Glide64ConfigDialog 0 0 638 743 Glide64 Setup 0 General <h4>Compatibility</h4> Qt::Horizontal QSizePolicy::Fixed 40 20 &Autodetect Microcode: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter autodetectMicrocodeCheck &Force Microcode: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter forceMicrocodeCombo 0 0 0 0: RSP SW 2.0X (ex. Mario) 1: F3DEX 1.XX (ex. Star Fox) 2: F3DEX 2.XX (ex. Zelda OOT) 3: RSP SW 2.0D EXT (ex. Waverace) 4: RSP SW 2.0D EXT (ex. Shadows of the Empire) 5: RSP SW 2.0 (ex. Diddy Kong Racing) 6: S2DEX 1.XX (ex. Yoshi's Story) 7: RSP SW PD Perfect Dark 8: F3DEXBG 2.08 Conker's Bad Fur Day Qt::Horizontal 0 20 <h4>Rendering</h4> &Window Resolution: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter windowResolutionCombo 0 320 x 200 320 x 240 400 x 256 512 x 384 640 x 200 640 x 350 640 x 400 640 x 480 800 x 600 960 x 720 856 x 480 512 x 256 1024 x 768 1280 x 1024 1600 x 1200 400 x 300 1152 x 864 1280 x 960 1600 x 1024 1792 x 1344 1856 x 1392 1920 x 1440 2048 x 1536 2048 x 2048 Qt::Horizontal 0 20 &Fullscreen Resolution: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter fullscreenResolutionCombo 0 320 x 200 320 x 240 400 x 256 512 x 384 640 x 200 640 x 350 640 x 400 640 x 480 800 x 600 960 x 720 856 x 480 512 x 256 1024 x 768 1280 x 1024 1600 x 1200 400 x 300 1152 x 864 1280 x 960 1600 x 1024 1792 x 1344 1856 x 1392 1920 x 1440 2048 x 1536 2048 x 2048 Qt::Horizontal 0 20 &Texture Filter: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter textureFilterCombo 0 None Blur Edges Super 2x Sai Hq2x Hq4x Qt::Horizontal 0 20 true Filtering &Mode: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter filteringModeCombo 0 true Automatic Force Bilinear Force Point-Sampled Qt::Horizontal 0 20 true &LOD Calculation: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter lodCalculationCombo 0 true Off Fast Precise Qt::Horizontal 0 20 true F&og Enabled: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter fogEnabledCheck true true &Buffer clear on every frame: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter bufferClearOnEveryFrameCheck true &Vertical Sync: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter verticalSyncCheck Fast &CRC: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter fastCrcCheck &Hires Framebuffer: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter hiresFramebufferCheck true Buffer &swapping method: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter bufferSwappingMethodCombo 0 true Old New Hybrid Qt::Horizontal 0 20 <h4>Glide Wrapper</h4> &Disable dithered Alpha: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter disableDitheredAlphaCheck Disable &GLSL Combiners: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter disableGlslCombinersCheck &Use Framebuffer Objects: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter useFramebufferObjectsCheck <h4>Other</h4> Custom &INI settings: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter customIniSettingsCheck Miscellaneous <h4>Special Fixes</h4> Qt::Horizontal QSizePolicy::Fixed 40 20 &Wrap textures too big for tmem: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter wrapTexturesCheck Qt::Horizontal 221 20 &Zelda Corona Fix: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter zeldaCoronaFixCheck <h4>Frame buffer emulation options</h4> &Read Every Frame: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter readEveryFrameCheck 0 0 75 true Note: slow! &Detect CPU writes: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter detectCpuWritesCheck &Get Frame buffer info: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter getFramebufferInfoCheck &Depth buffer renderer: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter depthBufferRendererCheck <h4>Speed</h4> &FPS Counter: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter fpsCounterCheck &VI/s Counter: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter viCounterCheck % &speed: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter percentSpeedCheck FPS &transparent: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter fpsTransparentCheck <h4>Time</h4> &Clock enabled: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter clockEnabledCheck Clock is &24-hour: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter clockIs24HourCheck Qt::Vertical 20 40 Qt::Horizontal QDialogButtonBox::Cancel|QDialogButtonBox::Ok|QDialogButtonBox::Reset|QDialogButtonBox::RestoreDefaults tabWidget autodetectMicrocodeCheck forceMicrocodeCombo windowResolutionCombo fullscreenResolutionCombo textureFilterCombo filteringModeCombo lodCalculationCombo fogEnabledCheck bufferClearOnEveryFrameCheck verticalSyncCheck fastCrcCheck hiresFramebufferCheck bufferSwappingMethodCombo disableDitheredAlphaCheck disableGlslCombinersCheck useFramebufferObjectsCheck customIniSettingsCheck buttonBox wrapTexturesCheck zeldaCoronaFixCheck readEveryFrameCheck detectCpuWritesCheck getFramebufferInfoCheck depthBufferRendererCheck fpsCounterCheck viCounterCheck percentSpeedCheck fpsTransparentCheck clockEnabledCheck clockIs24HourCheck buttonBox accepted() Glide64ConfigDialog accept() 226 669 157 274 buttonBox rejected() Glide64ConfigDialog reject() 294 669 286 274 customIniSettingsCheck toggled(bool) filteringModeCombo setDisabled(bool) 258 620 312 262 customIniSettingsCheck toggled(bool) lodCalculationCombo setDisabled(bool) 357 615 278 296 customIniSettingsCheck toggled(bool) fogEnabledCheck setDisabled(bool) 419 616 258 325 customIniSettingsCheck toggled(bool) bufferClearOnEveryFrameCheck setDisabled(bool) 403 617 262 351 customIniSettingsCheck toggled(bool) bufferSwappingMethodCombo setDisabled(bool) 410 619 297 468 customIniSettingsCheck toggled(bool) label_10 setDisabled(bool) 280 611 157 464 customIniSettingsCheck toggled(bool) label_15 setDisabled(bool) 387 615 187 353 customIniSettingsCheck toggled(bool) label_7 setDisabled(bool) 448 614 207 326 customIniSettingsCheck toggled(bool) label_6 setDisabled(bool) 531 619 158 301 customIniSettingsCheck toggled(bool) label_5 setDisabled(bool) 492 610 210 260