mupen64plus-oldsvn/main/main.c
2008-07-12 12:34:36 +00:00

1435 lines
44 KiB
C

/**
* Mupen64 - main.c
* Copyright (C) 2002 Hacktarux
*
* Mupen64 homepage: http://mupen64.emulation64.com
* email address: hacktarux@yahoo.fr
*
* If you want to contribute to the project please contact
* me first (maybe someone is already making what you are
* planning to do).
*
*
* This program is free software; you can redistribute it and/
* or modify it under the terms of the GNU General Public Li-
* cence as published by the Free Software Foundation; either
* version 2 of the Licence, or any later version.
*
* This program is distributed in the hope that it will be use-
* ful, but WITHOUT ANY WARRANTY; without even the implied war-
* ranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public Licence for more details.
*
* You should have received a copy of the GNU General Public
* Licence along with this program; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139,
* USA.
*
**/
/* This is MUPEN64's main entry point. It contains code that is common
* to both the gui and non-gui versions of mupen64. See
* gui subdirectories for the gui-specific code.
* if you want to implement an interface, you should look here
*/
#include <unistd.h>
#include <dirent.h>
#include <sys/stat.h>
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/time.h>
#include <pthread.h> // POSIX Thread library
#include <signal.h> // signals
#include <getopt.h> // getopt_long
#include <libgen.h> // basename, dirname
#include <png.h> // for writing screenshot PNG files
#include "main.h"
#include "version.h"
#include "winlnxdefs.h"
#include "config.h"
#include "plugin.h"
#include "rom.h"
#include "mupenIniApi.h"
#include "../r4300/r4300.h"
#include "../r4300/recomph.h"
#include "../memory/memory.h"
#include "savestates.h"
#include "vcr.h"
#include "vcr_compress.h"
#include "guifuncs.h" // gui-specific functions
#include "util.h"
#include "translate.h"
#include "volume.h"
#include "cheat.h"
#include "../opengl/osd.h"
#include "../opengl/screenshot.h"
#ifdef DBG
#include <glib.h>
#include "../debugger/debugger.h"
#endif
#ifdef WITH_LIRC
#include "lirc.h"
#endif //WITH_LIRC
#include <SDL.h>
/** function prototypes **/
static void parseCommandLine(int argc, char **argv);
static int SaveRGBBufferToFile(char *filename, unsigned char *buf, int width, int height, int pitch);
static void *emulationThread( void *_arg );
static void sighandler( int signal, siginfo_t *info, void *context ); // signal handler
/** globals **/
int g_Noask = 0; // don't ask to force load on bad dumps
int g_NoaskParam = 0; // was --noask passed at the commandline?
int g_MemHasBeenBSwapped = 0; // store byte-swapped flag so we don't swap twice when re-playing game
pthread_t g_EmulationThread = 0; // core thread handle
int g_EmulatorRunning = 0; // need separate boolean to tell if emulator is running, since --nogui doesn't use a thread
int g_OsdEnabled = 1; // On Screen Display enabled?
int g_TakeScreenshot = 0; // Tell OSD Rendering callback to take a screenshot just before drawing the OSD
char *g_GfxPlugin = NULL; // pointer to graphics plugin specified at commandline (if any)
char *g_AudioPlugin = NULL; // pointer to audio plugin specified at commandline (if any)
char *g_InputPlugin = NULL; // pointer to input plugin specified at commandline (if any)
char *g_RspPlugin = NULL; // pointer to rsp plugin specified at commandline (if any)
#ifdef NO_GUI
static int l_GuiEnabled = 0; // GUI enabled?
#else
static int l_GuiEnabled = 1; // GUI enabled?
#endif
static char l_ConfigDir[PATH_MAX] = {0};
static char l_InstallDir[PATH_MAX] = {0};
static int l_Fullscreen = 0; // fullscreen enabled?
static int l_EmuMode = 0; // emumode specified at commandline?
