mupen64plus-oldsvn/glN64/RSP.cpp
2008-07-21 02:43:39 +00:00

211 lines
5.8 KiB
C++

#ifndef __LINUX__
# include <windows.h>
#else
# include "../main/winlnxdefs.h"
# ifndef min
# define min(a,b) ((a) < (b) ? (a) : (b))
# endif
#endif
#include <math.h>
#include "glN64.h"
#include "OpenGL.h"
#include "Debug.h"
#include "RSP.h"
#include "RDP.h"
#include "N64.h"
#include "F3D.h"
#include "3DMath.h"
#include "VI.h"
#include "Combiner.h"
//#include "textures.h"
//#include "Config.h"
#include "FrameBuffer.h"
#include "DepthBuffer.h"
#include "GBI.h"
RSPInfo RSP;
void RSP_LoadMatrix( f32 mtx[4][4], u32 address )
{
f32 recip = 1.5258789e-05f;
struct _N64Matrix
{
SHORT integer[4][4];
WORD fraction[4][4];
} *n64Mat = (struct _N64Matrix *)&RDRAM[address];
for (int i = 0; i < 4; i++)
for (int j = 0; j < 4; j++)
mtx[i][j] = (GLfloat)(n64Mat->integer[i][j^1]) + (GLfloat)(n64Mat->fraction[i][j^1]) * recip;
}
#ifdef RSPTHREAD
DWORD WINAPI RSP_ThreadProc( LPVOID lpParameter )
{
RSP_Init();
SetEvent( RSP.threadFinished );
#ifndef _DEBUG
__try
{
#endif
while (TRUE)
{
switch (WaitForMultipleObjects( 6, RSP.threadMsg, FALSE, INFINITE ))
{
case (WAIT_OBJECT_0 + RSPMSG_PROCESSDLIST):
RSP_ProcessDList();
break;
case (WAIT_OBJECT_0 + RSPMSG_UPDATESCREEN):
VI_UpdateScreen();
break;
case (WAIT_OBJECT_0 + RSPMSG_CLOSE):
OGL_Stop();
SetEvent( RSP.threadFinished );
return 1;
case (WAIT_OBJECT_0 + RSPMSG_DESTROYTEXTURES):
Combiner_Destroy();
FrameBuffer_Destroy();
TextureCache_Destroy();
break;
case (WAIT_OBJECT_0 + RSPMSG_INITTEXTURES):
FrameBuffer_Init();
TextureCache_Init();
Combiner_Init();
gSP.changed = gDP.changed = 0xFFFFFFFF;
break;
case (WAIT_OBJECT_0 + RSPMSG_CAPTURESCREEN):
OGL_SaveScreenshot();
break;
}
SetEvent( RSP.threadFinished );
}
#ifndef _DEBUG
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
char exception[256];
sprintf( exception, "Win32 exception 0x%08X occured in glN64", GetExceptionCode() );
MessageBox( NULL, exception, pluginName, MB_OK | MB_ICONERROR );
GBI_Destroy();
DepthBuffer_Destroy();
OGL_Stop();
}
#endif
RSP.thread = NULL;
return 0;
}
#endif // RSPTHREAD
void RSP_ProcessDList()
{
VI_UpdateSize();
OGL_UpdateScale();
RSP.PC[0] = *(u32*)&DMEM[0x0FF0];
RSP.PCi = 0;
RSP.count = 0;
RSP.halt = FALSE;
RSP.busy = TRUE;
gSP.matrix.stackSize = min( 32, *(u32*)&DMEM[0x0FE4] >> 6 );
gSP.matrix.modelViewi = 0;
gSP.changed |= CHANGED_MATRIX;
for (int i = 0; i < 4; i++)
