mirror of
https://github.com/themitosan/fpPS4-Temmie-s-Launcher.git
synced 2025-04-02 10:31:50 -04:00
581 lines
No EOL
18 KiB
JavaScript
581 lines
No EOL
18 KiB
JavaScript
/*
|
|
******************************************************************************
|
|
fpPS4 Temmie's Launcher
|
|
design.js
|
|
|
|
This file contains tools, functions and variables related for rendering and
|
|
updating main GUI
|
|
|
|
Quick note: This is probably the largest file on this project!
|
|
******************************************************************************
|
|
*/
|
|
|
|
temp_DESIGN = {
|
|
|
|
// Game patch loaded
|
|
gamePatchLoaded: !1,
|
|
|
|
/*
|
|
Hack List
|
|
If red-prig implements a new one, just add it on this list!
|
|
*/
|
|
hackList: [
|
|
'DEPTH_DISABLE_HACK',
|
|
'COMPUTE_DISABLE_HACK',
|
|
'MEMORY_BOUND_HACK',
|
|
'IMAGE_TEST_HACK',
|
|
'IMAGE_LOAD_HACK',
|
|
'DISABLE_SRGB_HACK'
|
|
],
|
|
|
|
// Render hack list
|
|
renderHacklist: function(){
|
|
|
|
var htmlTemp = '';
|
|
this.hackList.forEach(function(hackName){
|
|
htmlTemp = htmlTemp + '<input type="checkbox" id="CHECK_' + hackName + '"><label class="LABEL_checkbox" onclick="APP.tools.processCheckbox(\'CHECK_' + hackName +
|
|
'\');">Enable ' + hackName + '</label><br>';
|
|
});
|
|
|
|
// Append html
|
|
document.getElementById('DIV_HACK_LIST').innerHTML = htmlTemp;
|
|
|
|
// Render GUI
|
|
this.update();
|
|
|
|
},
|
|
|
|
// Render label titles
|
|
renderLabelTitles: function(){
|
|
|
|
// App / game status
|
|
document.getElementById('DIV_selectedGameStatus').title = 'Green: All files are present\nYellow: Some files are missing - check log for more details\nCyan: Executable is a .elf file';
|
|
|
|
},
|
|
|
|
// Render game list
|
|
renderGameList: function(data){
|
|
|
|
var tempHtml = '',
|
|
gList = APP.gameList.list,
|
|
sQuery = document.getElementById('INPUT_gameListSearch').value;
|
|
|
|
if (data === void 0){
|
|
data = {};
|
|
}
|
|
|
|
if (data.customList !== void 0){
|
|
gList = data.customList;
|
|
}
|
|
|
|
// Process game list
|
|
Object.keys(gList).forEach(function(cGame){
|
|
|
|
// Settings for display mode: Normal
|
|
var appTitle = '',
|
|
gameBgAndIcon,
|
|
gameEntryStyle = '',
|
|
classDisplayEntryMode = '',
|
|
appNameClass = 'LABEL_gameTitle',
|
|
classGameDetailsMode = 'GAME_DETAILS',
|
|
gameMetadata = '<br>Path: ' + gList[cGame].exe,
|
|
gridIconSize = APP.settings.data.gridIconSize,
|
|
bgPath = 'url(\'' + gList[cGame].bg.replace(RegExp('\'', 'gi'), '\\\'') + '\')';
|
|
|
|
// Disable background image
|
|
if (APP.settings.data.showBgOnEntry !== !0){
|
|
bgPath = 'none';
|
|
}
|
|
|
|
// Background and Icon
|
|
gameBgAndIcon = '<div class="GAME_ENTRY_BG" style="background-image: ' + bgPath + ';"></div><img class="IMG_GAME_ICON" src="' + gList[cGame].icon + '">';
|
|
|
|
// If PARAM.SFO metadata exists, show serial and game version instead
|
|
if (Object.keys(gList[cGame].paramSfo).length !== 0){
|
|
gameMetadata = '<br>' + gList[cGame].paramSfo.TITLE_ID + ' - Version ' + gList[cGame].paramSfo.APP_VER;
|
|
}
|
|
|
|
// Settings: Show App / Game version (or executable path) for every title in game list
|
|
if (APP.settings.data.showPathEntry !== !0){
|
|
gameMetadata = '';
|
|
}
|
|
|
|
// Display modes
|
|
switch (APP.settings.data.gameListMode){
|
|
|
|
// Display mode: Compact
