mupen64plus-oldsvn/rice_video/glh_genext.h

1257 lines
71 KiB
C

/* File generated by extgen.cpp -- do not modify */
#ifndef GLH_GENEXT_H
#define GLH_GENEXT_H
//#include <GL/gl.h>
#include "gl/gl.h"
#include "glext.h"
#ifdef GLX_VERSION_1_3
# include <GL/glxext.h>
# define GLH_EXT_GET_PROC_ADDRESS(p) glXGetProcAddressARB(p)
#else
#include <SDL/SDL.h>
#define GLH_EXT_GET_PROC_ADDRESS(p) SDL_GL_GetProcAddress(p)
#endif
#ifdef GLH_EXT_SINGLE_FILE
#define GLH_EXTERN
#define GLH_INITIALIZER = 0
#else
#define GLH_EXTERN extern
#define GLH_INITIALIZER
#endif
#define GLH__PREPROCESSOR_GYMNASTICS2(a,b) a##b
#define GLH__PREPROCESSOR_GYMNASTICS(a,b) GLH__PREPROCESSOR_GYMNASTICS2(a,b)
#ifndef GLH_EXT_PREFIX
# define GLH_EXT_NAME(a) a
#else
# define GLH_EXT_NAME(a) GLH__PREPROCESSOR_GYMNASTICS(GLH_EXT_PREFIX,a)
#endif
#ifndef GLH_CORE_1_2_PREFIX
# define GLH_CORE_1_2_PREFIX _
#endif
#ifndef GLH_CORE_1_2_PREFIX
# define GLH_CORE_1_2_NAME(a) a
#else
# define GLH_CORE_1_2_NAME(a) GLH__PREPROCESSOR_GYMNASTICS(GLH_CORE_1_2_PREFIX,a)
#endif
#ifdef GL_ARB_multitexture
GLH_EXTERN PFNGLMULTITEXCOORD1DARBPROC GLH_EXT_NAME(glMultiTexCoord1dARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD1DVARBPROC GLH_EXT_NAME(glMultiTexCoord1dvARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD1FARBPROC GLH_EXT_NAME(glMultiTexCoord1fARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD1FVARBPROC GLH_EXT_NAME(glMultiTexCoord1fvARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD1IARBPROC GLH_EXT_NAME(glMultiTexCoord1iARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD1IVARBPROC GLH_EXT_NAME(glMultiTexCoord1ivARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD1SARBPROC GLH_EXT_NAME(glMultiTexCoord1sARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD1SVARBPROC GLH_EXT_NAME(glMultiTexCoord1svARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD2DARBPROC GLH_EXT_NAME(glMultiTexCoord2dARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD2DVARBPROC GLH_EXT_NAME(glMultiTexCoord2dvARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD2FARBPROC GLH_EXT_NAME(glMultiTexCoord2fARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD2FVARBPROC GLH_EXT_NAME(glMultiTexCoord2fvARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD2IARBPROC GLH_EXT_NAME(glMultiTexCoord2iARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD2IVARBPROC GLH_EXT_NAME(glMultiTexCoord2ivARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD2SARBPROC GLH_EXT_NAME(glMultiTexCoord2sARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD2SVARBPROC GLH_EXT_NAME(glMultiTexCoord2svARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD3DARBPROC GLH_EXT_NAME(glMultiTexCoord3dARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD3DVARBPROC GLH_EXT_NAME(glMultiTexCoord3dvARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD3FARBPROC GLH_EXT_NAME(glMultiTexCoord3fARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD3FVARBPROC GLH_EXT_NAME(glMultiTexCoord3fvARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD3IARBPROC GLH_EXT_NAME(glMultiTexCoord3iARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD3IVARBPROC GLH_EXT_NAME(glMultiTexCoord3ivARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD3SARBPROC GLH_EXT_NAME(glMultiTexCoord3sARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD3SVARBPROC GLH_EXT_NAME(glMultiTexCoord3svARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD4DARBPROC GLH_EXT_NAME(glMultiTexCoord4dARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD4DVARBPROC GLH_EXT_NAME(glMultiTexCoord4dvARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD4FARBPROC GLH_EXT_NAME(glMultiTexCoord4fARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD4FVARBPROC GLH_EXT_NAME(glMultiTexCoord4fvARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD4IARBPROC GLH_EXT_NAME(glMultiTexCoord4iARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD4IVARBPROC GLH_EXT_NAME(glMultiTexCoord4ivARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD4SARBPROC GLH_EXT_NAME(glMultiTexCoord4sARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTITEXCOORD4SVARBPROC GLH_EXT_NAME(glMultiTexCoord4svARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLACTIVETEXTUREARBPROC GLH_EXT_NAME(glActiveTextureARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLCLIENTACTIVETEXTUREARBPROC GLH_EXT_NAME(glClientActiveTextureARB) GLH_INITIALIZER;
#endif
#ifdef GL_ARB_texture_border_clamp
#endif
#ifdef GL_ARB_texture_compression
GLH_EXTERN PFNGLCOMPRESSEDTEXIMAGE3DARBPROC GLH_EXT_NAME(glCompressedTexImage3DARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMPRESSEDTEXIMAGE2DARBPROC GLH_EXT_NAME(glCompressedTexImage2DARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMPRESSEDTEXIMAGE1DARBPROC GLH_EXT_NAME(glCompressedTexImage1DARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC GLH_EXT_NAME(glCompressedTexSubImage3DARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC GLH_EXT_NAME(glCompressedTexSubImage2DARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC GLH_EXT_NAME(glCompressedTexSubImage1DARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOMPRESSEDTEXIMAGEARBPROC GLH_EXT_NAME(glGetCompressedTexImageARB) GLH_INITIALIZER;
#endif
#ifdef GL_ARB_texture_cube_map
#endif
#ifdef GL_ARB_transpose_matrix
GLH_EXTERN PFNGLLOADTRANSPOSEMATRIXFARBPROC GLH_EXT_NAME(glLoadTransposeMatrixfARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLLOADTRANSPOSEMATRIXDARBPROC GLH_EXT_NAME(glLoadTransposeMatrixdARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTTRANSPOSEMATRIXFARBPROC GLH_EXT_NAME(glMultTransposeMatrixfARB) GLH_INITIALIZER;
GLH_EXTERN PFNGLMULTTRANSPOSEMATRIXDARBPROC GLH_EXT_NAME(glMultTransposeMatrixdARB) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_abgr
#endif
#ifdef GL_EXT_bgra
#endif
#ifdef GL_EXT_blend_color
GLH_EXTERN PFNGLBLENDCOLOREXTPROC GLH_EXT_NAME(glBlendColorEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_blend_minmax
GLH_EXTERN PFNGLBLENDEQUATIONEXTPROC GLH_EXT_NAME(glBlendEquationEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_blend_subtract
#endif
#ifdef GL_EXT_compiled_vertex_array
GLH_EXTERN PFNGLLOCKARRAYSEXTPROC GLH_EXT_NAME(glLockArraysEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLUNLOCKARRAYSEXTPROC GLH_EXT_NAME(glUnlockArraysEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_fog_coord
GLH_EXTERN PFNGLFOGCOORDDEXTPROC GLH_EXT_NAME(glFogCoorddEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLFOGCOORDDVEXTPROC GLH_EXT_NAME(glFogCoorddvEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLFOGCOORDFEXTPROC GLH_EXT_NAME(glFogCoordfEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLFOGCOORDFVEXTPROC GLH_EXT_NAME(glFogCoordfvEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLFOGCOORDPOINTEREXTPROC GLH_EXT_NAME(glFogCoordPointerEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_light_max_exponent
#endif
#ifdef GL_EXT_packed_pixels
#endif
#ifdef GL_EXT_paletted_texture
GLH_EXTERN PFNGLCOLORSUBTABLEEXTPROC GLH_EXT_NAME(glColorSubTableEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOLORTABLEEXTPROC GLH_EXT_NAME(glColorTableEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOLORTABLEEXTPROC GLH_EXT_NAME(glGetColorTableEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERFVEXTPROC GLH_EXT_NAME(glGetColorTableParameterfvEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERIVEXTPROC GLH_EXT_NAME(glGetColorTableParameterivEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_point_parameters
GLH_EXTERN PFNGLPOINTPARAMETERFEXTPROC GLH_EXT_NAME(glPointParameterfEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLPOINTPARAMETERFVEXTPROC GLH_EXT_NAME(glPointParameterfvEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_rescale_normal
#endif
#ifdef GL_EXT_secondary_color
