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Gets the GUI up but glN64 is rebroken since i screwed up commits so it's not ready for gameplay yet (unless this actually fixes the way plugins work in Win32, which I haven't tested yet.)
11 lines
134 B
C++
11 lines
134 B
C++
#include <specific.h>
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#include "N64.h"
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#include "Types.h"
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u8 *DMEM;
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u8 *IMEM;
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u64 TMEM[512];
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u8 *RDRAM;
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u32 RDRAMSize;
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N64Regs REG;
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