|
|
case 'compact':
|
|
gameMetadata = '';
|
|
gameBgAndIcon = '';
|
|
appNameClass = 'LABEL_gameTitleCompact';
|
|
classDisplayEntryMode = ' GAME_ENTRY_COMPACT';
|
|
break;
|
|
|
|
// Display mode: Grid
|
|
case 'grid':
|
|
appTitle = gList[cGame].name;
|
|
classGameDetailsMode = 'none';
|
|
classDisplayEntryMode = ' GAME_ENTRY_GRID';
|
|
gameEntryStyle = 'border-radius: ' + APP.settings.data.gridBorderRadius + 'px;'
|
|
gameBgAndIcon = '<div class="none" style="background-image: ' + bgPath + '";></div><img class="IMG_GAME_ICON IMG_GRID" style="width: ' + gridIconSize + 'px;" src="' + gList[cGame].icon + '">';
|
|
break;
|
|
|
|
}
|
|
|
|
/*
|
|
Add entry
|
|
*/
|
|
tempHtml = tempHtml + '<div class="GAME_ENTRY' + classDisplayEntryMode + '" title="' + appTitle + '" style="' + gameEntryStyle + '" onclick="APP.design.selectGame(\'' + cGame + '\');" id="GAME_ENTRY_' + cGame + '">' +
|
|
gameBgAndIcon + '<div class="' + classGameDetailsMode + '"><label class="' + appNameClass + '">' + gList[cGame].name + '</label>' + gameMetadata + '</div></div>';
|
|
});
|
|
|
|
// Insert HTML
|
|
document.getElementById('DIV_LIST_INTERNAL').innerHTML = tempHtml;
|
|
|
|
// Log status
|
|
if (data.displayLog !== !1){
|
|
APP.log('INFO - Game list was loaded sucessfully! (' + Object.keys(gList).length + ' entries found)');
|
|
}
|
|
|
|
// Clear BG image
|
|
TMS.css('DIV_GAMELIST_BG', {'background-image': 'none'});
|
|
|
|
// Focus search field
|
|
TMS.focus('INPUT_gameListSearch');
|
|
|
|
// Update GUI
|
|
this.update();
|
|
|
|
},
|
|
|
|
// Select game
|
|
selectGame: function(gameName){
|
|
|
|
// Set game patch loaded to false
|
|
this.gamePatchLoaded = !1;
|
|
|
|
var hList = {},
|
|
gData = APP.gameList.list[gameName],
|
|
folderName = gData.folderName,
|
|
exportButtonStatus = 'disabled',
|
|
settingsFile = APP.settings.data.gamePath + '/' + folderName + '/launcherSettings.json';
|
|
|
|
if (gData !== void 0){
|
|
|
|
// Select game and update GUI
|
|
APP.gameList.selectedGame = gameName;
|
|
APP.gameList.checkDumpStatus();
|
|
|
|
// Check if game config exists
|
|
if (APP.fs.existsSync(settingsFile) === !1){
|
|
|
|
// Get hack list
|
|
hList = {};
|
|
APP.design.hackList.forEach(function(cHack){
|
|
hList[cHack] = !1;
|
|
});
|
|
|
|
// Create settings file
|
|
APP.gameList.createGameSettings({
|
|
hacks: hList,
|
|
usePatch: !1,
|
|
name: gData.name,
|
|
patchLocation: '',
|
|
path: settingsFile,
|
|
importedModules: [],
|
|
isHomebrew: gData.isHomebrew
|
|
});
|
|
|
|
}
|
|
|
|
// Load settings file
|
|
const gSettings = JSON.parse(APP.fs.readFileSync(settingsFile, 'utf-8'));
|
|
APP.gameList.cGameSettings = gSettings;
|
|
|
|
// Set hacks
|
|
Object.keys(gSettings.hacks).forEach(function(hackName){
|
|
document.getElementById('CHECK_' + hackName).checked = JSON.parse(gSettings.hacks[hackName]);
|
|
});
|
|
|
|
// Load patch data
|
|
document.getElementById('CHECKBOX_optionsEnablePatch').checked = gSettings.usePatch;
|
|
if (APP.fs.existsSync(gSettings.patchLocation) === !0){
|
|
|
|
// Try reading PARAM.SFO
|
|
try {
|
|
|
|
const paramSfoMetadata = APP.paramSfo.parse(gSettings.patchLocation + '/sce_sys/param.sfo');
|
|
|
|
// Update GUI
|
|
document.getElementById('LABEL_launcherOptionsPatchTitle').innerHTML = paramSfoMetadata.TITLE;
|
|
