mupen64plus-oldsvn/opengl/screenshot.cpp

216 lines
6.1 KiB
C++

/**
* Mupen64Plus - Screenshot.cpp
* Copyright (C) 2008 Richard Goedeken
*
* Mupen64Plus homepage: http://code.google.com/p/mupen64plus/
*
*
* This program is free software; you can redistribute it and/
* or modify it under the terms of the GNU General Public Li-
* cence as published by the Free Software Foundation; either
* version 2 of the Licence, or any later version.
*
* This program is distributed in the hope that it will be use-
* ful, but WITHOUT ANY WARRANTY; without even the implied war-
* ranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public Licence for more details.
*
* You should have received a copy of the GNU General Public
* Licence along with this program; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139,
* USA.
*
**/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <dirent.h>
#include <SDL_opengl.h>
#include <SDL.h>
#include <png.h>
#include "osd.h"
#include "../main/main.h"
#include "../main/util.h"
#include "../main/rom.h"
#include "../main/translate.h"
static char l_SshotDir[PATH_MAX] = {0}; // pointer to screenshot dir specified at commandline
/*********************************************************************************************************
* PNG support functions for writing screenshot files
*/
static void mupen_png_error(png_structp png_write, const char *message)
{
printf("PNG Error: %s\n", message);
}
static void mupen_png_warn(png_structp png_write, const char *message)
{
printf("PNG Warning: %s\n", message);
}
static int SaveRGBBufferToFile(char *filename, unsigned char *buf, int width, int height, int pitch)
{
int i;
// allocate PNG structures
png_structp png_write = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, mupen_png_error, mupen_png_warn);
if (!png_write)
{
printf("Error creating PNG write struct.\n");
return 1;
}
png_infop png_info = png_create_info_struct(png_write);
if (!png_info)
{
png_destroy_write_struct(&png_write, (png_infopp)NULL);
printf("Error creating PNG info struct.\n");
return 2;
}
// Set the jumpback
if (setjmp(png_jmpbuf(png_write)))
{
png_destroy_write_struct(&png_write, &png_info);
printf("Error calling setjmp()\n");
return 3;
}
// open the file to write
FILE *savefile = fopen(filename, "wb");
if (savefile == NULL)
{
printf("Error opening '%s' to save screenshot.\n", filename);
return 4;
}
// give the file handle to the PNG compressor
png_init_io(png_write, savefile);
// set the info
png_set_IHDR(png_write, png_info, width, height, 8, PNG_COLOR_TYPE_RGB,
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
// allocate row pointers and scale each row to 24-bit color
png_byte **row_pointers;
row_pointers = (png_byte **) malloc(height * sizeof(png_bytep));
for (i = 0; i < height; i++)
{
row_pointers[i] = (png_byte *) (buf + (height - 1 - i) * pitch);
}
// set the row pointers
png_set_rows(png_write, png_info, row_pointers);
// write the picture to disk
png_write_png(png_write, png_info, 0, NULL);
// free memory
free(row_pointers);
png_destroy_write_struct(&png_write, &png_info);
// close file
fclose(savefile);
// all done
return 0;
}
/*********************************************************************************************************
* Global screenshot functions
*/
extern "C" void SetScreenshotDir(const char *chDir)
{
// copy directory path
strncpy(l_SshotDir, chDir, PATH_MAX - 2);
l_SshotDir[PATH_MAX - 2] = '\0';
// if path is empty, then return
if (l_SshotDir[0] == '\0')
return;
// make sure screenshots dir has a '/' on the end.
if (l_SshotDir[strlen(l_SshotDir)-1] != '/')
strcat(l_SshotDir, "/");
// check for valid directory
if (!isdir(l_SshotDir))
{
printf("Warning: Could not find screenshot dir: %s\n", l_SshotDir);
l_SshotDir[0] = '\0';
}
return;
}
extern "C" int ValidScreenshotDir(void)
{
if (l_SshotDir[0] != 0)
return 1;
else
return 0;
}
extern "C" void TakeScreenshot(int iFrameNumber)
{
unsigned char *pchImage = NULL;
// start by getting the base file path
char filepath[PATH_MAX], filename[PATH_MAX];
char *pch, ch;
filepath[0] = 0;
filename[0] = 0;
strcpy(filepath, l_SshotDir);
if (strlen(filepath) > 0 && filepath[strlen(filepath)-1] != '/')
strcat(filepath, "/");
// add the game's name to the end, convert to lowercase, convert spaces to underscores
pch = filepath + strlen(filepath);
strncpy(pch, (char *) ROM_HEADER->nom, sizeof(ROM_HEADER->nom));
pch[20] = 0;
do
{
ch = *pch;
if (ch == ' ')
*pch++ = '_';
else
*pch++ = tolower(ch);
} while (ch != 0);
// look for a file
int i;
for (i = 0; i < 100; i++)
{
sprintf(filename, "%s-%03i.png", filepath, i);
FILE *pFile = fopen(filename, "r");
if (pFile == NULL)
break;
fclose(pFile);
}
if (i == 100) return;
// get the SDL surface and find the width and height
SDL_Surface *pSurf = SDL_GetVideoSurface();
int width = pSurf->w;
int height = pSurf->h;
// allocate memory for the image
unsigned char *pucFrame = (unsigned char *) malloc(width * height * 3);
if (pucFrame == 0)
return;
// grab the back image from OpenGL
GLint oldMode;
glGetIntegerv(GL_READ_BUFFER, &oldMode);
glReadBuffer(GL_BACK);
glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, pucFrame);
glReadBuffer(oldMode);
// write the image to a PNG
SaveRGBBufferToFile(filename, pucFrame, width, height, width * 3);
// free the memory
free(pucFrame);
// print message -- this allows developers to capture frames and use them in the regression test
printf("Captured screenshot for frame %i\n", iFrameNumber);
osd_new_message(OSD_BOTTOM_LEFT, tr("Captured screenshot."));
}