lsnes/libgambatte/include/extracallbacks.h
2014-11-12 10:55:24 +02:00

27 lines
658 B
C++

#ifndef GAMBATTE_EXTRACALLBACKS_H
#define GAMBATTE_EXTRACALLBACKS_H
#include <cstdint>
namespace gambatte {
//Extra callbacks.
struct extra_callbacks
{
//Context passed to callbacks.
void* context;
//Read P1 with both P14 and P15 at 1.
uint8_t (*read_p1_high)(void* context);
//Write P1.
void (*write_p1)(void* context, uint8_t value);
//LCD scanline complete.
void (*lcd_scan)(void* context, uint8_t y, const uint32_t* data);
//Read P1 (if true, return raw value)
bool (*read_p1)(void* context, uint8_t& val);
//Call PPU update at every timeslice?
bool ppu_update_timeslice;
};
extern const extra_callbacks default_extra_callbacks;
}
#endif