lsnes/ui/window/window.hpp
2013-05-03 17:47:34 +03:00

21 lines
406 B
C++
Executable file

struct WindowManager {
struct WindowList {
Window *window;
string name;
string geometry;
};
vector<WindowList> windowList;
void append(Window *window, const string &name);
string geometry(const Geometry &geometry);
Geometry geometry(const string &geometry);
void loadGeometry();
void saveGeometry();
private:
configuration config;
};
extern WindowManager *windowManager;