fpPS4-Temmie-s-Launcher/App/js/main.js

321 lines
No EOL
8.5 KiB
JavaScript

/*
******************************************************************************
fpPS4 Temmie's launcher
main.js
This file contains all modules and required functions to initialize
launcher
******************************************************************************
*/
var APP = {
// Import nw modules
fs: require('fs'),
path: require('path'),
childProcess: require('child_process'),
packageJson: require('../package.json'),
memoryjs: require('App/node_modules/memoryjs'),
// App version
version: '',
appVersion: void 0,
// Import app modules
tools: temp_TOOLS,
design: temp_DESIGN,
gameList: temp_GAMELIST,
settings: temp_SETTINGS,
emuManager: temp_EMUMANAGER,
fileManager: temp_FILEMANAGER,
paramSfo: temp_PARAMSFO_PARSER,
// Log function and variables
logData: '',
log: function(text){
if (text !== '' && text !== void 0){
var textarea = document.getElementById('APP_LOG'),
previousLog = textarea.value,
newLog = previousLog + '\n' + text;
// Fix log with white line
if (previousLog == ''){
newLog = text;
}
if (previousLog.slice(previousLog.length - 1, previousLog.length) === '\n'){
newLog = previousLog + text;
}
// If Emu is running and catch an "nop" log, update GUI
if (text.slice(0, 4) === 'nop ' && APP.emuManager.emuRunning === !0){
// If seek missing modules is active, push current error to list
if (APP.settings.data.seekMissingModules === !0){
APP.emuManager.emuErrorList.push(text);
}
// Update GUI
document.getElementById('LABEL_GAME_DETAILS_STATUS').innerHTML = 'Error ( <label class="user-can-select">' + text + '</label>)';
TMS.css('APP_LOG', {
'color': '#f00',
'background-image': 'linear-gradient(180deg, #000000db, #1b0909)'
});
}
// Append log
textarea.value = newLog;
APP.logData = newLog;
// Scroll log
textarea.scrollTop = textarea.scrollHeight;
}
},
// Reset launcher
resetLauncher: function(skipSave){
if (APP.emuManager.emuCountdown > 2){
// (Fix) Avoid log not being saved if launcher doesn't have any game selected
var cName = '';
if (APP.gameList.selectedGame !== ''){
cName = '_' + APP.gameList.list[APP.gameList.selectedGame].name.replace(RegExp(' ', 'gi'), '_');
}
// Get current date
var d = new Date(),
saveInfo = '',
cTime = '_' + d.toDateString().replace(RegExp(' ', 'gi'), '_') + '_' + d.getHours() + '_' + d.getMinutes() + '_' + d.getSeconds(),
logName = 'Log' + cName + cTime + '.log';
// Skip saving log
if (skipSave !== !0){
// Update log data
saveInfo = ' You can see all previous data on \"Logs/' + logName + '\"';
// Write log file
APP.fs.writeFileSync(APP.settings.data.nwPath + '/Logs/' + logName, APP.logData, 'utf-8');
}
// Append log info if APP.settings.data.saveLogOnEmuClose is true
if (APP.settings.data.saveLogOnEmuClose === !0){
saveInfo = saveInfo + '\n\nIMPORTANT - All previous log was cleared because \"Save log file everytime main emu closes\" is active.\nTo Prevent this, you can disable it on settings menu.';
}
// Reset log
APP.logData = APP.appVersion;
document.getElementById('APP_LOG').value = APP.appVersion;
APP.log('INFO - Previous log was cleared!' + saveInfo);
// Reset countdown
APP.emuManager.emuCountdown = 0;
/*
Reload launcher
I'm looking after some bugs related for fpPS4 Temmie's launcher not catching some logs...
I will keep the line below disabled... for now!
PS: A simple fix for now is enabling "Log fpPS4 output on external window" on settings menu!
*/
// chrome.runtime.reload();
}
},
// Clear Log
clearLog: function(skipSave){
APP.emuManager.emuCountdown = 3;
this.resetLauncher(skipSave);
},
// Run external software
execEmuPID: 0,
execProcess: void 0,
runExec: function(exe, args){
if (exe !== void 0 && exe !== ''){
/*
Change context path to current emu folder
This will allow fpPS4 create all required folders (savedata, shader_dump, tmp) on it's current location.