GLH_EXTERN PFNGLSECONDARYCOLOR3BEXTPROC GLH_EXT_NAME(glSecondaryColor3bEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3BVEXTPROC GLH_EXT_NAME(glSecondaryColor3bvEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3DEXTPROC GLH_EXT_NAME(glSecondaryColor3dEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3DVEXTPROC GLH_EXT_NAME(glSecondaryColor3dvEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3FEXTPROC GLH_EXT_NAME(glSecondaryColor3fEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3FVEXTPROC GLH_EXT_NAME(glSecondaryColor3fvEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3IEXTPROC GLH_EXT_NAME(glSecondaryColor3iEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3IVEXTPROC GLH_EXT_NAME(glSecondaryColor3ivEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3SEXTPROC GLH_EXT_NAME(glSecondaryColor3sEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3SVEXTPROC GLH_EXT_NAME(glSecondaryColor3svEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3UBEXTPROC GLH_EXT_NAME(glSecondaryColor3ubEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3UBVEXTPROC GLH_EXT_NAME(glSecondaryColor3ubvEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3UIEXTPROC GLH_EXT_NAME(glSecondaryColor3uiEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3UIVEXTPROC GLH_EXT_NAME(glSecondaryColor3uivEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3USEXTPROC GLH_EXT_NAME(glSecondaryColor3usEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLOR3USVEXTPROC GLH_EXT_NAME(glSecondaryColor3usvEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLSECONDARYCOLORPOINTEREXTPROC GLH_EXT_NAME(glSecondaryColorPointerEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_copy_texture
GLH_EXTERN PFNGLCOPYTEXIMAGE1DEXTPROC GLH_EXT_NAME(glCopyTexImage1DEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOPYTEXIMAGE2DEXTPROC GLH_EXT_NAME(glCopyTexImage2DEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOPYTEXSUBIMAGE1DEXTPROC GLH_EXT_NAME(glCopyTexSubImage1DEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOPYTEXSUBIMAGE2DEXTPROC GLH_EXT_NAME(glCopyTexSubImage2DEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOPYTEXSUBIMAGE3DEXTPROC GLH_EXT_NAME(glCopyTexSubImage3DEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_separate_specular_color
#endif
#ifdef GL_EXT_shared_texture_palette
#endif
#ifdef GL_EXT_stencil_wrap
#endif
#ifdef GL_EXT_texture_compression_s3tc
#endif
#ifdef GL_EXT_texture_cube_map
#endif
#ifdef GL_EXT_texture_edge_clamp
#endif
#ifdef GL_EXT_texture_env_add
#endif
#ifdef GL_EXT_texture_env_combine
#endif
#ifdef GL_EXT_texture_filter_anisotropic
#endif
#ifdef GL_EXT_texture_lod_bias
#endif
#ifdef GL_EXT_texture_object
GLH_EXTERN PFNGLARETEXTURESRESIDENTEXTPROC GLH_EXT_NAME(glAreTexturesResidentEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLBINDTEXTUREEXTPROC GLH_EXT_NAME(glBindTextureEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLDELETETEXTURESEXTPROC GLH_EXT_NAME(glDeleteTexturesEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLGENTEXTURESEXTPROC GLH_EXT_NAME(glGenTexturesEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLISTEXTUREEXTPROC GLH_EXT_NAME(glIsTextureEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLPRIORITIZETEXTURESEXTPROC GLH_EXT_NAME(glPrioritizeTexturesEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_texture3D
GLH_EXTERN PFNGLTEXIMAGE3DEXTPROC GLH_EXT_NAME(glTexImage3DEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_vertex_array
GLH_EXTERN PFNGLARRAYELEMENTEXTPROC GLH_EXT_NAME(glArrayElementEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOLORPOINTEREXTPROC GLH_EXT_NAME(glColorPointerEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLEDGEFLAGPOINTEREXTPROC GLH_EXT_NAME(glEdgeFlagPointerEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETPOINTERVEXTPROC GLH_EXT_NAME(glGetPointervEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLINDEXPOINTEREXTPROC GLH_EXT_NAME(glIndexPointerEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLNORMALPOINTEREXTPROC GLH_EXT_NAME(glNormalPointerEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLTEXCOORDPOINTEREXTPROC GLH_EXT_NAME(glTexCoordPointerEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXPOINTEREXTPROC GLH_EXT_NAME(glVertexPointerEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLDRAWARRAYSEXTPROC GLH_EXT_NAME(glDrawArraysEXT) GLH_INITIALIZER;
#endif
#ifdef GL_EXT_vertex_weighting
GLH_EXTERN PFNGLVERTEXWEIGHTFEXTPROC GLH_EXT_NAME(glVertexWeightfEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXWEIGHTFVEXTPROC GLH_EXT_NAME(glVertexWeightfvEXT) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXWEIGHTPOINTEREXTPROC GLH_EXT_NAME(glVertexWeightPointerEXT) GLH_INITIALIZER;
#endif
#ifdef GL_NV_blend_square
#endif
#ifdef GL_NV_evaluators
GLH_EXTERN PFNGLMAPCONTROLPOINTSNVPROC GLH_EXT_NAME(glMapControlPointsNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLMAPPARAMETERIVNVPROC GLH_EXT_NAME(glMapParameterivNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLMAPPARAMETERFVNVPROC GLH_EXT_NAME(glMapParameterfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETMAPCONTROLPOINTSNVPROC GLH_EXT_NAME(glGetMapControlPointsNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETMAPPARAMETERIVNVPROC GLH_EXT_NAME(glGetMapParameterivNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETMAPPARAMETERFVNVPROC GLH_EXT_NAME(glGetMapParameterfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETMAPATTRIBPARAMETERIVNVPROC GLH_EXT_NAME(glGetMapAttribParameterivNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETMAPATTRIBPARAMETERFVNVPROC GLH_EXT_NAME(glGetMapAttribParameterfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLEVALMAPSNVPROC GLH_EXT_NAME(glEvalMapsNV) GLH_INITIALIZER;
#endif
#ifdef GL_NV_fence
GLH_EXTERN PFNGLGENFENCESNVPROC GLH_EXT_NAME(glGenFencesNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLDELETEFENCESNVPROC GLH_EXT_NAME(glDeleteFencesNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLSETFENCENVPROC GLH_EXT_NAME(glSetFenceNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLTESTFENCENVPROC GLH_EXT_NAME(glTestFenceNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLFINISHFENCENVPROC GLH_EXT_NAME(glFinishFenceNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLISFENCENVPROC GLH_EXT_NAME(glIsFenceNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETFENCEIVNVPROC GLH_EXT_NAME(glGetFenceivNV) GLH_INITIALIZER;
#endif
#ifdef GL_NV_fog_distance
#endif
#ifdef GL_NV_packed_depth_stencil
#endif
#ifdef GL_NV_register_combiners
GLH_EXTERN PFNGLCOMBINERPARAMETERFVNVPROC GLH_EXT_NAME(glCombinerParameterfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMBINERPARAMETERFNVPROC GLH_EXT_NAME(glCombinerParameterfNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMBINERPARAMETERIVNVPROC GLH_EXT_NAME(glCombinerParameterivNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMBINERPARAMETERINVPROC GLH_EXT_NAME(glCombinerParameteriNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMBINERINPUTNVPROC GLH_EXT_NAME(glCombinerInputNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOMBINEROUTPUTNVPROC GLH_EXT_NAME(glCombinerOutputNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLFINALCOMBINERINPUTNVPROC GLH_EXT_NAME(glFinalCombinerInputNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC GLH_EXT_NAME(glGetCombinerInputParameterfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC GLH_EXT_NAME(glGetCombinerInputParameterivNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC GLH_EXT_NAME(glGetCombinerOutputParameterfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC GLH_EXT_NAME(glGetCombinerOutputParameterivNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC GLH_EXT_NAME(glGetFinalCombinerInputParameterfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC GLH_EXT_NAME(glGetFinalCombinerInputParameterivNV) GLH_INITIALIZER;
#endif
#ifdef GL_NV_register_combiners2
GLH_EXTERN PFNGLCOMBINERSTAGEPARAMETERFVNVPROC GLH_EXT_NAME(glCombinerStageParameterfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC GLH_EXT_NAME(glGetCombinerStageParameterfvNV) GLH_INITIALIZER;
#endif
#ifdef GL_NV_texgen_reflection
#endif
#ifdef GL_NV_texture_env_combine4
#endif
#ifdef GL_NV_texture_rectangle
#endif
#ifdef GL_NV_texture_shader
#endif
#ifdef GL_NV_vertex_program
