMASK = SDL_BUTTON(SDL.constants.SDL_BUTTON_RIGHT)
SDL_BUTTON_LMASK = SDL_BUTTON(SDL_BUTTON_LEFT)
SDL_BUTTON_MMASK = SDL_BUTTON(SDL_BUTTON_MIDDLE)
SDL_BUTTON_RMASK = SDL_BUTTON(SDL_BUTTON_RIGHT)

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@ -19,12 +19,12 @@ quit events for that signal.
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import SDL.events
from .events import SDL_PumpEvents, SDL_HaveEvents, SDL_QUITMASK
def SDL_QuitRequested():
'''Return True if there is a quit event in the event queue.
:rtype: bool
'''
SDL.events.SDL_PumpEvents()
return SDL.events.SDL_HaveEvents(SDL.events.SDL_QUITMASK)
SDL_PumpEvents()
return SDL_HaveEvents(SDL_QUITMASK)

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@ -13,8 +13,8 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.dll
import SDL.constants
from .dll import function
from .constants import RW_SEEK_CUR
_rwops_p = POINTER('SDL_RWops')
_seek_fn = CFUNCTYPE(c_int, _rwops_p, c_int, c_int)
@ -53,7 +53,7 @@ class SDL_RWops(Structure):
('_hidden_mem', _hidden_mem_t)]
SetPointerType(_rwops_p, SDL_RWops)
SDL_RWFromFile = SDL.dll.function('SDL_RWFromFile',
SDL_RWFromFile = function('SDL_RWFromFile',
'''Create an SDL_RWops structure from a file on disk.
:Parameters:
@ -70,7 +70,7 @@ SDL_RWFromFile = SDL.dll.function('SDL_RWFromFile',
dereference_return=True,
require_return=True)
SDL_RWFromMem = SDL.dll.function('SDL_RWFromMem',
SDL_RWFromMem = function('SDL_RWFromMem',
'''Create an SDL_RWops structure from a contiguous region of memory.
:Parameters:
@ -85,7 +85,7 @@ SDL_RWFromMem = SDL.dll.function('SDL_RWFromMem',
dereference_return=True,
require_return=True)
SDL_RWFromConstMem = SDL.dll.function('SDL_RWFromConstMem',
SDL_RWFromConstMem = function('SDL_RWFromConstMem',
'''Create an SDL_RWops structure from a contiguous region of memory.
:Parameters:
@ -103,7 +103,7 @@ SDL_RWFromConstMem = SDL.dll.function('SDL_RWFromConstMem',
since=(1,2,7))
""" These functions shouldn't be useful to Pythoners.
SDL_AllocRW = SDL.dll.function('SDL_AllocRW',
SDL_AllocRW = function('SDL_AllocRW',
'''Allocate a blank SDL_Rwops structure.
:rtype: `SDL_RWops`
@ -114,7 +114,7 @@ SDL_AllocRW = SDL.dll.function('SDL_AllocRW',
dereference_return=True,
require_return=True)
SDL_FreeRW = SDL.dll.function('SDL_FreeRW',
SDL_FreeRW = function('SDL_FreeRW',
'''Free a SDL_RWops structure.
:param area: `SDL_RWops`
@ -178,7 +178,7 @@ def SDL_RWseek(ctx, offset, whence):
return ctx.seek(ctx, offset, whence)
def SDL_RWtell(ctx):
return ctx.seek(ctx, 0, SDL.constants.RW_SEEK_CUR)
return ctx.seek(ctx, 0, RW_SEEK_CUR)
def SDL_RWread(ctx, ptr, size, n):
return ctx.read(ctx, ptr, size, n)

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@ -38,12 +38,11 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.array
import SDL.dll
import SDL.rwops
import SDL.version
from .array import SDL_array, to_ctypes
from .dll import SDL_DLL, _version_parts
from .rwops import SDL_RWops
_dll = SDL.dll.SDL_DLL('SDL_sound', None)
_dll = SDL_DLL('SDL_sound', None)
class Sound_Version(Structure):
'''Version structure.
@ -78,7 +77,7 @@ def Sound_GetLinkedVersion():
return version
# Fill in non-standard linked version now, so "since" declarations can work
_dll._version = SDL.dll._version_parts(Sound_GetLinkedVersion())
_dll._version = _version_parts(Sound_GetLinkedVersion())
class Sound_AudioInfo(Structure):
'''Information about an existing sample's format.
@ -167,7 +166,7 @@ class Sound_Sample(Structure):
if name == 'decoder':
return self._decoder.contents
elif name == 'buffer':
return SDL.array.SDL_array(self._buffer, self.buffer_size, c_ubyte)
return SDL_array(self._buffer, self.buffer_size, c_ubyte)
raise AttributeError, name
Sound_Init = _dll.function('Sound_Init',
@ -319,7 +318,7 @@ Sound_NewSample = _dll.function('Sound_NewSample',
:rtype: `Sound_Sample`
''',
args=['rw', 'ext', 'desired', 'bufferSize'],
arg_types=[POINTER(SDL.rwops.SDL_RWops), c_char_p,
arg_types=[POINTER(SDL_RWops), c_char_p,
POINTER(Sound_AudioInfo), c_uint],
return_type=POINTER(Sound_Sample),
dereference_return=True,
@ -355,7 +354,7 @@ def Sound_NewSampleFromMem(data, ext, desired, bufferSize):
:since: Not yet released in SDL_sound
'''
ref, data = SDL.array.to_ctypes(data, len(data), c_ubyte)
ref, data = to_ctypes(data, len(data), c_ubyte)
return _Sound_NewSampleFromMem(data, len(data), ext, desired, bufferSize)
Sound_NewSampleFromFile = _dll.function('Sound_NewSampleFromFile',

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@ -8,9 +8,10 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.dll
from .dll import function, private_function
from .error import SDL_Exception, SDL_GetError
SDL_GetTicks = SDL.dll.function('SDL_GetTicks',
SDL_GetTicks = function('SDL_GetTicks',
'''Get the number of milliseconds since the SDL library initialization.
