lsnes/ui/interface/snes/snes.hpp
2013-05-03 17:47:34 +03:00

32 lines
1.1 KiB
C++
Executable file

struct InterfaceSNES : InterfaceCore, SNES::Interface {
void initialize();
void setController(bool port, unsigned device);
bool cartridgeLoaded();
bool loadCartridge(const string &filename);
bool loadSatellaviewSlottedCartridge(const string &basename, const string &slotname);
bool loadSatellaviewCartridge(const string &basename, const string &slotname);
bool loadSufamiTurboCartridge(const string &basename, const string &slotAname, const string &slotBname);
bool loadSuperGameBoyCartridge(const string &basename, const string &slotname);
void unloadCartridge();
void power();
void reset();
void run();
void loadMemory();
void saveMemory();
serializer serialize();
bool unserialize(serializer&);
void setCheats(const lstring &list = lstring{});
void videoRefresh(const uint32_t *data, bool hires, bool interlace, bool overscan);
void audioSample(int16_t lsample, int16_t rsample);
int16_t inputPoll(bool port, SNES::Input::Device device, unsigned index, unsigned id);
string path(SNES::Cartridge::Slot slot, const string &hint);
void message(const string &text);
};