mirror of
https://github.com/mupen64plus/mupen64plus-input-sdl.git
synced 2025-04-02 10:52:40 -04:00
268 lines
16 KiB
Text
268 lines
16 KiB
Text
SDL Input plugin for Mupen64Plus
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--------------------------------
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----------------------------------------------
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# Mupen64Plus-input-sdl v2.6.0 - July 14, 2024
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## Merged PRs
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* [132](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/132): CI/CD: Update to generic scripts, independent schedule, etc
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* [128](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/128): Add support for "Xbox Series X Controller"
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* [127](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/127): CI/CD: Fixes Ubuntu i386 builds, among other changes
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* [126](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/126): Update rumble functions for SDL v2.0.18+
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* [123](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/123): Fix inversion in C buttons on Ubuntu 22.04
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* [122](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/122): CI/CD: Integrate scheduled builds and other...
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* [118](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/118): Include yet another 360 controller.
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* [117](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/117): CI/CD: Update MSVC
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* [114](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/114): CI/CD: Update
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* [113](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/113): Add USB controller from PS1 Classic
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* [111](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/111): CI/CD: Implement GitHub Actions and public nightly builds
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* [110](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/110): Sony PS4 Controller support for linux
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* [109](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/109): Fix Xbox One S Controller
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* [108](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/108): Add Xbox One Elite Controller to InputAutoCfg.ini
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* [107](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/107): SAFFUN N64 A and B button and CL and CD button swapped
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* [105](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/105): Add Google Stadia controller to README.md, minor button mapping updates.
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* [104](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/104): Add input config for Google Stadia controller.
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* [101](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/101): Add Dragonbox Pyra Controller Config
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* [98](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/98): build: Allow out of tree builds.
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* [97](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/97): Enable tiptoe walking mechanics in Banjo games...
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* [94](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/94): Allow non-default compilers without resorting to symbolic links
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* [93](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/93): Allow to set custom platform toolset from commands
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* [91](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/91): Correctly manage SDL subsystems
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* [90](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/90): AppVeyor with artifact packaging
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* [89](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/89): Changes to have more generic project files
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* [86](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/86): Fixes for Nintendo Wii Remote Pro Controller autoconfig
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* [85](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/85): add tested autoconfig for "Controller (XEOX Gamepad)"
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## Closed Issues
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* [131](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/131): No InputAutoConfig.ini entry for 'Xbox Series X Controller'
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* [130](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/130): vibration support
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* [120](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/120): [BUG] Key Modifier when pressing a diagonal
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* [119](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/119): inputautocfg.ini from home
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* [103](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/103): PS5 DS5 Dualsense controller on Linux button axis mapping
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* [92](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/92): InputAutoCfg.ini / Wrong Logitech F710 mappings for A and B.
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* [84](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/84): Numpad not working and unhandled exception when binding numpad key 5 with num lock turned off.
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* [81](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/81): Logitech F310 auto configuration issue
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* [87](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/87): Two MAYFLASH N64 Controller Adaptors Issue
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* [80](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/80): joy con on mupen64 discussion
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* [79](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/79): 2.5.9: Missing INPUT_API_VERSION change (2.5 Input plugin not working with 2.5.9 core)
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## Top Contributors (2 or more commits)
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1. richard42
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2. Jj0YzL5nvJ
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3. GhostlyDark
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--------------------------------------------------
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# Mupen64Plus-input-sdl v2.5.9 - February 10, 2019
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## Merged PRs
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* [78](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/78): Improve input-sdl startup time.
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* [77](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/77): Remove use of ConfigSaveSection
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* [76](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/76): Recognise DS4 controllers in Bluetooth mode
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* [75](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/75): Updated support for the TigerGame Adapter
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* [73](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/73): Added Markdown version of the README
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* [72](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/72): Added an optional CMake build for mupen64plus-input-sdl
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* [69](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/69): Added the gioteck VX2 Wireless controller.
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* [68](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/68): Call SDL_PumpEvents() before processing inputs
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* [65](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/65): Added Multilaser Controller JS030
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* [63](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/63): Add auto config support for Guillemot Corporation DA Leader
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* [62](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/62): Update homepage links
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* [61](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/61): If DEBUG not set, set NDEBUG
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* [60](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/60): Build MXE targets as additional tests in travis build matrix
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* [58](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/58): Increase deadzone for axis->N64 button mappings
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* [56](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/56): Fix Microsoft X-Box 360 pad for Linux
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* [54](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/54): Fix Rumble switch button for Saitek P990 Dual Analog Pad.