Note that this value wraps if the program runs for more than ~49 days.
@ -21,7 +22,7 @@ SDL_GetTicks = SDL.dll.function('SDL_GetTicks',
arg_types=[],
return_type=c_uint)
SDL_Delay = SDL.dll.function('SDL_Delay',
SDL_Delay = function('SDL_Delay',
'''Wait a specified number of milliseconds before returning.
:Parameters:
@ -34,7 +35,7 @@ SDL_Delay = SDL.dll.function('SDL_Delay',
return_type=None)
_SDL_TimerCallback = CFUNCTYPE(c_int, c_uint)
_SDL_SetTimer = SDL.dll.private_function('SDL_SetTimer',
_SDL_SetTimer = private_function('SDL_SetTimer',
arg_types=[c_uint, _SDL_TimerCallback],
return_type=c_int)
@ -92,7 +93,7 @@ def SDL_SetTimer(interval, callback):
# XXX if this fails the global ref is incorrect and old one will
# possibly be collected early.
if _SDL_SetTimer(interval, _timercallback_ref) == -1:
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
raise SDL_Exception, SDL_GetError()
# For the new timer functions, the void *param passed to the callback
@ -100,7 +101,7 @@ def SDL_SetTimer(interval, callback):
# is not defined, we use c_void_p instead.
_SDL_NewTimerCallback = CFUNCTYPE(c_uint, c_int, c_void_p)
_SDL_AddTimer = SDL.dll.private_function('SDL_AddTimer',
_SDL_AddTimer = private_function('SDL_AddTimer',
arg_types=[c_uint, _SDL_NewTimerCallback, c_void_p],
return_type=c_void_p)
@ -136,11 +137,11 @@ def SDL_AddTimer(interval, callback, param):
func = _SDL_NewTimerCallback(_callback)
result = _SDL_AddTimer(interval, func, None)
if not result:
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
raise SDL_Exception, SDL_GetError()
_timer_refs[result] = func
return result
_SDL_RemoveTimer = SDL.dll.private_function('SDL_RemoveTimer',
_SDL_RemoveTimer = private_function('SDL_RemoveTimer',
args=['t'],
arg_types=[c_void_p],
return_type=c_int,

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@ -12,12 +12,12 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.dll
import SDL.rwops
import SDL.version
import SDL.video
from .dll import SDL_DLL
from .rwops import SDL_RWops
from .version import SDL_version
from .video import SDL_Color, SDL_Surface
_dll = SDL.dll.SDL_DLL('SDL_ttf', 'TTF_Linked_Version')
_dll = SDL_DLL('SDL_ttf', 'TTF_Linked_Version')
TTF_Linked_Version = _dll.function('TTF_Linked_Version',
'''Get the version of the dynamically linked SDL_ttf library.
@ -26,7 +26,7 @@ TTF_Linked_Version = _dll.function('TTF_Linked_Version',
''',
args=[],
arg_types=[],
return_type=POINTER(SDL.version.SDL_version),
return_type=POINTER(SDL_version),
dereference_return=True,
require_return=True)
@ -93,7 +93,7 @@ TTF_OpenFontRW = _dll.function('TTF_OpenFontRW',
:rtype: ``TTF_Font``
''',
args=['src', 'freesrc', 'ptsize'],
arg_types=[POINTER(SDL.rwops.SDL_RWops), c_int, c_int],
arg_types=[POINTER(SDL_RWops), c_int, c_int],
return_type=_TTF_Font,
require_return=True)
@ -113,7 +113,7 @@ TTF_OpenFontIndexRW = _dll.function('TTF_OpenFontIndexRW',
:rtype: ``TTF_Font``
''',
args=['src', 'freesrc', 'ptsize', 'index'],
arg_types=[POINTER(SDL.rwops.SDL_RWops), c_int, c_int, c_int],
arg_types=[POINTER(SDL_RWops), c_int, c_int, c_int],
return_type=_TTF_Font,
require_return=True)
@ -314,8 +314,8 @@ def TTF_SizeText(font, text):
return w.value, h.value
_TTF_RenderUTF8_Solid = _dll.private_function('TTF_RenderUTF8_Solid',
arg_types=[_TTF_Font, c_char_p, SDL.video.SDL_Color],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[_TTF_Font, c_char_p, SDL_Color],
return_type=POINTER(SDL_Surface),
require_return=True,
dereference_return=True)
@ -336,8 +336,8 @@ def TTF_RenderText_Solid(font, text, fg):
return _TTF_RenderUTF8_Solid(font, text.encode('utf8'), fg)
_TTF_RenderGlyph_Solid = _dll.private_function('TTF_RenderGlyph_Solid',
arg_types=[_TTF_Font, c_ushort, SDL.video.SDL_Color],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[_TTF_Font, c_ushort, SDL_Color],
return_type=POINTER(SDL_Surface),
require_return=True,
dereference_return=True)
@ -361,8 +361,8 @@ def TTF_RenderGlyph_Solid(font, ch, fg):
return _TTF_RenderGlyph_Solid(font, ord(text), fg)
_TTF_RenderUTF8_Shaded = _dll.private_function('TTF_RenderUTF8_Shaded',
arg_types=[_TTF_Font, c_char_p, SDL.video.SDL_Color, SDL.video.SDL_Color],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[_TTF_Font, c_char_p, SDL_Color, SDL_Color],
return_type=POINTER(SDL_Surface),
