RSP High-Level Emulation plugin for Mupen64Plus ----------------------------------------------- -------------------------------------------- # Mupen64Plus-rsp-hle v2.6.0 - July 14, 2024 ## Merged PRs * [90](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/90): CI/CD: Update to generic scripts, independent schedule, etc * [89](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/89): Fix check for M64P_BIG_ENDIAN * [88](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/88): CI/CD: Add BLAKE2 hashfile * [87](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/87): CI/CD: Integrate scheduled builds and other... * [86](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/86): CI/CD: Update MSVC * [85](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/85): CI/CD: Update * [84](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/84): Added overload distortion effect, used by a few tracks in CBFD * [83](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/83): Fix out of bounds memory access encountered in CBFD * [82](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/82): CI/CD: Implement GitHub Actions and public nightly builds * [81](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/81): Add RISC-V Support * [80](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/80): build: Allow out of tree builds. * [79](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/79): Fix undefined behavior * [77](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/77): Allow non-default compilers without resorting to symbolic links * [76](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/76): Allow to set custom platform toolset from commands * [75](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/75): AppVeyor with artifact packaging * [74](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/74): Fix HQVM implementation * [73](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/73): Rework task dispatching implementation * [72](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/72): Changes to have more generic project files * [70](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/70): Implement HVQM ucode * [69](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/69): Integrate Hvqm preliminary work (not fully functional yet) * [68](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/68): Added ppc64le support ## Top Contributors (2 or more commits) 1. Jj0YzL5nvJ 2. richard42 3. Gillou68310 4. derselbst ------------------------------------------------ # Mupen64Plus-rsp-hle v2.5.9 - February 10, 2019 ## Merged PRs * [67](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/67): Remove use of ConfigSaveSection * [66](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/66): Makefile aarch64 * [65](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/65): Indi and Naboo now have an HLE implementation * [64](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/64): Remove WDC and Stunt Racer from LLE list * [63](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/63): Update homepage links * [62](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/62): Don't set MI_INTR_SP if task is not finished yet * [61](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/61): Implement RE2 fill video double buffer ucode * [60](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/60): Update jpeg.c * [59](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/59): If DEBUG not set, set NDEBUG * [58](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/58): Build MXE targets as additional tests in travis build matrix * [54](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/54): Implement RSP fallback. * [53](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/53): Implement RE2 video frame decoding ucode * [52](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/52): specify audio ucode flags explicitly * [51](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/51): Let each ucode specify how sp status should be modified. * [47](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/47): Prevent yet one more illegal access to alist_buffer * [46](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/46): Add support for Re2 bilinear resizing * [45](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/45): Prevent more illegal accesses of alist_buffer * [44](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/44): Prevent CLEARBUFF for naudio and nead from deriving a count too big for alist_buffer * [43](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/43): Backport fixes from Project64 * [42](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/42): Use faster container based Travis CI * [41](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/41): Use Ubuntu Trusty as base system for Travis CI * [40](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/40): Backports from project64 * [38](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/38): Added x64 configuration to VisualStudio2013 project file * [37](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/37): Remove unnecessary OpenBSD warning. Mupen64Plus-rsp-hle v2.5 - April 26, 2015 ------------------------------------------------- - Game-specific fixes: Bottom of the 9th, IndianaJones, BattleForNaboo, Conkers Bad Fur Day - Support for MusyX microcodes - Improve audio microcode identification - Huge quantity of code cleanups and refactoring to improve organization - Add support for additional audio commands: #16, POLEF, RESAMPLE_ZOH - Multiple bugfixes in audio processing code - Move global variables into a struct so code is re-entrant - bugfix: microcode detection could sometimes fail after reset Mupen64Plus-rsp-hle v2.0 - July 4, 2013 ------------------------------------------------- - Add support for MusyX ucode detection - support JPEG decoding used in Pokemon Stadium Japan - lots of refactoring to clean up code - Project files for Visual Studio 2012 - Makefile changes - add support for PowerPC and MinGW32 builds - add cross-compiling support to build Win32 executables (MXE) under Linux Mupen64Plus-rsp-hle v1.99.5 - March 10, 2012 ------------------------------------------------- - Handle JPEG decompression, used in Ogre Battle 64 and Pokemon Stadium - updated RSP plugin for new Mupen64plus 2.0 API versioning scheme - bugfix: #102 - Missing backgrounds in Ogre Battle 64 - many makefile fixes and improvements Mupen64Plus-rsp-hle v1.99.4 - November 22, 2010 ------------------------------------------------- - merged all big-endian fixes from mupen64gc project - makefile fixes and improvements Mupen64Plus-rsp-hle v1.99.3 - February 13, 2010 ------------------------------------------------- - Makefile improvement: added OS type GNU/kFreeBSD Mupen64Plus-rsp-hle v1.99.2 - January 6, 2010 ------------------------------------------------- - new feature: added MSVC8 project file for RSP-HLE plugin, fixed a few minor incompatibilities - Makefile improvements: - throw error if OS/CPU not supported - use DESTDIR in install/uninstall paths - Allow user-specified CC/CXX/LD paths - use C++ compiler to link instead of LD, because the compiler knows where the standard C++ libs are Mupen64Plus-rsp-hle v1.99.1 - December 14, 2009 ------------------------------------------------- - Converted to new Mupen64Plus 2.0 API - Refactored build system to separate source and object files - Refactored all code to remove win32-specific things, unnecessary functions, and clean up