GLH_EXTERN PFNGLAREPROGRAMSRESIDENTNVPROC GLH_EXT_NAME(glAreProgramsResidentNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLBINDPROGRAMNVPROC GLH_EXT_NAME(glBindProgramNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLDELETEPROGRAMSNVPROC GLH_EXT_NAME(glDeleteProgramsNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLEXECUTEPROGRAMNVPROC GLH_EXT_NAME(glExecuteProgramNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGENPROGRAMSNVPROC GLH_EXT_NAME(glGenProgramsNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETPROGRAMPARAMETERDVNVPROC GLH_EXT_NAME(glGetProgramParameterdvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETPROGRAMPARAMETERFVNVPROC GLH_EXT_NAME(glGetProgramParameterfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETPROGRAMIVNVPROC GLH_EXT_NAME(glGetProgramivNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETPROGRAMSTRINGNVPROC GLH_EXT_NAME(glGetProgramStringNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETTRACKMATRIXIVNVPROC GLH_EXT_NAME(glGetTrackMatrixivNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETVERTEXATTRIBDVNVPROC GLH_EXT_NAME(glGetVertexAttribdvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETVERTEXATTRIBFVNVPROC GLH_EXT_NAME(glGetVertexAttribfvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETVERTEXATTRIBIVNVPROC GLH_EXT_NAME(glGetVertexAttribivNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETVERTEXATTRIBPOINTERVNVPROC GLH_EXT_NAME(glGetVertexAttribPointervNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLISPROGRAMNVPROC GLH_EXT_NAME(glIsProgramNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLLOADPROGRAMNVPROC GLH_EXT_NAME(glLoadProgramNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLPROGRAMPARAMETER4DNVPROC GLH_EXT_NAME(glProgramParameter4dNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLPROGRAMPARAMETER4DVNVPROC GLH_EXT_NAME(glProgramParameter4dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLPROGRAMPARAMETER4FNVPROC GLH_EXT_NAME(glProgramParameter4fNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLPROGRAMPARAMETER4FVNVPROC GLH_EXT_NAME(glProgramParameter4fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLPROGRAMPARAMETERS4DVNVPROC GLH_EXT_NAME(glProgramParameters4dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLPROGRAMPARAMETERS4FVNVPROC GLH_EXT_NAME(glProgramParameters4fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLREQUESTRESIDENTPROGRAMSNVPROC GLH_EXT_NAME(glRequestResidentProgramsNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLTRACKMATRIXNVPROC GLH_EXT_NAME(glTrackMatrixNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBPOINTERNVPROC GLH_EXT_NAME(glVertexAttribPointerNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB1DNVPROC GLH_EXT_NAME(glVertexAttrib1dNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB1DVNVPROC GLH_EXT_NAME(glVertexAttrib1dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB1FNVPROC GLH_EXT_NAME(glVertexAttrib1fNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB1FVNVPROC GLH_EXT_NAME(glVertexAttrib1fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB1SNVPROC GLH_EXT_NAME(glVertexAttrib1sNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB1SVNVPROC GLH_EXT_NAME(glVertexAttrib1svNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB2DNVPROC GLH_EXT_NAME(glVertexAttrib2dNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB2DVNVPROC GLH_EXT_NAME(glVertexAttrib2dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB2FNVPROC GLH_EXT_NAME(glVertexAttrib2fNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB2FVNVPROC GLH_EXT_NAME(glVertexAttrib2fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB2SNVPROC GLH_EXT_NAME(glVertexAttrib2sNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB2SVNVPROC GLH_EXT_NAME(glVertexAttrib2svNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB3DNVPROC GLH_EXT_NAME(glVertexAttrib3dNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB3DVNVPROC GLH_EXT_NAME(glVertexAttrib3dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB3FNVPROC GLH_EXT_NAME(glVertexAttrib3fNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB3FVNVPROC GLH_EXT_NAME(glVertexAttrib3fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB3SNVPROC GLH_EXT_NAME(glVertexAttrib3sNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB3SVNVPROC GLH_EXT_NAME(glVertexAttrib3svNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB4DNVPROC GLH_EXT_NAME(glVertexAttrib4dNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB4DVNVPROC GLH_EXT_NAME(glVertexAttrib4dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB4FNVPROC GLH_EXT_NAME(glVertexAttrib4fNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB4FVNVPROC GLH_EXT_NAME(glVertexAttrib4fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB4SNVPROC GLH_EXT_NAME(glVertexAttrib4sNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB4SVNVPROC GLH_EXT_NAME(glVertexAttrib4svNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIB4UBVNVPROC GLH_EXT_NAME(glVertexAttrib4ubvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS1DVNVPROC GLH_EXT_NAME(glVertexAttribs1dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS1FVNVPROC GLH_EXT_NAME(glVertexAttribs1fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS1SVNVPROC GLH_EXT_NAME(glVertexAttribs1svNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS2DVNVPROC GLH_EXT_NAME(glVertexAttribs2dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS2FVNVPROC GLH_EXT_NAME(glVertexAttribs2fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS2SVNVPROC GLH_EXT_NAME(glVertexAttribs2svNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS3DVNVPROC GLH_EXT_NAME(glVertexAttribs3dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS3FVNVPROC GLH_EXT_NAME(glVertexAttribs3fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS3SVNVPROC GLH_EXT_NAME(glVertexAttribs3svNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS4DVNVPROC GLH_EXT_NAME(glVertexAttribs4dvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS4FVNVPROC GLH_EXT_NAME(glVertexAttribs4fvNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS4SVNVPROC GLH_EXT_NAME(glVertexAttribs4svNV) GLH_INITIALIZER;
GLH_EXTERN PFNGLVERTEXATTRIBS4UBVNVPROC GLH_EXT_NAME(glVertexAttribs4ubvNV) GLH_INITIALIZER;
#endif
#ifdef GL_SGIS_generate_mipmap
#endif
#ifdef GL_SGIS_texture_lod
#endif
#ifdef GL_SGIX_depth_texture
#endif
#ifdef GL_SGIX_shadow
#endif
#ifdef GL_VERSION_1_2
/* These routines are prefixed by the preprocessor constant
GLH_CORE_1_2_PREFIX to avoid colliding with the OpenGL 1.2 namespace. */
GLH_EXTERN PFNGLBLENDCOLORPROC GLH_CORE_1_2_NAME(glBlendColor) GLH_INITIALIZER;
GLH_EXTERN PFNGLBLENDEQUATIONPROC GLH_CORE_1_2_NAME(glBlendEquation) GLH_INITIALIZER;
GLH_EXTERN PFNGLDRAWRANGEELEMENTSPROC GLH_CORE_1_2_NAME(glDrawRangeElements) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOLORTABLEPROC GLH_CORE_1_2_NAME(glColorTable) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOLORTABLEPARAMETERFVPROC GLH_CORE_1_2_NAME(glColorTableParameterfv) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOLORTABLEPARAMETERIVPROC GLH_CORE_1_2_NAME(glColorTableParameteriv) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOPYCOLORTABLEPROC GLH_CORE_1_2_NAME(glCopyColorTable) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOLORTABLEPROC GLH_CORE_1_2_NAME(glGetColorTable) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERFVPROC GLH_CORE_1_2_NAME(glGetColorTableParameterfv) GLH_INITIALIZER;
GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERIVPROC GLH_CORE_1_2_NAME(glGetColorTableParameteriv) GLH_INITIALIZER;
GLH_EXTERN PFNGLTEXIMAGE3DPROC GLH_CORE_1_2_NAME(glTexImage3D) GLH_INITIALIZER;
GLH_EXTERN PFNGLTEXSUBIMAGE3DPROC GLH_CORE_1_2_NAME(glTexSubImage3D) GLH_INITIALIZER;
GLH_EXTERN PFNGLCOPYTEXSUBIMAGE3DPROC GLH_CORE_1_2_NAME(glCopyTexSubImage3D) GLH_INITIALIZER;
#endif
#ifdef GL_WIN_swap_hint
GLH_EXTERN PFNGLADDSWAPHINTRECTWINPROC GLH_EXT_NAME(glAddSwapHintRectWIN) GLH_INITIALIZER;
#endif
#ifdef GLH_EXT_SINGLE_FILE
int glh_init_extension(const char* extension)
{
if (NULL == extension) {
return FALSE;
#ifdef GL_ARB_multitexture
} else if (0 == strcmp(extension, "GL_ARB_multitexture")) {
GLH_EXT_NAME(glMultiTexCoord1dARB) = (PFNGLMULTITEXCOORD1DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1dARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord1dARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord1dvARB) = (PFNGLMULTITEXCOORD1DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1dvARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord1dvARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord1fARB) = (PFNGLMULTITEXCOORD1FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1fARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord1fARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord1fvARB) = (PFNGLMULTITEXCOORD1FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1fvARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord1fvARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord1iARB) = (PFNGLMULTITEXCOORD1IARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1iARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord1iARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord1ivARB) = (PFNGLMULTITEXCOORD1IVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1ivARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord1ivARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord1sARB) = (PFNGLMULTITEXCOORD1SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1sARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord1sARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord1svARB) = (PFNGLMULTITEXCOORD1SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1svARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord1svARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord2dARB) = (PFNGLMULTITEXCOORD2DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2dARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord2dARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord2dvARB) = (PFNGLMULTITEXCOORD2DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2dvARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord2dvARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord2fARB) = (PFNGLMULTITEXCOORD2FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2fARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord2fARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord2fvARB) = (PFNGLMULTITEXCOORD2FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2fvARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord2fvARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord2iARB) = (PFNGLMULTITEXCOORD2IARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2iARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord2iARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord2ivARB) = (PFNGLMULTITEXCOORD2IVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2ivARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord2ivARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord2sARB) = (PFNGLMULTITEXCOORD2SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2sARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord2sARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord2svARB) = (PFNGLMULTITEXCOORD2SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2svARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord2svARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord3dARB) = (PFNGLMULTITEXCOORD3DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3dARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord3dARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord3dvARB) = (PFNGLMULTITEXCOORD3DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3dvARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord3dvARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord3fARB) = (PFNGLMULTITEXCOORD3FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3fARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord3fARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord3fvARB) = (PFNGLMULTITEXCOORD3FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3fvARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord3fvARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord3iARB) = (PFNGLMULTITEXCOORD3IARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3iARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord3iARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord3ivARB) = (PFNGLMULTITEXCOORD3IVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3ivARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord3ivARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord3sARB) = (PFNGLMULTITEXCOORD3SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3sARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord3sARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord3svARB) = (PFNGLMULTITEXCOORD3SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3svARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord3svARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord4dARB) = (PFNGLMULTITEXCOORD4DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4dARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord4dARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord4dvARB) = (PFNGLMULTITEXCOORD4DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4dvARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord4dvARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord4fARB) = (PFNGLMULTITEXCOORD4FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4fARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord4fARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord4fvARB) = (PFNGLMULTITEXCOORD4FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4fvARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord4fvARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord4iARB) = (PFNGLMULTITEXCOORD4IARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4iARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord4iARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord4ivARB) = (PFNGLMULTITEXCOORD4IVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4ivARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord4ivARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord4sARB) = (PFNGLMULTITEXCOORD4SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4sARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord4sARB))
return FALSE;
GLH_EXT_NAME(glMultiTexCoord4svARB) = (PFNGLMULTITEXCOORD4SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4svARB");
if (NULL == GLH_EXT_NAME(glMultiTexCoord4svARB))
return FALSE;
GLH_EXT_NAME(glActiveTextureARB) = (PFNGLACTIVETEXTUREARBPROC)GLH_EXT_GET_PROC_ADDRESS("glActiveTextureARB");
if (NULL == GLH_EXT_NAME(glActiveTextureARB))
return FALSE;
GLH_EXT_NAME(glClientActiveTextureARB) = (PFNGLCLIENTACTIVETEXTUREARBPROC)GLH_EXT_GET_PROC_ADDRESS("glClientActiveTextureARB");
if (NULL == GLH_EXT_NAME(glClientActiveTextureARB))
return FALSE;
#endif
#ifdef GL_ARB_texture_border_clamp
} else if (0 == strcmp(extension, "GL_ARB_texture_border_clamp")) {
#endif
#ifdef GL_ARB_texture_compression
} else if (0 == strcmp(extension, "GL_ARB_texture_compression")) {
GLH_EXT_NAME(glCompressedTexImage3DARB) = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage3DARB");
if (NULL == GLH_EXT_NAME(glCompressedTexImage3DARB))
return FALSE;
GLH_EXT_NAME(glCompressedTexImage2DARB) = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage2DARB");
if (NULL == GLH_EXT_NAME(glCompressedTexImage2DARB))
return FALSE;
GLH_EXT_NAME(glCompressedTexImage1DARB) = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage1DARB");
if (NULL == GLH_EXT_NAME(glCompressedTexImage1DARB))
return FALSE;
GLH_EXT_NAME(glCompressedTexSubImage3DARB) = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage3DARB");
if (NULL == GLH_EXT_NAME(glCompressedTexSubImage3DARB))
return FALSE;
GLH_EXT_NAME(glCompressedTexSubImage2DARB) = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage2DARB");
if (NULL == GLH_EXT_NAME(glCompressedTexSubImage2DARB))
return FALSE;
GLH_EXT_NAME(glCompressedTexSubImage1DARB) = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage1DARB");
if (NULL == GLH_EXT_NAME(glCompressedTexSubImage1DARB))
return FALSE;
GLH_EXT_NAME(glGetCompressedTexImageARB) = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCompressedTexImageARB");
if (NULL == GLH_EXT_NAME(glGetCompressedTexImageARB))
return FALSE;
#endif
#ifdef GL_ARB_texture_cube_map
} else if (0 == strcmp(extension, "GL_ARB_texture_cube_map")) {
#endif
#ifdef GL_ARB_transpose_matrix
} else if (0 == strcmp(extension, "GL_ARB_transpose_matrix")) {
GLH_EXT_NAME(glLoadTransposeMatrixfARB) = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadTransposeMatrixfARB");
if (NULL == GLH_EXT_NAME(glLoadTransposeMatrixfARB))
return FALSE;
GLH_EXT_NAME(glLoadTransposeMatrixdARB) = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadTransposeMatrixdARB");
if (NULL == GLH_EXT_NAME(glLoadTransposeMatrixdARB))
return FALSE;
GLH_EXT_NAME(glMultTransposeMatrixfARB) = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultTransposeMatrixfARB");
if (NULL == GLH_EXT_NAME(glMultTransposeMatrixfARB))
return FALSE;
GLH_EXT_NAME(glMultTransposeMatrixdARB) = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultTransposeMatrixdARB");
if (NULL == GLH_EXT_NAME(glMultTransposeMatrixdARB))
return FALSE;
#endif
#ifdef GL_EXT_abgr
} else if (0 == strcmp(extension, "GL_EXT_abgr")) {
#endif
#ifdef GL_EXT_bgra
} else if (0 == strcmp(extension, "GL_EXT_bgra")) {
#endif
#ifdef GL_EXT_blend_color
} else if (0 == strcmp(extension, "GL_EXT_blend_color")) {
GLH_EXT_NAME(glBlendColorEXT) = (PFNGLBLENDCOLOREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendColorEXT");
if (NULL == GLH_EXT_NAME(glBlendColorEXT))
return FALSE;
#endif
#ifdef GL_EXT_blend_minmax
} else if (0 == strcmp(extension, "GL_EXT_blend_minmax")) {
GLH_EXT_NAME(glBlendEquationEXT) = (PFNGLBLENDEQUATIONEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquationEXT");
if (NULL == GLH_EXT_NAME(glBlendEquationEXT))
return FALSE;
#endif
#ifdef GL_EXT_blend_subtract
} else if (0 == strcmp(extension, "GL_EXT_blend_subtract")) {
#endif
#ifdef GL_EXT_compiled_vertex_array
} else if (0 == strcmp(extension, "GL_EXT_compiled_vertex_array")) {
