mirror of
https://github.com/libretro/libretro-super.git
synced 2024-06-20 21:28:37 -04:00
more descriptions, features and organization
This commit is contained in:
parent
9c97072393
commit
2d6c541bd7
16
dist/info/meteor_libretro.info
vendored
16
dist/info/meteor_libretro.info
vendored
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@ -1,13 +1,21 @@
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# Software Information
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display_name = "Nintendo - Game Boy Advance (Meteor)"
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authors = "Philippe Daouadi"
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supported_extensions = "gba"
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corename = "Meteor"
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manufacturer = "Nintendo"
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categories = "Emulator"
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systemname = "Game Boy Advance"
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systemid = "game_boy_advance"
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database = "Nintendo - Game Boy Advance|Nintendo - Game Boy Advance (e-Cards)"
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license = "GPLv3"
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permissions = ""
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display_version = "v1.4"
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# Hardware Information
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||||
manufacturer = "Nintendo"
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systemname = "Game Boy Advance"
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systemid = "game_boy_advance"
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# Libretro Features
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supports_no_game = "false"
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is_experimental = "true"
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database = "Nintendo - Game Boy Advance|Nintendo - Game Boy Advance (e-Cards)"
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description = "A very early, incomplete Game Boy Advance emulator, ported to libretro. This emulator was never completed and the libretro core should not be used by anyone for any reason. It remains only for historical and research purposes."
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31
dist/info/mgba_libretro.info
vendored
31
dist/info/mgba_libretro.info
vendored
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@ -1,15 +1,34 @@
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# Software Information
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display_name = "Nintendo - Game Boy Advance (mGBA)"
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authors = "endrift"
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supported_extensions = "gb|gbc|gba"
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corename = "mGBA"
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manufacturer = "Nintendo"
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categories = "Emulator"
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systemname = "Game Boy/Game Boy Color/Game Boy Advance"
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systemid = "game_boy_advance"
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database = "Nintendo - Game Boy|Nintendo - Game Boy Color|Nintendo - Game Boy Advance|Nintendo - Game Boy Advance (e-Cards)"
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license = "MPLv2.0"
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permissions = ""
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categories = "Emulator"
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# Hardware Information
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||||
manufacturer = "Nintendo"
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systemname = "Game Boy/Game Boy Color/Game Boy Advance"
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systemid = "game_boy_advance"
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# Libretro Features
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supports_no_game = "false"
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database = "Nintendo - Game Boy|Nintendo - Game Boy Color|Nintendo - Game Boy Advance|Nintendo - Game Boy Advance (e-Cards)"
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savestate = "true"
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savestate_features = "deterministic"
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cheats = "true"
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input_descriptors = "true"
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memory_descriptors = "true"
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||||
libretro_saves = "true"
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core_options = "true"
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load_subsystem = "false"
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hw_render = "false"
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needs_fullpath = "false"
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disk_control = "false"
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is_experimental = "false"
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# Firmware / BIOS
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firmware_count = 4
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firmware0_desc = "gba_bios.bin (Game Boy Advance BIOS)"
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firmware0_path = "gba_bios.bin"
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@ -24,3 +43,5 @@ firmware3_desc = "sgb_bios.bin (Super Game Boy BIOS)"
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firmware3_path = "sgb_bios.bin"
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firmware3_opt = "true"
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notes = "(!) gba_bios.bin (md5): a860e8c0b6d573d191e4ec7db1b1e4f6|(!) gb_bios.bin (md5): 32fbbd84168d3482956eb3c5051637f5|(!) gbc_bios.bin (md5): dbfce9db9deaa2567f6a84fde55f9680"
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description = "An advanced, mature and actively developed Game Boy Advance emulator, ported to libretro. This emulator strives for high accuracy and high performance, and it is generally a good first choice for GBA emulation on any platform where it is available. gpSP is a good fallback on devices that cannot maintain full speed with mGBA."
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12
dist/info/mpv_libretro.info
vendored
12
dist/info/mpv_libretro.info
vendored
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@ -1,11 +1,19 @@
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# Software Information
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display_name = "MPV"
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authors = "MPV team|FFmpeg team"
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supported_extensions = "mkv|avi|f4v|f4f|3gp|ogm|flv|mp4|mp3|flac|ogg|m4a|webm|3g2|mov|wmv|mpg|mpeg|vob|asf|divx|m2p|m2ts|ps|ts|mxf|wma|wav"
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corename = "MPV"
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categories = "Media player"
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systemname = "MPV"
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systemid = "movie"
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license = "LGPLv2, GPLv2"
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permissions = ""
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display_version = "Git"
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# Hardware Information
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systemname = "MPV"
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systemid = "movie"
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# Libretro Features
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supports_no_game = "false"
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is_experimental = "true"
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description = "An experimental media player ported to libretro. This core is similar in function to the ffmpeg-libretro core but using the powerful and modern MPV backend instead. Most users will be better-served by the ffmpeg core, but this one may yield a better user experience with improved controls and capabilities."
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27
dist/info/mrboom_libretro.info
vendored
27
dist/info/mrboom_libretro.info
vendored
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@ -1,13 +1,32 @@
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# Software Information
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display_name = "Mr.Boom (Bomberman)"
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authors = "Remdy"
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supported_extensions = ""
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corename = "Mr.Boom"
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categories = "Game"
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systemname = "Mr.Boom"
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systemid = "bomberman"
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database = "MrBoom"
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license = ""
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license = "MIT"
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supported_extensions = "desktop"
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permissions = ""
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display_version = "3.1"
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# Hardware Information
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systemname = "Mr.Boom"
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systemid = "bomberman"
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# Libretro Features
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supports_no_game = "true"
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database = "MrBoom"
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savestate = "true"
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savestate_features = "deterministic"
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cheats = "false"
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input_descriptors = "false"
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memory_descriptors = "false"
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libretro_saves = "false"
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core_options = "true"
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load_subsystem = "false"
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hw_render = "false"
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needs_fullpath = "false"
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disk_control = "false"
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is_experimental = "false"
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description = "A fun, multiplayer and feature-filled clone of the classic Bomberman series, converted from DOS using asm2c. It includes an advanced CPU AI for single-player sessions."
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16
dist/info/mu_libretro.info
vendored
16
dist/info/mu_libretro.info
vendored
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@ -1,21 +1,25 @@
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# Software Information
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display_name = "Palm OS (Mu)"
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authors = "guicrith / meepingsnesroms"
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supported_extensions = "prc|pqa|img"
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corename = "Mu"
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manufacturer = "Palm"
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categories = "Emulator"
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systemname = "Palm OS"
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license = "Non-commercial"
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permissions = ""
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display_version = "v1.1.0"
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categories = "Emulator"
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# Hardware Information
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manufacturer = "Palm"
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systemname = "Palm OS"
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# Libretro Features
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supports_no_game = "true"
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# BIOS/Firmware
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firmware_count = 1
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firmware1_desc = "palmos41-en-m515.rom (Palm OS 4.1)"
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firmware1_path = "palmos41-en-m515.rom"
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firmware1_opt = "false"
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notes = "(!) palmos41-en-m515.rom (md5): 83cb1d1c76e568b916dc2e7c0bf669f6"
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description = "An emulator for the Palm m515 OS ported to libretro. It is intended to avoid hacks like those used by the POSE emulator, where API calls are intercepted and replaced with those that don't use the actual hardware."