document.getElementById('LABEL_launcherOptionsPatchVersion').innerHTML = paramSfoMetadata.VERSION;
|
|
document.getElementById('LABEL_launcherOptionsPatchType').innerHTML = APP.paramSfo.database.DB_CATEGORY[paramSfoMetadata.CATEGORY];
|
|
|
|
APP.design.gamePatchLoaded = !0;
|
|
|
|
} catch (err) {
|
|
|
|
console.error(err);
|
|
APP.log('ERROR - Unable to read PARAM.SFO from this patch!\n' + err);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Update GUI
|
|
APP.design.update();
|
|
|
|
}
|
|
|
|
},
|
|
|
|
// Update GUI
|
|
update: function(){
|
|
|
|
// Update background image
|
|
const sGame = APP.gameList.list[APP.gameList.selectedGame];
|
|
if (sGame !== '' && sGame !== void 0){
|
|
TMS.css('DIV_GAMELIST_BG', {'background-image': 'url("' + sGame.bg + '")'});
|
|
}
|
|
|
|
// Check if emu is present before allowing to run
|
|
if (APP.fs.existsSync(APP.settings.data.emuPath) === !0 && APP.gameList.selectedGame !== ''){
|
|
|
|
var btnRun = '',
|
|
btnLog = '',
|
|
btnRefresh = '',
|
|
btnSettings = '',
|
|
btnKill = 'disabled',
|
|
logDisplay = 'block',
|
|
emuRunPath = 'block',
|
|
disableGridIconSize = '',
|
|
bgBlur = APP.settings.data.bgListBlur,
|
|
bgOpacity = APP.settings.data.bgListOpacity,
|
|
optionsCss = {'height': 'calc(100% - 214px)', 'display': 'block'},
|
|
listCss = {'width': 'calc(100% - 280px)', 'height': 'calc(100% - 202px)'};
|
|
|
|
// If emu is running
|
|
if (APP.emuManager.emuRunning === !0){
|
|
|
|
btnKill = '';
|
|
btnLog = 'disabled';
|
|
btnRun = 'disabled';
|
|
logDisplay = 'none';
|
|
btnRefresh = 'disabled';
|
|
btnSettings = 'disabled';
|
|
disableGridIconSize = 'disabled';
|
|
bgBlur = APP.settings.data.bgEmuBlur;
|
|
bgOpacity = APP.settings.data.bgEmuOpacity;
|
|
optionsCss = {'height': '350px', 'display': 'none'};
|
|
listCss = {'width': '100%', 'height': 'calc(100% - 38px)'};
|
|
|
|
}
|
|
|
|
// Show / Hide path on game run
|
|
if (APP.settings.data.showPathRunning === !1){
|
|
emuRunPath = 'none';
|
|
}
|
|
|
|
// Update GUI
|
|
TMS.css('DIV_LIST', listCss);
|
|
TMS.css('DIV_OPTIONS', optionsCss);
|
|
TMS.css('DIV_LOG', {'display': logDisplay});
|
|
TMS.css('DIV_GAME_DETAILS_currentExec', {'display': emuRunPath});
|
|
TMS.css('DIV_GAMELIST_BG', {'filter': 'blur(' + bgBlur + 'px) opacity(' + bgOpacity + ')'});
|
|
|
|
// Update Buttons
|
|
document.getElementById('BTN_RUN').disabled = btnRun;
|
|
document.getElementById('BTN_KILL').disabled = btnKill;
|
|
document.getElementById('BTN_CLEAR_LOG').disabled = btnLog;
|
|
document.getElementById('BTN_REFRESH').disabled = btnRefresh;
|
|
document.getElementById('BTN_SETTINGS').disabled = btnSettings;
|
|
document.getElementById('INPUT_gameListSearch').disabled = btnRun;
|
|
document.getElementById('RANGE_settingsGridIconSize').disabled = disableGridIconSize;
|
|
|
|
} else {
|
|
|
|
TMS.css('DIV_LIST', {'width': '100%'});
|
|
TMS.css('DIV_OPTIONS', {'display': 'none'});
|
|
|
|
}
|
|
|
|
// Fix for grid mode
|
|
if (APP.settings.data.gameListMode === 'grid'){
|
|
TMS.addClass('DIV_LIST_INTERNAL', 'DIV_LIST_GRID');
|
|
} else {
|
|
TMS.removeClass('DIV_LIST_INTERNAL', 'DIV_LIST_GRID');
|
|
}
|
|
|
|
// Get selected game
|
|
var cGame = APP.gameList.list[APP.gameList.selectedGame],
|
|
exportButtonStatus = 'disabled',
|
|
displayPatchContainer = 'none',
|
|
gName = 'No game selected',
|
|
displayPatchData = 'none';
|
|
|
|
