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https://github.com/mupen64plus/mupen64plus-oldsvn.git
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67 lines
2.7 KiB
C
67 lines
2.7 KiB
C
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* Mupen64plus - control.h *
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* Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
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* Copyright (C) 2008 Marshallh *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include <ultra64.h>
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#include "include\config.h"
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extern OSMesgQueue SiMessageQ;
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/* extern OSPfs pfs[NUM_CONT]; */
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OSContStatus statusData[NUM_CONT];
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OSContPad dummyControllerData = {0, 0, 0, 0};
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OSContPad controllerData[NUM_CONT];
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OSContPad* validControllerData[NUM_CONT];
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int activeControllers[NUM_CONT];
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int numControllers=0;
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/* Return how many controllers are connected
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* if there are more than <NUM_CONT> connected, return NUM_CONT
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* (ie specify how many controllers you want with NUM_CONT, and
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* the return result is the number of controllers actually hooked up)
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*/
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void initControllers(void)
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{
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int i;
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u8 pattern;
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osContInit(&SiMessageQ,&pattern,statusData);
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}
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u32 initRumblePack(int contno)
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{
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return -1;
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}
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/* Return pointer to controller data for each connected controller
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* oneshot = which buttons to treat as one-shots ("fire" buttons)
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* oneshot is any of the button macros (eg CONT_B, CONT_LEFT) ored together)
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*/
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void readController(void)
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{
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/* MotorSiGetAccess(); */
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osContStartReadData(&SiMessageQ);
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osWritebackDCacheAll();
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osRecvMesg(&SiMessageQ, NULL, OS_MESG_BLOCK);
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/* MotorSiRelAccess(); */
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osContGetReadData(controllerData);
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}
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