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28
dist/info/mupen64plus_next_develop_libretro.info
vendored
28
dist/info/mupen64plus_next_develop_libretro.info
vendored
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@ -2,13 +2,31 @@ display_name = "Nintendo - Nintendo 64 (Mupen64Plus-Next Develop)"
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authors = "m4xw|Hacktarux|gonetz|GLideN64 Contributors|Mupen64Plus Team"
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supported_extensions = "n64|v64|z64|bin|u1"
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corename = "Mupen64Plus-Next"
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manufacturer = "Nintendo"
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categories = "Emulator"
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systemname = "Nintendo 64"
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systemid = "nintendo_64"
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database = "Nintendo - Nintendo 64"
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license = "GPLv2"
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permissions = "dynarec_optional"
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display_version = "1.0"
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categories = "Emulator"
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# Hardware Information
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manufacturer = "Nintendo"
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systemname = "Nintendo 64"
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systemid = "nintendo_64"
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# Libretro Features
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supports_no_game = "false"
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database = "Nintendo - Nintendo 64"
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hw_render = "true"
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required_hw_api = "OpenGL Core >= 3.3 | OpenGL ES >= 2.0"
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savestate = "true"
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savestate_features = "serialized"
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cheats = "true"
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input_descriptors = "true"
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memory_descriptors = "true"
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libretro_saves = "true"
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core_options = "true"
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load_subsystem = "true"
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needs_fullpath = "false"
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disk_control = "false"
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is_experimental = "true"
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||||
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description = "An up-to-date port of the Mupen64Plus N64 emulator, ported to libretro. It uses up-to-date GLideN64 plugin as its default graphics plug, though the high-accuracy Angrylion and ParaLLEl-RDP plugins are also available. This core is a good first choice for most users and should generally work better than the ParaLLEl-N64 core, which is mainly useful for its support for legacy graphics plugins that can run on older/low-power devices that are too weak for the modern plugins. This core is intended for development/testing purposes, so users who just want to play games should use the non-develop version instead."
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28
dist/info/mupen64plus_next_gles2_libretro.info
vendored
28
dist/info/mupen64plus_next_gles2_libretro.info
vendored
|
@ -2,13 +2,31 @@ display_name = "Nintendo - Nintendo 64 (Mupen64Plus-Next GLES2)"
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authors = "m4xw|Hacktarux|gonetz|GLideN64 Contributors|Mupen64Plus Team"
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||||
supported_extensions = "n64|v64|z64|bin|u1"
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||||
corename = "Mupen64Plus-Next"
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||||
manufacturer = "Nintendo"
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||||
categories = "Emulator"
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systemname = "Nintendo 64"
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systemid = "nintendo_64"
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||||
database = "Nintendo - Nintendo 64"
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||||
license = "GPLv2"
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permissions = "dynarec_optional"
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display_version = "1.0"
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categories = "Emulator"
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||||
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||||
# Hardware Information
|
||||
manufacturer = "Nintendo"
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||||
systemname = "Nintendo 64"
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||||
systemid = "nintendo_64"
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||||
# Libretro Features
|
||||
supports_no_game = "false"
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database = "Nintendo - Nintendo 64"
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hw_render = "true"
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required_hw_api = "OpenGL ES >= 2.0"
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||||
savestate = "true"
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||||
savestate_features = "serialized"
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||||
cheats = "true"
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||||
input_descriptors = "true"
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||||
memory_descriptors = "true"
|
||||
libretro_saves = "true"
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||||
core_options = "true"
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load_subsystem = "true"
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||||
needs_fullpath = "false"
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||||
disk_control = "false"
|
||||
is_experimental = "false"
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||||
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description = "An up-to-date port of the Mupen64Plus N64 emulator, ported to libretro. It uses up-to-date GLideN64 plugin as its default graphics plug, though the high-accuracy Angrylion and ParaLLEl-RDP plugins are also available. This core is a good first choice for most users and should generally work better than the ParaLLEl-N64 core, which is mainly useful for its support for legacy graphics plugins that can run on older/low-power devices that are too weak for the modern plugins. This core is designed for devices that support OpenGL ES 2.0 and will have graphical errors on devices that support OpenGL ES 3.0+, so users with those devices should use the GLES3 version instead."
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28
dist/info/mupen64plus_next_gles3_libretro.info
vendored
28
dist/info/mupen64plus_next_gles3_libretro.info
vendored
|
@ -2,13 +2,31 @@ display_name = "Nintendo - Nintendo 64 (Mupen64Plus-Next GLES3)"
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authors = "m4xw|Hacktarux|gonetz|GLideN64 Contributors|Mupen64Plus Team"
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||||
supported_extensions = "n64|v64|z64|bin|u1"
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corename = "Mupen64Plus-Next"
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||||
manufacturer = "Nintendo"
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||||
categories = "Emulator"
|
||||
systemname = "Nintendo 64"
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||||
systemid = "nintendo_64"
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||||
database = "Nintendo - Nintendo 64"
|
||||
license = "GPLv2"
|
||||
permissions = "dynarec_optional"
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||||
display_version = "1.0"
|
||||
categories = "Emulator"
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||||
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||||
# Hardware Information
|
||||
manufacturer = "Nintendo"
|
||||
systemname = "Nintendo 64"
|
||||
systemid = "nintendo_64"
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||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
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||||
database = "Nintendo - Nintendo 64"
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||||
hw_render = "true"
|
||||
required_hw_api = "OpenGL ES >= 3.0"
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savestate = "true"
|
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savestate_features = "serialized"
|
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cheats = "true"
|
||||
input_descriptors = "true"
|
||||
memory_descriptors = "true"
|
||||
libretro_saves = "true"
|
||||
core_options = "true"
|
||||
load_subsystem = "true"
|
||||
needs_fullpath = "false"
|
||||
disk_control = "false"
|
||||
is_experimental = "false"
|
||||
|
||||
description = "An up-to-date port of the Mupen64Plus N64 emulator, ported to libretro. It uses up-to-date GLideN64 plugin as its default graphics plug, though the high-accuracy Angrylion and ParaLLEl-RDP plugins are also available. This core is a good first choice for most users and should generally work better than the ParaLLEl-N64 core, which is mainly useful for its support for legacy graphics plugins that can run on older/low-power devices that are too weak for the modern plugins. This core is designed for devices that support OpenGL ES 3.0+ and will not function on other devices."
