struct SlotLoaderPath : HorizontalLayout { Label label; LineEdit path; Button browse; string name; lstring filter; SlotLoaderPath(); }; struct SlotLoader : Window { VerticalLayout layout; SlotLoaderPath base; SlotLoaderPath slot[2]; HorizontalLayout controlLayout; Widget spacer; Button loadButton; void synchronize(); void loadSatellaviewSlotted(); void loadSatellaview(); void loadSufamiTurbo(); void loadSuperGameBoy(); SlotLoader(); }; extern SlotLoader *slotLoader;