mupen64plus-oldsvn/glN64/Config_qt4.cpp

277 lines
8.5 KiB
C++

/*
* Copyright (C) 2008 Louai Al-Khanji
*
* This program is free software; you can redistribute it and/
* or modify it under the terms of the GNU General Public Li-
* cence as published by the Free Software Foundation; either
* version 2 of the Licence, or any later version.
*
* This program is distributed in the hope that it will be use-
* ful, but WITHOUT ANY WARRANTY; without even the implied war-
* ranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public Licence for more details.
*
* You should have received a copy of the GNU General Public
* Licence along with this program; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139,
* USA.
*
*/
#include <dlfcn.h>
#include <errno.h>
#include "Config.h"
#include "OpenGL.h"
#include "glN64.h"
#include "ui_gln64config.h"
// following two functions lifted verbatim from gtk port
static const char *pluginDir = 0;
static inline const char *GetPluginDir()
{
static char path[PATH_MAX];
#ifdef __WIN32__
strncpy(path, ".", PATH_MAX);
#else
if(strlen(configdir) > 0)
{
strncpy(path, configdir, PATH_MAX);
// remove trailing '/'
if(path[strlen(path)-1] == '/')
path[strlen(path)-1] = '\0';
}
else
{
#ifdef __USE_GNU
Dl_info info;
void *addr = (void*)GetPluginDir;
if(dladdr(addr, &info) != 0)
{
strncpy(path, info.dli_fname, PATH_MAX);
*(strrchr(path, '/')) = '\0';
}
else
{
fprintf(stderr, "(WW) Couldn't get path of .so, trying to get emulator's path\n");
#endif // __USE_GNU
if(readlink("/proc/self/exe", path, PATH_MAX) == -1)
{
fprintf(stderr, "(WW) readlink() /proc/self/exe failed: %s\n", strerror(errno));
path[0] = '.';
path[1] = '\0';
}
*(strrchr(path, '/')) = '\0';
strncat(path, "/plugins", PATH_MAX);
#ifdef __USE_GNU
}
#endif // __USE_GNU
}
#endif // __WIN32__
return path;
}
void Config_LoadConfig()
{
static int loaded = 0;
FILE *f;
char line[2000];
if (loaded)
return;
loaded = 1;
if (pluginDir == 0)
pluginDir = GetPluginDir();
// default configuration
OGL.fullscreenWidth = 640;
OGL.fullscreenHeight = 480;
// OGL.fullscreenBits = 0;
OGL.windowedWidth = 640;
OGL.windowedHeight = 480;
// OGL.windowedBits = 0;
OGL.forceBilinear = 0;
OGL.enable2xSaI = 0;
OGL.enableAnisotropicFiltering = 0;
OGL.fog = 1;
OGL.textureBitDepth = 1; // normal (16 & 32 bits)
OGL.frameBufferTextures = 0;
OGL.usePolygonStipple = 0;
cache.maxBytes = 32 * 1048576;
// read configuration
char filename[PATH_MAX];
snprintf( filename, PATH_MAX, "%s/glN64.conf", pluginDir );
f = fopen( filename, "r" );
if (!f)
{
fprintf( stderr, "[glN64]: (WW) Couldn't open config file '%s' for reading: %s\n", filename, strerror( errno ) );
return;
}
while (!feof( f ))
{
char *val;
fgets( line, 2000, f );
val = strchr( line, '=' );
if (!val)
continue;
*val++ = '\0';
/* if (!strcasecmp( line, "fullscreen width" ))
{
OGL.fullscreenWidth = atoi( val );
}
else if (!strcasecmp( line, "fullscreen height" ))
{
OGL.fullscreenHeight = atoi( val );
}
else if (!strcasecmp( line, "fullscreen depth" ))
{
OGL.fullscreenBits = atoi( val );
}
else if (!strcasecmp( line, "windowed width" ))
{
OGL.windowedWidth = atoi( val );
}
else if (!strcasecmp( line, "windowed height" ))
{
OGL.windowedHeight = atoi( val );
}
else if (!strcasecmp( line, "windowed depth" ))
{
OGL.windowedBits = atoi( val );
}*/
if (!strcasecmp( line, "width" ))
{
int w = atoi( val );
OGL.fullscreenWidth = OGL.windowedWidth = (w == 0) ? (640) : (w);
}
else if (!strcasecmp( line, "height" ))