static int l_CurrentFrame = 0; // frame counter
static int *l_TestShotList = NULL; // list of screenshots to take for regression test support
static int l_TestShotIdx = 0; // index of next screenshot frame in list
static char *l_Filename = NULL; // filename to load & run at startup (if given at command line)
static int l_SpeedFactor = 100; // percentage of nominal game speed at which emulator is running
static int l_FrameAdvance = 0; // variable to check if we pause on next frame
/*********************************************************************************************************
* exported gui funcs
*/
char *get_configpath()
{
return l_ConfigDir;
}
char *get_installpath()
{
return l_InstallDir;
}
char *get_savespath()
{
static char path[PATH_MAX];
strcpy(path, get_configpath());
strcat(path, "save/");
return path;
}
char *get_iconspath()
{
static char path[PATH_MAX];
strcpy(path, get_installpath());
strcat(path, "icons/");
return path;
}
char *get_iconpath(char *iconfile)
{
static char path[PATH_MAX];
strcpy(path, get_iconspath());
strcat(path, iconfile);
return path;
}
int gui_enabled(void)
{
return l_GuiEnabled;
}
/*********************************************************************************************************
* timer functions
*/
static float VILimit = 60.0;
static double VILimitMilliseconds = 1000.0/60.0;
static int GetVILimit(void)
{
switch (ROM_HEADER->Country_code&0xFF)
{
// PAL codes
case 0x44:
case 0x46:
case 0x49:
case 0x50:
case 0x53:
case 0x55:
case 0x58:
case 0x59:
return 50;
break;
// NTSC codes
case 0x37:
case 0x41:
case 0x45:
case 0x4a:
return 60;
break;
// Fallback for unknown codes
default:
return 60;
}
}
static void InitTimer(void)
{
VILimit = GetVILimit();
VILimitMilliseconds = (double) 1000.0/VILimit;
printf("init timer!\n");
}
static unsigned int gettimeofday_msec(void)
{
struct timeval tv;
unsigned int foo;
gettimeofday(&tv, NULL);
foo = ((tv.tv_sec % 1000000) * 1000) + (tv.tv_usec / 1000);
return foo;
}
/* this function could be called as a result of a keypress, joystick/button movement,
LIRC command, or 'testshots' command-line option timer */
void take_next_screenshot(void)
{
g_TakeScreenshot = l_CurrentFrame + 1;
}
void video_plugin_render_callback(void)
{
// if the flag is set to take a screenshot, then grab it now
if (g_TakeScreenshot != 0)
{
TakeScreenshot(g_TakeScreenshot - 1); // current frame number +1 is in g_TakeScreenshot
g_TakeScreenshot = 0; // reset flag
}
// if the OSD is enabled, then draw it now
if (g_OsdEnabled)
{
osd_render();
}
}
void new_frame(void)
{
// take a screenshot if we need to
if (l_TestShotList != NULL)
{
int nextshot = l_TestShotList[l_TestShotIdx];
if (nextshot == l_CurrentFrame)
{
// set global variable so screenshot will be taken just before OSD is drawn at the end of frame rendering
take_next_screenshot();
// advance list index to next screenshot frame number. If it's 0, then quit
l_TestShotIdx++;
}
else if (nextshot == 0)
{
stopEmulation();
free(l_TestShotList);
l_TestShotList = NULL;
}
}
// advance the current frame
l_CurrentFrame++;
}
void new_vi(void)
{
int Dif;
unsigned int CurrentFPSTime;
static unsigned int LastFPSTime = 0;
static unsigned int CounterTime = 0;
static unsigned int CalculatedTime ;
static int VI_Counter = 0;
double AdjustedLimit = VILimitMilliseconds * 100.0 / l_SpeedFactor; // adjust for selected emulator speed
int time;
start_section(IDLE_SECTION);
VI_Counter++;
#ifdef DBG
if(debugger_mode) debugger_frontend_vi();
#endif
if(LastFPSTime == 0)
{
LastFPSTime = gettimeofday_msec();
CounterTime = gettimeofday_msec();
return;
}
CurrentFPSTime = gettimeofday_msec();
Dif = CurrentFPSTime - LastFPSTime;
if (Dif < AdjustedLimit)
{
CalculatedTime = CounterTime + AdjustedLimit * VI_Counter;
time = (int)(CalculatedTime - CurrentFPSTime);
if (time > 0)
{
usleep(time * 1000);
}
CurrentFPSTime = CurrentFPSTime + time;
}
if (CurrentFPSTime - CounterTime >= 1000.0 )
{
CounterTime = gettimeofday_msec();
VI_Counter = 0 ;
}
LastFPSTime = CurrentFPSTime ;
end_section(IDLE_SECTION);
if (l_FrameAdvance) {
rompause = 1;
l_FrameAdvance = 0;
}
}
int open_rom( const char *filename )
{
int rc;
if(g_EmulationThread)
{
if(!confirm_message(tr("Emulation is running. Do you want to\nstop it and load the selected rom?")))
{
return -1;
}
stopEmulation();
}
if(ROM_HEADER)
{
free(ROM_HEADER);
ROM_HEADER = NULL;
}
if(rom)
{
free(rom);
rom = NULL;
}
// clear Byte-swapped flag, since ROM is now deleted
//This is (and never was) set in the code below...
g_MemHasBeenBSwapped = 0;
if((rc = rom_read(filename)) != 0)
{
// rc of -3 means rom file was a hack or bad dump and the user did not want to load it.
if(rc == -3)
info_message(tr("Rom closed."));
else
alert_message(tr("Couldn't load Rom!"));
return -3;
}
//Quit here to make sure bad roms aren't loaded when testing rom handling code.
//return -2;
InitTimer();
return 0;
}
int close_rom(void)
{
if(g_EmulationThread)
{
if(!confirm_message(tr("Emulation is running. Do you want to\nstop it and load a rom?")))
