mupen64plus-oldsvn/rice_video/RELEASE

37 lines
2.1 KiB
Text

RiceVideoLinux v1.2 - February 10th, 2008
-----------------------------------------
- Revised makefiles to support PPC builds
- Added more logging to hi-res texture loading
- Bugfix: Texture dumping now works
RiceVideoLinux v1.1 - December 9th, 2007
-----------------------------------------
- Removed configure script and config.h; added SDL and GTK library checking and handling in main makefile
- Added capability to load 24-bit PNG files into 32-bit texture buffer
- Added more error logging to hi-res texture code
- Added combiner type logging to DeviceBuilder class
- Bugfix: added quotes around BUILD_NUMBER to prevent segfault on About box
- Bugfix: SSE vertex lighting inline ASM code was incorrect
- Bugfix: makefile: 32-bit CFLAGS must be used when doing 32-bit build on 64-bit machine
- Bugfix: segfault with hi-res textures (incorrect scale factor used when creating memory buffer)
- Bugfix: modified DrawSprite function in RenderExt.cpp to eliminate gaps between textures in Puyo Puyo 4
- Bugfix: opengl error in ApplyTextureFilter due to wrong enum type
- Bugfix: Simplified fragment program and removed ATTRIB parameters to fix problems on Intel X3100 hardware
RiceVideoLinux v1.0 - November 12th, 2007
-----------------------------------------
- Forked from RiceVideo 6.1.1 beta 10
- Ported to Linux by Hacktarux
- Ported to 64-bit architecture by SirRichard42
- Added rudimentary debug support for Linux
- Merged all Non-Win32 changes from Mudlord's RiceVideo SVN 6.1.3.2 (mostly hi-res texture load/save)
- Added more logging information
- Tweaked Z-Buffer and Z-Bias (Decal Z-mode) handling to be like that of D3D renderer
- Added screenshot capability for Linux build
- Cleaned up Makefile, added 32-bit and debug build modes, help info
- Removed all Win32 code, massive cleanup
- Fixed uninitialized data members in several places
- Bugfix: crash in Banjo Kazooie - dont delete cached texture if its currently loaded in the g_textures array
- Bugfix: crash in Carmaggedon caused by illegal values in texture loading function
- Bugfix: screen flashes in Mario Kart and Kirby64, tweaked .ini ScreenUpdateSetting