require_return=True,
dereference_return=True)
@ -384,8 +384,8 @@ def TTF_RenderText_Shaded(font, text, fg, bg):
return _TTF_RenderUTF8_Shaded(font, text.encode('utf8'), fg, bg)
_TTF_RenderGlyph_Shaded = _dll.private_function('TTF_RenderGlyph_Shaded',
arg_types=[_TTF_Font, c_ushort, SDL.video.SDL_Color, SDL.video.SDL_Color],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[_TTF_Font, c_ushort, SDL_Color, SDL_Color],
return_type=POINTER(SDL_Surface),
require_return=True,
dereference_return=True)
@ -410,8 +410,8 @@ def TTF_RenderGlyph_Shaded(font, ch, fg, bg):
return _TTF_RenderGlyph_Shaded(font, ord(ch), fg, bg)
_TTF_RenderUTF8_Blended = _dll.private_function('TTF_RenderUTF8_Blended',
arg_types=[_TTF_Font, c_char_p, SDL.video.SDL_Color],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[_TTF_Font, c_char_p, SDL_Color],
return_type=POINTER(SDL_Surface),
require_return=True,
dereference_return=True)
@ -430,8 +430,8 @@ def TTF_RenderText_Blended(font, text, fg):
return _TTF_RenderUTF8_Blended(font, text.encode('utf8'), fg)
_TTF_RenderGlyph_Blended = _dll.private_function('TTF_RenderGlyph_Blended',
arg_types=[_TTF_Font, c_ushort, SDL.video.SDL_Color],
return_type=POINTER(SDL.video.SDL_Surface),
arg_types=[_TTF_Font, c_ushort, SDL_Color],
return_type=POINTER(SDL_Surface),
require_return=True,
dereference_return=True)

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@ -8,7 +8,7 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.dll
from .dll import function
class SDL_version(Structure):
'''Version structure.
@ -57,7 +57,7 @@ def SDL_VERSIONNUM(major, minor, patch):
'''
return x * 1000 + y * 100 + z
SDL_Linked_Version = SDL.dll.function('SDL_Linked_Version',
SDL_Linked_Version = function('SDL_Linked_Version',
'''Get the version of the dynamically linked SDL library.
:rtype: `SDL_version`

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@ -18,11 +18,11 @@ __version__ = '$Id: $'
from ctypes import *
import SDL.array
import SDL.dll
import SDL.error
import SDL.constants
import SDL.rwops
from .array import SDL_array, to_ctypes
from .dll import function, private_function, assert_version_compatible
from .error import SDL_Exception, SDL_GetError
from .constants import SDL_HWSURFACE, SDL_ASYNCBLIT, SDL_RLEACCEL
from .rwops import SDL_RWops, SDL_RWFromFile
class SDL_Rect(Structure):
'''Rectangle structure.
@ -114,7 +114,7 @@ class SDL_Palette(Structure):
def __getattr__(self, name):
if name == 'colors':
return SDL.array.SDL_array(self._colors, self.ncolors, SDL_Color)
return SDL_array(self._colors, self.ncolors, SDL_Color)
raise AttributeError, name
@ -247,7 +247,7 @@ class SDL_Surface(Structure):
elif name == 'pixels':
# Return SDL_array type for pixels
if not self._pixels:
raise SDL.error.SDL_Exception, 'Surface needs locking'
raise SDL_Exception, 'Surface needs locking'
bpp = self.format.BitsPerPixel
count = self.pitch / self.format.BytesPerPixel * self.h
if bpp == 1:
@ -265,8 +265,8 @@ class SDL_Surface(Structure):
elif bpp == 32:
sz = c_uint
else:
raise SDL.error.SDL_Exception, 'Unsupported bytes-per-pixel'
return SDL.array.SDL_array(self._pixels, count, sz)
raise SDL_Exception, 'Unsupported bytes-per-pixel'
return SDL_array(self._pixels, count, sz)
raise AttributeError, name
def SDL_MUSTLOCK(surface):
@ -280,9 +280,9 @@ def SDL_MUSTLOCK(surface):
'''
return surface._offset or \
((surface.flags & \
(SDL.constants.SDL_HWSURFACE | \
SDL.constants.SDL_ASYNCBLIT | \
SDL.constants.SDL_RLEACCEL)) != 0)
(SDL_HWSURFACE | \
SDL_ASYNCBLIT | \
SDL_RLEACCEL)) != 0)
SDL_blit = CFUNCTYPE(c_int, POINTER(SDL_Surface), POINTER(SDL_Rect),
POINTER(SDL_Surface), POINTER(SDL_Rect))
@ -354,7 +354,7 @@ class SDL_VideoInfo(Structure):
# current_w and current_h added in SDL 1.2.10
if name in ('current_w', 'current_h'):
SDL.dll.assert_version_compatible(name, (1,2,10))
assert_version_compatible(name, (1,2,10))
return getattr(self, '_%s' % name)
raise AttributeError, name
@ -398,18 +398,18 @@ class SDL_Overlay(Structure):
elif name == 'pixels':
if not self._pixels:
raise SDL.error.SDL_Exception, 'Overlay needs locking'
raise SDL_Exception, 'Overlay needs locking'
p = []
for i in range(self.planes):
sz = self.pitches[i] * self.h
p.append(SDL.array.SDL_array(self._pixels[i], sz, c_byte))
p.append(SDL_array(self._pixels[i], sz, c_byte))
