Commit graph

  • a5d90c0b22
    Deps: Bump to SDL2 2.30.11 Stenzek 2025-01-04 21:18:34 +10:00
  • 6043b2331f
    Platform: Fix incorrect dbus shared library name Stenzek 2025-01-04 21:14:44 +10:00
  • 886040b257
    Qt: Display 'No Image' instead of 0x0 in status Stenzek 2025-01-04 19:21:47 +10:00
  • 8353a33e89
    X11Tools: Fix refresh rate query failing with XLib handle Stenzek 2025-01-04 18:35:12 +10:00
  • 076f4a6293
    Qt: Fix delay in progress dialog opening Stenzek 2025-01-04 16:59:31 +10:00
  • 920f25427e
    Qt: Simplify Fullscreen UI state tracking Stenzek 2025-01-04 16:09:31 +10:00
  • 78ccbc710c
    Cheats: Fix error while exporting Stenzek 2025-01-04 12:50:29 +10:00
  • 548f1da5af
    Atualização Português do Brasil (#3350) Anderson Cardoso 2025-01-03 23:51:08 -03:00
  • 2d1f82b014
    Update duckstation-qt_pt-BR.ts Anderson Cardoso 2025-01-03 18:06:46 -03:00
  • 71bea7dde3
    Atualização Português do Brasil Anderson Cardoso 2025-01-03 09:02:34 -03:00
  • 9054801341
    ImGuiManager: Update viewport and display size Stenzek 2025-01-03 20:03:36 +10:00
  • 80855090d5
    Qt: Rewrite cover loading/generation Stenzek 2025-01-03 19:30:54 +10:00
  • db14824d61
    System: Use task queue for saving states/screenshots/gpudumps Stenzek 2025-01-03 18:48:30 +10:00
  • 547601559c
    Common: Add TaskQueue class Stenzek 2025-01-03 18:48:20 +10:00
  • 52e6e8ff1e
    PostProcessing: Compile warning fix Stenzek 2025-01-03 18:19:12 +10:00
  • f9bb413a40
    Qt: Enable clear button on hotkey search Stenzek 2025-01-03 15:28:43 +10:00
  • dda10d3576
    Qt: Add search box to hotkey settings Stenzek 2025-01-03 14:49:55 +10:00
  • b2c8d25638
    GPUBackend: Only display CPU thread blocked messages if queueing Stenzek 2025-01-03 14:49:02 +10:00
  • 88cd086633
    Cheats: Eliminate extra newlines during code editing Stenzek 2025-01-03 13:33:53 +10:00
  • e096827df8
    Updated Swedish translation (#3349) Daniel Nylander 2025-01-03 04:36:40 +01:00
  • e08dda0a0a
    CPU: Declare state with constinit Stenzek 2025-01-02 21:42:41 +10:00
  • 87e367076d
    PostProcessing: Get rid of Timer global Stenzek 2025-01-02 21:40:01 +10:00
  • ba15a76d7b
    ImGuiManager: Pack state in struct Stenzek 2025-01-02 21:33:53 +10:00
  • d3fe1dfc2c
    ImGuiManager: Separate debug and OSD fonts Stenzek 2025-01-02 21:25:23 +10:00
  • dce2d07aee
    Updated Swedish translation Daniel Nylander 2025-01-02 12:05:19 +01:00
  • fc5553a8c7
    GTE: Improve reverse transform freecam Stenzek 2025-01-02 20:52:29 +10:00
  • 90cb266886
    Common: Small tidy-up and constexpr-ify GSMatrix4x4 Stenzek 2025-01-02 20:52:19 +10:00
  • 3d8eee0501
    Merge branch 'stenzek:master' into master Daniel Nylander 2025-01-02 11:48:38 +01:00
  • 83b4757788
    Qt: Controller Test should be disabled while running Stenzek 2025-01-02 02:11:50 +10:00
  • 08cd649187
    InputManager: Fix pointer-bound bind movement Stenzek 2025-01-02 02:09:43 +10:00
  • cd873eb6c1
    GTE: Add 'Reverse Transform Order' option to freecam Stenzek 2025-01-02 02:08:37 +10:00
  • 3a64c5e4b3
    FullscreenUI: Improve field alignment in achievements login Stenzek 2025-01-02 01:01:34 +10:00
  • b21312867b
    FullscreenUI: Fix popup sizes for postfx settings Stenzek 2025-01-02 01:07:04 +10:00
  • 179e2f1999
