struct MainWindow : Window { FixedLayout layout; Viewport viewport; Menu cartridgeMenu; Item cartridgeLoadSNES; Item cartridgeLoadNES; Item cartridgeLoadGameBoy; Item cartridgeLoadGameBoyColor; Separator cartridgeSeparator; Item cartridgeLoadSatellaviewSlotted; Item cartridgeLoadSatellaview; Item cartridgeLoadSufamiTurbo; Item cartridgeLoadSuperGameBoy; Menu nesMenu; Item nesPower; Item nesReset; Separator nesSeparator1; Menu nesPort1; RadioItem nesPort1Device[2]; Menu nesPort2; RadioItem nesPort2Device[2]; Separator nesSeparator2; Item nesCartridgeUnload; Menu snesMenu; Item snesPower; Item snesReset; Separator snesSeparator1; Menu snesPort1; RadioItem snesPort1Device[4]; Menu snesPort2; RadioItem snesPort2Device[8]; Separator snesSeparator2; Item snesCartridgeUnload; Menu gameBoyMenu; Item gameBoyPower; Separator gameBoySeparator; Item gameBoyCartridgeUnload; Menu settingsMenu; Menu settingsVideoFilter; RadioItem settingsVideoFilterNone; Separator settingsVideoFilterSeparator; RadioItem *settingsVideoFilterList; Menu settingsVideoShader; RadioItem settingsVideoShaderNone; RadioItem settingsVideoShaderBlur; Separator settingsVideoShaderSeparator; RadioItem *settingsVideoShaderList; Separator settingsSeparator1; CheckItem settingsSynchronizeVideo; CheckItem settingsSynchronizeAudio; Separator settingsSeparator2; CheckItem settingsCorrectAspectRatio; CheckItem settingsMaskOverscan; CheckItem settingsMuteAudio; Separator settingsSeparator3; Item settingsConfiguration; Menu toolsMenu; Menu toolsStateSave; Item toolsStateSave1; Item toolsStateSave2; Item toolsStateSave3; Item toolsStateSave4; Item toolsStateSave5; Menu toolsStateLoad; Item toolsStateLoad1; Item toolsStateLoad2; Item toolsStateLoad3; Item toolsStateLoad4; Item toolsStateLoad5; Separator toolsSeparator; Item toolsShrinkWindow; Item toolsCheatEditor; Item toolsStateManager; void synchronize(); MainWindow(); private: lstring videoFilterName; lstring videoShaderName; void setupVideoFilters(); void setupVideoShaders(); }; extern MainWindow *mainWindow;