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53 lines
1.1 KiB
C++
Executable file
53 lines
1.1 KiB
C++
Executable file
#include <nes/nes.hpp>
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#include <snes/snes.hpp>
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#include <gameboy/gameboy.hpp>
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#include <nall/compositor.hpp>
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#include <nall/config.hpp>
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#include <nall/directory.hpp>
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#include <nall/dsp.hpp>
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#include <nall/file.hpp>
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#include <nall/filemap.hpp>
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#include <nall/input.hpp>
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#include <nall/bps/patch.hpp>
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#include <nall/snes/cartridge.hpp>
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#include <nall/gameboy/cartridge.hpp>
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using namespace nall;
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#include <phoenix/phoenix.hpp>
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using namespace phoenix;
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#include <ruby/ruby.hpp>
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using namespace ruby;
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#include "config/config.hpp"
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#include "interface/interface.hpp"
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#include "input/input.hpp"
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#include "utility/utility.hpp"
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#include "window/window.hpp"
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#include "general/general.hpp"
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#include "settings/settings.hpp"
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#include "tools/tools.hpp"
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struct Application {
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bool quit;
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bool pause;
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bool autopause;
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bool compositionEnable;
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string basepath;
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string userpath;
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string path(const string &filename);
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string title;
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string normalFont;
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string boldFont;
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string titleFont;
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void run();
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Application(int argc, char **argv);
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~Application();
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};
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extern Application *application;
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extern nall::DSP dspaudio;
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