Add display_version, need_fullpath, block_extract and supports_no_game to .info files

This commit is contained in:
Garrett Brown 2014-05-13 20:46:47 -07:00
parent 0a552b38e4
commit 093fe9100b
53 changed files with 214 additions and 0 deletions

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@ -6,3 +6,7 @@ manufacturer = "Various"
systemname = "3D Engine"
license = ""
permissions = ""
display_version = "v1"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Nintendo Entertainment System"
license = "GPLv3"
permissions = ""
display_version = "v083"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,6 +6,10 @@ manufacturer = "Nintendo"
systemname = "Super Nintendo Entertainment System"
license = "GPLv3"
permissions = ""
display_version = "v094 (Accuracy)"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"
firmware_count = 18
firmware0_desc = "dsp1.data.rom (DSP1 DATA)"

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@ -6,6 +6,10 @@ manufacturer = "Nintendo"
systemname = "Super Nintendo Entertainment System"
license = "GPLv3"
permissions = ""
display_version = "v094 (Balanced)"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"
firmware_count = 18
firmware0_desc = "dsp1.data.rom (DSP1 DATA)"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Super Nintendo Entertainment System"
license = "GPLv3"
permissions = ""
display_version = "v085 (Performance)"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,6 +6,10 @@ manufacturer = "Nintendo"
systemname = "Super Nintendo Entertainment System"
license = "GPLv3"
permissions = ""
display:version = "v094 (Performance)"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"
firmware_count = 17
firmware0_desc = "dsp1.data.rom (DSP1 DATA)"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Nintendo DS"
license = "GPLv2"
permissions = ""
display_version = "svn"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -5,3 +5,7 @@ corename = "Dinothawr"
systemname = "Game"
license = "Non-commercial"
permissions = ""
display_version = "v1.0"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -3,3 +3,7 @@ supported_extensions = "exe|com|bat|conf"
corename = "DOSBox"
license = "GPLv2"
permissions = ""
display_version = "svn"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "true"

6
dist/info/example vendored
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@ -21,6 +21,12 @@
# Privacy-specific permissions needed for using the core
# permissions = ""
# As reported by the core.
# display_version = "v0.2.97.30"
# need_fullpath = "false"
# block_extract = "false"
# supports_no_game = "false"
# Notes
#notes = "note1|note2|note3 with spaces|note 4 with spaces|note 5 (test)|note6"

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@ -6,4 +6,8 @@ manufacturer = "Various"
systemname = "Arcade (various)"
license = "Non-commercial"
permissions = ""
display_version = "v0.2.97.30"
need_fullpath = "true"
block_extract = "true"
supports_no_game = "false"
notes = "- BIOS files go into the ROM directory|"

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@ -10,3 +10,7 @@ firmware_count = 1
firmware0_desc = "disksys.rom (Famicom Disk System BIOS)"
firmware0_path = "disksys.rom"
firmware0_opt = "false"
display_version = "(SVN)"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -3,3 +3,7 @@ supported_extensions = "mkv|avi|f4v|f4f|3gp|ogm|flv|mp4|mp3|flac|ogg|m4a"
corename = "FFmpeg"
license = "LGPLv2, GPLv2"
permissions = ""
display:version = "v1"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Game Boy/Game Boy Color"
license = "GPLv2"
permissions = ""
display_version = "v0.5.0"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,6 +6,10 @@ manufacturer = "Sega"
systemname = "Sega 8/16bit (Various)"
license = "Non-commercial"
permissions = ""
display:version = "v1.7.4"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 7
firmware0_desc = "bios_CD_E.bin (MegaCD EU BIOS)"
firmware0_path = "bios_CD_E.bin"

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@ -6,6 +6,10 @@ manufacturer = "Atari"
systemname = "Atari Lynx"
license = "Zlib"
permissions = ""
display_version = "0.95"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "lynxboot.img (Lynx Boot Image)"
firmware0_path = "lynxboot.img"