{
return -1;
}
stopEmulation();
}
if(ROM_HEADER)
{
free(ROM_HEADER);
ROM_HEADER = NULL;
}
if(rom)
{
free(rom);
rom = NULL;
}
// clear Byte-swapped flag, since ROM is now deleted
g_MemHasBeenBSwapped = 0;
info_message(tr("Rom closed."));
return 0;
}
/** emulation **/
/* startEmulation
* Begins emulation thread
*/
void startEmulation(void)
{
const char *gfx_plugin = NULL,
*audio_plugin = NULL,
*input_plugin = NULL,
*RSP_plugin = NULL;
// make sure rom is loaded before running
if(!rom)
{
alert_message(tr("There is no Rom loaded."));
return;
}
// make sure all plugins are specified before running
if(g_GfxPlugin)
gfx_plugin = plugin_name_by_filename(g_GfxPlugin);
else
gfx_plugin = plugin_name_by_filename(config_get_string("Gfx Plugin", ""));
if(!gfx_plugin)
{
alert_message(tr("No graphics plugin specified."));
return;
}
if(g_AudioPlugin)
audio_plugin = plugin_name_by_filename(g_AudioPlugin);
else
audio_plugin = plugin_name_by_filename(config_get_string("Audio Plugin", ""));
if(!audio_plugin)
{
alert_message(tr("No audio plugin specified."));
return;
}
if(g_InputPlugin)
input_plugin = plugin_name_by_filename(g_InputPlugin);
else
input_plugin = plugin_name_by_filename(config_get_string("Input Plugin", ""));
if(!input_plugin)
{
alert_message(tr("No input plugin specified."));
return;
}
if(g_RspPlugin)
RSP_plugin = plugin_name_by_filename(g_RspPlugin);
else
RSP_plugin = plugin_name_by_filename(config_get_string("RSP Plugin", ""));
if(!RSP_plugin)
{
alert_message(tr("No RSP plugin specified."));
return;
}
// in nogui mode, just start the emulator in the main thread
if(!l_GuiEnabled)
{
emulationThread(NULL);
}
else if(!g_EmulationThread)
{
// spawn emulation thread
if(pthread_create(&g_EmulationThread, NULL, emulationThread, NULL) != 0)
{
g_EmulationThread = 0;
alert_message(tr("Couldn't spawn core thread!"));
return;
}
pthread_detach(g_EmulationThread);
info_message(tr("Emulation started (PID: %d)"), g_EmulationThread);
}
// if emulation is already running, but it's paused, unpause it
else if(rompause)
{
pauseContinueEmulation();
}
}
void stopEmulation(void)
{
if(g_EmulationThread || g_EmulatorRunning)
{
info_message(tr("Stopping emulation."));
rompause = 0;
stop_it();
// wait until emulation thread is done before continuing
if(g_EmulationThread)
pthread_join(g_EmulationThread, NULL);
g_EmulatorRunning = 0;
info_message(tr("Emulation stopped."));
}
}
int pauseContinueEmulation(void)
{
static osd_message_t *msg = NULL;
if (!g_EmulatorRunning)
return 1;
if (rompause)
{
info_message(tr("Emulation continued."));
if(msg)
{
osd_delete_message(msg);
msg = NULL;
}
}
else
{
info_message(tr("Emulation paused."));
if(msg)
osd_delete_message(msg);
msg = osd_new_message(OSD_MIDDLE_CENTER, tr("Paused"));
osd_message_set_static(msg);
}
rompause = !rompause;
return rompause;
}
/*********************************************************************************************************
* sdl event filter
*/
static int sdl_event_filter( const SDL_Event *event )
{
static osd_message_t *msgFF = NULL;
static int SavedSpeedFactor = 100;
char *event_str = NULL;
switch( event->type )
{
// user clicked on window close button
case SDL_QUIT:
stopEmulation();
break;
case SDL_KEYDOWN:
switch( event->key.keysym.sym )
{
case SDLK_F5:
savestates_job |= SAVESTATE;
break;
case SDLK_F7:
savestates_job |= LOADSTATE;
break;
case SDLK_ESCAPE:
stopEmulation();
break;
case SDLK_RETURN:
// Alt+Enter toggles fullscreen
if(event->key.keysym.mod & (KMOD_LALT | KMOD_RALT))
changeWindow();
break;
case SDLK_F10:
if (l_SpeedFactor > 10)
{
l_SpeedFactor -= 5;
osd_new_message(OSD_BOTTOM_LEFT, tr("playback speed: %i%%"), l_SpeedFactor);
setSpeedFactor(l_SpeedFactor); // call to audio plugin
}
break;
case SDLK_F11:
if (l_SpeedFactor < 300)
{
l_SpeedFactor += 5;
osd_new_message(OSD_BOTTOM_LEFT, tr("playback speed: %i%%"), l_SpeedFactor);
setSpeedFactor(l_SpeedFactor); // call to audio plugin
}
break;
case SDLK_F12:
// set flag so that screenshot will be taken at the end of frame rendering
take_next_screenshot();
break;
// Pause
case SDLK_PAUSE:
pauseContinueEmulation();
l_FrameAdvance = 0;
break;
default:
switch (event->key.keysym.unicode)
{
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
savestates_select_slot( event->key.keysym.unicode - '0' );
break;
// volume mute/unmute
case 'm':
case 'M':
volMute();
break;
// increase volume
case ']':
volChange(2);
break;
// decrease volume
case '[':