return p
# SDL_VideoInit and SDL_VideoQuit not implemented (internal only, according
# to SDL_video.h).
_SDL_VideoDriverName = SDL.dll.private_function('SDL_VideoDriverName',
_SDL_VideoDriverName = private_function('SDL_VideoDriverName',
arg_types=[c_char_p, c_int],
return_type=c_int)
@ -428,7 +428,7 @@ def SDL_VideoDriverName(maxlen=1024):
return buf.value
return None
SDL_GetVideoSurface = SDL.dll.function('SDL_GetVideoSurface',
SDL_GetVideoSurface = function('SDL_GetVideoSurface',
'''Return the current display surface.
If SDL is doing format conversion on the display surface, this
@ -440,7 +440,7 @@ SDL_GetVideoSurface = SDL.dll.function('SDL_GetVideoSurface',
return_type=POINTER(SDL_Surface),
dereference_return=True)
SDL_GetVideoInfo = SDL.dll.function('SDL_GetVideoInfo',
SDL_GetVideoInfo = function('SDL_GetVideoInfo',
'''Return information about the video hardware.
If this is called before `SDL_SetVideoMode`, the ``vfmt`` member
@ -452,7 +452,7 @@ SDL_GetVideoInfo = SDL.dll.function('SDL_GetVideoInfo',
return_type=POINTER(SDL_VideoInfo),
dereference_return=True)
SDL_VideoModeOK = SDL.dll.function('SDL_VideoModeOK',
SDL_VideoModeOK = function('SDL_VideoModeOK',
'''Check to see if a particular video mode is supported.
Returns 0 if the requested mode is not supported under any bit
@ -480,7 +480,7 @@ SDL_VideoModeOK = SDL.dll.function('SDL_VideoModeOK',
arg_types=[c_int, c_int, c_int, c_uint],
return_type=c_int)
_SDL_ListModes = SDL.dll.private_function('SDL_ListModes',
_SDL_ListModes = private_function('SDL_ListModes',
arg_types=[POINTER(SDL_PixelFormat), c_uint],
return_type=POINTER(POINTER(SDL_Rect)))
@ -513,7 +513,7 @@ def SDL_ListModes(format, flags):
i += 1
return lst
SDL_SetVideoMode = SDL.dll.function('SDL_SetVideoMode',
SDL_SetVideoMode = function('SDL_SetVideoMode',
'''Set up a video mode with the specified width, height and
bits-per-pixel.
@ -593,7 +593,7 @@ SDL_SetVideoMode = SDL.dll.function('SDL_SetVideoMode',
dereference_return=True,
require_return=True)
_SDL_UpdateRects = SDL.dll.private_function('SDL_UpdateRects',
_SDL_UpdateRects = private_function('SDL_UpdateRects',
arg_types=[POINTER(SDL_Surface), c_int, POINTER(SDL_Rect)],
return_type=None)
@ -607,10 +607,10 @@ def SDL_UpdateRects(screen, rects):
- `screen`: `SDL_Surface`
- `rects`: list of `SDL_Rect`
'''
ref, ar = SDL.array.to_ctypes(rects, len(rects), SDL_Rect)
ref, ar = to_ctypes(rects, len(rects), SDL_Rect)
_SDL_UpdateRects(screen, len(rects), ar)
SDL_UpdateRect = SDL.dll.function('SDL_UpdateRect',
SDL_UpdateRect = function('SDL_UpdateRect',
'''Make sure that the given rectangle is updated on the given
screen.
@ -630,7 +630,7 @@ SDL_UpdateRect = SDL.dll.function('SDL_UpdateRect',
arg_types=[POINTER(SDL_Surface), c_int, c_int, c_uint, c_uint],
return_type=None)
SDL_Flip = SDL.dll.function('SDL_Flip',
SDL_Flip = function('SDL_Flip',
'''Flip the front and back buffers.
On hardware that supports double-buffering, this function sets up a
@ -652,7 +652,7 @@ SDL_Flip = SDL.dll.function('SDL_Flip',
return_type=c_int,
success_return=0)
SDL_SetGamma = SDL.dll.function('SDL_SetGamma',
SDL_SetGamma = function('SDL_SetGamma',
'''Set the gamma correction for each of the color channels.
