mupen64plus-oldsvn/glN64/Makefile

58 lines
954 B
Makefile

# Makefile for Mupen64
# include pre-make file with a bunch of definitions
include ../pre.mk
# local CFLAGS, LIBS, and LDFLAGS
CFLAGS += -fpic -DPIC -D__LINUX__ -DX86_ASM
# list of object files to generate
OBJECTS = \
glN64.o \
Config_linux.o \
OpenGL.o \
N64.o \
RSP.o \
VI.o \
Textures.o \
FrameBuffer.o \
Combiner.o \
gDP.o \
gSP.o \
GBI.o \
DepthBuffer.o \
CRC.o \
2xSAI.o \
NV_register_combiners.o \
texture_env.o \
texture_env_combine.o \
RDP.o \
F3D.o \
F3DEX.o \
F3DEX2.o \
L3D.o \
L3DEX.o \
L3DEX2.o \
S2DEX.o \
S2DEX2.o \
F3DPD.o \
F3DDKR.o \
F3DWRUS.o
# build targets
all: glN64.so
clean:
rm -f *.o *.so
# build rules
.cpp.o:
$(CXX) -o $@ $(CFLAGS) $(SDL_FLAGS) $(GTK_FLAGS) -c $<
glN64.so: $(OBJECTS)
$(CXX) $^ $(LDFLAGS) $(ASM_LDFLAGS) $(PLUGIN_LDFLAGS) $(SDL_LIBS) $(GTK_LIBS) $(GTHREAD_LIBS) $(LIBGL_LIBS) -o $@
$(STRIP) $@
glN64.o: glN64.cpp
$(CXX) $(CFLAGS) $(SDL_FLAGS) -DMAINDEF -c -o $@ $<