volChange(-2);
break;
// fast-forward
case 'f':
case 'F':
SavedSpeedFactor = l_SpeedFactor;
l_SpeedFactor = 250;
setSpeedFactor(l_SpeedFactor); // call to audio plugin
// set fast-forward indicator
msgFF = osd_new_message(OSD_TOP_RIGHT, tr("Fast Forward"));
osd_message_set_static(msgFF);
break;
// frame advance
case '/':
case '?':
l_FrameAdvance = 1;
rompause = 0;
break;
// pass all other keypresses to the input plugin
default:
keyDown( 0, event->key.keysym.sym );
}
}
return 0;
break;
case SDL_KEYUP:
switch( event->key.keysym.sym )
{
case SDLK_ESCAPE:
break;
case SDLK_f:
// cancel fast-forward
l_SpeedFactor = SavedSpeedFactor;
setSpeedFactor(l_SpeedFactor); // call to audio plugin
// remove message
osd_delete_message(msgFF);
break;
default:
keyUp( 0, event->key.keysym.sym );
}
return 0;
break;
// if joystick action is detected, check if it's mapped to a special function
case SDL_JOYAXISMOTION:
// axis events have to be above a certain threshold to be valid
if(event->jaxis.value > -15000 && event->jaxis.value < 15000)
break;
case SDL_JOYBUTTONDOWN:
case SDL_JOYHATMOTION:
event_str = event_to_str(event);
if(!event_str) return 0;
if(strcmp(event_str, config_get_string("Joy Mapping Fullscreen", "")) == 0)
changeWindow();
else if(strcmp(event_str, config_get_string("Joy Mapping Stop", "")) == 0)
stopEmulation();
else if(strcmp(event_str, config_get_string("Joy Mapping Pause", "")) == 0)
pauseContinueEmulation();
else if(strcmp(event_str, config_get_string("Joy Mapping Save State", "")) == 0)
savestates_job |= SAVESTATE;
else if(strcmp(event_str, config_get_string("Joy Mapping Load State", "")) == 0)
savestates_job |= LOADSTATE;
else if(strcmp(event_str, config_get_string("Joy Mapping Increment Slot", "")) == 0)
savestates_inc_slot();
else if(strcmp(event_str, config_get_string("Joy Mapping Screenshot", "")) == 0)
take_next_screenshot();
else if(strcmp(event_str, config_get_string("Joy Mapping Mute", "")) == 0)
volMute();
else if(strcmp(event_str, config_get_string("Joy Mapping Decrease Volume", "")) == 0)
volChange(-2);
else if(strcmp(event_str, config_get_string("Joy Mapping Increase Volume", "")) == 0)
volChange(2);
free(event_str);
return 0;
break;
}
return 1;
}
/*********************************************************************************************************
* emulation thread - runs the core
*/
static void * emulationThread( void *_arg )
{
const char *gfx_plugin = NULL,
*audio_plugin = NULL,
*input_plugin = NULL,
*RSP_plugin = NULL;
struct sigaction sa;
// install signal handler, but only if we're running in GUI mode
// in non-GUI mode, we don't need to catch exceptions (there's no GUI to take down)
if (l_GuiEnabled)
{
memset( &sa, 0, sizeof( struct sigaction ) );
sa.sa_sigaction = sighandler;
sa.sa_flags = SA_SIGINFO;
sigaction( SIGSEGV, &sa, NULL );
sigaction( SIGILL, &sa, NULL );
sigaction( SIGFPE, &sa, NULL );
sigaction( SIGCHLD, &sa, NULL );
}
g_EmulatorRunning = 1;
// if emu mode wasn't specified at the commandline, set from config file
if(!l_EmuMode)
dynacore = config_get_number( "Core", CORE_DYNAREC );
no_compiled_jump = config_get_bool("NoCompiledJump", FALSE);
// init sdl
SDL_Init(SDL_INIT_VIDEO);
SDL_ShowCursor(0);
SDL_EnableKeyRepeat(0, 0);
SDL_SetEventFilter(sdl_event_filter);
SDL_EnableUNICODE(1);
/* Determine which plugins to use:
* -If valid plugin was specified at the commandline, use it
* -Else, get plugin from config. NOTE: gui code must change config if user switches plugin in the gui)
*/
if(g_GfxPlugin)
gfx_plugin = plugin_name_by_filename(g_GfxPlugin);
else
gfx_plugin = plugin_name_by_filename(config_get_string("Gfx Plugin", ""));
if(g_AudioPlugin)
audio_plugin = plugin_name_by_filename(g_AudioPlugin);
else
audio_plugin = plugin_name_by_filename(config_get_string("Audio Plugin", ""));
if(g_InputPlugin)
input_plugin = plugin_name_by_filename(g_InputPlugin);
else
input_plugin = plugin_name_by_filename(config_get_string("Input Plugin", ""));
if(g_RspPlugin)
RSP_plugin = plugin_name_by_filename(g_RspPlugin);
else
RSP_plugin = plugin_name_by_filename(config_get_string("RSP Plugin", ""));
// initialize memory, and do byte-swapping if it's not been done yet
if (g_MemHasBeenBSwapped == 0)
{
init_memory(1);
g_MemHasBeenBSwapped = 1;
}
else
{
init_memory(0);
}
// load the plugins and attach the ROM to them
plugin_load_plugins(gfx_plugin, audio_plugin, input_plugin, RSP_plugin);
romOpen_gfx();
romOpen_audio();
romOpen_input();
// switch to fullscreen if enabled
if (l_Fullscreen)
changeWindow();
if (g_OsdEnabled)
{
// init on-screen display
void *pvPixels = NULL;
int width = 640, height = 480;
readScreen(&pvPixels, &width, &height); // read screen to get width and height
if (pvPixels != NULL)
{
free(pvPixels);
pvPixels = NULL;
}
osd_init(width, height);
}
// setup rendering callback from video plugin to the core, for screenshots and On-Screen-Display
setRenderingCallback(video_plugin_render_callback);
#ifdef WITH_LIRC
lircStart();
#endif // WITH_LIRC
#ifdef DBG
if( g_DebuggerEnabled )
init_debugger();
#endif
// load cheats for the current rom
cheat_load_current_rom();
osd_new_message(OSD_MIDDLE_CENTER, "Mupen64Plus Started...");
go(); /* core func */
#ifdef WITH_LIRC
lircStop();
#endif // WITH_LIRC
if (g_OsdEnabled)
{
osd_exit();
}
romClosed_RSP();
romClosed_input();
romClosed_audio();
romClosed_gfx();
closeDLL_RSP();
closeDLL_input();
closeDLL_audio();
closeDLL_gfx();
free_memory();
// clean up
g_EmulationThread = 0;
SDL_Quit();
if (l_Filename != 0)
{
// the following doesn't work - it wouldn't exit immediately but when the next event is
// recieved (i.e. mouse movement)
/* gdk_threads_enter();
gtk_main_quit();
gdk_threads_leave();*/
}
return NULL;
}
/*********************************************************************************************************
* signal handler
*/
static void sighandler(int signal, siginfo_t *info, void *context)
{
if( info->si_pid == g_EmulationThread )
{
switch( signal )
{
case SIGSEGV:
alert_message(tr("The core thread recieved a SIGSEGV signal.\n"
"This means it tried to access protected memory.\n"
"Maybe you have set a wrong ucode for one of the plugins!"));
printf( "SIGSEGV in core thread caught:\n" );
printf( "\terrno = %d (%s)\n", info->si_errno, strerror( info->si_errno ) );
printf( "\taddress = 0x%08lX\n", (unsigned long) info->si_addr );
#ifdef SEGV_MAPERR
switch( info->si_code )
{
case SEGV_MAPERR: printf( " address not mapped to object\n" ); break;
case SEGV_ACCERR: printf( " invalid permissions for mapped object\n" ); break;
}
#endif
break;
case SIGILL:
printf( "SIGILL in core thread caught:\n" );
printf( "\terrno = %d (%s)\n", info->si_errno, strerror( info->si_errno ) );
printf( "\taddress = 0x%08lX\n", (unsigned long) info->si_addr );
#ifdef ILL_ILLOPC
switch( info->si_code )
{
case ILL_ILLOPC: printf( "\tillegal opcode\n" ); break;
case ILL_ILLOPN: printf( "\tillegal operand\n" ); break;
case ILL_ILLADR: printf( "\tillegal addressing mode\n" ); break;
case ILL_ILLTRP: printf( "\tillegal trap\n" ); break;
case ILL_PRVOPC: printf( "\tprivileged opcode\n" ); break;
case ILL_PRVREG: printf( "\tprivileged register\n" ); break;
case ILL_COPROC: printf( "\tcoprocessor error\n" ); break;
case ILL_BADSTK: printf( "\tinternal stack error\n" ); break;
}
#endif
break;
case SIGFPE:
printf( "SIGFPE in core thread caught:\n" );
printf( "\terrno = %d (%s)\n", info->si_errno, strerror( info->si_errno ) );
printf( "\taddress = 0x%08lX\n", (unsigned long) info->si_addr );
switch( info->si_code )
{
case FPE_INTDIV: printf( "\tinteger divide by zero\n" ); break;
case FPE_INTOVF: printf( "\tinteger overflow\n" ); break;
case FPE_FLTDIV: printf( "\tfloating point divide by zero\n" ); break;
case FPE_FLTOVF: printf( "\tfloating point overflow\n" ); break;
case FPE_FLTUND: printf( "\tfloating point underflow\n" ); break;
case FPE_FLTRES: printf( "\tfloating point inexact result\n" ); break;
case FPE_FLTINV: printf( "\tfloating point invalid operation\n" ); break;
case FPE_FLTSUB: printf( "\tsubscript out of range\n" ); break;
}
break;
default:
printf( "Signal number %d in core thread caught:\n", signal );
printf( "\terrno = %d (%s)\n", info->si_errno, strerror( info->si_errno ) );
}
pthread_cancel(g_EmulationThread);
g_EmulationThread = 0;
g_EmulatorRunning = 0;
}
else
{
printf( "Signal number %d caught:\n", signal );
printf( "\terrno = %d (%s)\n", info->si_errno, strerror( info->si_errno ) );
exit( EXIT_FAILURE );
}
}
static void printUsage(const char *progname)
{
char *str = strdup(progname);
printf("Usage: %s [parameter(s)] rom\n"
"\n"
"Parameters:\n"
" --nogui : do not display GUI.\n"
" --fullscreen : turn fullscreen mode on.\n"
" --noosd : disable onscreen display.\n"
" --gfx (path) : use gfx plugin given by (path)\n"
" --audio (path) : use audio plugin given by (path)\n"
" --input (path) : use input plugin given by (path)\n"