The gamma values range (approximately) between 0.1 and 10.0
@ -671,7 +671,7 @@ SDL_SetGamma = SDL.dll.function('SDL_SetGamma',
return_type=c_int,
success_return=0)
_SDL_SetGammaRamp = SDL.dll.private_function('SDL_SetGammaRamp',
_SDL_SetGammaRamp = private_function('SDL_SetGammaRamp',
arg_types=[POINTER(c_ushort), POINTER(c_ushort), POINTER(c_ushort)],
return_type=c_int)
@ -700,16 +700,16 @@ def SDL_SetGammaRamp(red, green, blue):
'''
rar = gar = bar = None
if red:
rref, rar = SDL.array.to_ctypes(red, 256, c_ushort)
rref, rar = to_ctypes(red, 256, c_ushort)
if green:
gref, gar = SDL.array.to_ctypes(green, 256, c_ushort)
gref, gar = to_ctypes(green, 256, c_ushort)
if blue:
bref, bar = SDL.array.to_ctypes(blue, 256, c_ushort)
bref, bar = to_ctypes(blue, 256, c_ushort)
result = _SDL_SetGammaRamp(rar, gar, bar)
if result != 0:
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
raise SDL_Exception, SDL_GetError()
_SDL_GetGammaRamp = SDL.dll.private_function('SDL_GetGammaRamp',
_SDL_GetGammaRamp = private_function('SDL_GetGammaRamp',
arg_types=[POINTER(c_ushort), POINTER(c_ushort), POINTER(c_ushort)],
return_type=c_int)
@ -721,14 +721,14 @@ def SDL_GetGammaRamp():
is either None (if the display driver doesn't support gamma
translation) or an SDL_array of 256 ints in the range [0, 2**16).
'''
rar = SDL.array.SDL_array(None, 256, c_ushort)
gar = SDL.array.SDL_array(None, 256, c_ushort)
bar = SDL.array.SDL_array(None, 256, c_ushort)
rar = SDL_array(None, 256, c_ushort)
gar = SDL_array(None, 256, c_ushort)
bar = SDL_array(None, 256, c_ushort)
if _SDL_GetGammaRamp(rar.as_ctypes(), gar.as_ctypes(), bar.as_ctypes()) == 0:
return rar, gar, bar
return None, None, None
_SDL_SetColors = SDL.dll.private_function('SDL_SetColors',
_SDL_SetColors = private_function('SDL_SetColors',
arg_types=[POINTER(SDL_Surface), POINTER(SDL_Color), c_int, c_int],
return_type=c_int)
@ -756,10 +756,10 @@ def SDL_SetColors(surface, colors, firstcolor):
:rtype: int
:return: 1 if all colors were set as passed, otherwise 0.
'''
ref, ar = SDL.array.to_ctypes(colors, len(colors), SDL_Color)
ref, ar = to_ctypes(colors, len(colors), SDL_Color)
return _SDL_SetColors(surface, ar, firstcolor, len(colors))
_SDL_SetPalette = SDL.dll.private_function('SDL_SetPalette',
_SDL_SetPalette = private_function('SDL_SetPalette',
arg_types=[POINTER(SDL_Surface), c_int, POINTER(SDL_Color), c_int, c_int],
return_type=c_int)
@ -787,12 +787,12 @@ def SDL_SetPalette(surface, flags, colors, firstcolor):
- `colors`: sequence or SDL_array of `SDL_Color`
- `firstcolor`: int; the first color index to set.
'''
ref, ar = SDL.array.to_ctypes(colors, len(colors), SDL_Color)
ref, ar = to_ctypes(colors, len(colors), SDL_Color)
result = _SDL_SetPalette(surface, flags, ar, firstcolor, len(colors))
if result != 1:
raise SDL.error.SDL_Exception, SDL.error.SDL_GetError()
raise SDL_Exception, SDL_GetError()
SDL_MapRGB = SDL.dll.function('SDL_MapRGB',
SDL_MapRGB = function('SDL_MapRGB',
'''Map an RGB triple to an opaque pixel value for a given pixel
format.
@ -809,7 +809,7 @@ SDL_MapRGB = SDL.dll.function('SDL_MapRGB',
arg_types=[POINTER(SDL_PixelFormat), c_ubyte, c_ubyte, c_ubyte],
return_type=c_uint)
SDL_MapRGBA = SDL.dll.function('SDL_MapRGBA',
SDL_MapRGBA = function('SDL_MapRGBA',
'''Map an RGBA quadruple to an opaque pixel value for a given pixel
format.
@ -827,7 +827,7 @@ SDL_MapRGBA = SDL.dll.function('SDL_MapRGBA',
arg_types=[POINTER(SDL_PixelFormat), c_ubyte, c_ubyte, c_ubyte, c_ubyte],
return_type=c_uint)
_SDL_GetRGB = SDL.dll.private_function('SDL_GetRGB',
_SDL_GetRGB = private_function('SDL_GetRGB',
arg_types=[c_uint, POINTER(SDL_PixelFormat),
POINTER(c_ubyte), POINTER(c_ubyte), POINTER(c_ubyte)],
return_type=None)
@ -848,7 +848,7 @@ def SDL_GetRGB(pixel, fmt):
_SDL_GetRGB(pixel, fmt, byref(r), byref(g), byref(b))
return r.value, g.value, b.value
_SDL_GetRGBA = SDL.dll.private_function('SDL_GetRGBA',
_SDL_GetRGBA = private_function('SDL_GetRGBA',
arg_types=[c_uint, POINTER(SDL_PixelFormat),
POINTER(c_ubyte), POINTER(c_ubyte),
POINTER(c_ubyte), POINTER(c_ubyte)],
@ -870,7 +870,7 @@ def SDL_GetRGBA(pixel, fmt):
_SDL_GetRGBA(pixel, fmt, byref(r), byref(g), byref(b), byref(a))
return r.value, g.value, b.value, a.value
SDL_CreateRGBSurface = SDL.dll.function('SDL_CreateRGBSurface',
SDL_CreateRGBSurface = function('SDL_CreateRGBSurface',
'''Allocate an RGB surface.
