It now supports a NO_GUI build with no Gtk dependencies. While some may consider the GUI a bit uglier, the code is much cleaner (no depreciated widgets, no large lists of linked widgets) and smaller (~700 lines versus 2300) so making the aesthetics nicer should be much easier. There is also a simple GUI API to easy allow for a Qt4 GUI.
The API has been updated to use Mupen options for setting directories, etc.
There are some minor changes in how hi-res textures are handled. Basically hi-res textures are only loaded from disk once per run. This makes it easy to toggle texture replacement during runtime (like one might want to do while working on a pack). To update and change textures, the rom needs to be restarted and textures reloaded.
Some of the toggle SSE code has been changed. Eventually this should prevent calling SSE functions when SSE is unavailable or disabled.
THIS PATCH IS PRELIMINARY AND DOES NOT WORK.
It also needs some major cleanup and most plugins are not yet compiling. Going to need any help I can get here, but I'll be working on it.
one pointer arithmetic one in TextureFilters.cpp (see tracker).
Once that is fixed Issue 24 in current form can be closed.
Testing done: Code compiles for normal and debug use without
any -Wall warnings and seems to yield the same results and previous
svn on my r300.
Rice Video as part of compiler warning code cleanup (Issue 24).
Testing done: Code compiles for normal and debug use without
general level warning and seems to yield the same results as previous
svn on my r300.