// If no game is selected, disable run button
|
|
if (APP.gameList.selectedGame === ''){
|
|
document.getElementById('BTN_RUN').disabled = 'disabled';
|
|
}
|
|
|
|
// If selected game exists
|
|
if (cGame !== void 0){
|
|
|
|
// Set game name
|
|
gName = '<div class="LABEL_gameTitleOptions">' + cGame.name + '</div>';
|
|
|
|
// If PARAM.SFO exists for selected game
|
|
if (Object.keys(cGame.paramSfo).length !== 0){
|
|
exportButtonStatus = '';
|
|
gName = '<div class="LABEL_gameTitleOptions">' + cGame.name + '</div><br><label class="user-can-select">' + cGame.paramSfo.TITLE_ID + '</label>';
|
|
}
|
|
|
|
// If app / game patch is enabled, show metadata
|
|
if (APP.gameList.cGameSettings.usePatch === !0){
|
|
displayPatchContainer = 'block';
|
|
}
|
|
|
|
}
|
|
|
|
// Enable / disable export metadata
|
|
document.getElementById('BTN_launcherOptionsExportMetadata').disabled = exportButtonStatus;
|
|
|
|
// Show / hide patch
|
|
TMS.css('DIV_launcherOptionsPatchVersion', {'display': displayPatchContainer});
|
|
|
|
// Show / hide patch details
|
|
if (this.gamePatchLoaded === !0){
|
|
displayPatchData = 'block';
|
|
}
|
|
TMS.css('DIV_launcherOptionsPatchVersionMetadata', {'display': displayPatchData});
|
|
|
|
// Render current game name
|
|
document.getElementById('DIV_labelSelectedGame').innerHTML = gName;
|
|
|
|
// Render Settings
|
|
this.renderSettings();
|
|
|
|
},
|
|
|
|
// Change game list to display mode
|
|
toggleDisplayMode: function(gameData){
|
|
|
|
if (gameData !== void 0){
|
|
|
|
var gameDetails = {'display': 'flex'},
|
|
gameMetadata = 'Path: <label class="user-can-select">' + gameData.appPath + '</label>',
|
|
listInternal = {'transition': '0.4s', 'filter': 'blur(' + APP.settings.data.bgEmuBlur +'px) opacity(' + APP.settings.data.bgEmuOpacity + ')'};
|
|
|
|
// If emu isn't running
|
|
if (APP.emuManager.emuRunning === !1){
|
|
|
|
gameDetails = {'display': 'none'};
|
|
listInternal = {'transition': 'none', 'filter': 'blur(' + APP.settings.data.bgListBlur +'px) opacity(' + APP.settings.data.bgListOpacity + ')'};
|
|
APP.design.renderGameList();
|
|
|
|
// Reset log color
|
|
TMS.css('APP_LOG', {
|
|
'color': '#0f0',
|
|
'background-image': 'linear-gradient(180deg, #000000db, #090f1b)'
|
|
});
|
|
|
|
} else {
|
|
|
|
// Clear search input
|
|
document.getElementById('INPUT_gameListSearch').value = '';
|
|
|
|
// If PARAM.SFO metadata exists, display serial and game version instead
|
|
if (Object.keys(gameData.paramSfo).length !== 0){
|
|
gameMetadata = gameData.paramSfo.TITLE_ID + ' - Version ' + gameData.paramSfo.APP_VER;
|
|
}
|
|
|
|
// Clear game list
|
|
document.getElementById('DIV_LIST_INTERNAL').innerHTML = '';
|
|
|
|
}
|
|
|
|
// Fix undefined path
|
|
if (gameData.appIcon === void 0){
|
|
gameData.appIcon = APP.settings.data.nwPath + '/App/img/404.png';
|
|
}
|
|
|
|
// Set game metadata
|
|
document.getElementById('IMG_APP_ICON').src = gameData.appIcon;
|
|
document.getElementById('DIV_GAME_DETAILS_currentExec').innerHTML = gameMetadata;
|
|
document.getElementById('LABEL_GAME_DETAILS_STATUS').innerHTML = gameData.appStatus;
|
|
document.getElementById('LABEL_GAME_DETAILS_APP_NAME').innerHTML = gameData.appName;
|
|
|
|
// Set CSS
|
|
TMS.css('DIV_GAMELIST_BG', listInternal);
|
|
TMS.css('DIV_GAME_DETAILS', gameDetails);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
