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https://github.com/themitosan/fpPS4-Temmie-s-Launcher.git
synced 2024-06-15 18:57:39 -04:00
Code: small fixes
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597eac1be3
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@ -111,7 +111,6 @@ img {
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background-color: #010114c7;
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background-position: center;
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background-repeat: no-repeat;
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box-shadow: 0px 0px 10px #0006 inset;
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}
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.DIV_ACTIONS {
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top: 0px;
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@ -141,6 +140,7 @@ img {
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position: absolute;
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background-color: #0000;
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height: calc(100% - 150px);
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backdrop-filter: blur(10px);
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transition-timing-function: cubic-bezier(0,1,0,1);
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background-image: linear-gradient(0deg, #162a50e0, #2a4a86e0);
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}
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@ -648,7 +648,7 @@ img {
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background-color: #0000;
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width: calc(100% - 12px);
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height: calc(100% - 12px);
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backdrop-filter: blur(1.4px);
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backdrop-filter: blur(10px);
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background-repeat: no-repeat;
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text-shadow: 2px 2px 2px #000;
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}
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Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 3.8 MiB |
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@ -285,9 +285,6 @@
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</div>
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<!-- Game list background image -->
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<div id="DIV_GAMELIST_BG" class="DIV_GAMELIST_BG"></div>
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<!-- Top Menu -->
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<div class="DIV_ACTIONS" id="DIV_ACTIONS">
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@ -312,6 +309,9 @@
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</div>
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<!-- Game list background image -->
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<div id="DIV_GAMELIST_BG" class="DIV_GAMELIST_BG"></div>
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<!-- fpPS4 Options -->
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<div class="DIV_OPTIONS" id="DIV_OPTIONS">
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@ -216,27 +216,23 @@ temp_DESIGN = {
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}
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// Fix for non-grid mode
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// Fix for non-grid mode and add entry
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if (APP.settings.data.gameListMode !== 'grid'){
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gameName = `<label class="${appNameClass}">${gList[cGame].name}</label>`;
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}
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// Add entry
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tempHtml = `${tempHtml}<div class="GAME_ENTRY${classDisplayEntryMode}" title="${appTitle}" style="${gameEntryStyle}" onclick="APP.design.selectGame(\'${cGame}\');" id="GAME_ENTRY_${cGame}">${gameBgAndIcon}<div class="${classGameDetailsMode}">${gameName + gameMetadata}</div></div>`;
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});
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// Insert HTML
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// Insert HTML and log status
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document.getElementById('DIV_LIST_INTERNAL').innerHTML = tempHtml;
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// Log status
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if (data.displayLog !== !1){
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APP.log(APP.lang.getVariable('gameListLoadSuccessful', [Object.keys(gList).length]));
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}
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// Clear BG image
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TMS.css('DIV_GAMELIST_BG', {'background-image': 'none'});
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TMS.css('DIV_GAME_DETAILS', {'display': 'none'});
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TMS.css('DIV_GAMELIST_BG', { 'background-image': 'none' });
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TMS.css('DIV_GAME_DETAILS', { 'display': 'none' });
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// Focus search field and update GUI
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TMS.focus('INPUT_gameListSearch');
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@ -260,7 +256,7 @@ temp_DESIGN = {
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// Select game and update GUI
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APP.gameList.selectedGame = gameName;
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APP.gameList.checkDumpStatus();
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APP.gameList.checkGameStatus();
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// Check if game config exists
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if (APP.fs.existsSync(settingsFile) === !1){
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@ -353,7 +349,7 @@ temp_DESIGN = {
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// Update background image
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const sGame = APP.gameList.list[APP.gameList.selectedGame];
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if (sGame !== '' && sGame !== void 0){
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TMS.css('DIV_GAMELIST_BG', { 'background-image': `url('file://${sGame.bg}')` });
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TMS.css('DIV_GAMELIST_BG', { 'background-image': `url(\"file://${sGame.bg}\")` });
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}
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// Check if emu is present before allowing to run
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@ -421,8 +421,8 @@ temp_GAMELIST = {
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},
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// Check dump status
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checkDumpStatus: function(){
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// Check game status
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checkGameStatus: function(){
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// Declare main vars
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var cGameStatus = 'OK',
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@ -121,7 +121,7 @@ temp_LANGUAGE = {
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"cGameCompatStatus_UNKNOWN": "Unknown",
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"cGameCompatStatus_NOTHING": "Nothing",
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"cGameCompatStatus_PLAYABLE": "Playable",
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"warnUnableFindGameCompatDb": "WARN - Unable to find game compatibility for %VARIABLE_0% (%VARIABLE_1%) on fpPS4 game database!",
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"warnUnableFindGameCompatDb": "WARN - Unable to find game compatibility status for %VARIABLE_0% (%VARIABLE_1%) on fpPS4 game database!",
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"warnUserOffline": "WARN - You are offline! Some features (like game compatibility status and fpPS4 updater) will not be available until you connect to the internet again."
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},
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