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||||
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28
dist/info/mupen64plus_next_libretro.info
vendored
28
dist/info/mupen64plus_next_libretro.info
vendored
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@ -1,15 +1,33 @@
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# Software Information
|
||||
display_name = "Nintendo - Nintendo 64 (Mupen64Plus-Next)"
|
||||
authors = "m4xw|Hacktarux|gonetz|GLideN64 Contributors|Mupen64Plus Team"
|
||||
supported_extensions = "n64|v64|z64|bin|u1"
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||||
corename = "Mupen64Plus-Next"
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||||
manufacturer = "Nintendo"
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||||
categories = "Emulator"
|
||||
systemname = "Nintendo 64"
|
||||
systemid = "nintendo_64"
|
||||
database = "Nintendo - Nintendo 64"
|
||||
license = "GPLv2"
|
||||
permissions = "dynarec_optional"
|
||||
display_version = "1.0"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Nintendo"
|
||||
systemname = "Nintendo 64"
|
||||
systemid = "nintendo_64"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
database = "Nintendo - Nintendo 64"
|
||||
hw_render = "true"
|
||||
required_hw_api = "OpenGL Core >= 3.3 | OpenGL ES >= 2.0"
|
||||
savestate = "true"
|
||||
savestate_features = "serialized"
|
||||
cheats = "true"
|
||||
input_descriptors = "true"
|
||||
memory_descriptors = "true"
|
||||
libretro_saves = "true"
|
||||
core_options = "true"
|
||||
load_subsystem = "true"
|
||||
needs_fullpath = "false"
|
||||
disk_control = "false"
|
||||
is_experimental = "false"
|
||||
|
||||
description = "An up-to-date port of the Mupen64Plus N64 emulator, ported to libretro. It uses up-to-date GLideN64 plugin as its default graphics plug, though the high-accuracy Angrylion and ParaLLEl-RDP plugins are also available. This core is a good first choice for most users and should generally work better than the ParaLLEl-N64 core, which is mainly useful for its support for legacy graphics plugins that can run on older/low-power devices that are too weak for the modern plugins."
|
||||
|
|
27
dist/info/nekop2_libretro.info
vendored
27
dist/info/nekop2_libretro.info
vendored
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@ -1,13 +1,32 @@
|
|||
# Software Information
|
||||
display_name = "NEC - PC-98 (Neko Project II)"
|
||||
authors = "Neko Project II Team"
|
||||
supported_extensions = "d98|zip|98d|fdi|fdd|2hd|tfd|d88|88d|hdm|xdf|dup|cmd|hdi|thd|nhd|hdd"
|
||||
corename = "Neko Project II"
|
||||
license = "MIT"
|
||||
permissions = ""
|
||||
display_version = "0.86"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "NEC"
|
||||
categories = "Emulator"
|
||||
systemname = "PC-98"
|
||||
systemid = "pc_98"
|
||||
database = "PC-98"
|
||||
license = ""
|
||||
permissions = ""
|
||||
display_version = "0.86"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
database = "PC-98"
|
||||
savestate = "true"
|
||||
savestate_features = "serialized"
|
||||
cheats = "false"
|
||||
input_descriptors = "false"
|
||||
memory_descriptors = "false"
|
||||
libretro_saves = "false"
|
||||
core_options = "true"
|
||||
load_subsystem = "false"
|
||||
hw_render = "false"
|
||||
needs_fullpath = "true"
|
||||
disk_control = "true"
|
||||
is_experimental = "false"
|
||||
|
||||
description = "An emulator for NEC's PC-9801 (aka PC-98) personal computer platform, ported to libretro. This core has been completely superseded by the Neko Project II Kai core."
|
||||
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|
17
dist/info/neocd_libretro.info
vendored
17
dist/info/neocd_libretro.info
vendored
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@ -1,14 +1,16 @@
|
|||
# Software Information
|
||||
display_name = "SNK - Neo Geo CD (NeoCD)"
|
||||
authors = "Elta"
|
||||
supported_extensions = "cue|chd"
|
||||
corename = "NeoCD"
|
||||
manufacturer = "SNK"
|
||||
categories = "Emulator"
|
||||
systemname = "SNK Neo Geo CD"
|
||||
database = "SNK - Neo Geo CD"
|
||||
license = "LGPLv3"
|
||||
display_version = "2019"
|
||||
supports_no_game = "false"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "SNK"
|
||||
systemname = "SNK Neo Geo CD"
|
||||
database = "SNK - Neo Geo CD"
|
||||
|
||||
# BIOS/Firmware
|
||||
firmware_count = 12
|
||||
|
@ -62,3 +64,8 @@ firmware11_path = "neocd/uni-bioscd.rom"
|
|||
firmware11_opt = "true"
|
||||
|
||||
notes = "(!) neocd/neocd_f.rom (sha1): a5f4a7a627b3083c979f6ebe1fabc5d2df6d083b|(!) neocd/neocd_sf.rom (sha1): 4a94719ee5d0e3f2b981498f70efc1b8f1cef325|(!) neocd/front-sp1.bin (sha1): 53bc1f283cdf00fa2efbb79f2e36d4c8038d743a|(!) neocd/neocd_t.rom (sha1): cc92b54a18a8bff6e595aabe8e5c360ba9e62eb5|(!) neocd/neocd_st.rom (sha1): 19729b51bdab60c42aafef6e20ea9234c7eb8410|(!) neocd/top-sp1.bin (sha1): 235f4d1d74364415910f73c10ae5482d90b4274f|(!) neocd/neocd_z.rom (sha1): b0f1c4fa8d4492a04431805f6537138b842b549f|(!) neocd/neocd_sz.rom (sha1): 6a947457031dd3a702a296862446d7485aa89dbb|(!) neocd/neocd.bin (sha1): 7bb26d1e5d1e930515219cb18bcde5b7b23e2eda|(!) neocd/ng-lo.rom (sha1): 2b1c719531dac9bb503f22644e6e4236b91e7cfc|(!) neocd/000-lo.lo (sha1): 5992277debadeb64d1c1c64b0a92d9293eaf7e4a|(!) neocd/uni-bioscd.rom (sha1): 5142f205912869b673a71480c5828b1eaed782a8"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
|
||||
description = "A rewrite of the original NeoCD emulator for SNK's NeoGeo CD console, ported to libretro. This core is intended to improve the accuracy of the original project, while still maintaining full/usable speed on low-powered hardware, such as the Raspberry Pi. It is easier to load games with than some of the other, more complex cores that support the NeoGeo CD platform, such as MAME and FBNeo."
