mupen64plus-audio-sdl/RELEASE
2024-07-14 16:01:42 -07:00

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SDL Audio plugin for Mupen64Plus
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# Mupen64Plus-audio-sdl v2.6.0 - July 14, 2024
## Merged PRs
* [43](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/43): CI/CD: Update to generic scripts, independent schedule, etc
* [42](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/42): CI/CD: Fixes Ubuntu i386 builds, among other changes
* [41](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/41): CI/CD: Integrate scheduled builds and other...
* [40](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/40): CI/CD: Update MSVC
* [39](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/39): CI/CD: Update
* [38](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/38): CI/CD: Implement GitHub Actions and public nightly builds
* [37](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/37): Fix channel swapping logic for BigEndian systems
* [35](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/35): Fixes
* [34](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/34): build: Allow out of tree builds.
* [32](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/32): Allow non-default compilers without resorting to symbolic links
* [31](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/31): Allow to set custom platform toolset from commands
* [30](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/30): Add SDL2 compatibility
* [29](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/29): AppVeyor with artifact packaging
* [28](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/28): Changes to have more generic project files
* [27](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/27): Fix gcc 8.3 compile with headers for uint32_t
## Top Contributors (2 or more commits)
1. Jj0YzL5nvJ
2. bsmiles32
3. richard42
4. Gillou68310
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# Mupen64Plus-audio-sdl v2.5.9 - February 10, 2019
## Merged PRs
* [26](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/26): Remove use of ConfigSaveOptions.
* [25](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/25): Update homepage links
* [24](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/24): Fix swap channels path.
* [23](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/23): Remove underrun messages as it spammed too much and is not really needed
* [22](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/22): Build MXE targets as additional tests in travis build matrix
* [21](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/21): Various fixes.
Hopefully this should fix the "audio cracks" reported in https://github.com/mupen64plus/mupen64plus-core/issues/463
* [20](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/20): Disable speex/src when their libraries are not found
* [19](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/19): Refactorings
* [17](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/17): Use faster container based Travis CI
* [16](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/16): Allow audio/video sync to be configured, default to off
* [15](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/15): Use resampler if available
* [14](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/14): bump macosx-version-min to 10.6 for SDL2.0.5.
Allows for compilation on MacOS 10.12 Sierra using packages from Homebrew (samplerate speexdsp nasm and the sdl2 packages).
* [13](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/13): Use Ubuntu Trusty as base system for Travis CI
* [12](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/12): Added x64 configuration to VisualStudio2013 project file
* [11](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/11): Remove unnecessary OpenBSD warning.
* [10](https://github.com/mupen64plus/mupen64plus-audio-sdl/pull/10): bug workaround (volume does not follow system volume on jolla phone)
Mupen64Plus-audio-sdl - v2.5 - April 26, 2015
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- MS Visual Studio 2013 project files
- audioresource support for integration with Linux-based Nemo Mobile OS
- Makefile: use SDL2 by default if present, disable OSS support on OpenBSD
Mupen64Plus-audio-sdl - v2.0 - July 4, 2013
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- Add support for resampling with speexdsp library
- Add more resampling quality options
- Bugfix: Don't assume OSS is installed in all linux systems.
- Bugfix: Some combinations of VolumeSetLevel and VolumeMute caused VolumeGetString to return "Mute" when not muted
- Make SDL volume handling the default, since OSS is no longer included in the kernel.
- Minor refactoring of volume handling code.
- MS Visual Studio 2012 project files
- Makefile improvements
- support for ARM and MINGW architectures
- support for cross-compiling (MXE win32 builds under Unix)
Mupen64Plus-audio-sdl v1.99.5 - March 10, 2012
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- added version number to SDL-audio plugin config parameters, to support future changes
- updated audio plugin for new Mupen64plus 2.0 API versioning scheme
- makefile fixes and improvements
Mupen64Plus-audio-sdl v1.99.4 - November 22, 2010
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- Bugfix: Plugin should write default config values at startup time
- Bugfix: fixed fast-forward for banjo-kazooie and other games which was broken due to limitation in basic resampling algorithm
- many makefile fixes and improvements
Mupen64Plus-audio-sdl v1.99.3 - February 13, 2010
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- sync with core<-->plugin API change for RomOpen()
- bugfix: logical error in previous audio refactoring causing slowdown/lockup on loading savestate or re-initializing audio
- Makefile improvements:
- 'sdl-config --libs' can give "-Wl,-rpath", so plugin must be linked with CC instead of LD
- issue #257: added to makefile OS type GNU/kFreeBSD
Mupen64Plus-audio-sdl v1.99.2 - January 6, 2010
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- new feature: Completely re-wrote buffering/synchronization code:
- Buffer parameters now work as advertised and all use the same units
- Bugfix: previous defaults and algorithm behavior caused audio choppiness on slower PCs
- Bugfix: maximum speed was previously limited to low value by constraints from primary buffer size
- bugfix: SDL volume control will always be used on systems without OSS support
- new feature: added MSVC8 project file, minor code refactoring to build in Windows
- Makefile improvements:
- throw error if OS/CPU not supported
- use DESTDIR in install/uninstall paths
- Allow user-specified CC/CXX/LD paths
Mupen64Plus-audio-sdl v1.99.1 - December 14, 2009
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- Converted to new Mupen64Plus 2.0 API
- Code cleanup to remove non-standard data types
- Refactored build system to separate source and object files
- bugfix #269: jttl_audio segfaults on exit due to incorrectly ordered shutdown code
Mupen64plus 1.5:
+Additional SDL modulation option for volume control.
+New Gtk GUI for plugin configuration.
+Improved no GUI support.
Mupen64plus 1.4:
+Extended plugin API to allow all for runtime volume changes via OSS.
1.4:
+Use only standard frequency for higher compatibility
+Fast resample algorithm (use only integers)
+Slight improvements in buffer management : pausing audio when buffer underrun occur
1.2:
+Added possibility to swap channels
+Some more optimizations
+Calling RomOpen() is not required anymore. Plugin should now follow Zilmar's specs.
+Added test functions.
+Added support for config file
1.1.1:
+Fixed the bug that was causing terrible noise (thanks Law)
+Much more debugging data appears now if DEBUG is defined
+Few more error checks
1.1:
+Audio device is opened now with native byte ordering of the machine. Just
for compatibility (thanks Flea).
+Fixed possible double freeing bug (thanks Flea)
+Optimizations in AiLenChanged
+Fixed segmentation fault when changing rom.
+Syncronization redone
1.0.1.3:
+Smarter versioning. No more betas.
+More cleaning up done.
+Buffer underrun and overflow messages appear now at stderr (if DEBUG is
defined)
+Many things are now precalculated (this should bring a small performance
boost)
+Buffer underrun bug fixed.
+Segmentation fault when closing rom fixed (at least I think so)
1.0 beta 2:
+Makefile fixed to get rid of annoying warning messages
+Cleaned up some old code
+Default frequency set to 33600Hz (for Master Quest compatibility)
+Better syncronization (needs some work still though)
1.0 beta 1:
+First public release