/** * Mupen64Plus - input.cpp * Copyright (C) 2008 Scott Gorman (okaygo) * * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ * * This program is free software; you can redistribute it and/ * or modify it under the terms of the GNU General Public Li- * cence as published by the Free Software Foundation; either * version 2 of the License, or any later version. * * This program is distributed in the hope that it will be use- * ful, but WITHOUT ANY WARRANTY; without even the implied war- * ranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public Licence for more details. * * You should have received a copy of the GNU General Public * Licence along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA * **/ #include #include #include "input.h" #include "Input_1.1.h" char pluginName[] = "No Input"; char configdir[PATH_MAX] = {0}; #ifndef __LINUX__ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpvReserved) { if (dwReason == DLL_PROCESS_ATTACH) { } return TRUE; } #else void _init( void ) { } #endif // !__LINUX__ EXPORT void CALL GetDllInfo ( PLUGIN_INFO * PluginInfo ) { PluginInfo->Version = 0x0101; PluginInfo->Type = PLUGIN_TYPE_CONTROLLER; strcpy( PluginInfo->Name, pluginName ); PluginInfo->Reserved1 = FALSE; PluginInfo->Reserved2 = FALSE; } EXPORT void CALL InitiateControllers (CONTROL_INFO ControlInfo) { ControlInfo.Controls[0].Present = TRUE; } EXPORT void CALL GetKeys(int Control, BUTTONS * Keys ) { Keys->Value = 0x0000; }