|
||||
|
|
17
dist/info/nestopia_libretro.info
vendored
17
dist/info/nestopia_libretro.info
vendored
|
@ -1,16 +1,23 @@
|
|||
# Software Information
|
||||
display_name = "Nintendo - NES / Famicom (Nestopia UE)"
|
||||
authors = "Martin Freij|R. Belmont|R. Danbrook"
|
||||
supported_extensions = "nes|fds|unf|unif"
|
||||
corename = "Nestopia"
|
||||
manufacturer = "Nintendo"
|
||||
categories = "Emulator"
|
||||
systemname = "Nintendo Entertainment System"
|
||||
systemid = "nes"
|
||||
database = "Nintendo - Nintendo Entertainment System|Nintendo - Family Computer Disk System"
|
||||
license = "GPLv2"
|
||||
permissions = ""
|
||||
categories = "Emulator"
|
||||
display_version = "v1.47-WIP"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Nintendo"
|
||||
systemname = "Nintendo Entertainment System"
|
||||
systemid = "nes"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
database = "Nintendo - Nintendo Entertainment System|Nintendo - Family Computer Disk System"
|
||||
|
||||
# Firmware / BIOS
|
||||
firmware_count = 2
|
||||
firmware0_desc = "NstDatabase.xml (Nestopia UE Database file)"
|
||||
firmware0_path = "NstDatabase.xml"
|
||||
|
|
29
dist/info/np2kai_libretro.info
vendored
29
dist/info/np2kai_libretro.info
vendored
|
@ -1,16 +1,33 @@
|
|||
# Software Information
|
||||
display_name = "NEC - PC-98 (Neko Project II Kai)"
|
||||
authors = "Neko Project II Team, Tomohiro Yoshidomi"
|
||||
supported_extensions = "d98|zip|98d|fdi|fdd|2hd|tfd|d88|88d|hdm|xdf|dup|cmd|hdi|thd|nhd|hdd|hdn"
|
||||
corename = "Neko Project II"
|
||||
manufacturer = "NEC"
|
||||
categories = "Emulator"
|
||||
systemname = "PC-98"
|
||||
systemid = "pc_98"
|
||||
database = "PC-98"
|
||||
license = "MIT"
|
||||
permissions = ""
|
||||
display_version = "0.86"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "NEC"
|
||||
systemname = "PC-98"
|
||||
systemid = "pc_98"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
database = "PC-98"
|
||||
savestate = "true"
|
||||
savestate_features = "serialized"
|
||||
cheats = "false"
|
||||
input_descriptors = "false"
|
||||
memory_descriptors = "false"
|
||||
libretro_saves = "false"
|
||||
core_options = "true"
|
||||
load_subsystem = "false"
|
||||
hw_render = "false"
|
||||
needs_fullpath = "true"
|
||||
disk_control = "true"
|
||||
is_experimental = "false"
|
||||
|
||||
# BIOS/Firmware
|
||||
firmware_count = 5
|
||||
|
@ -36,3 +53,5 @@ firmware4_path = "np2kai/sound.rom"
|
|||
firmware4_opt = "true"
|
||||
|
||||
notes = "YM2608 RYTHM samples present in the np2kai folder will be used:|2608_bd.wav, 2608_sd.wav, 2608_top.wav, 2608_hh.wav, 2608_tom.wav, 2608_rim.wav|JOY2KEY buttons mapping: A=x B=z X=space Y=lctrl|L=backspace R=rshift SELECT=escape START=return|Keep 'end' key down when booting for machine options.|Many games need GDC set as 2.5Mhz there."
|
||||
|
||||
description = "An emulator for NEC's PC-9801 (aka PC-98) personal computer platform, ported to libretro. This is the only choice for users wanting to play PC-98 games, as the meowPC98 and non-Kai NPKII cores are no longer in development and have been completely superseded by this core."
|
||||
|
|
24
dist/info/nxengine_libretro.info
vendored
24
dist/info/nxengine_libretro.info
vendored
|
@ -1,13 +1,31 @@
|
|||
# Software Information
|
||||
display_name = "Cave Story (NXEngine)"
|
||||
authors = "Caitlin Shaw"
|
||||
supported_extensions = "exe"
|
||||
corename = "NXEngine"
|
||||
categories = "Game"
|
||||
database = "Cave Story"
|
||||
systemname = "Cave Story Game Engine"
|
||||
systemid = "nxengine"
|
||||
license = "GPLv3"
|
||||
permissions = ""
|
||||
display_version = "1.0.0.6"
|
||||
|
||||
# Hardware Information
|
||||
systemname = "Cave Story Game Engine"
|
||||
systemid = "nxengine"
|
||||
|
||||
# Libretro Features
|
||||
database = "Cave Story"
|
||||
supports_no_game = "false"
|
||||
savestate = "false"
|
||||
cheats = "false"
|
||||
input_descriptors = "true"
|
||||
memory_descriptors = "false"
|
||||
libretro_saves = "true"
|
||||
core_options = "false"
|
||||
load_subsystem = "false"
|
||||
hw_render = "false"
|
||||
needs_fullpath = "true"
|
||||
disk_control = "false"
|
||||
is_experimental = "false"
|
||||
notes = "(!) NXEngine requires data ROM 'Cave Story (en).zip'.|(!) Load Content 'Doukutsu.exe'"
|
||||
|
||||
description = "An open-source reimplementation of the Cave Story / Doukutsu engine, ported to libretro. This core requires users to load the freeware Doukutsu.exe as content so the core can access the game assets stored therein."
|
||||
|
|
17
dist/info/o2em_libretro.info
vendored
17
dist/info/o2em_libretro.info
vendored
|
@ -1,16 +1,23 @@
|
|||
# Software Information
|
||||
display_name = "Magnavox - Odyssey2 / Phillips Videopac+ (O2EM)"
|
||||
authors = "Daniel Boris|Andre de la Rocha|Arlindo M. de Oliveira"
|
||||
supported_extensions = "bin"
|
||||
corename = "O2EM"
|
||||
manufacturer = "Magnavox|Philips"
|
||||
categories = "Emulator"
|
||||
systemname = "Magnavox Odyssey2 / Phillips Videopac+"
|
||||
systemid = "odyssey2"
|
||||
database = "Magnavox - Odyssey2|Phillips - Videopac+"
|
||||
license = "Artistic License"
|
||||
permissions = ""
|
||||
display_version = "1.18"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Magnavox|Philips"
|
||||
systemname = "Magnavox Odyssey2 / Phillips Videopac+"
|
||||
systemid = "odyssey2"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
|
||||
# Firmware / BIOS
|
||||
firmware_count = 4
|
||||
firmware0_desc = "o2rom.bin (Odyssey2 BIOS - G7000 model)"
|
||||
firmware0_path = "o2rom.bin"
|
||||
|
@ -25,3 +32,5 @@ firmware3_desc = "jopac.bin (Videopac+ French BIOS - G7400 model)"
|
|||
firmware3_path = "jopac.bin"
|
||||
firmware3_opt = "false"
|
||||
notes = "(!) o2rom.bin (md5): 562d5ebf9e030a40d6fabfc2f33139fd|(!) c52.bin (md5): f1071cdb0b6b10dde94d3bc8a6146387|(!) g7400.bin (md5): c500ff71236068e0dc0d0603d265ae76|(!) jopac.bin (md5): 279008e4a0db2dc5f1c048853b033828"
|
||||
|
||||
description = "A port of the O2EM Odyssey 2 / VideoPac emulator to libretro."