Must be called after `SDL_SetVideoMode`. If the depth is 4 or 8
@ -938,7 +938,7 @@ SDL_CreateRGBSurface = SDL.dll.function('SDL_CreateRGBSurface',
require_return=True)
_SDL_CreateRGBSurfaceFrom = \
SDL.dll.private_function('SDL_CreateRGBSurfaceFrom',
private_function('SDL_CreateRGBSurfaceFrom',
arg_types=[POINTER(c_ubyte), c_int, c_int, c_int,
c_uint, c_uint, c_uint, c_uint],
return_type=POINTER(SDL_Surface),
@ -981,14 +981,14 @@ def SDL_CreateRGBSurfaceFrom(pixels, width, height, depth, pitch,
if len(pixels) == pitch * 8 / depth * height:
# pixel array?
if depth == 8:
ref, ar = SDL.array.to_ctypes(pixels, len(pixels), c_ubyte)
ref, ar = to_ctypes(pixels, len(pixels), c_ubyte)
elif depth == 16:
ref, ar = SDL.array.to_ctypes(pixels, len(pixels), c_ushort)
ref, ar = to_ctypes(pixels, len(pixels), c_ushort)
elif depth == 32:
ref, ar = SDL.array.to_ctypes(pixels, len(pixels), c_uint)
ref, ar = to_ctypes(pixels, len(pixels), c_uint)
elif len(pixels) == pitch * height:
# byte array
ref, ar = SDL.array.to_ctypes(pixels, len(pixels), c_ubyte)
ref, ar = to_ctypes(pixels, len(pixels), c_ubyte)
else:
raise TypeError, 'Length of pixels does not match given dimensions.'
@ -997,7 +997,7 @@ def SDL_CreateRGBSurfaceFrom(pixels, width, height, depth, pitch,
surface._buffer_ref = ref
return surface
SDL_FreeSurface = SDL.dll.function('SDL_FreeSurface',
SDL_FreeSurface = function('SDL_FreeSurface',
'''Free an RGB Surface.
:Parameters:
@ -1007,7 +1007,7 @@ SDL_FreeSurface = SDL.dll.function('SDL_FreeSurface',
arg_types=[POINTER(SDL_Surface)],
return_type=None)
SDL_LockSurface = SDL.dll.function('SDL_LockSurface',
SDL_LockSurface = function('SDL_LockSurface',
'''Set up a surface for directly accessing the pixels.
Between calls to `SDL_LockSurface`/`SDL_UnlockSurface`, you can write
@ -1032,7 +1032,7 @@ SDL_LockSurface = SDL.dll.function('SDL_LockSurface',
return_type=c_int,
success_return=0)
SDL_UnlockSurface = SDL.dll.function('SDL_UnlockSurface',
SDL_UnlockSurface = function('SDL_UnlockSurface',
'''Unlock a surface locked with `SDL_LockSurface`.
:Parameters:
@ -1042,7 +1042,7 @@ SDL_UnlockSurface = SDL.dll.function('SDL_UnlockSurface',
arg_types=[POINTER(SDL_Surface)],
return_type=None)
SDL_LoadBMP_RW = SDL.dll.function('SDL_LoadBMP_RW',
SDL_LoadBMP_RW = function('SDL_LoadBMP_RW',
'''Load a surface from a seekable SDL data source (memory or file).
If `freesrc` is non-zero, the source will be closed after being read.
@ -1056,7 +1056,7 @@ SDL_LoadBMP_RW = SDL.dll.function('SDL_LoadBMP_RW',
:rtype: `SDL_Surface`
''',
args=['src', 'freesrc'],
arg_types=[POINTER(SDL.rwops.SDL_RWops), c_int],
arg_types=[POINTER(SDL_RWops), c_int],
return_type=POINTER(SDL_Surface),
dereference_return=True,
require_return=True)
@ -1072,9 +1072,9 @@ def SDL_LoadBMP(file):
:rtype: `SDL_Surface`
'''
return SDL_LoadBMP_RW(SDL.rwops.SDL_RWFromFile(file, 'rb'), 1)
return SDL_LoadBMP_RW(SDL_RWFromFile(file, 'rb'), 1)
SDL_SaveBMP_RW = SDL.dll.function('SDL_SaveBMP_RW',
SDL_SaveBMP_RW = function('SDL_SaveBMP_RW',
'''Save a surface to a seekable SDL data source (memory or file).
If `freedst` is non-zero, the destination will be closed after being
@ -1086,7 +1086,7 @@ SDL_SaveBMP_RW = SDL.dll.function('SDL_SaveBMP_RW',
- `freesrc`: int
''',
args=['surface', 'dst', 'freedst'],
arg_types=[POINTER(SDL_Surface), POINTER(SDL.rwops.SDL_RWops), c_int],
arg_types=[POINTER(SDL_Surface), POINTER(SDL_RWops), c_int],
return_type=c_int,
success_return=0)
@ -1100,9 +1100,9 @@ def SDL_SaveBMP(surface, file):
- `surface`: `SDL_Surface`
- `dst`: `SDL_RWops`
'''
return SDL_SaveBMP_RW(surface, SDL.rwops.SDL_RWFromFile(file, 'wb'), 1)
return SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, 'wb'), 1)
SDL_SetColorKey = SDL.dll.function('SDL_SetColorKey',
SDL_SetColorKey = function('SDL_SetColorKey',
'''Set the color key (transparent pixel) in a blittable surface.