    FullscrenUI: Fix field spacing scaling in game list view Stenzek 2025-01-02 00:52:34 +10:00
  • 0fdf984b71
    GTE: Disable freecam on Android Stenzek 2025-01-02 00:38:27 +10:00
  • e036318559
    Qt: Add 'Controller Test' to tools menu Stenzek 2025-01-02 00:31:15 +10:00
  • c11468b9f1
    Qt: Drop log messages if rate is too high Stenzek 2025-01-02 00:14:10 +10:00
  • 37e5e64ddc
    System: Move state display updates to call sites Stenzek 2025-01-01 23:05:07 +10:00
  • f3b7686457
    System: Fix crash with memory save states + renderer switch Stenzek 2025-01-01 22:55:29 +10:00
  • 5ac5a1d246
    Hotkeys: Fix resolution scale with memory save states Stenzek 2025-01-01 21:42:17 +10:00
  • 1d63648d68
    Qt: Forward text input to aux render windows Stenzek 2025-01-01 21:37:45 +10:00
  • dcd439e7d8
    GTE: Add 'Free Camera' feature Stenzek 2025-01-01 21:28:34 +10:00
  • 22202f1607
    Common: Fix vector blend32() and dot() on SSE2 Stenzek 2025-01-01 22:02:34 +10:00
  • d0e1efb1fd
    Common: Add more GSMatrix ops Stenzek 2025-01-01 21:28:16 +10:00
  • f51dda3e66
    GPUDevice: Allow this-frame pooled textures when not uploading data Stenzek 2025-01-01 19:38:46 +10:00
  • a08acdb93a
    System: Improve texture recycling when changing rewind/runahead settings Stenzek 2025-01-01 19:24:15 +10:00
  • 8605722cdf
    GameDB: GTA does not support analog mode Stenzek 2025-01-01 17:15:17 +10:00
  • 57be62ffd1
    FullscreenUI: Remove a couple of untranslated titles Stenzek 2025-01-01 14:27:13 +10:00
  • 884459d1cf
    FullscreenUI: Fade alpha change when switching to postfx settings Stenzek 2025-01-01 14:25:56 +10:00
  • ffef0c2e38
    CPU/CodeCache: Don't compile invalid jumps via block links Stenzek 2025-01-01 14:10:55 +10:00
  • e898a6c200
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-12-31 19:38:19 +01:00
  • d69d25431e
    VulkanDevice: Hopefully fix init under Vulkan 1.0 drivers Stenzek 2024-12-31 23:43:38 +10:00
  • f25302c847
    CPU/Recompiler: Actually use fetch ticks for uncached EXP1 Stenzek 2024-12-31 16:12:50 +10:00
  • 34f2600f99
    CPU/Recompiler: Fix ICache update codegen on RISCV64 Stenzek 2024-12-31 15:41:29 +10:00
  • 4c08c716c4
    CPU/Recompiler: Fix dispatcher crash on RISCV64 Stenzek 2024-12-31 15:33:30 +10:00
  • a4b359672c
    Common: Switch fastjmp.cpp asm to tabs Stenzek 2024-12-31 15:32:39 +10:00
  • 79b0533df2
    Common: Fix RISC-V/64 fastjmp buffer size Stenzek 2024-12-31 15:30:26 +10:00
  • b76618fdf4
    System: Should call PGXP Reset not Initialize() in InternalReset() Stenzek 2024-12-31 15:24:36 +10:00
  • 1bf076c74f
    VulkanDevice: Fix crash on shutdown if swapchain creation fails Stenzek 2024-12-31 15:10:55 +10:00
  • e0877c1922
    System: Add IsUsingPS2BIOS() Stenzek 2024-12-31 14:58:31 +10:00
  • 69826f2101
    FullscreenUI: Fix incorrect section for Deinterlacing Mode Stenzek 2024-12-31 14:15:42 +10:00
  • a3645f3173
    GameDB: Gokujou Parodius Da! Deluxe Pack Stenzek 2024-12-31 14:13:49 +10:00
  • 7228f6f1cf
    System: Don't fail startup if cpuinfo init fails Stenzek 2024-12-30 18:11:56 +10:00
  • 3c5db39ee4
    GPU/SW: Remove polygon size checks from backend Stenzek 2024-12-30 16:52:08 +10:00
  • 4d4523dc04
    GPU: Use same early culling rules for lines as polygons Stenzek 2024-12-30 16:45:59 +10:00
  • c5bd4101b3