|
||||
|
|
7
dist/info/oberon_libretro.info
vendored
7
dist/info/oberon_libretro.info
vendored
|
@ -1,7 +1,14 @@
|
|||
# Software Information
|
||||
display_name = "Oberon RISC Emulator"
|
||||
authors = "Peter De Wachter|Emery Hemingway"
|
||||
supported_extensions = "dsk"
|
||||
corename = "Oberon"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
systemname = "Oberon RISC machine"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
|
||||
description = "An emulator for the Oberon RISC machine, ported to libretro. Oberon System was designed and implemented in 1990 as an example of a modern, interactive operating system with windows and mouse, and it was designed to be simple and well-structured enough to be published in its entirety for teaching purposes. More information on Oberon is available at the website of its creator, Niklaus Wirth (https://people.inf.ethz.ch/wirth/)."
|
||||
|
|
23
dist/info/openlara_libretro.info
vendored
23
dist/info/openlara_libretro.info
vendored
|
@ -1,14 +1,31 @@
|
|||
# Software Information
|
||||
display_name = "Tomb Raider (OpenLara)"
|
||||
authors = "XProger"
|
||||
supported_extensions = "phd|psx|tr2"
|
||||
corename = "OpenLara"
|
||||
categories = "Game"
|
||||
systemname = "Classic Tomb Raider engine"
|
||||
systemid = "openlara"
|
||||
database = "Tomb Raider"
|
||||
license = "2-clause BSD"
|
||||
permissions = ""
|
||||
display_version = "v1"
|
||||
|
||||
# Hardware Information
|
||||
systemname = "Classic Tomb Raider engine"
|
||||
systemid = "openlara"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
database = "Tomb Raider"
|
||||
hw_render = "true"
|
||||
required_hw_api = "OpenGL >= 3.0 | OpenGL ES >= 2.0"
|
||||
savestate = "false"
|
||||
cheats = "false"
|
||||
input_descriptors = "true"
|
||||
memory_descriptors = "false"
|
||||
libretro_saves = "true"
|
||||
core_options = "true"
|
||||
load_subsystem = "false"
|
||||
needs_fullpath = "true"
|
||||
disk_control = "false"
|
||||
is_experimental = "false"
|
||||
|
||||
description = "A port of the OpenLara free/open re-implementation of the engine used by the original Tomb Raider series (games 1 through 5 are planned to be supported eventually, though only the first game is fully playable at the time of this writing). The core is compatible with content available from the Steam/GOG release of Tomb Raider 1 (or from the PS1 release using jPSXdec to convert audio/video files), and it provides a number of graphical improvements over the regular game."
|
||||
|
|
12
dist/info/opentyrian_libretro.info
vendored
12
dist/info/opentyrian_libretro.info
vendored
|
@ -1,12 +1,18 @@
|
|||
# Software Information
|
||||
display_name = "Tyrian (OpenTyrian)"
|
||||
authors = ""
|
||||
supported_extensions = ""
|
||||
corename = "OpenTyrian"
|
||||
categories = "Game"
|
||||
database = "Tyrian"
|
||||
systemname = "Tyrian Game Engine"
|
||||
license = "GPLv3"
|
||||
permissions = ""
|
||||
display_version = "1.0.0.6"
|
||||
|
||||
# Hardware Information
|
||||
systemname = "Tyrian Game Engine"
|
||||
|
||||
# Libretro Features
|
||||
database = "Tyrian"
|
||||
supports_no_game = "true"
|
||||
notes = "(!) XRick requires data ROM 'data.zip'.|(!) Load Content 'data.zip'"
|
||||
|
||||
description = "A port of the OpenTyrian clone of the classic Tyrian shmup, ported to libretro."
|
||||
|
|
2
dist/info/opera_libretro.info
vendored
2
dist/info/opera_libretro.info
vendored
|
@ -85,3 +85,5 @@ firmware12_path = "panafz1j-kanji.bin"
|
|||
firmware12_opt = "true"
|
||||
|
||||
notes = "(!) panafz1.bin (md5): f47264dd47fe30f73ab3c010015c155b|(!) panafz10.bin (md5): 51f2f43ae2f3508a14d9f56597e2d3ce|(!) panafz10-norsa.bin (md5): 1477bda80dc33731a65468c1f5bcbee9|(!) panafz10e-anvil.bin (md5): a48e6746bd7edec0f40cff078f0bb19f|(!) panafz10e-anvil-norsa.bin (md5): cf11bbb5a16d7af9875cca9de9a15e09|(!) goldstar.bin (md5): 8639fd5e549bd6238cfee79e3e749114|(!) sanyotry.bin (md5): 35fa1a1ebaaeea286dc5cd15487c13ea|(!) 3do_arcade_saot.bin (md5): 8970fc987ab89a7f64da9f8a8c4333ff|(!) panafz1-kanji.bin (md5): b8dc97f778a6245c58e064b0312e8281|(!) panafz10ja-anvil-kanji.bin (md5): 428577250f43edc902ea239c50d2240d|(!) panafz1j.bin (md5): a496cfdded3da562759be3561317b605|(!) panafz1j-norsa.bin (md5): f6c71de7470d16abe4f71b1444883dc8|(!) panafz1j-kanji.bin (md5): c23fb5d5e6bb1c240d02cf968972be37"
|
||||
|
||||
description = "A port and continuation of the 4DO emulator, which itself is a fork of the FreeDO 3DO emulator, to libretro. This core is the best option for users seeking to play 3DO games, as it is the only one still under development."
