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32 lines
1.1 KiB
C++
Executable file
32 lines
1.1 KiB
C++
Executable file
struct InterfaceSNES : InterfaceCore, SNES::Interface {
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void initialize();
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void setController(bool port, unsigned device);
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bool cartridgeLoaded();
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bool loadCartridge(const string &filename);
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bool loadSatellaviewSlottedCartridge(const string &basename, const string &slotname);
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bool loadSatellaviewCartridge(const string &basename, const string &slotname);
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bool loadSufamiTurboCartridge(const string &basename, const string &slotAname, const string &slotBname);
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bool loadSuperGameBoyCartridge(const string &basename, const string &slotname);
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void unloadCartridge();
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void power();
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void reset();
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void run();
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void loadMemory();
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void saveMemory();
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serializer serialize();
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bool unserialize(serializer&);
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void setCheats(const lstring &list = lstring{});
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void videoRefresh(const uint32_t *data, bool hires, bool interlace, bool overscan);
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void audioSample(int16_t lsample, int16_t rsample);
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int16_t inputPoll(bool port, SNES::Input::Device device, unsigned index, unsigned id);
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string path(SNES::Cartridge::Slot slot, const string &hint);
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void message(const string &text);
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};
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