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* [53](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/53): Fix XBOX 360 For Windows Controller
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* [50](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/50): Re-attach joystick if it has disconnected
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* [48](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/48): Use faster container based Travis CI
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* [45](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/45): Don't set "plugin" as part of autoconfig
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* [41](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/41): bump macosx-version-min to 10.6 for SDL2.0.5
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* [39](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/39): add PS4 controller name.
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* [38](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/38): (InputAutoCfg) Configure HORIPAD ONE automatically.
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* [36](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/36): Add autoconfigs for raphnet-tech v3 series adapters
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* [35](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/35): Add Logic3 controller config
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* [34](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/34): Use Ubuntu Trusty as base system for Travis CI
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* [32](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/32): FIX Auto detection of PLAYSTATION(R)3 Controller on OSX
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* [31](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/31): Add autoconfig support for Xbox One Wireless Controller (Dongle)
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* [30](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/30): Fix up the "Generic X-Box pad" section in accordance with the README
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* [29](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/29): Add "USB Gamepad "
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* [28](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/28): Added x64 configuration to VisualStudio2013 project file
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* [26](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/26): Remove unnecessary OpenBSD warning.
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* [25](https://github.com/mupen64plus/mupen64plus-input-sdl/pull/25): add config for Sony playstation 4 controller
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## Closed Issues
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* [44](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/44): Linux MayFlash Z and Start inverted
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* [46](https://github.com/mupen64plus/mupen64plus-input-sdl/issues/46): Yoshis Story Stamp with 360 Controller
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Mupen64Plus-input-sdl v2.5 - April 26, 2015
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-------------------------------------------
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- use SDL1.2 keysyms in the mupen64plus.cfg file Input section even when built against SDL2, with keysym converter
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- SDL2: support for mapping mouse to controller analog x/y
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- SDL2: improve/simplify rumble effect code
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- use prioritization to decide among multiple matching auto-config sections (for SDL2 / XInput)
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- New auto-config sections for: Wiimote Classic, Wii U Gamecube / Pro, MS SideWinder GamePad Pro, 17 others
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- When Mouse=True but pointer is un-grabbed, fall back to joystick settings for analog x/y
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- Prevent mouse/trackpad auto-centering behavior by pressing left-Windows key
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Mupen64Plus-input-sdl v2.0 - July 4, 2013
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-----------------------------------------
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- re-write auto-configuration logic to be more user friendly. Add new 'mode' parameter.
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- support for 6 new joysticks
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- work-around for buggy xboxdrv which results in no rumble
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- bugfix: crash when rumble used with controller #4
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- support to build against SDL2
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- Project files for Visual Studio 2012
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- Makefile changes
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- add support for PowerPC and MinGW32 builds
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- add cross-compiling support to build Win32 executables (MXE) under Linux
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Mupen64Plus-input-sdl v1.99.5 - March 10, 2012
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-------------------------------------------------
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- Improved input setup behavior (auto-config) to make some use cases more friendly
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- Updated input plugin for new Mupen64plus 2.0 API versioning scheme
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- Added version number to SDL Input plugin parameters
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- Add new parameter for mouse sensitivity, handle mouse movement differently so mouse is easier to use as controller
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- New auto-configuration for controllers:
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- raphnet technologies GC/N64 usb converter
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- Logitech Chillstream Controller
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- Jess Tech Colour Rumble
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- Xbox 360 linux userspace driver
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- Generic X-Box pad
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- Saitek P2900 Wireless Pad
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- Jess Tech USB 4-Axis 12-Button Gamepad
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- bugfix: #392 - when switching between rumble pak and memory pak, simulate removing the pack, waiting 1 second, then inserting the new one
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- bugfix: #424 - problem with USB devices supporting multiple controllers per device
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- bugfix: #409 - PS3 controller not auto-detected in Gentoo when connected via bluetooth
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- bugfix: correctly handle USB devices with multiple game pads, from Peter Helbing
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- makefile fixes and improvements
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Mupen64Plus-input-sdl v1.99.4 - November 22, 2010
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-------------------------------------------------
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- Bugfix: Do configuration during PluginStart(), so GUI will see defaults (auto-configured) the first time it is run
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- Move axis value reducers to right shift and right ctrl, to avoid conflict with A/B buttons
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- New feature: extra deadzone parameter in axis() config parameter clause when mapping an analog joystick axis to an N64 button
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- many new joystick auto-configurations
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- makefile fixes and improvements
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Mupen64Plus-input-sdl v1.99.3 - February 13, 2010
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-------------------------------------------------
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- New feature: auto-configuration uses an .ini file instead of hard-coding the controllers in the source code
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- New controller auto-configurations:
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- Original X-Box (and compatible clones)