// Display / Hide Settings
|
|
toggleSettings: function(hide){
|
|
|
|
var showList = ['DIV_SETTINGS'],
|
|
hideList = [
|
|
'DIV_ACTIONS',
|
|
'DIV_OPTIONS',
|
|
'DIV_LIST',
|
|
'DIV_LOG'
|
|
];
|
|
|
|
// Close settings
|
|
if (hide === !0){
|
|
|
|
hideList = ['DIV_SETTINGS'];
|
|
showList = [
|
|
'DIV_ACTIONS',
|
|
'DIV_OPTIONS',
|
|
'DIV_LIST',
|
|
'DIV_LOG'
|
|
];
|
|
|
|
// Render game list
|
|
APP.design.renderGameList();
|
|
|
|
// Update GUI
|
|
APP.design.update();
|
|
|
|
}
|
|
|
|
// Hide elements
|
|
hideList.forEach(function(cElement){
|
|
TMS.css(cElement, {'display': 'none'});
|
|
});
|
|
|
|
// Show elements
|
|
showList.forEach(function(cElement){
|
|
if (cElement === 'DIV_ACTIONS'){
|
|
TMS.css(cElement, {'display': 'flex'});
|
|
} else {
|
|
TMS.css(cElement, {'display': 'block'});
|
|
}
|
|
});
|
|
|
|
// Render Settings
|
|
this.renderSettings();
|
|
|
|
},
|
|
|
|
// Render settings list
|
|
renderSettings: function(requestSave){
|
|
|
|
// If need to save
|
|
if (requestSave === !0){
|
|
APP.design.saveSettings(requestSave);
|
|
}
|
|
|
|
// Shortcut
|
|
const cSettings = APP.settings.data;
|
|
|
|
// Labels
|
|
document.getElementById('LBL_SETTINGS_emuPath').innerHTML = cSettings.emuPath
|
|
document.getElementById('LBL_SETTINGS_gamePath').innerHTML = cSettings.gamePath;
|
|
document.getElementById('LABEL_settingsGameListBgBlur').innerHTML = APP.tools.parsePercentage(cSettings.bgListBlur, 6);
|
|
document.getElementById('LABEL_settingsEmuRunningBgBlur').innerHTML = APP.tools.parsePercentage(cSettings.bgEmuBlur, 6);
|
|
document.getElementById('LABEL_settingsGameListBgOpacity').innerHTML = APP.tools.parsePercentage(cSettings.bgListOpacity, 1);
|
|
document.getElementById('LABEL_settingsEmuRunningBgOpacity').innerHTML = APP.tools.parsePercentage(cSettings.bgEmuOpacity, 1);
|
|
document.getElementById('LABEL_settingsGridBorderRadius').innerHTML = APP.tools.parsePercentage(cSettings.gridBorderRadius, 26);
|
|
|
|
// Select
|
|
document.getElementById('SELECT_settingsDisplayMode').value = cSettings.gameListMode;
|
|
document.getElementById('SELECT_settingsSearchMode').value = cSettings.gameSearchMode;
|
|
document.getElementById('SELECT_settingsStartExternalWindow').value = cSettings.logExternalWindowStartMode;
|
|
|
|
// Checkbox
|
|
document.getElementById('CHECKBOX_settingsShowExecList').checked = JSON.parse(cSettings.showPathEntry);
|
|
document.getElementById('CHECKBOX_settingsEnableParamSfo').checked = JSON.parse(cSettings.enableParamSfo);
|
|
document.getElementById('CHECKBOX_settingsShowExecRunning').checked = JSON.parse(cSettings.showPathRunning);
|
|
document.getElementById('CHECKBOX_settingsShowBgOnGameEntry').checked = JSON.parse(cSettings.showBgOnEntry);
|
|
document.getElementById('CHECKBOX_settingsGameSearchCaseSensitive').checked = JSON.parse(cSettings.searchCaseSensitive);
|
|
document.getElementById('CHECKBOX_settingsExternalWindowPrompt').checked = JSON.parse(cSettings.logExternalWindowPrompt);
|
|
|
|
// Range
|
|
document.getElementById('RANGE_settingsGridIconSize').value = cSettings.gridIconSize;
|
|
document.getElementById('RANGE_settingsGameListBgBlur').value = cSettings.bgListBlur;
|
|
document.getElementById('RANGE_settingsEmuRunningBgBlur').value = cSettings.bgEmuBlur;
|
|