|
||||
|
|
23
dist/info/parallel_n64_debug_libretro.info
vendored
23
dist/info/parallel_n64_debug_libretro.info
vendored
|
@ -1,19 +1,30 @@
|
|||
# Software Information
|
||||
display_name = "Nintendo - Nintendo 64 (ParaLLEl) (Debug)"
|
||||
authors = "Hacktarux|Mupen64Plus Team|TinyTiger|Libretro"
|
||||
supported_extensions = "n64|v64|z64|bin|u1|ndd"
|
||||
corename = "ParaLLEl (Debug)"
|
||||
manufacturer = "Nintendo"
|
||||
categories = "Emulator"
|
||||
systemname = "Nintendo 64"
|
||||
systemid = "nintendo_64"
|
||||
database = "Nintendo - Nintendo 64|Nintendo - Nintendo 64DD"
|
||||
license = "GPLv2"
|
||||
permissions = "dynarec_optional"
|
||||
display_version = "2.0-rc2"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Nintendo"
|
||||
systemname = "Nintendo 64"
|
||||
systemid = "nintendo_64"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
supports_no_game = "false"
|
||||
database = "Nintendo - Nintendo 64|Nintendo - Nintendo 64DD"
|
||||
hw_render = "true"
|
||||
required_hw_api = "OpenGL >= 3.0 | OpenGL ES >= 2.0 | Vulkan >= 1.0"
|
||||
is_experimental = "true"
|
||||
|
||||
# Firmware / BIOS
|
||||
firmware_count = 1
|
||||
firmware0_desc = "64DD_IPL.bin (64DD IPL ROM)"
|
||||
firmware0_path = "64DD_IPL.bin"
|
||||
firmware0_opt = "true"
|
||||
notes = "(!) 64DD_IPL.bin (md5): 8d3d9f294b6e174bc7b1d2fd1c727530"
|
||||
|
||||
description = "An N64 emulator based originally on Mupen64Plus, but with extensive changes that have caused the codebases to diverge significantly. This core was the first N64 emulator core available for libretro and has served as an experimental testbed for many features that were later included in the Mupen64plus-Next core, including the advanced Vulkan-based ParaLLEl-RDP and ParaLLEl-RSP plugins (hence the name). However, Mupen64plus-Next is a better choice for most users/usecases, and ParaLLEl-N64 mostly exists for further experimentation and for users that cannot run Mupen64plus-Next's GLideN64 plugin at full speed, as this core includes legacy Glide64, glN64 and Rice plugins, which have lower hardware/driver requirements. This debug core is not optimal for regular play and should not be used except for debugging purposes."
|
||||
|
|
24
dist/info/parallel_n64_libretro.info
vendored
24
dist/info/parallel_n64_libretro.info
vendored
|
@ -1,20 +1,30 @@
|
|||
# Software Information
|
||||
display_name = "Nintendo - Nintendo 64 (ParaLLEl N64)"
|
||||
authors = "Hacktarux|Mupen64Plus Team|TinyTiger|Libretro"
|
||||
supported_extensions = "n64|v64|z64|bin|u1|ndd"
|
||||
corename = "ParaLLEl N64"
|
||||
manufacturer = "Nintendo"
|
||||
categories = "Emulator"
|
||||
systemname = "Nintendo 64"
|
||||
systemid = "nintendo_64"
|
||||
database = "Nintendo - Nintendo 64|Nintendo - Nintendo 64DD"
|
||||
license = "GPLv2"
|
||||
permissions = "dynarec_optional"
|
||||
display_version = "2.0-rc2"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Nintendo"
|
||||
systemname = "Nintendo 64"
|
||||
systemid = "nintendo_64"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "false"
|
||||
hw_render = "true"
|
||||
required_hw_api = "OpenGL >= 3.0 | OpenGL ES >= 2.0 | Vulkan >= 1.0"
|
||||
database = "Nintendo - Nintendo 64|Nintendo - Nintendo 64DD"
|
||||
is_experimental = "false"
|
||||
|
||||
# Firmware / BIOS
|
||||
firmware_count = 1
|
||||
firmware0_desc = "64DD_IPL.bin (64DD IPL ROM)"
|
||||
firmware0_path = "64DD_IPL.bin"
|
||||
firmware0_opt = "true"
|
||||
notes = "(!) 64DD_IPL.bin (md5): 8d3d9f294b6e174bc7b1d2fd1c727530"
|
||||
hw_render = "true"
|
||||
required_hw_api = "OpenGL >= 3.0 | OpenGL ES >= 2.0 | Vulkan >= 1.0"
|
||||
|
||||
description = "An N64 emulator based originally on Mupen64Plus, but with extensive changes that have caused the codebases to diverge significantly. This core was the first N64 emulator core available for libretro and has served as an experimental testbed for many features that were later included in the Mupen64plus-Next core, including the advanced Vulkan-based ParaLLEl-RDP and ParaLLEl-RSP plugins (hence the name). However, Mupen64plus-Next is a better choice for most users/usecases, and ParaLLEl-N64 mostly exists for further experimentation and for users that cannot run Mupen64plus-Next's GLideN64 plugin at full speed, as this core includes legacy Glide64, glN64 and Rice plugins, which have lower hardware/driver requirements."
|
||||
|
|
7
dist/info/pascal_pong_libretro.info
vendored
7
dist/info/pascal_pong_libretro.info
vendored
|
@ -1,3 +1,4 @@
|
|||
# Software Information
|
||||
display_name = "PascalPong"
|
||||
authors = "Higor Euripedes"
|
||||
supported_extensions = "game"
|
||||
|
@ -6,4 +7,10 @@ categories = "Game"
|
|||
license = "2-clause BSD"
|
||||
permissions = ""
|
||||
display_version = "v1.0"
|
||||
|
||||
# Hardware Information
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "true"
|
||||
|
||||
description = "A free and basic clone of the classic Pong game, written specifically for libretro."
|
||||
|
|
14
dist/info/pcem_libretro.info
vendored
14
dist/info/pcem_libretro.info
vendored
|
@ -1,11 +1,19 @@
|
|||
# Software Information
|
||||
display_name = "PC (PCem)"
|
||||
authors = "PCem Team"
|
||||
supported_extensions = "exe|com|bat|conf"
|
||||
corename = "PCem"
|
||||
manufacturer = "IBM"
|
||||
categories = "Emulator"
|
||||
systemname = "PC"
|
||||
license = "GPLv2"
|
||||
permissions = ""
|
||||
display_version = "SVN"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "IBM"
|
||||
systemname = "PC"
|
||||
|
||||
# Libretro Features
|
||||
supports_no_game = "true"
|
||||
is_experimental = "true"
|
||||
|
||||
description = "A port of the PCem IBM/PC emulator to libretro. This core is still very preliminary and most users will have better luck with the DOSBox-SVN/Pure cores in most cases."
|
||||
|
|
3
dist/info/pcsx1_libretro.info
vendored
3
dist/info/pcsx1_libretro.info
vendored
|
@ -11,6 +11,7 @@ license = "GPLv2"
|
|||
permissions = "dynarec"
|
||||
display_version = "r21"
|
||||
supports_no_game = "false"
|
||||
is_experimental = "true"
|
||||
firmware_count = 3
|
||||
firmware0_desc = "scph5500.bin (PS1 JP BIOS)"
|
||||
firmware0_path = "scph5500.bin"
|
||||
|
@ -22,3 +23,5 @@ firmware2_desc = "scph5502.bin (PS1 EU BIOS)"
|
|||
firmware2_path = "scph5502.bin"
|
||||
firmware2_opt = "true"
|
||||
notes = "(!) scph5500.bin (md5): 8dd7d5296a650fac7319bce665a6a53c|(!) scph5501.bin (md5): 490f666e1afb15b7362b406ed1cea246|(!) scph5502.bin (md5): 32736f17079d0b2b7024407c39bd3050"
|
||||
|
||||
description = "A never-completed fork of the PCSX-ReARMed codebase intended to target more general PC hardware. This core should not be used for playing games and exists only for research/historical purposes."