*/
process.chdir(APP.path.parse(exe).dir);
// Check if external log window option is enabled
if (APP.settings.data.logOnExternalWindow === !1){
APP.execProcess = APP.childProcess.spawn(exe, args);
APP.execEmuPID = APP.execProcess.pid;
} else {
// Transform args into string
var gPath = '"' + args[args.indexOf('-e') + 1] + '"',
parseArgs = args.toString().replace(RegExp(',', 'gi'), ' ').replace(args[args.indexOf('-e') + 1], gPath),
execLine = 'start "Running fpPS4 - ' + APP.gameList.selectedGame + '" /MAX "' + exe + '" ' + parseArgs;
// Warn about fpPS4 logs
APP.log('IMPORTANT - Since fpPS4 logs are being displayed on a external window, Temmie\'s launcher aren\'t capable of saving it any information with exception of it\'s ' +
'exit code. If you want to keep all data, you can do it by disabling \"Log fpPS4 output on external window\" on Settings menu.\n ');
// Run
APP.execProcess = APP.childProcess.exec(execLine);
}
// Log on stdout and stderr
APP.execProcess.stdout.on('data', function(data){
APP.log(data.toString());
});
APP.execProcess.stderr.on('data', function(data){
APP.log(data.toString());
});
// Log on close
APP.execProcess.on('close', function(code){
// Reset chdir
process.chdir(APP.settings.data.nwPath);
APP.emuManager.emuRunning = !1;
// Update GUI
APP.design.update();
APP.design.toggleDisplayMode({
appStatus: 'idle'
});
// Log exit code
APP.log('INFO - ' + APP.path.parse(exe).base + ' was closed returning code ' + code);
// Save log if APP.settings.data.saveLogOnEmuClose is true
if (APP.settings.data.saveLogOnEmuClose === !0){
APP.clearLog();
}
// Check if need to reset launcher
APP.resetLauncher();
// Scroll game list to last selected game
if (APP.gameList.selectedGame !== ''){
TMS.scrollCenter('GAME_ENTRY_' + APP.gameList.selectedGame);
TMS.css('GAME_ENTRY_' + APP.gameList.selectedGame, {
'animation': '0.8s gameFocus'
});
APP.design.selectGame(APP.gameList.selectedGame);
}
// Run Check missing modules
if (APP.settings.data.seekMissingModules === !0){
APP.emuManager.seekMissingModules();
}
// Return exit code
return code;
});
}
},
// MemoryJS - Get Process Info
getProcessInfo: function(processName, postAction){
// Get process list
var res, pList = this.memoryjs.getProcesses();
// Seek process
Object.keys(pList).forEach(function(pName){
if (pList[pName].szExeFile === processName){
res = pList[pName];
}
});
// If found and post-action function is present, execute it!
if (postAction !== void 0 && res !== void 0){
postAction(res);
}
},
// About screen
about: function(){
window.alert('fpPS4 Temmie\'s Launcher - Version: ' + this.version + '\nCreated by TemmieHeartz\n(https://twitter.com/themitosan)\n\n' +
'fpPS4 main emulator is created by red-prig\n(https://github.com/red-prig/fpPS4)\n\n' +
'Plugin memoryjs is created by Rob--\n(https://github.com/rob--/memoryjs)');
},
// Reload app
reload: function(){
location.reload();
}
}
// Delete modules
delete temp_TOOLS;
delete temp_DESIGN;
delete temp_SETTINGS;
delete temp_GAMELIST;
delete temp_EMUMANAGER;
delete temp_FILEMANAGER;
delete temp_PARAMSFO_PARSER;
// Start
window.onload = function(){
try {
// Main log
APP.version = APP.packageJson.version;
document.title = APP.packageJson.name + ' - Ver. ' + APP.version + ' [' + process.versions['nw-flavor'].toUpperCase() + ']';
APP.appVersion = 'fpPS4 Temmie\'s Launcher - Version: ' + APP.version + '\nRunning on nw.js (node-webkit) version ' + process.versions.nw + ' [' + process.versions['nw-flavor'].toUpperCase() + ']';
APP.log(APP.appVersion);
// Load settings
APP.settings.load();
APP.settings.checkPaths();
APP.design.renderSettings();
// Load game list
APP.gameList.load();
// Rener hack list
APP.design.renderHacklist();
// Set focus on search Bar
TMS.focus('INPUT_gameListSearch', 100);
} catch (err) {
// Log it
console.error(err);
// Asks if user wants to reset launcher settings
const conf = window.confirm('ERROR - Unable to start main application!\n\nReason:\n' + err + '\n\nThis probably happened due new settings being added on internal database. Clearing all previous settings may solve this issue.\n\nDo you want to try?');
if (conf === !0){
// Clear internal storages
localStorage.clear();
sessionStorage.clear();
// Restart app
chrome.runtime.reload();
}
}
}