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@ -6,6 +6,10 @@ manufacturer = "Atari"
systemname = "Atari ST/STE/TT/Falcon"
license = "GPLv2"
permissions = ""
display_version = "1.7"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "tos.img (TOS image file)"
firmware0_path = "tos.img"

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@ -6,3 +6,7 @@ manufacturer = "Various"
systemname = "Instantiation of objects displaying the camera image"
license = "GPLv3"
permissions = "camera"
display_version = "v2"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Various"
systemname = "Instantiation of objects"
license = "GPLv3"
permissions = ""
display_version = "v3"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Various"
systemname = "Arcade (various)"
license = "MAME"
permissions = ""
display_version = "0.78"
need_fullpath = "true"
block_extract = "true"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Various"
systemname = "Arcade (various)"
license = "MAME"
permissions = ""
display_version = "0.139"
need_fullpath = "true"
block_extract = "true"
supports_no_game = "false"

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@ -6,5 +6,9 @@ manufacturer = "Various"
systemname = "Arcade (various)"
license = "MAME"
permissions = ""
display_version = "Git"
need_fullpath = "true"
block_extract = "true"
supports_no_game = "false"
notes = "- core supports MAME save states|- core supports extracted MAME cheats|- BIOS files go into the ROM directory|- CHD files go into the ROM directory in a directory with the same name|- ARTWORK, CHEATS, SAMPLES may go into SYSTEMDIR\mame into their own directories|- STATES, NVRAM, INPUT, SNAPS, CFG, MEMCARD, DIFF will be saved to SAVEDIR\mame into their own directories"

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@ -6,6 +6,10 @@ manufacturer = "Nintendo"
systemname = "Game Boy Advance"
license = "GPLv2"
permissions = ""
display_version = "v0.9.33.3"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "gba_bios.bin (GBA BIOS)"
firmware0_path = "gba_bios.bin"

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@ -6,6 +6,10 @@ manufacturer = "Atari"
systemname = "Atari Lynx"
license = "Zlib"
permissions = ""
display_version = "v0.9.32"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "lynxboot.img (Lynx Boot Image)"
firmware0_path = "lynxboot.img"

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@ -5,3 +5,7 @@ manufacturer = "SNK"
systemname = "Neo Geo Pocket (Color)"
license = "GPLv2"
permissions = ""
display_version = "v0.9.33.3"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -6,6 +6,10 @@ manufacturer = "NEC"
systemname = "PC Engine/TurboGrafx-16"
license = "GPLv2"
permissions = ""
display_version = "v0.9.33.3"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "syscard3.pce (PCE CD BIOS)"
firmware0_path = "syscard3.pce"

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@ -6,6 +6,10 @@ manufacturer = "NEC"
systemname = "PC-FX"
license = "GPLv2"
permissions = ""
display_version = "v0.9.33.3"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "pcfx.bios (PC-FX BIOS)"
firmware0_path = "pcfx.bios"

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@ -6,6 +6,10 @@ manufacturer = "Sony"
systemname = "PlayStation"
license = "GPLv2"
permissions = ""
display_version = "v0.9.33.3"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 3
firmware0_desc = "scph5500.bin (PS1 JP BIOS)"
firmware0_path = "scph5500.bin"

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@ -5,3 +5,7 @@ manufacturer = "Nintendo"
systemname = "Super Nintendo Entertainment System"
license = "GPLv2"
permissions = ""
display_version = "v0.9.26"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Virtual Boy"
license = "GPLv2"
permissions = ""
display_version = "v0.9.33.3"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -5,3 +5,7 @@ manufacturer = "Bandai"
systemname = "WonderSwan/Color"
license = "GPLv2"
permissions = ""
display_version = "v0.9.33.3"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Game Boy Advance"
license = "GPLv3"
permissions = ""
display_version = "v1.4"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Various"
systemname = "3D Models"
license = "GPLv3"
permissions = ""
display_version = "v1"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Various"
systemname = "3D Models"
license = "GPLv3"
permissions = "location"
display_version = "v1"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -5,3 +5,7 @@ manufacturer = "Nintendo"
systemname = "Nintendo 64"
license = "GPLv2"
permissions = "dynarec_optional"
display_version = "2.0-rc2"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,6 +6,10 @@ manufacturer = "Nintendo"
systemname = "Nintendo Entertainment System"
license = "GPLv2"
permissions = ""
display_version = "v1.46-WIP"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "disksys.rom (Famicom Disk System BIOS)"
firmware0_path = "disksys.rom"

