Commit graph

5488 commits

Author SHA1 Message Date
Vicki Pfau
d93e042e5b CHANGES: Update for 0.7.1 2019-02-24 17:33:16 -08:00
Vicki Pfau
29209c0847 Res: Update patrons for February 2019-02-24 17:31:22 -08:00
Vicki Pfau
80a0263d3a PSP2: Fix file descriptors dying on suspend (fixes #1123) 2019-02-24 12:31:27 -08:00
Vicki Pfau
d6ff7538ee GBA DMA: Fix invalid DMA handling (fixes #1301) 2019-02-24 11:07:20 -08:00
Vicki Pfau
ab4de2301f Qt: Updated Italian translation (by Vecna) 2019-02-23 18:38:54 -08:00
Vicki Pfau
ab0f08f68a 3DS: Work around menu freezing (fixes #1294) 2019-02-23 18:35:46 -08:00
Vicki Pfau
e251a69a29 GBA: Fix video timing when skipping BIOS (fixes #1318) 2019-02-23 02:08:30 -08:00
Vicki Pfau
232e972be2 Qt: Fix quick load recent accidentally saving (fixes #1309) 2019-02-23 01:16:42 -08:00
Vicki Pfau
a8dcbd05cb GBA Video: Fix enabling layers in non-tile modes (fixes #1317) 2019-02-23 01:16:42 -08:00
Vicki Pfau
fc33aec7bb GB, GBA Serialize: Fix loading two states in a row 2019-02-22 22:31:32 -08:00
Vicki Pfau
595e73aec6 Qt: Fix window icon on X11 2019-02-22 18:50:39 -08:00
Vicki Pfau
7266186f4a GBA DMA: Fix DMA start/end timing 2019-02-22 18:50:39 -08:00
Vicki Pfau
17660077b0 GBA DMA: Fix Display Start DMAs 2019-02-22 18:50:39 -08:00
Vicki Pfau
e363e7ed02 Python: Make sure GB link object isn't GC'd before GB object 2019-02-20 20:42:16 -08:00
Vicki Pfau
237c891ad2 Python: Fix crash when deleting files owned by library 2019-02-20 20:42:16 -08:00
Vicki Pfau
5c42c5dcb7 GB: Fix crash when accessing SRAM if no save loaded and cartridge has no SRAM 2019-02-20 20:42:16 -08:00
Vicki Pfau
0d178a4c3f Qt: Fix color picking in sprite view (fixes #1307) 2019-02-18 13:32:26 -08:00
Vicki Pfau
830e52fa67 GBA SIO: Prevent writing read-only multiplayer bits 2019-02-17 22:14:03 -08:00
Vicki Pfau
8a57f9489a Switch: Fix gyroscope orientation (fixes #1300) 2019-02-16 17:13:40 -08:00
Vicki Pfau
fa6583051e Qt: Fix audio context holding onto closed game controller 2019-02-16 16:56:34 -08:00
Vicki Pfau
cb238a1567 Wii: Saturate joystick values 2019-02-16 16:56:34 -08:00
Vicki Pfau
b4d6e2f81c Wii: Remove duplicate bindings 2019-02-16 16:56:34 -08:00
Vicki Pfau
bab8ce1805 GB Serialize: Fix loading states with negative pixel x (fixes #1293) 2019-02-12 09:21:17 -08:00
Vicki Pfau
89c4214988 GBA Memory: Various AGBPrint fixes 2019-02-11 22:00:37 -08:00
Vicki Pfau
90a4e7d438 Qt: Fix tile and sprite views not always displaying at first 2019-02-09 02:09:34 -08:00
Vicki Pfau
0d55ab2bb6 Switch: Fix final cleanup (fixes #1283) 2019-01-29 14:26:41 -08:00
Vicki Pfau
969fea5494 GBA Video: Improve sprite cycle counting (fixes #1274) 2019-01-26 22:41:35 -08:00
Vicki Pfau
e0c5196e91 GBA Video: Remove redundant checks 2019-01-26 22:39:08 -08:00
Vicki Pfau
c266174556 CMake: Bump version 2019-01-26 16:14:10 -08:00
Vicki Pfau
0ddade326c CHANGES: Update for 0.7.0 2019-01-26 16:06:06 -08:00
Vicki Pfau
f130895973 README: Update copyright date 2019-01-26 14:53:28 -08:00
Vicki Pfau
a69da4c5a4 Qt: Fix crash when closing window while game running 2019-01-26 14:45:01 -08:00
François Berder
1ef1ebbf8d Core: Improve handling failures in mCoreSaveStateNamed function (#1272)
* Core: Do not set time in save state if we could not get the time

Signed-off-by: Francois Berder <fberder@outlook.fr>

* Core: Fix memory leak if gettimeofday or timespec_get failed

Signed-off-by: Francois Berder <fberder@outlook.fr>

* Core: Protect against malloc failure in mCoreSaveStateNamed

Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-01-19 22:02:46 -08:00
Vicki Pfau
59e050edbe Switch: Fix perf-main for new console API 2019-01-16 11:46:56 -08:00
Vicki Pfau
05c584408c GB MBC: Fix MBC30 SRAM 2019-01-16 11:46:56 -08:00
Vicki Pfau
9cf667a90b Qt: AudioProcessor::m_context can be null 2019-01-12 15:57:16 -08:00
Vicki Pfau
9479bd9cfc Qt: Ensure FATAL logs reach log view 2019-01-12 15:57:16 -08:00
Vicki Pfau
167901c3b1 GBA: Fix GB Player features 2019-01-08 23:19:40 -08:00
Vicki Pfau
c292aa16e8 GBA BIOS: BitUnPack improvements 2019-01-07 22:15:48 -08:00
Vicki Pfau
dfc9baa438 Res: Improve modeling of AGB/AGS screen in shaders 2019-01-04 21:48:21 -08:00
Vicki Pfau
37c2bb0878 Switch: Adapt to egl changes 2019-01-02 21:04:37 -08:00
Vicki Pfau
344af9fec5 Libretro: Fix adding codes with hooks 2018-12-26 13:28:08 -08:00
Vicki Pfau
553fbdfd37 SDL: Fix handling of invalid gamepads (fixes #1239) 2018-12-09 18:34:53 -08:00
Cameron Cawley
ef59199d64 SDL: Support fullscreen mode when using the SDL1 software renderer 2018-12-08 16:45:27 -08:00
Vicki Pfau
60c81c5051 Qt: Fix non-SQLite build (fixes #1254) 2018-12-08 16:44:17 -08:00
Vicki Pfau
2a5736aa86 GB Audio: Skip frame if enabled when clock is high 2018-12-08 16:44:17 -08:00
Cameron Cawley
dd3b8bf172 SDL: Fix auto-detection of SDL version 2018-12-08 16:42:43 -08:00
RidgeX
2817c51344 GBA I/O: SOUNDCNT_HI is readable when sound is off 2018-12-08 16:42:43 -08:00
Vicki Pfau
39c754bdab GB Video: Changing LYC while LCDC off doesn't affect STAT (fixes #1224) 2018-11-23 16:29:52 -05:00
Vicki Pfau
77d6bda524 Core: Reroot timing list when (de)scheduling 2018-11-21 23:10:57 -05:00