GLH_EXT_NAME(glLockArraysEXT) = (PFNGLLOCKARRAYSEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glLockArraysEXT");
if (NULL == GLH_EXT_NAME(glLockArraysEXT))
return FALSE;
GLH_EXT_NAME(glUnlockArraysEXT) = (PFNGLUNLOCKARRAYSEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glUnlockArraysEXT");
if (NULL == GLH_EXT_NAME(glUnlockArraysEXT))
return FALSE;
#endif
#ifdef GL_EXT_fog_coord
} else if (0 == strcmp(extension, "GL_EXT_fog_coord")) {
GLH_EXT_NAME(glFogCoorddEXT) = (PFNGLFOGCOORDDEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoorddEXT");
if (NULL == GLH_EXT_NAME(glFogCoorddEXT))
return FALSE;
GLH_EXT_NAME(glFogCoorddvEXT) = (PFNGLFOGCOORDDVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoorddvEXT");
if (NULL == GLH_EXT_NAME(glFogCoorddvEXT))
return FALSE;
GLH_EXT_NAME(glFogCoordfEXT) = (PFNGLFOGCOORDFEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordfEXT");
if (NULL == GLH_EXT_NAME(glFogCoordfEXT))
return FALSE;
GLH_EXT_NAME(glFogCoordfvEXT) = (PFNGLFOGCOORDFVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordfvEXT");
if (NULL == GLH_EXT_NAME(glFogCoordfvEXT))
return FALSE;
GLH_EXT_NAME(glFogCoordPointerEXT) = (PFNGLFOGCOORDPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordPointerEXT");
if (NULL == GLH_EXT_NAME(glFogCoordPointerEXT))
return FALSE;
#endif
#ifdef GL_EXT_light_max_exponent
} else if (0 == strcmp(extension, "GL_EXT_light_max_exponent")) {
#endif
#ifdef GL_EXT_packed_pixels
} else if (0 == strcmp(extension, "GL_EXT_packed_pixels")) {
#endif
#ifdef GL_EXT_paletted_texture
} else if (0 == strcmp(extension, "GL_EXT_paletted_texture")) {
GLH_EXT_NAME(glColorSubTableEXT) = (PFNGLCOLORSUBTABLEEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glColorSubTableEXT");
if (NULL == GLH_EXT_NAME(glColorSubTableEXT))
return FALSE;
GLH_EXT_NAME(glColorTableEXT) = (PFNGLCOLORTABLEEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glColorTableEXT");
if (NULL == GLH_EXT_NAME(glColorTableEXT))
return FALSE;
GLH_EXT_NAME(glGetColorTableEXT) = (PFNGLGETCOLORTABLEEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableEXT");
if (NULL == GLH_EXT_NAME(glGetColorTableEXT))
return FALSE;
GLH_EXT_NAME(glGetColorTableParameterfvEXT) = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableParameterfvEXT");
if (NULL == GLH_EXT_NAME(glGetColorTableParameterfvEXT))
return FALSE;
GLH_EXT_NAME(glGetColorTableParameterivEXT) = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableParameterivEXT");
if (NULL == GLH_EXT_NAME(glGetColorTableParameterivEXT))
return FALSE;
#endif
#ifdef GL_EXT_point_parameters
} else if (0 == strcmp(extension, "GL_EXT_point_parameters")) {
GLH_EXT_NAME(glPointParameterfEXT) = (PFNGLPOINTPARAMETERFEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfEXT");
if (NULL == GLH_EXT_NAME(glPointParameterfEXT))
return FALSE;
GLH_EXT_NAME(glPointParameterfvEXT) = (PFNGLPOINTPARAMETERFVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfvEXT");
if (NULL == GLH_EXT_NAME(glPointParameterfvEXT))
return FALSE;
#endif
#ifdef GL_EXT_rescale_normal
} else if (0 == strcmp(extension, "GL_EXT_rescale_normal")) {
#endif
#ifdef GL_EXT_secondary_color
} else if (0 == strcmp(extension, "GL_EXT_secondary_color")) {
GLH_EXT_NAME(glSecondaryColor3bEXT) = (PFNGLSECONDARYCOLOR3BEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3bEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3bEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3bvEXT) = (PFNGLSECONDARYCOLOR3BVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3bvEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3bvEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3dEXT) = (PFNGLSECONDARYCOLOR3DEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3dEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3dEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3dvEXT) = (PFNGLSECONDARYCOLOR3DVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3dvEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3dvEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3fEXT) = (PFNGLSECONDARYCOLOR3FEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3fEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3fEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3fvEXT) = (PFNGLSECONDARYCOLOR3FVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3fvEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3fvEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3iEXT) = (PFNGLSECONDARYCOLOR3IEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3iEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3iEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3ivEXT) = (PFNGLSECONDARYCOLOR3IVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ivEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3ivEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3sEXT) = (PFNGLSECONDARYCOLOR3SEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3sEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3sEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3svEXT) = (PFNGLSECONDARYCOLOR3SVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3svEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3svEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3ubEXT) = (PFNGLSECONDARYCOLOR3UBEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ubEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3ubEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3ubvEXT) = (PFNGLSECONDARYCOLOR3UBVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ubvEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3ubvEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3uiEXT) = (PFNGLSECONDARYCOLOR3UIEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3uiEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3uiEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3uivEXT) = (PFNGLSECONDARYCOLOR3UIVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3uivEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3uivEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3usEXT) = (PFNGLSECONDARYCOLOR3USEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3usEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3usEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColor3usvEXT) = (PFNGLSECONDARYCOLOR3USVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3usvEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColor3usvEXT))
return FALSE;
GLH_EXT_NAME(glSecondaryColorPointerEXT) = (PFNGLSECONDARYCOLORPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColorPointerEXT");
if (NULL == GLH_EXT_NAME(glSecondaryColorPointerEXT))
return FALSE;
#endif
#ifdef GL_EXT_copy_texture
} else if (0 == strcmp(extension, "GL_EXT_copy_texture")) {
GLH_EXT_NAME(glCopyTexImage1DEXT) = (PFNGLCOPYTEXIMAGE1DEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTexImage1DEXT");
if (NULL == GLH_EXT_NAME(glCopyTexImage1DEXT))
return FALSE;
GLH_EXT_NAME(glCopyTexImage2DEXT) = (PFNGLCOPYTEXIMAGE2DEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTexImage2DEXT");
if (NULL == GLH_EXT_NAME(glCopyTexImage2DEXT))
return FALSE;
GLH_EXT_NAME(glCopyTexSubImage1DEXT) = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTexSubImage1DEXT");
if (NULL == GLH_EXT_NAME(glCopyTexSubImage1DEXT))
return FALSE;
GLH_EXT_NAME(glCopyTexSubImage2DEXT) = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTexSubImage2DEXT");
if (NULL == GLH_EXT_NAME(glCopyTexSubImage2DEXT))
return FALSE;
GLH_EXT_NAME(glCopyTexSubImage3DEXT) = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTexSubImage3DEXT");
if (NULL == GLH_EXT_NAME(glCopyTexSubImage3DEXT))
return FALSE;
#endif
#ifdef GL_EXT_separate_specular_color
} else if (0 == strcmp(extension, "GL_EXT_separate_specular_color")) {
#endif
#ifdef GL_EXT_shared_texture_palette
} else if (0 == strcmp(extension, "GL_EXT_shared_texture_palette")) {
#endif
#ifdef GL_EXT_stencil_wrap
} else if (0 == strcmp(extension, "GL_EXT_stencil_wrap")) {
#endif
#ifdef GL_EXT_texture_compression_s3tc
} else if (0 == strcmp(extension, "GL_EXT_texture_compression_s3tc")) {
#endif
#ifdef GL_EXT_texture_cube_map
} else if (0 == strcmp(extension, "GL_EXT_texture_cube_map")) {
#endif
#ifdef GL_EXT_texture_edge_clamp
} else if (0 == strcmp(extension, "GL_EXT_texture_edge_clamp")) {
#endif
#ifdef GL_EXT_texture_env_add
} else if (0 == strcmp(extension, "GL_EXT_texture_env_add")) {
#endif
#ifdef GL_EXT_texture_env_combine
} else if (0 == strcmp(extension, "GL_EXT_texture_env_combine")) {
#endif
#ifdef GL_EXT_texture_filter_anisotropic
} else if (0 == strcmp(extension, "GL_EXT_texture_filter_anisotropic")) {
#endif
#ifdef GL_EXT_texture_lod_bias