If `flag` is `SDL_SRCCOLORKEY` (optionally OR'd with `SDL_RLEACCEL`),
@ -1121,7 +1121,7 @@ SDL_SetColorKey = SDL.dll.function('SDL_SetColorKey',
return_type=c_int,
success_return=0)
SDL_SetAlpha = SDL.dll.function('SDL_SetAlpha',
SDL_SetAlpha = function('SDL_SetAlpha',
'''Set the alpha value for the entire surface, as opposed to using
the alpha component of each pixel.
@ -1151,7 +1151,7 @@ SDL_SetAlpha = SDL.dll.function('SDL_SetAlpha',
arg_types=[POINTER(SDL_Surface), c_uint, c_uint],
return_type=c_int)
SDL_SetClipRect = SDL.dll.function('SDL_SetClipRect',
SDL_SetClipRect = function('SDL_SetClipRect',
'''Set the clipping rectangle for the destination surface in a blit.
If the clip rectangle is None, clipping will be disabled.
@ -1175,7 +1175,7 @@ SDL_SetClipRect = SDL.dll.function('SDL_SetClipRect',
arg_types=[POINTER(SDL_Surface), POINTER(SDL_Rect)],
return_type=c_int)
_SDL_GetClipRect = SDL.dll.private_function('SDL_GetClipRect',
_SDL_GetClipRect = private_function('SDL_GetClipRect',
arg_types=[POINTER(SDL_Surface), POINTER(SDL_Rect)],
return_type=None)
@ -1193,7 +1193,7 @@ def SDL_GetClipRect(surface):
_SDL_GetClipRect(surface, byref(rect))
return rect
SDL_ConvertSurface = SDL.dll.function('SDL_ConvertSurface',
SDL_ConvertSurface = function('SDL_ConvertSurface',
'''Create a new surface of the specified format, then copy and
map the given surface to it so the blit of the converted surface
will be as fast as possible.
@ -1218,7 +1218,7 @@ SDL_ConvertSurface = SDL.dll.function('SDL_ConvertSurface',
dereference_return=True,
require_return=True)
SDL_UpperBlit = SDL.dll.function('SDL_UpperBlit',
SDL_UpperBlit = function('SDL_UpperBlit',
'''Perform a fast blit from the source surface to the destination
surface.
@ -1300,7 +1300,7 @@ SDL_UpperBlit = SDL.dll.function('SDL_UpperBlit',
return_type=c_int,
error_return=-1)
SDL_BlitSurface = SDL.dll.function('SDL_UpperBlit',
SDL_BlitSurface = function('SDL_UpperBlit',
'''Perform a fast blit from the source surface to the destination
surface.
@ -1314,7 +1314,7 @@ SDL_BlitSurface = SDL.dll.function('SDL_UpperBlit',
return_type=c_int,
error_return=-1)
SDL_LowerBlit = SDL.dll.function('SDL_LowerBlit',
SDL_LowerBlit = function('SDL_LowerBlit',
'''Low-level fast blit.
This is a semi-private blit function that does not perform
@ -1329,7 +1329,7 @@ SDL_LowerBlit = SDL.dll.function('SDL_LowerBlit',
return_type=c_int,
error_return=-1)
SDL_FillRect = SDL.dll.function('SDL_FillRect',
SDL_FillRect = function('SDL_FillRect',
'''Perform a fast fill of the given rectangle with `color`.
The given rectangle is clipped to the destination surface clip area
@ -1348,7 +1348,7 @@ SDL_FillRect = SDL.dll.function('SDL_FillRect',
return_type=c_int,
success_return=0)
SDL_DisplayFormat = SDL.dll.function('SDL_DisplayFormat',
SDL_DisplayFormat = function('SDL_DisplayFormat',
'''Copy a surface to the pixel format and colors of the display
buffer.
@ -1370,7 +1370,7 @@ SDL_DisplayFormat = SDL.dll.function('SDL_DisplayFormat',
dereference_return=True,
require_return=True)
SDL_DisplayFormatAlpha = SDL.dll.function('SDL_DisplayFormatAlpha',
SDL_DisplayFormatAlpha = function('SDL_DisplayFormatAlpha',
'''Copy a surface to the pixel format and colors of the display
buffer.
@ -1393,7 +1393,7 @@ SDL_DisplayFormatAlpha = SDL.dll.function('SDL_DisplayFormatAlpha',
dereference_return=True,
require_return=True)
SDL_CreateYUVOverlay = SDL.dll.function('SDL_CreateYUVOverlay',
SDL_CreateYUVOverlay = function('SDL_CreateYUVOverlay',
'''Create a video output overlay.
Calling the returned surface an overlay is something of a misnomer
@ -1434,7 +1434,7 @@ SDL_CreateYUVOverlay = SDL.dll.function('SDL_CreateYUVOverlay',
dereference_return=True,
require_return=True)
SDL_LockYUVOverlay = SDL.dll.function('SDL_LockYUVOverlay',
SDL_LockYUVOverlay = function('SDL_LockYUVOverlay',
'''Lock an overlay for direct access.
Unlock the overlay when done with `SDL_UnlockYUVOverlay`.
@ -1449,7 +1449,7 @@ SDL_LockYUVOverlay = SDL.dll.function('SDL_LockYUVOverlay',
arg_types=[POINTER(SDL_Overlay)],
return_type=c_int)
SDL_UnlockYUVOverlay = SDL.dll.function('SDL_UnlockYUVOverlay',
SDL_UnlockYUVOverlay = function('SDL_UnlockYUVOverlay',
'''Unlock an overlay after locking it with `SDL_LockYUVOverlay`.