document.getElementById('RANGE_settingsGameListBgOpacity').value = cSettings.bgListOpacity;
|
|
document.getElementById('RANGE_settingsEmuRunningBgOpacity').value = cSettings.bgEmuOpacity;
|
|
document.getElementById('RANGE_settingsGridIconBorderRadius').value = cSettings.gridBorderRadius;
|
|
|
|
// Fix for grid size
|
|
if (cSettings.gridIconSize > 512){
|
|
cSettings.gridIconSize = 512;
|
|
}
|
|
|
|
// Update settings GUI
|
|
this.updateLauncherSettingsGUI();
|
|
|
|
},
|
|
|
|
// Update settings GUI without loading / save data
|
|
updateLauncherSettingsGUI: function(){
|
|
|
|
// Grid options
|
|
var cDisplayMode = document.getElementById('SELECT_settingsDisplayMode').value;
|
|
switch (cDisplayMode) {
|
|
|
|
case 'normal':
|
|
TMS.css('DIV_settingsGridOptions', {'display': 'none'});
|
|
TMS.css('RANGE_settingsGridIconSize', {'display': 'none'});
|
|
TMS.css('DIV_settingsShowBgOnGameEntry', {'display': 'flex'});
|
|
break;
|
|
|
|
case 'compact':
|
|
TMS.css('RANGE_settingsGridIconSize', {'display': 'none'});
|
|
break;
|
|
|
|
case 'grid':
|
|
TMS.css('DIV_settingsGridOptions', {'display': 'block'});
|
|
TMS.css('DIV_settingsShowBgOnGameEntry', {'display': 'none'});
|
|
TMS.css('RANGE_settingsGridIconSize', {'display': 'inline-block'});
|
|
break;
|
|
|
|
}
|
|
|
|
},
|
|
|
|
// Save user settings
|
|
saveSettings: function(skipCloseSettings){
|
|
|
|
// Select
|
|
APP.settings.data.gameListMode = document.getElementById('SELECT_settingsDisplayMode').value;
|
|
APP.settings.data.gameSearchMode = document.getElementById('SELECT_settingsSearchMode').value;
|
|
APP.settings.data.logExternalWindowStartMode = document.getElementById('SELECT_settingsStartExternalWindow').value;
|
|
|
|
// Checkbox
|
|
APP.settings.data.showPathEntry = JSON.parse(document.getElementById('CHECKBOX_settingsShowExecList').checked);
|
|
APP.settings.data.enableParamSfo = JSON.parse(document.getElementById('CHECKBOX_settingsEnableParamSfo').checked);
|
|
APP.settings.data.showBgOnEntry = JSON.parse(document.getElementById('CHECKBOX_settingsShowBgOnGameEntry').checked);
|
|
APP.settings.data.showPathRunning = JSON.parse(document.getElementById('CHECKBOX_settingsShowExecRunning').checked);
|
|
APP.settings.data.searchCaseSensitive = JSON.parse(document.getElementById('CHECKBOX_settingsGameSearchCaseSensitive').checked);
|
|
APP.settings.data.logExternalWindowPrompt = JSON.parse(document.getElementById('CHECKBOX_settingsExternalWindowPrompt').checked);
|
|
|
|
// Range
|
|
APP.settings.data.bgListBlur = parseFloat(document.getElementById('RANGE_settingsGameListBgBlur').value);
|
|
APP.settings.data.gridIconSize = parseFloat(document.getElementById('RANGE_settingsGridIconSize').value);
|
|
APP.settings.data.bgEmuBlur = parseFloat(document.getElementById('RANGE_settingsEmuRunningBgBlur').value);
|
|
APP.settings.data.bgListOpacity = parseFloat(document.getElementById('RANGE_settingsGameListBgOpacity').value);
|
|
APP.settings.data.bgEmuOpacity = parseFloat(document.getElementById('RANGE_settingsEmuRunningBgOpacity').value);
|
|
APP.settings.data.gridBorderRadius = parseFloat(document.getElementById('RANGE_settingsGridIconBorderRadius').value);
|
|
|
|
/*
|
|
End
|
|
*/
|
|
|
|
// Save settings
|
|
APP.settings.save();
|
|
|
|
// GUI: Close settings
|
|
if (skipCloseSettings !== !0){
|
|
APP.design.toggleSettings(!0);
|
|
}
|
|
|
|
}
|
|
|
|
} |