} else if (0 == strcmp(extension, "GL_EXT_texture_lod_bias")) {
#endif
#ifdef GL_EXT_texture_object
} else if (0 == strcmp(extension, "GL_EXT_texture_object")) {
GLH_EXT_NAME(glAreTexturesResidentEXT) = (PFNGLARETEXTURESRESIDENTEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glAreTexturesResidentEXT");
if (NULL == GLH_EXT_NAME(glAreTexturesResidentEXT))
return FALSE;
GLH_EXT_NAME(glBindTextureEXT) = (PFNGLBINDTEXTUREEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glBindTextureEXT");
if (NULL == GLH_EXT_NAME(glBindTextureEXT))
return FALSE;
GLH_EXT_NAME(glDeleteTexturesEXT) = (PFNGLDELETETEXTURESEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteTexturesEXT");
if (NULL == GLH_EXT_NAME(glDeleteTexturesEXT))
return FALSE;
GLH_EXT_NAME(glGenTexturesEXT) = (PFNGLGENTEXTURESEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGenTexturesEXT");
if (NULL == GLH_EXT_NAME(glGenTexturesEXT))
return FALSE;
GLH_EXT_NAME(glIsTextureEXT) = (PFNGLISTEXTUREEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glIsTextureEXT");
if (NULL == GLH_EXT_NAME(glIsTextureEXT))
return FALSE;
GLH_EXT_NAME(glPrioritizeTexturesEXT) = (PFNGLPRIORITIZETEXTURESEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glPrioritizeTexturesEXT");
if (NULL == GLH_EXT_NAME(glPrioritizeTexturesEXT))
return FALSE;
#endif
#ifdef GL_EXT_texture3D
} else if (0 == strcmp(extension, "GL_EXT_texture3D")) {
GLH_EXT_NAME(glTexImage3DEXT) = (PFNGLTEXIMAGE3DEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage3DEXT");
if (NULL == GLH_EXT_NAME(glTexImage3DEXT))
return FALSE;
#endif
#ifdef GL_EXT_vertex_array
} else if (0 == strcmp(extension, "GL_EXT_vertex_array")) {
GLH_EXT_NAME(glArrayElementEXT) = (PFNGLARRAYELEMENTEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glArrayElementEXT");
if (NULL == GLH_EXT_NAME(glArrayElementEXT))
return FALSE;
GLH_EXT_NAME(glColorPointerEXT) = (PFNGLCOLORPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glColorPointerEXT");
if (NULL == GLH_EXT_NAME(glColorPointerEXT))
return FALSE;
GLH_EXT_NAME(glEdgeFlagPointerEXT) = (PFNGLEDGEFLAGPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glEdgeFlagPointerEXT");
if (NULL == GLH_EXT_NAME(glEdgeFlagPointerEXT))
return FALSE;
GLH_EXT_NAME(glGetPointervEXT) = (PFNGLGETPOINTERVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGetPointervEXT");
if (NULL == GLH_EXT_NAME(glGetPointervEXT))
return FALSE;
GLH_EXT_NAME(glIndexPointerEXT) = (PFNGLINDEXPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glIndexPointerEXT");
if (NULL == GLH_EXT_NAME(glIndexPointerEXT))
return FALSE;
GLH_EXT_NAME(glNormalPointerEXT) = (PFNGLNORMALPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glNormalPointerEXT");
if (NULL == GLH_EXT_NAME(glNormalPointerEXT))
return FALSE;
GLH_EXT_NAME(glTexCoordPointerEXT) = (PFNGLTEXCOORDPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordPointerEXT");
if (NULL == GLH_EXT_NAME(glTexCoordPointerEXT))
return FALSE;
GLH_EXT_NAME(glVertexPointerEXT) = (PFNGLVERTEXPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexPointerEXT");
if (NULL == GLH_EXT_NAME(glVertexPointerEXT))
return FALSE;
GLH_EXT_NAME(glDrawArraysEXT) = (PFNGLDRAWARRAYSEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawArraysEXT");
if (NULL == GLH_EXT_NAME(glDrawArraysEXT))
return FALSE;
#endif
#ifdef GL_EXT_vertex_weighting
} else if (0 == strcmp(extension, "GL_EXT_vertex_weighting")) {
GLH_EXT_NAME(glVertexWeightfEXT) = (PFNGLVERTEXWEIGHTFEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexWeightfEXT");
if (NULL == GLH_EXT_NAME(glVertexWeightfEXT))
return FALSE;
GLH_EXT_NAME(glVertexWeightfvEXT) = (PFNGLVERTEXWEIGHTFVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexWeightfvEXT");
if (NULL == GLH_EXT_NAME(glVertexWeightfvEXT))
return FALSE;
GLH_EXT_NAME(glVertexWeightPointerEXT) = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexWeightPointerEXT");
if (NULL == GLH_EXT_NAME(glVertexWeightPointerEXT))
return FALSE;
#endif
#ifdef GL_NV_blend_square
} else if (0 == strcmp(extension, "GL_NV_blend_square")) {
#endif
#ifdef GL_NV_evaluators
} else if (0 == strcmp(extension, "GL_NV_evaluators")) {
GLH_EXT_NAME(glMapControlPointsNV) = (PFNGLMAPCONTROLPOINTSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glMapControlPointsNV");
if (NULL == GLH_EXT_NAME(glMapControlPointsNV))
return FALSE;
GLH_EXT_NAME(glMapParameterivNV) = (PFNGLMAPPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glMapParameterivNV");
if (NULL == GLH_EXT_NAME(glMapParameterivNV))
return FALSE;
GLH_EXT_NAME(glMapParameterfvNV) = (PFNGLMAPPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glMapParameterfvNV");
if (NULL == GLH_EXT_NAME(glMapParameterfvNV))
return FALSE;
GLH_EXT_NAME(glGetMapControlPointsNV) = (PFNGLGETMAPCONTROLPOINTSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapControlPointsNV");
if (NULL == GLH_EXT_NAME(glGetMapControlPointsNV))
return FALSE;
GLH_EXT_NAME(glGetMapParameterivNV) = (PFNGLGETMAPPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapParameterivNV");
if (NULL == GLH_EXT_NAME(glGetMapParameterivNV))
return FALSE;
GLH_EXT_NAME(glGetMapParameterfvNV) = (PFNGLGETMAPPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapParameterfvNV");
if (NULL == GLH_EXT_NAME(glGetMapParameterfvNV))
return FALSE;
GLH_EXT_NAME(glGetMapAttribParameterivNV) = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapAttribParameterivNV");
if (NULL == GLH_EXT_NAME(glGetMapAttribParameterivNV))
return FALSE;
GLH_EXT_NAME(glGetMapAttribParameterfvNV) = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapAttribParameterfvNV");
if (NULL == GLH_EXT_NAME(glGetMapAttribParameterfvNV))
return FALSE;
GLH_EXT_NAME(glEvalMapsNV) = (PFNGLEVALMAPSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glEvalMapsNV");
if (NULL == GLH_EXT_NAME(glEvalMapsNV))
return FALSE;
#endif
#ifdef GL_NV_fence
} else if (0 == strcmp(extension, "GL_NV_fence")) {
GLH_EXT_NAME(glGenFencesNV) = (PFNGLGENFENCESNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGenFencesNV");
if (NULL == GLH_EXT_NAME(glGenFencesNV))
return FALSE;
GLH_EXT_NAME(glDeleteFencesNV) = (PFNGLDELETEFENCESNVPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteFencesNV");
if (NULL == GLH_EXT_NAME(glDeleteFencesNV))
return FALSE;
GLH_EXT_NAME(glSetFenceNV) = (PFNGLSETFENCENVPROC)GLH_EXT_GET_PROC_ADDRESS("glSetFenceNV");
if (NULL == GLH_EXT_NAME(glSetFenceNV))
return FALSE;
GLH_EXT_NAME(glTestFenceNV) = (PFNGLTESTFENCENVPROC)GLH_EXT_GET_PROC_ADDRESS("glTestFenceNV");
if (NULL == GLH_EXT_NAME(glTestFenceNV))
return FALSE;
GLH_EXT_NAME(glFinishFenceNV) = (PFNGLFINISHFENCENVPROC)GLH_EXT_GET_PROC_ADDRESS("glFinishFenceNV");
if (NULL == GLH_EXT_NAME(glFinishFenceNV))
return FALSE;
GLH_EXT_NAME(glIsFenceNV) = (PFNGLISFENCENVPROC)GLH_EXT_GET_PROC_ADDRESS("glIsFenceNV");
if (NULL == GLH_EXT_NAME(glIsFenceNV))
return FALSE;
GLH_EXT_NAME(glGetFenceivNV) = (PFNGLGETFENCEIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFenceivNV");
if (NULL == GLH_EXT_NAME(glGetFenceivNV))
return FALSE;
#endif
#ifdef GL_NV_fog_distance
} else if (0 == strcmp(extension, "GL_NV_fog_distance")) {
#endif
#ifdef GL_NV_packed_depth_stencil
} else if (0 == strcmp(extension, "GL_NV_packed_depth_stencil")) {
#endif
#ifdef GL_NV_register_combiners
} else if (0 == strcmp(extension, "GL_NV_register_combiners")) {
GLH_EXT_NAME(glCombinerParameterfvNV) = (PFNGLCOMBINERPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerParameterfvNV");
if (NULL == GLH_EXT_NAME(glCombinerParameterfvNV))
return FALSE;
GLH_EXT_NAME(glCombinerParameterfNV) = (PFNGLCOMBINERPARAMETERFNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerParameterfNV");
if (NULL == GLH_EXT_NAME(glCombinerParameterfNV))
return FALSE;
GLH_EXT_NAME(glCombinerParameterivNV) = (PFNGLCOMBINERPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerParameterivNV");
if (NULL == GLH_EXT_NAME(glCombinerParameterivNV))
return FALSE;
GLH_EXT_NAME(glCombinerParameteriNV) = (PFNGLCOMBINERPARAMETERINVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerParameteriNV");
if (NULL == GLH_EXT_NAME(glCombinerParameteriNV))
return FALSE;
GLH_EXT_NAME(glCombinerInputNV) = (PFNGLCOMBINERINPUTNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerInputNV");
if (NULL == GLH_EXT_NAME(glCombinerInputNV))
return FALSE;
GLH_EXT_NAME(glCombinerOutputNV) = (PFNGLCOMBINEROUTPUTNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerOutputNV");
if (NULL == GLH_EXT_NAME(glCombinerOutputNV))
return FALSE;
GLH_EXT_NAME(glFinalCombinerInputNV) = (PFNGLFINALCOMBINERINPUTNVPROC)GLH_EXT_GET_PROC_ADDRESS("glFinalCombinerInputNV");
if (NULL == GLH_EXT_NAME(glFinalCombinerInputNV))
return FALSE;