:Parameters:
@ -1459,7 +1459,7 @@ SDL_UnlockYUVOverlay = SDL.dll.function('SDL_UnlockYUVOverlay',
arg_types=[POINTER(SDL_Overlay)],
return_type=None)
SDL_DisplayYUVOverlay = SDL.dll.function('SDL_DisplayYUVOverlay',
SDL_DisplayYUVOverlay = function('SDL_DisplayYUVOverlay',
'''Blit a video overlay to the display surface.
The contents of the video surface underneath the blit destination
@ -1478,7 +1478,7 @@ SDL_DisplayYUVOverlay = SDL.dll.function('SDL_DisplayYUVOverlay',
arg_types=[POINTER(SDL_Overlay), POINTER(SDL_Rect)],
return_type=c_int)
SDL_FreeYUVOverlay = SDL.dll.function('SDL_FreeYUVOverlay',
SDL_FreeYUVOverlay = function('SDL_FreeYUVOverlay',
'''Free a video overlay.
:Parameters:
@ -1491,7 +1491,7 @@ SDL_FreeYUVOverlay = SDL.dll.function('SDL_FreeYUVOverlay',
# SDL_GL_LoadLibrary, SDL_GL_GetProcAddress not implemented.
SDL_GL_SetAttribute = SDL.dll.function('SDL_GL_SetAttribute',
SDL_GL_SetAttribute = function('SDL_GL_SetAttribute',
'''Set an attribute of the OpenGL subsystem before initialization.
:Parameters:
@ -1505,7 +1505,7 @@ SDL_GL_SetAttribute = SDL.dll.function('SDL_GL_SetAttribute',
arg_types=[c_uint, c_int],
return_type=c_int)
_SDL_GL_GetAttribute = SDL.dll.private_function('SDL_GL_GetAttribute',
_SDL_GL_GetAttribute = private_function('SDL_GL_GetAttribute',
arg_types=[c_int, POINTER(c_int)],
return_type=c_int)
@ -1517,7 +1517,7 @@ def SDL_GL_GetAttribute(attr):
_SDL_GL_GetAttribute(attr, byref(val))
return val.value
SDL_GL_SwapBuffers = SDL.dll.function('SDL_GL_SwapBuffers',
SDL_GL_SwapBuffers = function('SDL_GL_SwapBuffers',
'''Swap the OpenGL buffers, if double-buffering is supported.
''',
args=[],
@ -1527,7 +1527,7 @@ SDL_GL_SwapBuffers = SDL.dll.function('SDL_GL_SwapBuffers',
# SDL_GL_UpdateRects, SDL_GL_Lock and SDL_GL_Unlock not implemented (marked
# private in SDL_video.h)
_SDL_WM_SetCaption = SDL.dll.private_function('SDL_WM_SetCaption',
_SDL_WM_SetCaption = private_function('SDL_WM_SetCaption',
arg_types=[c_char_p, c_char_p],
return_type=None)
@ -1543,7 +1543,7 @@ def SDL_WM_SetCaption(title, icon):
_SDL_WM_SetCaption(title.encode('utf-8'), icon.encode('utf-8'))
_SDL_WM_GetCaption = SDL.dll.private_function('SDL_WM_GetCaption',
_SDL_WM_GetCaption = private_function('SDL_WM_GetCaption',
arg_types=[POINTER(c_char_p), POINTER(c_char_p)],
return_type=None)
@ -1567,7 +1567,7 @@ def SDL_WM_GetCaption():
icon = None
return title, icon
_SDL_WM_SetIcon = SDL.dll.private_function('SDL_WM_SetIcon',
_SDL_WM_SetIcon = private_function('SDL_WM_SetIcon',
arg_types=[POINTER(SDL_Surface), POINTER(c_ubyte)],
return_type=None)
@ -1585,10 +1585,10 @@ def SDL_WM_SetIcon(icon, mask):
'''
if mask:
ref, mask = \
SDL.array.to_ctypes(mask, (icon.w * icon.h + 7) / 8, c_ubyte)
to_ctypes(mask, (icon.w * icon.h + 7) / 8, c_ubyte)
_SDL_WM_SetIcon(icon, mask)
SDL_WM_IconifyWindow = SDL.dll.function('SDL_WM_IconifyWindow',
SDL_WM_IconifyWindow = function('SDL_WM_IconifyWindow',
'''Iconify the window.
If the function succeeds, it generates an `SDL_APPACTIVATE` loss
@ -1599,7 +1599,7 @@ SDL_WM_IconifyWindow = SDL.dll.function('SDL_WM_IconifyWindow',
return_type=c_int,
error_return=0)
SDL_WM_ToggleFullScreen = SDL.dll.function('SDL_WM_ToggleFullScreen',
SDL_WM_ToggleFullScreen = function('SDL_WM_ToggleFullScreen',
'''Toggle fullscreen mode without changing the contents of the
screen.
@ -1620,7 +1620,7 @@ SDL_WM_ToggleFullScreen = SDL.dll.function('SDL_WM_ToggleFullScreen',
return_type=c_int,
error_return=0)
SDL_WM_GrabInput = SDL.dll.function('SDL_WM_GrabInput',
SDL_WM_GrabInput = function('SDL_WM_GrabInput',
'''Set the grab mode for the mouse and keyboard.
Grabbing means that the mouse is confined to the application window,

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