for (int j = 0; j < 4; j++)
gSP.matrix.modelView[0][i][j] = 0.0f;
gSP.matrix.modelView[0][0][0] = 1.0f;
gSP.matrix.modelView[0][1][1] = 1.0f;
gSP.matrix.modelView[0][2][2] = 1.0f;
gSP.matrix.modelView[0][3][3] = 1.0f;
u32 uc_start = *(u32*)&DMEM[0x0FD0];
u32 uc_dstart = *(u32*)&DMEM[0x0FD8];
u32 uc_dsize = *(u32*)&DMEM[0x0FDC];
if ((uc_start != RSP.uc_start) || (uc_dstart != RSP.uc_dstart))
gSPLoadUcodeEx( uc_start, uc_dstart, uc_dsize );
gDPSetAlphaCompare( G_AC_NONE );
gDPSetDepthSource( G_ZS_PIXEL );
gDPSetRenderMode( 0, 0 );
gDPSetAlphaDither( G_AD_DISABLE );
gDPSetColorDither( G_CD_DISABLE );
gDPSetCombineKey( G_CK_NONE );
gDPSetTextureConvert( G_TC_FILT );
gDPSetTextureFilter( G_TF_POINT );
gDPSetTextureLUT( G_TT_NONE );
gDPSetTextureLOD( G_TL_TILE );
gDPSetTextureDetail( G_TD_CLAMP );
gDPSetTexturePersp( G_TP_PERSP );
gDPSetCycleType( G_CYC_1CYCLE );
gDPPipelineMode( G_PM_NPRIMITIVE );
while (!RSP.halt)
{
if ((RSP.PC[RSP.PCi] + 8) > RDRAMSize)
{
#ifdef DEBUG
switch (Debug.level)
{
case DEBUG_LOW:
DebugMsg( DEBUG_LOW | DEBUG_ERROR, "ATTEMPTING TO EXECUTE RSP COMMAND AT INVALID RDRAM LOCATION\n" );
break;
case DEBUG_MEDIUM:
DebugMsg( DEBUG_MEDIUM | DEBUG_ERROR, "Attempting to execute RSP command at invalid RDRAM location\n" );
break;
case DEBUG_HIGH:
DebugMsg( DEBUG_HIGH | DEBUG_ERROR, "// Attempting to execute RSP command at invalid RDRAM location\n" );
break;
}
#endif
break;
}
u32 w0 = *(u32*)&RDRAM[RSP.PC[RSP.PCi]];
u32 w1 = *(u32*)&RDRAM[RSP.PC[RSP.PCi] + 4];
RSP.cmd = _SHIFTR( w0, 24, 8 );
#ifdef DEBUG
DebugRSPState( RSP.PCi, RSP.PC[RSP.PCi], _SHIFTR( w0, 24, 8 ), w0, w1 );
DebugMsg( DEBUG_LOW | DEBUG_HANDLED, "0x%08lX: CMD=0x%02lX W0=0x%08lX W1=0x%08lX\n", RSP.PC[RSP.PCi], _SHIFTR( w0, 24, 8 ), w0, w1 );
#endif
RSP.PC[RSP.PCi] += 8;
RSP.nextCmd = _SHIFTR( *(u32*)&RDRAM[RSP.PC[RSP.PCi]], 24, 8 );
GBI.cmd[RSP.cmd]( w0, w1 );
}
/* if (OGL.frameBufferTextures && gDP.colorImage.changed)
{
FrameBuffer_SaveBuffer( gDP.colorImage.address, gDP.colorImage.size, gDP.colorImage.width, gDP.colorImage.height );
gDP.colorImage.changed = FALSE;
}*/
RSP.busy = FALSE;
RSP.DList++;
gSP.changed |= CHANGED_COLORBUFFER;
}
void RSP_Init()
{
RDRAMSize = 1024 * 1024 * 8;
RSP.DList = 0;
RSP.uc_start = RSP.uc_dstart = 0;
gDP.loadTile = &gDP.tiles[7];
gSP.textureTile[0] = &gDP.tiles[0];
gSP.textureTile[1] = &gDP.tiles[1];
DepthBuffer_Init();
GBI_Init();
OGL_Start();
}