mirror of
https://github.com/gopher64/gopher64.git
synced 2025-04-02 10:32:01 -04:00
10 lines
208 B
GLSL
10 lines
208 B
GLSL
#version 450
|
|
|
|
layout(location = 0) out vec4 FragColor;
|
|
layout(set = 0, binding = 0) uniform sampler2D uTexture;
|
|
layout(location = 0) in vec2 vUV;
|
|
|
|
void main()
|
|
{
|
|
FragColor = textureLod(uTexture, vUV, 0.0);
|
|
}
|