|
||||
|
|
17
dist/info/pcsx2_libretro.info
vendored
17
dist/info/pcsx2_libretro.info
vendored
|
@ -1,14 +1,21 @@
|
|||
# Software Information
|
||||
display_name = "Sony - PlayStation 2 (PCSX2)"
|
||||
authors = "PCSX2 Team"
|
||||
supported_extensions = "elf|iso|ciso|cue|bin"
|
||||
corename = "PCSX2"
|
||||
manufacturer = "Sony"
|
||||
categories = "Emulator"
|
||||
systemname = "Sony PlayStation 2"
|
||||
systemid = "playstation2"
|
||||
database = "Sony - PlayStation 2"
|
||||
license = "GPL"
|
||||
permissions = ""
|
||||
display_version = "Git"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Sony"
|
||||
systemname = "Sony PlayStation 2"
|
||||
systemid = "playstation2"
|
||||
|
||||
# Libretro Features
|
||||
database = "Sony - PlayStation 2"
|
||||
supports_no_game = "false"
|
||||
needs_fullpath = "true"
|
||||
|
||||
description = "A port of the mature and highly-compatible PCSX2 Playstation 2 emulator to libretro. This core is a good first choice for most users as compared with the Play! core, which has lower compatibility with the PS2 library."
|
||||
|
|
31
dist/info/pcsx_rearmed_interpreter_libretro.info
vendored
31
dist/info/pcsx_rearmed_interpreter_libretro.info
vendored
|
@ -1,16 +1,35 @@
|
|||
# Software Information
|
||||
display_name = "Sony - PlayStation (PCSX ReARMed) [Interpreter]"
|
||||
authors = "PCSX Team|notaz|Exophase"
|
||||
supported_extensions = "bin|cue|img|mdf|pbp|cbn|toc|chd"
|
||||
corename = "PCSX ReARMed [Interpreter]"
|
||||
manufacturer = "Sony"
|
||||
categories = "Emulator"
|
||||
systemname = "PlayStation"
|
||||
systemid = "playstation"
|
||||
database = "Sony - PlayStation"
|
||||
license = "GPLv2"
|
||||
permissions = ""
|
||||
display_version = "r21"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Sony"
|
||||
systemname = "PlayStation"
|
||||
systemid = "playstation"
|
||||
|
||||
# Libretro Features
|
||||
database = "Sony - PlayStation"
|
||||
supports_no_game = "false"
|
||||
savestate = "true"
|
||||
savestate_features = "serialized"
|
||||
cheats = "true"
|
||||
input_descriptors = "true"
|
||||
memory_descriptors = "true"
|
||||
libretro_saves = "true"
|
||||
core_options = "true"
|
||||
load_subsystem = "false"
|
||||
hw_render = "false"
|
||||
needs_fullpath = "true"
|
||||
disk_control = "true"
|
||||
is_experimental = "false"
|
||||
|
||||
# Firmware / BIOS
|
||||
firmware_count = 3
|
||||
firmware0_desc = "scph5500.bin (PS1 JP BIOS)"
|
||||
firmware0_path = "scph5500.bin"
|
||||
|
@ -22,3 +41,5 @@ firmware2_desc = "scph5502.bin (PS1 EU BIOS)"
|
|||
firmware2_path = "scph5502.bin"
|
||||
firmware2_opt = "true"
|
||||
notes = "(!) scph5500.bin (md5): 8dd7d5296a650fac7319bce665a6a53c|(!) scph5501.bin (md5): 490f666e1afb15b7362b406ed1cea246|(!) scph5502.bin (md5): 32736f17079d0b2b7024407c39bd3050"
|
||||
|
||||
description = "A port of the PCSX-ReARMed fork to libretro. This emulator is a technical marvel and runs incredibly well on 32-bit ARM CPUs, though it is also a good choice for other low-powered hardware that cannot run Beetle-PSX/-HW or Swanstation at full speed. However, this core has no support for increased internal resolution, texture filtering, etc., so users who want those features would be better served by the other cores. This 'interpreter' variant of the core removes the CPU dynarec for compatibility at the cost of being much slower than the normal core."
|
||||
|
|
30
dist/info/pcsx_rearmed_libretro.info
vendored
30
dist/info/pcsx_rearmed_libretro.info
vendored
|
@ -2,15 +2,33 @@ display_name = "Sony - PlayStation (PCSX ReARMed)"
|
|||
authors = "PCSX Team|notaz|Exophase"
|
||||
supported_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|ccd|chd"
|
||||
corename = "PCSX-ReARMed"
|
||||
manufacturer = "Sony"
|
||||
categories = "Emulator"
|
||||
systemname = "PlayStation"
|
||||
systemid = "playstation"
|
||||
database = "Sony - PlayStation"
|
||||
license = "GPLv2"
|
||||
permissions = "dynarec"
|
||||
display_version = "r21"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Sony"
|
||||
systemname = "PlayStation"
|
||||
systemid = "playstation"
|
||||
|
||||
# Libretro Features
|
||||
database = "Sony - PlayStation"
|
||||
supports_no_game = "false"
|
||||
savestate = "true"
|
||||
savestate_features = "serialized"
|
||||
cheats = "true"
|
||||
input_descriptors = "true"
|
||||
memory_descriptors = "true"
|
||||
libretro_saves = "true"
|
||||
core_options = "true"
|
||||
load_subsystem = "false"
|
||||
hw_render = "false"
|
||||
needs_fullpath = "true"
|
||||
disk_control = "true"
|
||||
is_experimental = "false"
|
||||
|
||||
# Firmware / BIOS
|
||||
firmware_count = 3
|
||||
firmware0_desc = "scph5500.bin (PS1 JP BIOS)"
|
||||
firmware0_path = "scph5500.bin"
|
||||
|
@ -22,3 +40,5 @@ firmware2_desc = "scph5502.bin (PS1 EU BIOS)"
|
|||
firmware2_path = "scph5502.bin"
|
||||
firmware2_opt = "true"
|
||||
notes = "(!) scph5500.bin (md5): 8dd7d5296a650fac7319bce665a6a53c|(!) scph5501.bin (md5): 490f666e1afb15b7362b406ed1cea246|(!) scph5502.bin (md5): 32736f17079d0b2b7024407c39bd3050"
|
||||
|
||||
description = "A port of the PCSX-ReARMed fork to libretro. This emulator is a technical marvel and runs incredibly well on 32-bit ARM CPUs, though it is also a good choice for other low-powered hardware that cannot run Beetle-PSX/-HW or Swanstation at full speed. However, this core has no support for increased internal resolution, texture filtering, etc., so users who want those features would be better served by the other cores."
