mupen64plus-oldsvn/glN64/Makefile

113 lines
3.2 KiB
Makefile

#/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
# * Mupen64plus - Makefile *
# * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
# * Copyright (C) 2007-2008 DarkJeztr Tillin9 Richard42 *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU General Public License as published by *
# * the Free Software Foundation; either version 2 of the License, or *
# * (at your option) any later version. *
# * *
# * This program is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU General Public License for more details. *
# * *
# * You should have received a copy of the GNU General Public License *
# * along with this program; if not, write to the *
# * Free Software Foundation, Inc., *
# * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
# * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
# Makefile for glN64 in Mupen64plus.
# include pre-make file with a bunch of definitions
USES_QT4 = true
USES_GTK2 = true
ifeq ($(WIN32),1)
include ../pre.mk.win32
else
include ../pre.mk
endif
# local CFLAGS, LIBS, and LDFLAGS
CFLAGS += -DPIC -D__LINUX__ -Wall
LDFLAGS += $(GTHREAD_LIBS)
ifneq ($(OS), WINDOWS)
CFLAGS += -fpic
endif
ifeq ($(GUI), NONE)
OBJECTS = Config_nogui.o
else
ifeq ($(GUI), QT4)
LDFLAGS += $(QT_LIBS)
CFLAGS += $(QT_FLAGS) -DQT4_GUI
OBJECTS = Config_qt4.o
else
LDFLAGS += $(GTK_LIBS)
CFLAGS += -DUSE_GTK $(GTK_FLAGS)
OBJECTS = Config_gtk2.o
endif
endif
# list of object files to generate
OBJECTS += glN64.o \
OpenGL.o \
N64.o \
RSP.o \
VI.o \
Textures.o \
FrameBuffer.o \
Combiner.o \
gDP.o \
gSP.o \
GBI.o \
DepthBuffer.o \
CRC.o \
2xSAI.o \
NV_register_combiners.o \
texture_env.o \
texture_env_combine.o \
RDP.o \
F3D.o \
F3DEX.o \
F3DEX2.o \
L3D.o \
L3DEX.o \
L3DEX2.o \
S2DEX.o \
S2DEX2.o \
F3DPD.o \
F3DDKR.o \
F3DWRUS.o
# build targets
all: glN64.$(SO_EXTENSION)
clean:
rm -f *.o *.$(SO_EXTENSION) ui_gln64config.*
# build rules
.cpp.o:
$(CXX) -o $@ $(CFLAGS) $(SDL_FLAGS) -c $<
ui_gln64config.h: gln64config.ui
$(UIC) $< -o $@
glN64.$(SO_EXTENSION): $(OBJECTS)
$(CXX) $^ $(LDFLAGS) $(ASM_LDFLAGS) $(PLUGIN_LDFLAGS) $(SDL_LIBS) $(LIBGL_LIBS) -shared -o $@
$(STRIP) $@
glN64.o: glN64.cpp
$(CXX) $(CFLAGS) $(SDL_FLAGS) -DMAINDEF -c -o $@ $<
Config_qt4.o: Config_qt4.cpp ui_gln64config.h
$(CXX) $(CFLAGS) $(SDL_FLAGS) -c -o $@ $<
Config_gtk2.o: Config_gtk2.cpp
$(CXX) $(CFLAGS) $(SDL_FLAGS) -c -o $@ $<
GBI.o: GBI.cpp
$(CXX) $(CFLAGS) $(SDL_FLAGS) -c -o $@ $<