" --rsp (path) : use rsp plugin given by (path)\n"
" --emumode (number) : set emu mode to: 0=Interpreter 1=DynaRec 2=Pure Interpreter\n"
" --sshotdir (dir) : set screenshot directory to (dir)\n"
" --configdir (dir) : force config dir (must contain mupen64plus.conf)\n"
" --installdir (dir) : force install dir (place to look for plugins, icons, lang, etc)\n"
" --noask : don't ask to force load on bad dumps.\n"
" --testshots (list) : take screenshots at frames given in comma-separated list, then quit\n"
#ifdef DBG
" --debugger : start with debugger enabled\n"
#endif
" -h, --help : see this help message\n"
"\n", basename(str));
free(str);
return;
}
/* parseCommandLine
* Parses commandline options and sets global variables accordingly
*/
void parseCommandLine(int argc, char **argv)
{
int i, shots;
char *str = NULL;
// option parsing vars
int opt, option_index;
enum
{
OPT_GFX = 1,
OPT_AUDIO,
OPT_INPUT,
OPT_RSP,
OPT_EMUMODE,
OPT_SSHOTDIR,
OPT_CONFIGDIR,
OPT_INSTALLDIR,
#ifdef DBG
OPT_DEBUGGER,
#endif
OPT_NOASK,
OPT_TESTSHOTS
};
struct option long_options[] =
{
{"nogui", no_argument, &l_GuiEnabled, FALSE},
{"noosd", no_argument, &g_OsdEnabled, FALSE},
{"fullscreen", no_argument, &l_Fullscreen, TRUE},
{"gfx", required_argument, NULL, OPT_GFX},
{"audio", required_argument, NULL, OPT_AUDIO},
{"input", required_argument, NULL, OPT_INPUT},
{"rsp", required_argument, NULL, OPT_RSP},
{"emumode", required_argument, NULL, OPT_EMUMODE},
{"sshotdir", required_argument, NULL, OPT_SSHOTDIR},
{"configdir", required_argument, NULL, OPT_CONFIGDIR},
{"installdir", required_argument, NULL, OPT_INSTALLDIR},
#ifdef DBG
{"debugger", no_argument, NULL, OPT_DEBUGGER},
#endif
{"noask", no_argument, NULL, OPT_NOASK},
{"testshots", required_argument, NULL, OPT_TESTSHOTS},
{"help", no_argument, NULL, 'h'},
{0, 0, 0, 0} // last opt must be empty
};
char opt_str[] = "h";
/* parse commandline options */
while((opt = getopt_long(argc, argv, opt_str,
long_options, &option_index)) != -1)
{
switch(opt)
{
// if getopt_long returns 0, it already set the global for us, so do nothing
case 0:
break;
case OPT_GFX:
if(plugin_scan_file(optarg, PLUGIN_TYPE_GFX))
{
g_GfxPlugin = optarg;
}
else
{
printf("***Warning: GFX Plugin '%s' couldn't be loaded!\n", optarg);
}
break;
case OPT_AUDIO:
if(plugin_scan_file(optarg, PLUGIN_TYPE_AUDIO))
{
g_AudioPlugin = optarg;
}
else
{
printf("***Warning: Audio Plugin '%s' couldn't be loaded!\n", optarg);
}
break;
case OPT_INPUT:
if(plugin_scan_file(optarg, PLUGIN_TYPE_CONTROLLER))
{
g_InputPlugin = optarg;
}
else
{
printf("***Warning: Input Plugin '%s' couldn't be loaded!\n", optarg);
}
break;
case OPT_RSP:
if(plugin_scan_file(optarg, PLUGIN_TYPE_RSP))
{
g_RspPlugin = optarg;
}
else
{
printf("***Warning: RSP Plugin '%s' couldn't be loaded!\n", optarg);
}
break;
case OPT_EMUMODE:
i = atoi(optarg);
if(i >= CORE_INTERPRETER && i <= CORE_PURE_INTERPRETER)
{
l_EmuMode = TRUE;
dynacore = i;
}
else
{
printf("***Warning: Invalid Emumode: %s\n", optarg);
}
break;
case OPT_SSHOTDIR:
if(isdir(optarg))
SetScreenshotDir(optarg);
else
printf("***Warning: Screen shot directory '%s' is not accessible or not a directory.\n", optarg);
break;
case OPT_CONFIGDIR:
if(isdir(optarg))
strncpy(l_ConfigDir, optarg, PATH_MAX);
else
printf("***Warning: Config directory '%s' is not accessible or not a directory.\n", optarg);
break;
case OPT_INSTALLDIR:
if(isdir(optarg))
strncpy(l_InstallDir, optarg, PATH_MAX);
else
printf("***Warning: Install directory '%s' is not accessible or not a directory.\n", optarg);
break;
case OPT_NOASK:
g_Noask = g_NoaskParam = TRUE;
break;
case OPT_TESTSHOTS:
// count the number of integers in the list
shots = 1;
str = optarg;
while ((str = strchr(str, ',')) != NULL)
{
str++;
shots++;
}
// create a list and populate it with the frame counter values at which to take screenshots
if ((l_TestShotList = malloc(sizeof(int) * (shots + 1))) != NULL)
{
int idx = 0;
str = optarg;
while (str != NULL)
{
l_TestShotList[idx++] = atoi(str);
str = strchr(str, ',');
if (str != NULL) str++;
}
l_TestShotList[idx] = 0;
}
break;
#ifdef DBG
case OPT_DEBUGGER:
g_DebuggerEnabled = TRUE;
break;
#endif
// print help
case 'h':
case '?':
default:
printUsage(argv[0]);
exit(1);
break;
}
}
// if there are still parameters left after option parsing, assume it's the rom filename
if(optind < argc)
{
l_Filename = argv[optind];
}
// if executable name contains "_nogui", set l_GuiEnabled to FALSE.