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@ -5,3 +5,7 @@ corename = "NXEngine"
systemname = "Cave Story game engine"
license = "GPLv3"
permissions = ""
display_version = "1.0.0.4"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -6,6 +6,10 @@ manufacturer = "Sony"
systemname = "PlayStation"
license = "GPLv2"
permissions = "dynarec"
display_version = "r19"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 3
firmware0_desc = "scph5500.bin (PS1 JP BIOS)"
firmware0_path = "scph5500.bin"

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@ -6,6 +6,10 @@ manufacturer = "Sony"
systemname = "PlayStation"
license = "GPLv2"
permissions = "dynarec"
display_version = "r19"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 3
firmware0_desc = "scph5500.bin (PS1 JP BIOS)"
firmware0_path = "scph5500.bin"

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@ -6,6 +6,10 @@ manufacturer = "Sega"
systemname = "Sega 16bit + 32X (Various)"
license = "MAME"
permissions = "dynarec_optional"
display_version = "1.91"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"
firmware_count = 3
firmware0_desc = "bios_CD_E.bin (MegaCD EU BIOS)"
firmware0_path = "bios_CD_E.bin"

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@ -4,4 +4,8 @@ corename = "PrBoom"
systemname = "DOOM game engine"
license = "GPLv2"
permissions = ""
display_version = "v2.5.0"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"
notes = "- prboom.wad needs to be in the ROM directory|"

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@ -6,3 +6,7 @@ manufacturer = "Commodore"
systemname = "Commodore Amiga"
license = "GPLv2"
permissions = ""
display_version = "v2.6.1"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Nintendo Entertainment System"
license = "GPLv2"
permissions = ""
display_version = "v1"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -5,3 +5,7 @@ corename = "RemoteJoy"
systemname = "PSP RemotePlay"
license = "GPLv2"
permissions = ""
display_version = "v1"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "true"

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@ -6,3 +6,7 @@ manufacturer = "Various"
systemname = "3D Models"
license = "GPLv3"
permissions = ""
display_version = "v1"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -4,3 +4,7 @@ supported_extensions = "exe"
corename = "ScummVM"
license = "GPLv2"
permissions = ""
display_version = "git"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "true"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Super Nintendo Entertainment System"
license = "Non-commercial"
permissions = ""
display_version = "1.53"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Super Nintendo Entertainment System"
license = "Non-commercial"
permissions = ""
display_version = "v1.52.4"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -5,3 +5,7 @@ manufacturer = "Atari"
systemname = "Atari 2600"
license = "GPLv2"
permissions = ""
display_version = "3.4.1"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Game Boy/Game Boy Color"
license = "GPLv2"
permissions = ""
display_version = ""v0.8.3"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -4,3 +4,7 @@ corename = "TyrQuake"
systemname = "Quake 1 game engine"
license = "GPLv2"
permissions = ""
display_version = "v0.62"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Game Boy Advance"
license = "GPLv2"
permissions = ""
display_version = "v1.0.2"
need_fullpath = "true"
block_extract = "false"
supports_no_game = "false"

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@ -6,3 +6,7 @@ manufacturer = "Nintendo"
systemname = "Game Boy Advance"
license = "GPLv2"
permissions = ""
display_version = "v1.0.2"
need_fullpath = "false"
block_extract = "false"
supports_no_game = "false"