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- HuiJia USB GamePad
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- USB Human(2p) Interface Device
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- sync with core<-->plugin API change for RomOpen()
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- Bugfix: controller pak was fixed at startup, switching b/w mempak and rumblepak did not work
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- Bugfix: Xbox 360 and PS3 controllers need slightly different names under OSX
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- Makefile improvements:
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- plugin must be linked with CC instead of LD because 'sdl-config --libs' can give "-Wl,-rpath"
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- added OS type GNU/kFreeBSD
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Mupen64Plus-input-sdl v1.99.2 - January 6, 2010
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-------------------------------------------------
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- new feature: added MSVC8 project file, minor code refactoring for VC compatibility
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- added auto-configuration for:
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- Xbox 360 Wireless Receiver
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- PS3 controller
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- Jess Tech Dual Analog Pad
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- Makefile improvements:
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- throw error if OS/CPU not supported
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- use DESTDIR in install/uninstall paths
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- Allow user-specified CC/CXX/LD paths
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Mupen64Plus-input-sdl v1.99.1 - December 14, 2009
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-------------------------------------------------
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- New feature: Joystick/Keyboard auto-configuration
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- New feature: deadzone and peak analog joystick values are now configurable
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- Converted to new Mupen64Plus 2.0 API
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- Refactored build system to separate source and object files
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- Major code cleanup: mouse movement and analog axis code was terrible, removed non-standard data types
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- Improved debug messages
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- bugfix: mapping the X/Y analog sticks to keypresses didnt work
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- bugfix: LeftCtrl-LeftAlt key command when mouse is enabled to now toggles between grabbing and releasing the mouse pointer
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Mupen64Plus Pre-2.0
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-------------------
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- numerous fixes and enhancements were made to this code during the mupen64plus project before v2.0
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Original Blight Changelog
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-------------------------
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0.0.10:
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- when the keyboard is used to control an axis left shift and left control can be
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pressed to change the axis movement. shift reduces the movement by 25%, control
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reduces it by 50%, control and shift together reduce the movement by 75%
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- when the mouse is used left ctrl + left alt can be used to release the mouse,
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clicking into the window will grab the mouse again.
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0.0.9:
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- import new version of SDL_tff (2.0.7)
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- when the keyboard is used to control an axis left shift can be pressed to change
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the axis movement to 25% of the original value
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0.0.8-b:
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- fixed bug which didn't put analog axis back into default position when a key
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which was assigned to it was pressed and released again
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0.0.8:
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- fixed a stupid bug which disabled analog axis
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0.0.7-b:
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- sdl config dialog: input event queue is flushed before a
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button/whatever is assigned
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0.0.7: mouse support!
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- mouse support (x and y axis automatically mapped to analog stick,
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mouse buttons mapable onto n64 buttons)
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0.0.6:
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- keyboard and gamepad can be used at the same time (the keyboard will work always,
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even if you choose another device. if you want to use only the keyboard select
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keyboard as device
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0.0.5:
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- sdl about dialog
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- fixed config routine (incorrectly read X- axis)
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- fixed small sdl config dialog drawing bug
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- corrected config dialog c button labels
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0.0.4: joystick hat support
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- fixed a segfault when the rom was closed
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- less axis sensibility when assigning a new mapping (changed from 10 to 50 percent)
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- less sensibility for axis mapped to buttons (changed from 10 to 20 percent)
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- it's possible to clear assignments and cancel an assignment
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- joystick hat support (mapable to axis and buttons)
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- fixed some bugs in the input reading function
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- fixed all compiler warnings
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0.0.3:
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- no more need for the SDL_image library
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- no longer link against gtk library
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0.0.2-2:
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- fixed a bug which didn't allow to assign anything to a pad button
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0.0.2-1: *BROKEN*
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- help for the SDL gui
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0.0.2: new SDL config dialog! *BROKEN*
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- fixed a bug where it wouldn't open the joystick device if you change the controller
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- sdl config dialog
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- some other lil' fixes
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0.0.1: made some small fixes
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- now it's possible to map an axis (i.e. X Axis +) to a button (i.e. DPAD_UP)
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- configuration is saved and displayed for all devices
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- changed the config dialog a bit (bigger text entries, bigger device combo)
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- new config file format
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0.0.1b: initial version
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- should work :-)
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