// This allows creation of a mupen64plus_nogui symlink to mupen64plus instead of passing --nogui
// for backwards compatability with old mupen64_nogui program name.
str = strdup(argv[0]);
basename(str);
if(strstr(str, "_nogui") != NULL)
{
l_GuiEnabled = FALSE;
}
free(str);
}
/** setPaths
* setup paths to config/install/screenshot directories. The config dir is the dir where all
* user config information is stored, e.g. mupen64plus.conf, save files, and plugin conf files.
* The install dir is where mupen64plus looks for common files, e.g. plugins, icons, language
* translation files.
*/
static void setPaths(void)
{
char buf[PATH_MAX], buf2[PATH_MAX];
// if the config dir was not specified at the commandline, look for ~/.mupen64plus dir
if (strlen(l_ConfigDir) == 0)
{
strncpy(l_ConfigDir, getenv("HOME"), PATH_MAX);
strncat(l_ConfigDir, "/.mupen64plus", PATH_MAX - strlen(l_ConfigDir));
// if ~/.mupen64plus dir is not found, create it
if(!isdir(l_ConfigDir))
{
printf("Creating %s to store user data\n", l_ConfigDir);
if(mkdir(l_ConfigDir, (mode_t)0755) != 0)
{
printf("Error: Could not create %s: ", l_ConfigDir);
perror(NULL);
exit(errno);
}
// create save subdir
strncpy(buf, l_ConfigDir, PATH_MAX);
strncat(buf, "/save", PATH_MAX - strlen(buf));
if(mkdir(buf, (mode_t)0755) != 0)
{
// report error, but don't exit
printf("Warning: Could not create %s: %s", buf, strerror(errno));
}
// create screenshots subdir
strncpy(buf, l_ConfigDir, PATH_MAX);
strncat(buf, "/screenshots", PATH_MAX - strlen(buf));
if(mkdir(buf, (mode_t)0755) != 0)
{
// report error, but don't exit
printf("Warning: Could not create %s: %s", buf, strerror(errno));
}
}
}
// make sure config dir has a '/' on the end.
if(l_ConfigDir[strlen(l_ConfigDir)-1] != '/')
strncat(l_ConfigDir, "/", PATH_MAX - strlen(l_ConfigDir));
// if install dir was not specified at the commandline, look for it in the default location
if(strlen(l_InstallDir) == 0)
{
strncpy(l_InstallDir, PREFIX, PATH_MAX);
strncat(l_InstallDir, "/share/mupen64plus/", PATH_MAX - strlen(l_InstallDir));
// if install dir is not in the default location, try the same dir as the binary
if(!isdir(l_InstallDir))
{
int n = readlink("/proc/self/exe", buf, PATH_MAX);
if(n > 0)
{
buf[n] = '\0';
dirname(buf);
strncpy(l_InstallDir, buf, PATH_MAX);
strncat(buf, "/config/mupen64plus.conf", PATH_MAX - strlen(buf));
if(!isfile(buf))
{
// try cwd as last resort
getcwd(l_InstallDir, PATH_MAX);
}
}
else
{
// try cwd as last resort
getcwd(l_InstallDir, PATH_MAX);
}
}
}
// make sure install dir has a '/' on the end.
if(l_InstallDir[strlen(l_InstallDir)-1] != '/')
strncat(l_InstallDir, "/", PATH_MAX - strlen(l_InstallDir));
// make sure install dir is valid
strncpy(buf, l_InstallDir, PATH_MAX);
strncat(buf, "config/mupen64plus.conf", PATH_MAX - strlen(buf));
if(!isfile(buf))
{
printf("Could not locate valid install directory\n");
exit(1);
}
// check user config dir for mupen64plus.conf file. If it's not there, copy all
// config files from install dir over to user dir.
