-Changed name of cheat config file to cheats.cfg. File is now read in on startup and written out on exit.
-Changed cheat config file format to the following:
{Some Game's CRC}
name=Some Game
[Cheat Name 1]
enabled=1
XXXXXXXX YYYY <-- cheat code (address, new value)
XXXXXXXX YYYY
XXXXXXXX YYYY
[Cheat Name 2]
enabled=0
XXXXXXXX YYYY
XXXXXXXX YYYY
XXXXXXXX YYYY
{Another Game's CRC}
name=Another Game
...
Here's the cheats.cfg I used for testing:
{635a2bff 8b022326}
name=SUPER MARIO 64
[Super Mega Jumps]
enabled=1
8133b176 0008
[Jesus Mode Mario]
enabled=1
81381764 0800
81381766 0024
81000090 3c04
81000092 8034
81000094 8484
81000096 b1e6
81000098 4484
8100009a 3000
810000a0 4680
810000a2 3120
810000a4 4604
810000a6 903c
810000ac 4500
810000ae 0002
810000b4 4600
810000b6 2486
810000b8 080e
810000ba 05db
810000bc e712
-Separated LIRC functions into new lirc.c file so they can be used in gui or nogui build.
-Added pause/continue functionality to LIRC.
-Made it so LIRC commands work while emulation is paused.
-Added wiki page on how to setup LIRC for Mupen64Plus.
-Fixed minor bug with g_EmulationRunning (it was being set to 1 during stopEmulation).