|
||||
|
|
30
dist/info/pcsx_rearmed_libretro_neon.info
vendored
30
dist/info/pcsx_rearmed_libretro_neon.info
vendored
|
@ -2,15 +2,33 @@ display_name = "Sony - PlayStation (PCSX ReARMed) [NEON]"
|
|||
authors = "PCSX Team|notaz|Exophase"
|
||||
supported_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd"
|
||||
corename = "PCSX ReARMed [NEON]"
|
||||
manufacturer = "Sony"
|
||||
categories = "Emulator"
|
||||
systemname = "PlayStation"
|
||||
systemid = "playstation"
|
||||
database = "Sony - PlayStation"
|
||||
license = "GPLv2"
|
||||
permissions = "dynarec"
|
||||
display_version = "r21"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Sony"
|
||||
systemname = "PlayStation"
|
||||
systemid = "playstation"
|
||||
|
||||
# Libretro Features
|
||||
database = "Sony - PlayStation"
|
||||
supports_no_game = "false"
|
||||
savestate = "true"
|
||||
savestate_features = "serialized"
|
||||
cheats = "true"
|
||||
input_descriptors = "true"
|
||||
memory_descriptors = "true"
|
||||
libretro_saves = "true"
|
||||
core_options = "true"
|
||||
load_subsystem = "false"
|
||||
hw_render = "false"
|
||||
needs_fullpath = "true"
|
||||
disk_control = "true"
|
||||
is_experimental = "false"
|
||||
|
||||
# Firmware / BIOS
|
||||
firmware_count = 3
|
||||
firmware0_desc = "scph5500.bin (PS1 JP BIOS)"
|
||||
firmware0_path = "scph5500.bin"
|
||||
|
@ -22,3 +40,5 @@ firmware2_desc = "scph5502.bin (PS1 EU BIOS)"
|
|||
firmware2_path = "scph5502.bin"
|
||||
firmware2_opt = "true"
|
||||
notes = "(!) scph5500.bin (md5): 8dd7d5296a650fac7319bce665a6a53c|(!) scph5501.bin (md5): 490f666e1afb15b7362b406ed1cea246|(!) scph5502.bin (md5): 32736f17079d0b2b7024407c39bd3050"
|
||||
|
||||
description = "A port of the PCSX-ReARMed fork to libretro. This emulator is a technical marvel and runs incredibly well on 32-bit ARM CPUs, though it is also a good choice for other low-powered hardware that cannot run Beetle-PSX/-HW or Swanstation at full speed. However, this core has no support for increased internal resolution, texture filtering, etc., so users who want those features would be better served by the other cores. This variant of the core requires the host device to support the NEON SIMD extension set to greatly improve performance and accuracy."
|
||||
|
|
33
dist/info/picodrive_libretro.info
vendored
33
dist/info/picodrive_libretro.info
vendored
|
@ -1,16 +1,35 @@
|
|||
# Software Information
|
||||
display_name = "Sega - MS/MD/CD/32X (PicoDrive)"
|
||||
authors = "notaz|fdave"
|
||||
authors = "notaz|fdave|irixxxx"
|
||||
supported_extensions = "bin|gen|smd|md|32x|cue|iso|sms|68k"
|
||||
corename = "PicoDrive"
|
||||
manufacturer = "Sega"
|
||||
categories = "Emulator"
|
||||
systemname = "Sega 8/16-bit + 32X (Various)"
|
||||
systemid = "mega_drive"
|
||||
database = "Sega - Master System - Mark III|Sega - Mega-CD - Sega CD|Sega - Mega Drive - Genesis|Sega - PICO|Sega - 32X"
|
||||
license = "MAME"
|
||||
permissions = "dynarec_optional"
|
||||
display_version = "1.91"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Sega"
|
||||
systemname = "Sega 8/16-bit + 32X (Various)"
|
||||
systemid = "mega_drive"
|
||||
|
||||
# Libretro Features
|
||||
database = "Sega - Master System - Mark III|Sega - Mega-CD - Sega CD|Sega - Mega Drive - Genesis|Sega - PICO|Sega - 32X"
|
||||
supports_no_game = "false"
|
||||
savestate = "true"
|
||||
savestate_features = "deterministic"
|
||||
cheats = "true"
|
||||
input_descriptors = "true"
|
||||
memory_descriptors = "true"
|
||||
libretro_saves = "true"
|
||||
core_options = "true"
|
||||
load_subsystem = "false"
|
||||
hw_render = "false"
|
||||
needs_fullpath = "true"
|
||||
disk_control = "true"
|
||||
is_experimental = "false"
|
||||
|
||||
# Firmware / BIOS
|
||||
firmware_count = 3
|
||||
firmware0_desc = "bios_CD_E.bin (MegaCD EU BIOS)"
|
||||
firmware0_path = "bios_CD_E.bin"
|
||||
|
@ -22,3 +41,5 @@ firmware2_desc = "bios_CD_J.bin (MegaCD JP BIOS)"
|
|||
firmware2_path = "bios_CD_J.bin"
|
||||
firmware2_opt = "true"
|
||||
notes = "(!) bios_CD_U.bin (md5): 2efd74e3232ff260e371b99f84024f7f|(!) bios_CD_E.bin (md5): e66fa1dc5820d254611fdcdba0662372|(!) bios_CD_J.bin (md5): 278a9397d192149e84e820ac621a8edd"
|
||||
|
||||
description = "A fast and portable emulator for many Sega game consoles, ported to libretro. This core is notable for being the only open source emulator to support the 32X add-on. It also has very stable savestates, making it a good choice for features that require them. However, this core has lower accuracy than Genesis Plus GX and BlastEm, so users seeking the highest accuracy on reasonably-powered devices should use those cores instead."
|
||||
|
|
16
dist/info/play_libretro.info
vendored
16
dist/info/play_libretro.info
vendored
|
@ -1,13 +1,21 @@
|
|||
# Software Information
|
||||
display_name = "Sony - PlayStation 2 (Play!)"
|
||||
authors = "Jean-Philip Desjardins"
|
||||
supported_extensions = "iso|isz|cso|bin|elf"
|
||||
corename = "Play!"
|
||||
manufacturer = "Sony"
|
||||
license = "MIT"
|
||||
permissions = "dynarec"
|
||||
categories = "Emulator"
|
||||
|
||||
# Hardware Information
|
||||
manufacturer = "Sony"
|
||||
systemname = "Sony PlayStation 2"
|
||||
systemid = "playstation2"
|
||||
database = "Sony - PlayStation 2"
|
||||
license = "MIT"
|
||||
permissions = ""
|
||||
|
||||
# Libretro Features
|
||||
display_version = "Git"
|
||||
supports_no_game = "false"
|
||||
database = "Sony - PlayStation 2"
|
||||
is_experimental = "true"
|
||||
|
||||
description = "A port of Play!, a portable PlayStation 2 emulator, to libretro. This core has significantly lower compatibility with the PS2 library than PCSX2, but its portable codebase makes it compatible with more devices and operating systems. Nevertheless, it has substantial hardware requirements that limit its usefulness outside of powerful desktop PCs. Most users should try PCSX2 core first/instead if it is available for their device."
|
||||
|
|
Loading…
Reference in a new issue