    GPU: Refactor and simplify deinterlacing Stenzek 2024-12-30 14:36:14 +10:00
  • 864d74c9dc
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-12-29 18:56:19 +01:00
  • 9cd9042563
    CMake: Fix RISC-V building with LLVM Stenzek 2024-12-30 02:58:16 +10:00
  • 4e928d7ce1
    Common: Work around LLVM LTO inline asm issue Stenzek 2024-12-30 02:57:20 +10:00
  • d65ae6ce00
    Scripts: Add cross-compiled AppImage generator Stenzek 2024-12-30 01:57:00 +10:00
  • 401582bb2b
    PlatformMisc: Load libdbus at runtime Stenzek 2024-12-30 01:54:31 +10:00
  • a08bd43000
    CMake: Fix incorrect message for cache line size Stenzek 2024-12-30 01:53:53 +10:00
  • 156b3f989b
    Scripts: Add Linux cross-compile deps script Stenzek 2024-12-29 22:37:04 +10:00
  • 9cba1decad
    GPU/HW: Compiler warning fix Stenzek 2024-12-29 22:34:39 +10:00
  • 468c907fd6
    Cheats: Compiler warning fix Stenzek 2024-12-29 22:34:31 +10:00
  • d4e393f1a8
    Common: Fix write overflow with nosimd vector Stenzek 2024-12-29 22:34:14 +10:00
  • ab107722f7
    Scripts: Add -only-download option to Linux deps Stenzek 2024-12-29 20:21:34 +10:00
  • 242561debf
    CPU/Recompiler: Align dispatchers and JIT blocks Stenzek 2024-12-29 18:11:39 +10:00
  • 82a843c121
    RegTest: Log state and RAM hashes on exit Stenzek 2024-12-29 15:42:13 +10:00
  • 1ed9e609a5
    RegTest: Support replaying GPU dumps Stenzek 2024-12-29 14:26:28 +10:00
  • b7832e609f
    GPU/HW: Vectorize flipped sprite handling Stenzek 2024-12-29 16:54:13 +10:00
  • 1a211e0a21
    GPU/HW: Fix mask bit regression from FF8 fix Stenzek 2024-12-29 14:53:39 +10:00
  • 0e6ade067c
    FileSystem: Add error reporting to DeleteDirectory() Stenzek 2024-12-29 15:56:22 +10:00
  • 5c3abb490d
    Common: Fix vector sse2_max_u16() Stenzek 2024-12-29 13:56:09 +10:00
  • 799f5bdf97
    GPU: Assume vertex commands are 8-byte aligned Stenzek 2024-12-28 20:09:37 +10:00
  • 8c807118c0
    GPUDevice: End timer on command flush Stenzek 2024-12-28 13:00:34 +10:00
  • 7bb0c7d1fb
    InputManager: Fix pointer scale loading Stenzek 2024-12-28 16:41:56 +10:00
  • c2589461e9
    GPU/HW: Remove extra debug group pop Stenzek 2024-12-28 13:00:01 +10:00
  • 74fd217afb
    GPU/HW: Always update/load/save CLUT Stenzek 2024-12-28 00:28:31 +10:00
  • 25b0bb752a
    GPU/HW: Try truncating culled vertices Stenzek 2024-12-28 17:00:29 +10:00
  • c99625e4c3
    GPU: Move vertex culling to GPU thread Stenzek 2024-12-28 14:46:22 +10:00
  • 58b0ccf3fc
    Common: Add 2D vector formatters Stenzek 2024-12-28 14:24:44 +10:00
  • 07d33c3fad
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-12-27 10:56:46 +01:00
  • 69ed6e5e58
    Hotkeys: Screenshot should not be present on Android Stenzek 2024-12-27 19:39:20 +10:00
  • 2da692b341
    CPU/Recompiler: Swap bl{x,r} for b{x,r} on ARM Stenzek 2024-12-27 14:31:08 +10:00
  • 2a8cfc7922
    CPU/CodeCache: Simplify code LUT addressing Stenzek 2024-12-27 13:29:12 +10:00
  • 4e5b4ba071
    CPU: Fix AdEL/IBE on instruction fetch Stenzek 2024-12-27 13:28:42 +10:00
  • 4b34825afd
    CPU/CodeCache: Remove InstructionInfo pc field Stenzek 2024-12-27 13:12:47 +10:00
  • ce71b168c3
    CPU/CodeCache: Add static to a couple of missing functions Stenzek 2024-12-27 12:56:23 +10:00
  • a44dd1882f
    RegTest: Update CLI help Stenzek 2024-12-27 13:38:18 +10:00