GLH_EXT_NAME(glGetCombinerInputParameterfvNV) = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerInputParameterfvNV");
if (NULL == GLH_EXT_NAME(glGetCombinerInputParameterfvNV))
return FALSE;
GLH_EXT_NAME(glGetCombinerInputParameterivNV) = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerInputParameterivNV");
if (NULL == GLH_EXT_NAME(glGetCombinerInputParameterivNV))
return FALSE;
GLH_EXT_NAME(glGetCombinerOutputParameterfvNV) = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerOutputParameterfvNV");
if (NULL == GLH_EXT_NAME(glGetCombinerOutputParameterfvNV))
return FALSE;
GLH_EXT_NAME(glGetCombinerOutputParameterivNV) = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerOutputParameterivNV");
if (NULL == GLH_EXT_NAME(glGetCombinerOutputParameterivNV))
return FALSE;
GLH_EXT_NAME(glGetFinalCombinerInputParameterfvNV) = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFinalCombinerInputParameterfvNV");
if (NULL == GLH_EXT_NAME(glGetFinalCombinerInputParameterfvNV))
return FALSE;
GLH_EXT_NAME(glGetFinalCombinerInputParameterivNV) = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFinalCombinerInputParameterivNV");
if (NULL == GLH_EXT_NAME(glGetFinalCombinerInputParameterivNV))
return FALSE;
#endif
#ifdef GL_NV_register_combiners2
} else if (0 == strcmp(extension, "GL_NV_register_combiners2")) {
GLH_EXT_NAME(glCombinerStageParameterfvNV) = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerStageParameterfvNV");
if (NULL == GLH_EXT_NAME(glCombinerStageParameterfvNV))
return FALSE;
GLH_EXT_NAME(glGetCombinerStageParameterfvNV) = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerStageParameterfvNV");
if (NULL == GLH_EXT_NAME(glGetCombinerStageParameterfvNV))
return FALSE;
#endif
#ifdef GL_NV_texgen_reflection
} else if (0 == strcmp(extension, "GL_NV_texgen_reflection")) {
#endif
#ifdef GL_NV_texture_env_combine4
} else if (0 == strcmp(extension, "GL_NV_texture_env_combine4")) {
#endif
#ifdef GL_NV_texture_rectangle
} else if (0 == strcmp(extension, "GL_NV_texture_rectangle")) {
#endif
#ifdef GL_NV_texture_shader
} else if (0 == strcmp(extension, "GL_NV_texture_shader")) {
#endif
#ifdef GL_NV_vertex_program
} else if (0 == strcmp(extension, "GL_NV_vertex_program")) {
GLH_EXT_NAME(glAreProgramsResidentNV) = (PFNGLAREPROGRAMSRESIDENTNVPROC)GLH_EXT_GET_PROC_ADDRESS("glAreProgramsResidentNV");
if (NULL == GLH_EXT_NAME(glAreProgramsResidentNV))
return FALSE;
GLH_EXT_NAME(glBindProgramNV) = (PFNGLBINDPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glBindProgramNV");
if (NULL == GLH_EXT_NAME(glBindProgramNV))
return FALSE;
GLH_EXT_NAME(glDeleteProgramsNV) = (PFNGLDELETEPROGRAMSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteProgramsNV");
if (NULL == GLH_EXT_NAME(glDeleteProgramsNV))
return FALSE;
GLH_EXT_NAME(glExecuteProgramNV) = (PFNGLEXECUTEPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glExecuteProgramNV");
if (NULL == GLH_EXT_NAME(glExecuteProgramNV))
return FALSE;
GLH_EXT_NAME(glGenProgramsNV) = (PFNGLGENPROGRAMSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGenProgramsNV");
if (NULL == GLH_EXT_NAME(glGenProgramsNV))
return FALSE;
GLH_EXT_NAME(glGetProgramParameterdvNV) = (PFNGLGETPROGRAMPARAMETERDVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramParameterdvNV");
if (NULL == GLH_EXT_NAME(glGetProgramParameterdvNV))
return FALSE;
GLH_EXT_NAME(glGetProgramParameterfvNV) = (PFNGLGETPROGRAMPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramParameterfvNV");
if (NULL == GLH_EXT_NAME(glGetProgramParameterfvNV))
return FALSE;
GLH_EXT_NAME(glGetProgramivNV) = (PFNGLGETPROGRAMIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramivNV");
if (NULL == GLH_EXT_NAME(glGetProgramivNV))
return FALSE;
GLH_EXT_NAME(glGetProgramStringNV) = (PFNGLGETPROGRAMSTRINGNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramStringNV");
if (NULL == GLH_EXT_NAME(glGetProgramStringNV))
return FALSE;
GLH_EXT_NAME(glGetTrackMatrixivNV) = (PFNGLGETTRACKMATRIXIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTrackMatrixivNV");
if (NULL == GLH_EXT_NAME(glGetTrackMatrixivNV))
return FALSE;
GLH_EXT_NAME(glGetVertexAttribdvNV) = (PFNGLGETVERTEXATTRIBDVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribdvNV");
if (NULL == GLH_EXT_NAME(glGetVertexAttribdvNV))
return FALSE;
GLH_EXT_NAME(glGetVertexAttribfvNV) = (PFNGLGETVERTEXATTRIBFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribfvNV");
if (NULL == GLH_EXT_NAME(glGetVertexAttribfvNV))
return FALSE;
GLH_EXT_NAME(glGetVertexAttribivNV) = (PFNGLGETVERTEXATTRIBIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribivNV");
if (NULL == GLH_EXT_NAME(glGetVertexAttribivNV))
return FALSE;
GLH_EXT_NAME(glGetVertexAttribPointervNV) = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribPointervNV");
if (NULL == GLH_EXT_NAME(glGetVertexAttribPointervNV))
return FALSE;
GLH_EXT_NAME(glIsProgramNV) = (PFNGLISPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glIsProgramNV");
if (NULL == GLH_EXT_NAME(glIsProgramNV))
return FALSE;
GLH_EXT_NAME(glLoadProgramNV) = (PFNGLLOADPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadProgramNV");
if (NULL == GLH_EXT_NAME(glLoadProgramNV))
return FALSE;
GLH_EXT_NAME(glProgramParameter4dNV) = (PFNGLPROGRAMPARAMETER4DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameter4dNV");
if (NULL == GLH_EXT_NAME(glProgramParameter4dNV))
return FALSE;
GLH_EXT_NAME(glProgramParameter4dvNV) = (PFNGLPROGRAMPARAMETER4DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameter4dvNV");
if (NULL == GLH_EXT_NAME(glProgramParameter4dvNV))
return FALSE;
GLH_EXT_NAME(glProgramParameter4fNV) = (PFNGLPROGRAMPARAMETER4FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameter4fNV");
if (NULL == GLH_EXT_NAME(glProgramParameter4fNV))
return FALSE;
GLH_EXT_NAME(glProgramParameter4fvNV) = (PFNGLPROGRAMPARAMETER4FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameter4fvNV");
if (NULL == GLH_EXT_NAME(glProgramParameter4fvNV))
return FALSE;
GLH_EXT_NAME(glProgramParameters4dvNV) = (PFNGLPROGRAMPARAMETERS4DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameters4dvNV");
if (NULL == GLH_EXT_NAME(glProgramParameters4dvNV))
return FALSE;
GLH_EXT_NAME(glProgramParameters4fvNV) = (PFNGLPROGRAMPARAMETERS4FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameters4fvNV");
if (NULL == GLH_EXT_NAME(glProgramParameters4fvNV))
return FALSE;
GLH_EXT_NAME(glRequestResidentProgramsNV) = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glRequestResidentProgramsNV");
if (NULL == GLH_EXT_NAME(glRequestResidentProgramsNV))
return FALSE;
GLH_EXT_NAME(glTrackMatrixNV) = (PFNGLTRACKMATRIXNVPROC)GLH_EXT_GET_PROC_ADDRESS("glTrackMatrixNV");
if (NULL == GLH_EXT_NAME(glTrackMatrixNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribPointerNV) = (PFNGLVERTEXATTRIBPOINTERNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointerNV");
if (NULL == GLH_EXT_NAME(glVertexAttribPointerNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib1dNV) = (PFNGLVERTEXATTRIB1DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib1dNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib1dvNV) = (PFNGLVERTEXATTRIB1DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dvNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib1dvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib1fNV) = (PFNGLVERTEXATTRIB1FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib1fNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib1fvNV) = (PFNGLVERTEXATTRIB1FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fvNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib1fvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib1sNV) = (PFNGLVERTEXATTRIB1SNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1sNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib1sNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib1svNV) = (PFNGLVERTEXATTRIB1SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1svNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib1svNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib2dNV) = (PFNGLVERTEXATTRIB2DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib2dNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib2dvNV) = (PFNGLVERTEXATTRIB2DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dvNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib2dvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib2fNV) = (PFNGLVERTEXATTRIB2FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib2fNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib2fvNV) = (PFNGLVERTEXATTRIB2FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fvNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib2fvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib2sNV) = (PFNGLVERTEXATTRIB2SNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2sNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib2sNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib2svNV) = (PFNGLVERTEXATTRIB2SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2svNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib2svNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib3dNV) = (PFNGLVERTEXATTRIB3DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib3dNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib3dvNV) = (PFNGLVERTEXATTRIB3DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dvNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib3dvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib3fNV) = (PFNGLVERTEXATTRIB3FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib3fNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib3fvNV) = (PFNGLVERTEXATTRIB3FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fvNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib3fvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib3sNV) = (PFNGLVERTEXATTRIB3SNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3sNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib3sNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib3svNV) = (PFNGLVERTEXATTRIB3SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3svNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib3svNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib4dNV) = (PFNGLVERTEXATTRIB4DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib4dNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib4dvNV) = (PFNGLVERTEXATTRIB4DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dvNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib4dvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib4fNV) = (PFNGLVERTEXATTRIB4FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib4fNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib4fvNV) = (PFNGLVERTEXATTRIB4FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fvNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib4fvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib4sNV) = (PFNGLVERTEXATTRIB4SNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4sNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib4sNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib4svNV) = (PFNGLVERTEXATTRIB4SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4svNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib4svNV))
return FALSE;
GLH_EXT_NAME(glVertexAttrib4ubvNV) = (PFNGLVERTEXATTRIB4UBVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4ubvNV");
if (NULL == GLH_EXT_NAME(glVertexAttrib4ubvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs1dvNV) = (PFNGLVERTEXATTRIBS1DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs1dvNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs1dvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs1fvNV) = (PFNGLVERTEXATTRIBS1FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs1fvNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs1fvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs1svNV) = (PFNGLVERTEXATTRIBS1SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs1svNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs1svNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs2dvNV) = (PFNGLVERTEXATTRIBS2DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs2dvNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs2dvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs2fvNV) = (PFNGLVERTEXATTRIBS2FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs2fvNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs2fvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs2svNV) = (PFNGLVERTEXATTRIBS2SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs2svNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs2svNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs3dvNV) = (PFNGLVERTEXATTRIBS3DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs3dvNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs3dvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs3fvNV) = (PFNGLVERTEXATTRIBS3FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs3fvNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs3fvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs3svNV) = (PFNGLVERTEXATTRIBS3SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs3svNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs3svNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs4dvNV) = (PFNGLVERTEXATTRIBS4DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs4dvNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs4dvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs4fvNV) = (PFNGLVERTEXATTRIBS4FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs4fvNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs4fvNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs4svNV) = (PFNGLVERTEXATTRIBS4SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs4svNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs4svNV))
return FALSE;
GLH_EXT_NAME(glVertexAttribs4ubvNV) = (PFNGLVERTEXATTRIBS4UBVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs4ubvNV");
if (NULL == GLH_EXT_NAME(glVertexAttribs4ubvNV))
return FALSE;
#endif
#ifdef GL_SGIS_generate_mipmap
} else if (0 == strcmp(extension, "GL_SGIS_generate_mipmap")) {
#endif
#ifdef GL_SGIS_texture_lod
} else if (0 == strcmp(extension, "GL_SGIS_texture_lod")) {
#endif
#ifdef GL_SGIX_depth_texture
} else if (0 == strcmp(extension, "GL_SGIX_depth_texture")) {
#endif
#ifdef GL_SGIX_shadow
} else if (0 == strcmp(extension, "GL_SGIX_shadow")) {
#endif
#ifdef GL_VERSION_1_2
} else if (0 == strcmp(extension, "GL_VERSION_1_2")) {
GLH_CORE_1_2_NAME(glBlendColor) = (PFNGLBLENDCOLORPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendColor");
if (NULL == GLH_CORE_1_2_NAME(glBlendColor))
return FALSE;
GLH_CORE_1_2_NAME(glBlendEquation) = (PFNGLBLENDEQUATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquation");
if (NULL == GLH_CORE_1_2_NAME(glBlendEquation))
return FALSE;
GLH_CORE_1_2_NAME(glDrawRangeElements) = (PFNGLDRAWRANGEELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElements");
if (NULL == GLH_CORE_1_2_NAME(glDrawRangeElements))
return FALSE;
GLH_CORE_1_2_NAME(glColorTable) = (PFNGLCOLORTABLEPROC)GLH_EXT_GET_PROC_ADDRESS("glColorTable");
if (NULL == GLH_CORE_1_2_NAME(glColorTable))
return FALSE;
GLH_CORE_1_2_NAME(glColorTableParameterfv) = (PFNGLCOLORTABLEPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glColorTableParameterfv");
if (NULL == GLH_CORE_1_2_NAME(glColorTableParameterfv))
return FALSE;
GLH_CORE_1_2_NAME(glColorTableParameteriv) = (PFNGLCOLORTABLEPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glColorTableParameteriv");
if (NULL == GLH_CORE_1_2_NAME(glColorTableParameteriv))
return FALSE;
GLH_CORE_1_2_NAME(glCopyColorTable) = (PFNGLCOPYCOLORTABLEPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyColorTable");
if (NULL == GLH_CORE_1_2_NAME(glCopyColorTable))
return FALSE;
GLH_CORE_1_2_NAME(glGetColorTable) = (PFNGLGETCOLORTABLEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTable");
if (NULL == GLH_CORE_1_2_NAME(glGetColorTable))
return FALSE;
GLH_CORE_1_2_NAME(glGetColorTableParameterfv) = (PFNGLGETCOLORTABLEPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableParameterfv");
if (NULL == GLH_CORE_1_2_NAME(glGetColorTableParameterfv))
return FALSE;
GLH_CORE_1_2_NAME(glGetColorTableParameteriv) = (PFNGLGETCOLORTABLEPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableParameteriv");
if (NULL == GLH_CORE_1_2_NAME(glGetColorTableParameteriv))
return FALSE;
GLH_CORE_1_2_NAME(glTexImage3D) = (PFNGLTEXIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage3D");
if (NULL == GLH_CORE_1_2_NAME(glTexImage3D))
return FALSE;
GLH_CORE_1_2_NAME(glTexSubImage3D) = (PFNGLTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexSubImage3D");
if (NULL == GLH_CORE_1_2_NAME(glTexSubImage3D))
return FALSE;
GLH_CORE_1_2_NAME(glCopyTexSubImage3D) = (PFNGLCOPYTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTexSubImage3D");
if (NULL == GLH_CORE_1_2_NAME(glCopyTexSubImage3D))
return FALSE;
#endif
#ifdef GL_WIN_swap_hint
} else if (0 == strcmp(extension, "GL_WIN_swap_hint")) {
GLH_EXT_NAME(glAddSwapHintRectWIN) = (PFNGLADDSWAPHINTRECTWINPROC)GLH_EXT_GET_PROC_ADDRESS("glAddSwapHintRectWIN");
if (NULL == GLH_EXT_NAME(glAddSwapHintRectWIN))
return FALSE;
#endif
} else {
return FALSE;
}
return TRUE;
}
#endif
#undef GLH_EXT_SINGLE_FILE
#endif /* GLH_GENEXT_H */