strncpy(buf, l_ConfigDir, PATH_MAX);
strncat(buf, "mupen64plus.conf", PATH_MAX - strlen(buf));
if(!isfile(buf))
{
DIR *dir;
struct dirent *entry;
strncpy(buf, l_InstallDir, PATH_MAX);
strncat(buf, "config", PATH_MAX - strlen(buf));
dir = opendir(buf);
// should never hit this error because of previous checks
if(!dir)
{
perror(buf);
return;
}
while((entry = readdir(dir)) != NULL)
{
strncpy(buf, l_InstallDir, PATH_MAX);
strncat(buf, "config/", PATH_MAX - strlen(buf));
strncat(buf, entry->d_name, PATH_MAX - strlen(buf));
// only copy regular files
if(isfile(buf))
{
strncpy(buf2, l_ConfigDir, PATH_MAX);
strncat(buf2, entry->d_name, PATH_MAX - strlen(buf2));
printf("Copying %s to %s\n", buf, l_ConfigDir);
if(copyfile(buf, buf2) != 0)
printf("Error copying file\n");
}
}
closedir(dir);
}
// set screenshot dir if it wasn't specified by the user
if (!ValidScreenshotDir())
{
char chDefaultDir[PATH_MAX + 1];
snprintf(chDefaultDir, PATH_MAX, "%sscreenshots/", l_ConfigDir);
SetScreenshotDir(chDefaultDir);
}
}
/*********************************************************************************************************
* main function
*/
int main(int argc, char *argv[])
{
int i;
#ifdef VCR_SUPPORT
const char *p;
#endif
printf(" __ __ __ _ _ ____ _ \n");
printf("| \\/ |_ _ _ __ ___ _ __ / /_ | || | | _ \\| |_ _ ___ \n");
printf("| |\\/| | | | | '_ \\ / _ \\ '_ \\| '_ \\| || |_| |_) | | | | / __| \n");
printf("| | | | |_| | |_) | __/ | | | (_) |__ _| __/| | |_| \\__ \\ \n");
printf("|_| |_|\\__,_| .__/ \\___|_| |_|\\___/ |_| |_| |_|\\__,_|___/ \n");
printf(" |_| http://code.google.com/p/mupen64plus/ \n\n");
// allow gui subsystem to init and parse gui-specific commandline args first
if(l_GuiEnabled)
gui_init(&argc, &argv);
parseCommandLine(argc, argv);
setPaths();
config_read();
i = config_get_bool("OsdEnabled", 2);
if(i==2)
{
config_put_bool("OsdEnabled", g_OsdEnabled);
}
else if(g_OsdEnabled==1)
{
g_OsdEnabled = i;
}
#ifdef VCR_SUPPORT
VCRComp_init();
p = config_get_string( "VCR Video Codec", "XviD" );
for (i = 0; i < VCRComp_numVideoCodecs(); i++)
{
if (!strcasecmp( VCRComp_videoCodecName( i ), p ))
{
VCRComp_selectVideoCodec( i );
break;
}
}
p = config_get_string( "VCR Audio Codec", VCRComp_audioCodecName( 0 ) );
for (i = 0; i < VCRComp_numAudioCodecs(); i++)
{
if (!strcasecmp( VCRComp_audioCodecName( i ), p ))
{
VCRComp_selectAudioCodec( i );
break;
}
}
#endif
// init multi-language support
tr_init();
// look for plugins in the install dir and set plugin config dir
plugin_scan_installdir();
plugin_set_configdir(l_ConfigDir);
savestates_set_autoinc_slot(config_get_bool("AutoIncSaveSlot", FALSE));
// if --noask was not specified at the commandline, try config file
if(!g_NoaskParam)
g_Noask = config_get_bool("No Ask", FALSE);
/* TODO: nogui version does not use ini file */
ini_openFile();
cheat_read_config();
// build gui, but do not display
if(l_GuiEnabled)
gui_build();
// must be called after building gui
info_message(tr("Config Dir: \"%s\", Install Dir: \"%s\""), l_ConfigDir, l_InstallDir);
// only display gui if user wants it
if(l_GuiEnabled)
gui_display();
// if rom file was specified, run it
if (l_Filename)
{
if(open_rom(l_Filename) < 0 &&
!l_GuiEnabled)
{
// cleanup and exit
cheat_delete_all();
ini_closeFile();
plugin_delete_list();
tr_delete_languages();
config_delete();
exit(1);
}
startEmulation();
}
// Rom file must be specified in nogui mode
else if(!l_GuiEnabled)
{
alert_message("Rom file must be specified in nogui mode.");
printUsage(argv[0]);
// cleanup and exit
cheat_delete_all();
ini_closeFile();
plugin_delete_list();
tr_delete_languages();
config_delete();
exit(1);
}
// give control of this thread to the gui
if(l_GuiEnabled)
gui_main_loop();
// free allocated memory
if (l_TestShotList != NULL)
free(l_TestShotList);
// cleanup and exit
stopEmulation();
config_write();
ini_updateFile(1);
cheat_write_config();
cheat_delete_all();
ini_closeFile();
plugin_delete_list();
tr_delete_languages();
config_delete();
return EXIT_SUCCESS;
}