{
int h = atoi( val );
OGL.fullscreenHeight = OGL.windowedHeight = (h == 0) ? (480) : (h);
}
else if (!strcasecmp( line, "force bilinear" ))
{
OGL.forceBilinear = atoi( val );
}
else if (!strcasecmp( line, "enable 2xSAI" ))
{
OGL.enable2xSaI = atoi( val );
}
else if (!strcasecmp( line, "enable anisotropic"))
{
OGL.enableAnisotropicFiltering = atoi( val );
}
else if (!strcasecmp( line, "enable fog" ))
{
OGL.fog = atoi( val );
}
else if (!strcasecmp( line, "cache size" ))
{
cache.maxBytes = atoi( val ) * 1048576;
}
else if (!strcasecmp( line, "enable HardwareFB" ))
{
OGL.frameBufferTextures = atoi( val );
}
else if (!strcasecmp( line, "enable dithered alpha" ))
{
OGL.usePolygonStipple = atoi( val );
}
else if (!strcasecmp( line, "texture depth" ))
{
OGL.textureBitDepth = atoi( val );
}
else
{
printf( "Unknown config option: %s\n", line );
}
}
fclose( f );
}
void Config_DoConfig(HWND hParent)
{
Config_LoadConfig();
QDialog dialog(QWidget::find(hParent));
Ui_glN64ConfigDialog ui;
ui.setupUi(&dialog);
QString res = QString("%1x%2")
.arg(OGL.fullscreenWidth)
.arg(OGL.fullscreenHeight);
ui.resolutionCombo->setEditText(res);
ui.forceBilinearFilteringCheck->setChecked(OGL.forceBilinear);
ui.twoExSaiTextureScalingCheck->setChecked(OGL.enable2xSaI);
ui.anisotropicFilteringCheck->setChecked(OGL.enableAnisotropicFiltering);
ui.drawFogCheck->setChecked(OGL.fog);
ui.hwFramebufferTexturesCheck->setChecked(OGL.frameBufferTextures);
ui.ditheredAlphaTestingCheck->setChecked(OGL.usePolygonStipple);
ui.bitDepthCombo->setCurrentIndex(OGL.textureBitDepth);
ui.cacheSizeSpin->setValue(cache.maxBytes / 1024 / 1024);
// eek copy paste
if (dialog.exec() == QDialog::Accepted) {
FILE *f;
QStringList res = ui.resolutionCombo->currentText().split("x");
int xres = 640, yres = 480;
if (res.count() == 2) {
bool x_ok, y_ok;
int newxres = res[0].toInt(&x_ok);
int newyres = res[1].toInt(&y_ok);
if (x_ok && y_ok) {
xres = newxres;
yres = newyres;
}
}
OGL.fullscreenWidth = OGL.windowedWidth = xres;
OGL.fullscreenHeight = OGL.windowedHeight = yres;
OGL.forceBilinear = ui.forceBilinearFilteringCheck->isChecked();
OGL.enable2xSaI = ui.twoExSaiTextureScalingCheck->isChecked();
OGL.enableAnisotropicFiltering = ui.anisotropicFilteringCheck->isChecked();
OGL.fog = ui.drawFogCheck->isChecked();
OGL.frameBufferTextures = ui.hwFramebufferTexturesCheck->isChecked();
OGL.usePolygonStipple = ui.ditheredAlphaTestingCheck->isChecked();
OGL.textureBitDepth = ui.bitDepthCombo->currentIndex();
cache.maxBytes = ui.cacheSizeSpin->value() * 1024 * 1024;
// write configuration
if (pluginDir == 0)
pluginDir = GetPluginDir();
char filename[PATH_MAX];
snprintf( filename, PATH_MAX, "%s/glN64.conf", pluginDir );
f = fopen( filename, "w" );
if (!f)
{
fprintf( stderr, "[glN64]: (EE) Couldn't save config file '%s': %s\n", filename, strerror( errno ) );
return;
}
fprintf( f, "width=%d\n", OGL.windowedWidth );
fprintf( f, "height=%d\n", OGL.windowedHeight );
fprintf( f, "force bilinear=%d\n", OGL.forceBilinear );
fprintf( f, "enable anisotropic=%d\n", OGL.enableAnisotropicFiltering );
fprintf( f, "enable 2xSAI=%d\n", OGL.enable2xSaI );
fprintf( f, "enable fog=%d\n", OGL.fog );
fprintf( f, "enable HardwareFB=%d\n", OGL.frameBufferTextures );
fprintf( f, "enable dithered alpha=%d\n", OGL.usePolygonStipple );
fprintf( f, "texture depth=%d\n", OGL.textureBitDepth );
fprintf( f, "cache size=%d\n", cache.maxBytes / 1048576 );
fclose( f );
}
}